e15ce328a9
Fixup of previous commit: there are two more painting gizmos
2021-08-09 11:49:48 +02:00
8e009350b8
Painting gizmos and sinking objects:
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1. Do not show what's below the bed when a gizmo is open
2. Triangulate the cut so people don't see inside
3. If regular clipping plane is used, the cuts are mutually clipped by one another
4. Painting itself ignores the hidden part of the object
2021-08-09 10:47:51 +02:00
17648053e9
Merge branch 'fs_QuadricEdgeCollapse'
2021-08-06 18:23:49 +02:00
29bcda0bd3
Swapped the position of seed fill and bucket fill inside the multi-material gizmo. Changed the default value for the seed fill angle.
2021-08-06 16:46:48 +02:00
1ed2f8c677
Fixed the issue when the object was selected by seed fill or bucket fill could stay selected when the painting tool was switched to brush.
2021-08-06 16:46:48 +02:00
ac50bd0f06
Forced recomputation of seed fill selected areas when the seed fill angle is changed by ALT+mouse wheel.
2021-08-06 16:46:48 +02:00
2fdb71cb18
Fixed the possibility of changing brush size in the multi-material gizmo by ALT+mouse wheel when brush for painting single triangles is selected.
2021-08-06 16:46:48 +02:00
c0c1794d54
Added cancel button into 'Save support points?' message box, changed the title
2021-08-06 16:30:02 +02:00
ef2ce7f7d8
Finished concept of gizmos with no toolbar icon:
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on_is_selectable and on_is_activable functions are now completely independent,
the former says if there shall be an icon in the left toolbar, the latter
says if the gizmo can be activated (by a shortcut or GLGizmoManager::open_gizmo)
2021-08-06 16:08:04 +02:00
20853d5922
MessageDialog: Set html page size respecting to text size
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+ Fixed layout of the unit in "Height ranges" panel
2021-08-06 15:08:11 +02:00
a4ea221f5b
Fixed build on Linux, abs->std::abs
2021-08-06 13:03:30 +02:00
357cceb624
MSW-specific: Notebook control: Fixed layout of notebook tabs
2021-08-06 11:37:28 +02:00
62407d36f3
Merge remote-tracking branch 'remotes/origin/master' into fs_QuadricEdgeCollapse
2021-08-05 17:17:18 +02:00
bc5cc8e463
follow-up to a86e7107a5:
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Make is_converted_from_meters / is_converted_from_inches exclusive-or.
Maybe it would be better to make a single enum from the two booleans,
if they are exclusive-or?
2021-08-05 15:35:44 +02:00
93923c3dec
Revert "Restoring custom supports/seams after reload from disk"
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This reverts commit d001195ebd . It makes no sense,
reload from disk is used when the file has changed, which means the paint-on
data are possibly meaningless or even completely wrong (referencing
triangles that no longer exist)
2021-08-05 15:18:18 +02:00
a422a815a4
ObjectList: Fixed a crash during a print technology change when InfoItem is selected
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+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
be8012e87b
Fix of variable layer height mode opening from ObjectList:
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when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
7022426c43
Do not open 'Did you know' notifications in gcodeviewer,
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they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
4b7614a88d
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
e9742c94d9
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
5f9478447d
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
40111c16fc
Fixed build
2021-08-02 15:08:54 +02:00
02beb8d574
Shapes Gallery :
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- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
293da2ca9a
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
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For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
2a64bd9cf4
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00
9750701f43
Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled
2021-08-02 12:16:03 +02:00
5236207b82
Merge master
2021-08-02 10:46:47 +02:00
7b6a65eaea
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-02 09:04:15 +02:00
bf5293012f
Fixed compilation on Linux and macOS.
2021-07-31 12:10:38 +02:00
b21cadc1c4
WIN32 specific Blacklisted libraries check:
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1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
e0a07d1c63
Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes
2021-07-30 14:22:58 +02:00
ff74bc3f48
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
496e5ec90b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-30 11:19:58 +02:00
3ab84da644
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
9a253472a1
Auto color change: Fixed some cases:
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* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
09cf0ffaba
ENABLE_PROJECT_DIRTY_STATE set as default
2021-07-30 09:33:51 +02:00
ff8932ed1a
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
a22d6e920e
Update item info notification with icon
2021-07-29 16:52:08 +02:00
66ffb6663a
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
ed6ca1ba5e
Validate Error notification
2021-07-29 13:59:25 +02:00
c4123749ca
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00
7a2993a4b7
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-29 13:28:16 +02:00
73e4d45a98
Horizontal slider in preview to show always (and only) gcode lines indices
2021-07-29 13:28:07 +02:00
bc8ecff631
Hint notification
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Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
8cee3e4037
PhysicalPrinterDialog: Use transparent background for the Plus/Minus buttons
2021-07-29 13:13:48 +02:00
7b59b10547
Fixed conflict after merge with master
2021-07-29 12:25:28 +02:00
99b9146541
Follow-up of 1d4e7f5577 -> More robust fix
2021-07-29 12:14:51 +02:00
dc7f547a39
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
2021-07-29 11:45:01 +02:00
f2454ded3a
Fix of scaling modifiers for a sinking object
2021-07-29 09:37:40 +02:00
56416eac50
Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects
2021-07-29 09:03:20 +02:00