39b07e7b94
Partial revert of 07a3072622
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It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
1b5d561b7c
Added handling of std::bad_alloc so the user gets more comprehensible error message
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Call to boost::nowide::nowide_filesystem() was made Windows only
2019-08-08 16:55:25 +02:00
489fba326e
Add 'L' as a legend toggle shortcut in preview
2019-08-08 10:04:05 +02:00
07480edc50
Show/hide the legend using a new checkbox in preview
2019-08-08 10:04:05 +02:00
0fb81e6cda
Let the alpha build store its profile into PrusaSlicer-alpha directory.
2019-08-08 10:00:11 +02:00
23b2b4c59f
Merge remote-tracking branch 'remotes/origin/vb_picking_fix'
2019-08-08 09:50:02 +02:00
8970ee28b2
Fixed linking of the "pad" combo box of the Plater with the respective
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pad boolean values of the configuration layer.
2019-08-08 09:48:56 +02:00
75f36b83d5
Merge remote-tracking branch 'remotes/origin/master' into tm_zero_elev_ui
2019-08-08 08:43:00 +02:00
1789179506
GLGizmoSlaSupports.cpp: unproject_on_mesh does not throw exceptions but uses bool return value to signal success
2019-08-07 16:17:41 +02:00
ada43e7add
Merge branch 'master' into tm_zero_elev_ui
2019-08-07 15:53:41 +02:00
ed2ca9ab0b
Merge remote-tracking branch 'remotes/origin/ys_printable_property' into vb_picking_fix
2019-08-07 15:44:25 +02:00
850fbdbe56
Added snapshot taking for Set Printable/Unprintable for full object
2019-08-07 15:39:46 +02:00
841d0796b7
Fix of the SLA gizmo picking.
2019-08-07 15:36:09 +02:00
7cef1292b2
Yet another fix of the preceding commit.
2019-08-07 15:03:43 +02:00
a19a506ad8
GLCanvas requires 8bit alpha channel for picking checksums.
2019-08-07 14:55:34 +02:00
abd89e4f9a
Merge remote-tracking branch 'remotes/origin/master' into vb_picking_fix
2019-08-07 14:31:16 +02:00
83ed1bed16
Merge remote-tracking branch 'remotes/origin/ys_printable_property' into vb_picking_fix
2019-08-07 14:31:00 +02:00
d25c5e0473
Added printable state update on canvas from Undo/redo
2019-08-07 14:28:46 +02:00
2d7f478dac
Finished picking by color with a checksum in the alpha channel
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to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
abe16fa22e
Added printable property for object with instances
2019-08-07 14:11:41 +02:00
2ad3c05a65
WIP: Improvement in the picking robustness: store a checksum
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into the alpha channel.
2019-08-07 11:37:38 +02:00
1c479ad6c5
Fix build without PCH
2019-08-07 11:17:17 +02:00
a58b1844e0
WIP: Picking fix - disable alpha blending and render with false colors
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including the alpha channels, which have their 3 lowest bits set to zero.
In case some blending occurs, the lowest 3 bits will likely be used
to interpolate between the false colors, therefore the 3 lowest bits
may be used to detect alpha blending or multi-sampling.
2019-08-07 11:14:04 +02:00
b7a8e51907
Merge remote-tracking branch 'remotes/origin/master' into ys_printable_property
2019-08-07 08:43:11 +02:00
5ee69842d0
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-08-06 19:53:47 +02:00
d36c64873d
Fix of a Linux / GTK specific crash on deleting of Layers from the side panel: wxWidgets / GTK internally delays the EnsureVisible() call to Idle processing. If the item is deleted after EnsureVisible() is planned and before the Idle processed, the Idle processing routine works with deleted data
2019-08-06 19:53:20 +02:00
91e0b7aa9a
Fixed control of options category for single material profiles
2019-08-06 19:02:17 +02:00
b8bfe001c0
WIP: Pad quick-menu
2019-08-06 18:16:02 +02:00
621a552dc0
Redirect requests for the Prusa web pages with Slovak locale active
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to Czech web pages.
2019-08-06 17:27:36 +02:00
4dd9817176
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-08-06 17:10:39 +02:00
c7962b5c20
Added missing include
2019-08-06 17:10:03 +02:00
92e1649606
Merge branch 'master' into tm_zero_elev_ui
2019-08-06 16:54:46 +02:00
09ffbc9d4c
Add new entry to keyboard shortcuts for 'arrange selection'
2019-08-06 16:53:17 +02:00
3c09473f2a
Added additional checkbox to enable zero elevation
2019-08-06 16:51:32 +02:00
35a06d5bf4
Merge remote-tracking branch 'origin' into ys_printable_property
2019-08-06 16:28:25 +02:00
8a2362587d
Save/load printable flag to/from 3mf and amf
2019-08-06 16:27:56 +02:00
74e592ceaa
Improved handling of excessive extrusion width values (too small
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or too big).
Fixes std: bad_alloc #2715
2019-08-06 15:11:46 +02:00
29d9c65ee2
Missing include (required by clang, not required by msvc)
2019-08-06 11:40:33 +02:00
9197e3feed
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-08-06 11:29:39 +02:00
e1ff808f14
Fixed parallelization of texture compression:
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Memory synchronization (memory barriers) are introduced using
std::atomic variables.
2019-08-06 11:29:26 +02:00
0520da3241
Merge remote-tracking branch 'origin' into ys_printable_property
2019-08-06 10:31:17 +02:00
b43f7c3880
Generated new POT-file
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Fixed lines with translation of the empty strings
2019-08-06 10:01:10 +02:00
13ee32538a
Fixed selection after multiple selected Copy/Paste
2019-08-06 09:41:09 +02:00
b0d4cb6e06
Memory usage is now shown in SysInfoDialog on all three platforms
2019-08-05 20:17:29 +02:00
cf2f16d864
Fixed Model::convert_multipart_object() for STLs (regression from 8e2af5151dcf6f102b65981ff5aa56c2dfda5a2a).
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Removed Model::s_auto_extruder_id and related, as it is a Perl interfacing legacy.
Fixed a typo in asserts introduced in the preceding commit.
2019-08-05 17:49:21 +02:00
4152a5df43
Implemented update on canvas of a printable state for new volumes added from ObjectList
2019-08-05 14:57:30 +02:00
219521f6ad
Wording improvmenet of some error message.
2019-08-05 14:54:29 +02:00
c91df2c769
Fixed a typo in print_host variable name
2019-08-05 14:36:50 +02:00
7e1d2daf78
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-08-05 14:30:42 +02:00
731e5abd88
Fixed a regression issue where excessive memory was allocated
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for the GLVolumes before sending to the GPU driver. The following commits
were partially reverted:
4269c8b23c Removed GLVolume non-VBO rendering
d15698e21e GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call
Namely, the GLVolume buffers are "shrink to size"'d before sending their
content to the OpenGL driver, and the vertex buffers are populated
as quickly as possible from the GLVolume, so that the same buffer is not
kept twice in RAM on systems, where the RAM is shared with the graphics
card.
Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05 14:30:32 +02:00