Commit Graph

68 Commits

Author SHA1 Message Date
8728f192c6 Follow-up of c370bb7141 -> Do not force even size of toolbars icon textures 2019-12-05 14:43:18 +01:00
c370bb7141 Forces even size and disable compression for toolbar icon texture to try to solve artifacts on OsX Catalina 2019-12-05 12:22:24 +01:00
ee71f83939 Localization improvements:
* fixed "\n" at the end of phrases
 + updated list of files to localization
 + new PrusaSlicer.pot
 + Japanese localization
2019-12-04 11:14:13 +01:00
86b258f727 Fixed many warnings in following files:
src/slic3r/Config/Snapshot.cpp
src/slic3r/GUI/Field.cpp
src/slic3r/GUI/GLToolbar.cpp
src/slic3r/GUI/GUI_ObjectList.cpp
src/slic3r/GUI/GUI_ObjectList.hpp
src/slic3r/GUI/Plater.cpp
src/slic3r/GUI/Plater.hpp
src/slic3r/GUI/PresetBundle.cpp
src/slic3r/GUI/Tab.cpp
src/slic3r/GUI/wxExtensions.cpp
2019-09-10 12:08:43 +02:00
6bbc97f24d Removed a bunch of compile warnings 2019-09-04 09:47:00 +02:00
9cb1a584e1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 08:21:40 +02:00
b60b44ed5e Added additional tooltip to toolbar items and use it for undo/redo items 2019-07-20 14:03:34 +02:00
33c0683d11 Reworked rendering of toolbars background texture 2019-07-20 12:02:29 +02:00
81d3669a25 Undo/Redo buttons moved into their own toolbar 2019-07-19 15:36:55 +02:00
749bb2bfed Refactoring in GLTexture 2019-07-19 11:18:19 +02:00
ab7ecc1819 Merge remote-tracking branch 'remotes/origin/vb_undo_redo' 2019-07-15 11:34:18 +02:00
cc70c8dff9 Tech ENABLE_SVG_ICONS set as default 2019-07-12 10:13:35 +02:00
2f57f756e5 Follow-up of 4c6c608342 -> refactoring 2019-07-12 09:26:19 +02:00
4c6c608342 GLToolbar and GLToolbarItem refactored to allow two different actions when left/right clicking on items.
Stack dialog for undo and redo items is now shown on right click only
2019-07-11 15:29:46 +02:00
dbf0eacfa7 Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it 2019-07-11 07:46:40 +02:00
40a1f31e84 Disable remaining toolbar items when one of them is toggable and pressed 2019-07-10 11:59:25 +02:00
46e295407b Modified toolbar to call RenderCallback only when the item is toggable and pressed 2019-07-10 10:52:12 +02:00
1347e655c2 Next improvements of an undo/redo from a toolbar 2019-07-09 19:39:36 +02:00
fbf14b42e9 Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar 2019-07-08 18:01:14 +02:00
4269c8b23c Removed GLVolume non-VBO rendering 2019-07-01 12:28:16 +02:00
5766e9e915 Fixed conflicts after merge with branch et_perpsective_camera 2019-06-24 11:08:42 +02:00
00b9a3ad32 ENABLE_COMPRESSED_TEXTURES set as default 2019-06-24 09:54:58 +02:00
da8179d9c7 More camera related functionalities moved from GLCanvas3D to Camera 2019-06-19 14:18:51 +02:00
1a91add2e6 Tighter camera frustrum to reduce z-fighting 2019-06-14 10:38:09 +02:00
886da08f89 Texture compression set as an option 2019-05-28 12:53:16 +02:00
d845966cbb Implemented a possibility to set a custom toolbars icon size (related to #2247 and same others) 2019-05-22 13:51:02 +02:00
4718c839f6 Copy and paste -> Added items for copy and paste on the toolbar 2019-04-11 13:20:34 +02:00
d87b478d60 Camera refactoring
1) All camera related OpenGL calls moved into class

2) The Camera class now stores the view matrix, the projection matrix and the viewport

3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport

4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
d795f07e7b Added glsafe() around OpenGL calls where missing 2019-03-27 14:42:09 +01:00
a09197879d Code cleanup 2019-03-26 09:10:35 +01:00
3818bfa19a 1st installment of gizmos refactoring
1) GLCanvas3D::Gizmos moved into a standalone class GLGizmosManager

2) GLGizmosManager handles mouse events by calling its on_mouse method (wip)
2019-03-26 09:01:04 +01:00
3e0ec8098b Code cleanup 2019-03-25 14:13:20 +01:00
dd3ac4017a Yet another tweak to the logic for releasing mouse capture into GLToolbar::on_mouse() 2019-03-25 08:48:41 +01:00
6bf0cf9466 Another tweak to the logic for releasing mouse capture into GLToolbar::on_mouse() 2019-03-22 14:35:26 +01:00
db21c67f18 Changed logic for releasing mouse capture into GLToolbar::on_mouse() 2019-03-22 13:03:34 +01:00
42c5d624cb Fix into GLToolbar::on_mouse() 2019-03-20 15:30:03 +01:00
df250039df Tech ENABLE_CANVAS_GUI_REFACTORING set as default 2019-03-20 09:33:30 +01:00
42939e76a3 Code cleanup 2019-03-19 09:21:27 +01:00
5018089351 Toolbar refactoring
1) toolbar items define 3 callback functions for setting the visibility, setting the enabling state and defining their action which are set while adding a new item to the toolbar

2) the toolbar takes care to update all its items visibility and enabled states through a new update method to be called by the parent idle event handler

3) the toolbar handles mouse events by calling its on_mouse method
2019-03-14 13:54:05 +01:00
e5a2c0a8c8 ENABLE_MODE_AWARE_TOOLBAR_ITEMS set as default 2019-02-28 12:21:36 +01:00
a8610f990e Automatic generation of variants of icons for toolbars and gizmos 2019-02-26 12:56:13 +01:00
987a83bb0c Fixed build when ENABLE_SVG_ICONS is disabled 2019-02-26 10:57:37 +01:00
f47fe861ac Allow non-squared textures for toolbars and gizmo icons 2019-02-26 10:40:00 +01:00
0f683a6a1e 1st installment of svg icons for toolbars and gizmos 2019-02-26 09:56:23 +01:00
03022ce124 Code cleanup 2019-02-22 12:06:56 +01:00
aa9994fa35 Gizmos overlay using a single png texture 2019-02-22 10:01:34 +01:00
81c621716b User mode-aware toolbar items 2019-01-31 13:19:26 +01:00
2159273a1e Mac: Retina OpenGL: Fix toolbar mouse hover 2019-01-24 20:03:12 +01:00
3df1ed8f6b Mac: Retina OpenGL: Fix ImGui font switch, dynamic switching, toolbar fixes 2019-01-24 20:03:12 +01:00
52493e1739 Show gizmos and toolbars tooltips when hovering on a disabled item 2019-01-16 11:10:24 +01:00