d97939c012
Holes now printed correctly. export changed to pgm which is grayscale.
2018-05-18 15:08:18 +02:00
fd43e53aeb
PresetUpdater: Add some more logging
2018-05-18 14:59:24 +02:00
a7fd1b6741
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 14:13:06 +02:00
effaef024d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 14:12:44 +02:00
a7fc57a176
3DScene reset_object method moved to c++
2018-05-18 14:08:59 +02:00
5e1e43f478
Resolved problem with Flickering.
...
Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel
2018-05-18 13:56:51 +02:00
5fc8fdee11
3DScene axes moved to c++
2018-05-18 13:02:47 +02:00
99293011e6
Corrected brim generation (width), enabling continuity with skirt
2018-05-18 12:19:54 +02:00
bd2371cb03
Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel
2018-05-18 12:16:15 +02:00
876cf9aa8b
Show/hide warning icon according to the view mode
2018-05-18 11:39:49 +02:00
1e0a8de5b1
3DScene cutting plane moved to c++
2018-05-18 11:05:48 +02:00
0584990b65
Fixed z layers indices under 3D preview sliders
2018-05-18 10:14:47 +02:00
5224acad59
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:55:30 +02:00
6c6b8ccc42
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:55:21 +02:00
3f08ef70f1
Fix of extraneous infill over thin walls.
...
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895
PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).
Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00
f34250ea6a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:29:14 +02:00
255bec7432
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:29:05 +02:00
651c4ab0ae
Fixed a typo in AppConfig
2018-05-18 08:46:33 +02:00
d56b543ff8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 08:32:19 +02:00
d85fd5501c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 08:32:09 +02:00
19221b749c
Fix of https://github.com/prusa3d/Slic3r/issues/869
2018-05-18 08:21:24 +02:00
c3a944ef97
Can rasterize polygons with holes using AGG. Export is raw ppm for now.
2018-05-17 18:17:15 +02:00
5fd2164612
ConfigWizard: Fix incorrent wizard run after a language change
2018-05-17 17:19:33 +02:00
e783e00578
AppConfig: Remember previous Slic3r version
2018-05-17 16:19:58 +02:00
4e47f4973c
Updating of the right column according selected view mode
2018-05-17 16:03:18 +02:00
de0b8226e1
Tweaks to logic for sliders update in 3D Preview
2018-05-17 16:02:31 +02:00
f7702c05f2
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-17 15:22:55 +02:00
c9dc54bed7
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-17 15:20:25 +02:00
9b4afb77d1
Hide legend texture when invalidating gcode by editing config data
2018-05-17 15:18:52 +02:00
7ca9f46b9c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-17 14:43:27 +02:00
f26bce2538
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-17 14:43:18 +02:00
37c498d6dc
Merge branch 'master' of https://github.com/prusa3d/slic3r
2018-05-17 14:09:08 +02:00
35bf4aee7d
Fixed loading of configuraton values octoprint_host, support_material_threshold
...
They were incorrectly handled by the handle_legacy() function, which has been
ported from the upstream Slic3r without inspecting its content.
2018-05-17 14:08:50 +02:00
96c7c4a58b
PresetUpdater: Remove obsolete presets
2018-05-17 13:48:11 +02:00
2cb108fbf8
Fix in File menu
2018-05-17 12:56:14 +02:00
15f35a9e9e
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-17 12:12:27 +02:00
74b0ed4b23
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-17 12:12:18 +02:00
d98dec3a7c
Merge branch 'gcode_preview_dropdown_ui'
2018-05-17 11:22:38 +02:00
d310668462
Added Regular view mode to the menu.
...
Right column objects send fron Perl to C++
2018-05-17 10:46:32 +02:00
cee965f5ac
Merge remote-tracking branch 'origin/master' into feature_slice_to_png
2018-05-17 10:44:17 +02:00
fd829580e9
Working arrange_objects with DJD selection heuristic and a bottom-left placement strategy.
2018-05-17 10:37:26 +02:00
c5dc47c647
Merge branch 'master' of https://github.com/prusa3d/slic3r
2018-05-17 10:30:24 +02:00
e3d84407e0
Fix of https://github.com/prusa3d/Slic3r/issues/896
...
Fixed a bug in parsering a Point from a config file.
2018-05-17 10:30:20 +02:00
6f792b7ffb
Horrible workaround to make the gcode preview dropdown (show feature types) work on all platforms
2018-05-17 10:23:02 +02:00
24b5d61eb3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-17 09:53:46 +02:00
4a4f4db6a5
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-17 09:53:36 +02:00
e13564cb19
Fixed shell visualization in g-code preview
2018-05-17 09:50:40 +02:00
ee4f95bce5
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-17 09:31:06 +02:00
36ce8e395e
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-17 09:30:55 +02:00
b6b7945830
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2018-05-17 09:27:16 +02:00