Commit Graph

7 Commits

Author SHA1 Message Date
f1d92cdf9c FIX: Mutable priority queue 2021-07-12 16:36:08 +02:00
a3e507a9b9 MutablePriorityQueue: Added is_trivially_copyable test for queue value
types, added [] accessors.
2021-07-09 13:25:41 +02:00
0f9b2e20bf 1) Fixed a significant bug in MutablePriorityQueue when setting
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
   based on
   https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
   https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00
c962968145 If of the previous commit: Set the MutablePriorityQueue indices
to size_t(-1) when removed from the queue.
2019-11-22 19:09:39 +01:00
702c06d4b6 Reworked Traveling Salesman Problem code for simplicity and robustness.
The TSP algorithm is newly used for planning of the printing order
of objects AND their instances.
2019-09-26 16:39:50 +02:00
8a8894e172 Introduction of a greedy Traveling Salesman Problem algorithm,
producing better shortest path estimate than the "closest next neighbor"
heuristics. The new greedy algorithm utilizes KD tree for closest
end point search, and builds a graph to detect loops.

PerimeterGenerator newly uses the optimized TSP algorithm.

ExtrusionEntity has been refactored / simplified.
2019-09-26 09:44:38 +02:00
1260b8deb3 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00