Commit Graph

11 Commits

Author SHA1 Message Date
3ab1b69682 Fixed a bug in command line only win32 slic3r build. 2019-04-12 13:13:31 +02:00
349e30a39c WIP: Restoring of the command line only builds (no GUI support). 2019-04-12 12:16:44 +02:00
9f53123204 Windows specific: Added "--sw-renderer" to load the MESA SW rasterizer. 2019-04-12 11:43:29 +02:00
88059baddb Detect Remote Desktop connection and use Mesa OpenGL renderer. 2019-04-05 10:01:48 +02:00
cea6ca83db removed the --gui parameter from the slic3r wrapper.
Fixed the perl bindings
2019-03-13 17:06:45 +01:00
5b1c1d5922 Fixed a bug in the Win32 start wrapper (wrong number of parameters was passed for the GUI slic3r.exe).
Reworked command line processing for the GUI slic3r. Now the config is loaded first, then the model files (also the configs from AMF/3MF are applied), and lastly the free standing parameters are applied.
Fixed unescaping for command line parameters. The string parameters are now not unescaped, string vector parameters are unescaped only if enquoted.
Tab::load_current_preset() - disabled CallAfter for predictability. With CallAfter, it was difficult to call the method in sequence with other methods.
Fixed some missing ->Destroy() calls on dialogs created from MainFrame
Fixed some compiler warnings.
2019-01-09 10:43:17 +01:00
41c2775468 Fix of #1501, #1522
This time the wWinMain did not provide a valid command line.
Calling ::GetCommandLineW() helped.
2019-01-03 18:54:45 +01:00
35d984b812 Fixed mangling of the slic3r_main symbol on win32. 2018-10-26 18:31:50 +02:00
de55a60bf5 Added /bigobj (Increase Number of Sections in .Obj file)
Fixed external declaration of slic3r_main()
2018-10-26 18:08:43 +02:00
bc6901891b Extended the Windows wrapper to test for OpenGL 2.0 and
in case the defautl opengl32.dll does not provide an OpenGL 2.0 context,
try to load the bundled Mesa OpenGL.
2018-10-26 16:25:27 +02:00
cf18ba0bbd Added a new file missing from the previous commit. 2018-10-26 12:07:25 +02:00