77954a13b9
Fix of admesh import due to boost::pool::destroy taking O(n).
...
Why on earth?!
2019-06-14 11:07:07 +02:00
541f58c656
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-14 10:57:29 +02:00
ed4b71eb15
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
d750d4f925
Re-enable high power graphics card on Windows.
...
This is a regression issue against 1.41.3
2019-06-13 17:42:55 +02:00
9b7bb41db5
ModelObject::add_volume(const ModelVolume &other)
...
shall not re-center the volume as it will share meshes
(object mesh, convex hull mesh) of the source,
which may be in use by the background processing.
2019-06-13 17:24:37 +02:00
dbfa4e6c83
Fix of a smart pointer gymnastics from previous commit
2019-06-13 16:55:12 +02:00
9379fedd43
Further C++isation of the admesh library & TriangleMesh
...
(copy & move constructors / operators)
2019-06-13 16:33:50 +02:00
4712c5bbdf
DoubleSlider manipulation from preview scene
2019-06-13 16:10:33 +02:00
a9ee4ff4b5
Fixed object selection in right panel form the Scene by context menu
2019-06-13 15:35:10 +02:00
821ca0e36a
Build fix when boost is not in prefix/boost
2019-06-13 14:19:24 +02:00
a99466ef1d
Method Camera::apply_projection() called at every rendered frame
2019-06-13 10:24:19 +02:00
f0b228c4d2
Added support for distance between camera position and camera target
2019-06-13 09:12:44 +02:00
26d48b7f52
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-13 08:48:19 +02:00
9805417028
Fixed method Camera::get_position()
2019-06-13 08:47:38 +02:00
7bfb0aaac0
Fixed method Camera::get_dir_forward()
2019-06-13 08:38:49 +02:00
428cc4e7c9
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-12 11:45:57 +02:00
abdb5c5d74
Fixed conflicts after git cherry-picking 39cfe819daeb7dd71bae5ff20edfbe6396dffbe8
2019-06-12 10:57:20 +02:00
d07b3fb08b
Bed shape dialog refactoring
2019-06-12 10:00:51 +02:00
3872b939e4
Fix of previous commit
2019-06-11 17:15:07 +02:00
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
...
(background processing)
2019-06-11 17:08:47 +02:00
5fc465b7e8
admesh refactoring: Using boost::object_pool for linked list memory
...
allocation.
2019-06-11 09:29:32 +02:00
590c290ede
Fix of a typo.
2019-06-10 22:43:42 +02:00
0cb5b57c5c
SLA gimzmo: Sharing the Mesh's indexed triangle set with IGL AABB
...
structure directly, without having to make a copy.
2019-06-10 22:43:21 +02:00
af5017c46c
admesh refactoring: Use Eigen vec3i for indexed triangles.
2019-06-10 21:14:58 +02:00
313ec7424a
admesh refactoring: replaced various diagnostics outputs with boost::log
2019-06-10 19:45:38 +02:00
6defabea53
admesh refactoring: separation of the shared vertices / indices
...
into an indexed_triangle_set structure
2019-06-10 18:30:54 +02:00
65238a89b1
admesh refactoring: Removed the shared_vertices counter as it is now
...
contained inside v_shared std::vector
2019-06-10 17:36:15 +02:00
a1c38794fb
Refactored admesh to get rid of the error and fp members of stl_file.
2019-06-10 17:17:36 +02:00
40b27e8332
admesh refactoring: Move the hashing structure out of stl_file
2019-06-10 16:53:08 +02:00
c7ba8c4daa
Fixed conflicts after cherry-picking 932e54383d28acbc96f0af6c38c838f2bb23f21d
2019-06-10 11:57:42 +02:00
025f86ca3f
Fix of the previous refactoring.
2019-06-10 11:04:09 +02:00
6e891c0886
Update usage string to match new executable name
2019-06-08 13:52:03 -07:00
7dd842b294
Merge remote-tracking branch 'remotes/origin/master' into vb_admesh_fix
2019-06-06 21:01:19 +02:00
6da1c98139
WIP: Fixing serial for Boost 1.70.0 and newer
2019-06-06 18:51:49 +02:00
ee2b6abd61
Exclude qhull from default dependency targets, make it optional.
2019-06-06 16:50:51 +02:00
113c6b2eba
Fix static linking to Qhull
2019-06-06 16:24:00 +02:00
5d054d90ed
Update patch for qhull to compile on Windows.
2019-06-06 16:11:52 +02:00
d809b4894a
Small addition to qhull dep handling.
2019-06-06 14:27:19 +02:00
d4fe7b5a96
Adding rotating calipers algorithm for minimum are bounding box rotation.
...
Cleanup, fix build on windows and add test for rotcalipers.
Try to fix compilation on windows
With updates from libnest2d
Another build fix.
Clean up and add comments.
adding rotcalipers test and some cleanup
Trying to fix on OSX
Fix rotcalipers array indexing
Get rid of boost convex hull.
Adding helper function 'remove_collinear_points'
Importing new libnest2d upgrades.
Disable using __int128 in NFP on OSX
2019-06-06 14:27:07 +02:00
c55b4ff586
Small addition to qhull dep handling.
2019-06-06 12:57:05 +02:00
0fbebe85da
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-06-06 11:40:52 +02:00
c9a847a6a6
Support for Visual Studio 2019 Community
2019-06-06 11:40:35 +02:00
6136fe7d92
Future-proof qhull dependency handling
2019-06-05 19:19:49 +02:00
12797f2aa8
Re-adding missing file
2019-06-05 15:50:27 +02:00
97cbb5344e
Merge branch 'master' into tm_sla_printer_mirror
2019-06-05 15:10:02 +02:00
836f2d777f
Update 3D scene when all compressed texture data are sent to GPU
2019-06-05 10:07:59 +02:00
c7ba48a473
Fix of perl bindings
2019-06-05 09:54:52 +02:00
a9ea9b3e0a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments
2019-06-05 07:48:32 +02:00
8da54139c4
WIP: Admesh - replacement of C memory allocation with std vectors
2019-06-04 22:06:42 +02:00