faf60af558
Fixed loading of configuration files after reverting to a snapshot
...
storing the old configuration format.
2018-05-16 10:11:00 +02:00
b0ea9bb16a
Basic svg export ported from perl to the point where actual svg is assembled. Empty PNG files are genereted for each sliced layer.
2018-05-15 18:01:47 +02:00
65246edb41
3DScene's char event handler moved to c++
2018-05-15 16:09:04 +02:00
c8cb26f076
3DScene bed variables moved to c++
2018-05-15 15:38:25 +02:00
bcdfdd8fff
Fix of the previous commmit. gcc and clang rightfully complained about a typo.
2018-05-15 14:20:32 +02:00
47be114e12
Merge branch 'master' of https://github.com/prusa3d/slic3r
2018-05-15 14:04:49 +02:00
c5f1d8c249
Added layer_num, layer_z variables to the end_gcode, end_filament_gcode,
...
added min(.,.), max(.,.) functions to the placeholder parser syntax.
2018-05-15 14:04:29 +02:00
bcb05d94bc
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-15 12:22:44 +02:00
871cb073fa
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-15 12:22:35 +02:00
fab292d05b
Replacement of xml escape characters when exporting to amf
2018-05-15 12:19:43 +02:00
0d6e4e1c53
PrusaCollapsiblePanel works correct on MSW now
2018-05-15 12:01:33 +02:00
647791e7ce
3DScene select_view() function moved to c++
2018-05-15 11:30:11 +02:00
adf1f4ece0
Merge branch 'master' into wipe_tower_improvements
2018-05-15 11:22:58 +02:00
99b6238159
3DScene bed origin moved to c++
2018-05-15 11:07:32 +02:00
a70711444a
3DScene zoom functions moved to c++
2018-05-15 10:32:38 +02:00
4b1c778986
1st attempt of perl callback from c++ for 3DScene
2018-05-15 09:50:01 +02:00
d068f2352e
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-15 09:44:11 +02:00
93367fa326
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-15 08:41:59 +02:00
28e5cd893b
3DScene's idle even handler moved to c++
2018-05-14 14:47:13 +02:00
50b231c440
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-14 14:15:31 +02:00
2efecadc88
3DScene::Resize() method moved to c++
2018-05-14 14:14:19 +02:00
7725d1158b
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2018-05-14 13:57:08 +02:00
9215860d18
Updated POT-file, added Spanish and Polish, fixed bug with Ctrl+U,O,L in Italian
2018-05-14 13:56:40 +02:00
079e4d8317
Camera angle clamping moved to c++
2018-05-14 12:08:23 +02:00
c2090f6913
Camera data moved to c++ - WIP
2018-05-14 11:31:58 +02:00
f0b7c2f015
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-14 10:02:28 +02:00
6fc5d48915
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-14 10:01:27 +02:00
9f3b75e018
Fix in _3DScene::_load_gcode_extrusion_paths::Helper::path_color()
2018-05-14 09:00:19 +02:00
b6db3767a2
Bugfix: extruder temperature only changes when the temperature differs from the one last set (wipe tower)
2018-05-11 17:35:42 +02:00
22804a7ece
Merge branch 'master' of https://github.com/prusa3d/slic3r
2018-05-11 14:42:19 +02:00
35530cf1f6
Fixed enable/disable of the tooltips on GTK
2018-05-11 14:41:21 +02:00
6822654fde
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2018-05-11 12:29:34 +02:00
049b6d1bd9
Fixed a GCode preview crash on Linux due to returning a reference to temporary (issue #872 )
2018-05-11 12:28:31 +02:00
b2e1154132
Fixed compilation bag on GTK and OSX
2018-05-11 11:25:28 +02:00
2945b038c5
Added possibility of select all TextCtrl context using Ctrl+A
2018-05-11 09:53:35 +02:00
5a7ee567f1
Fixed the version number. We have an alpha state as of today.
2018-05-10 18:37:57 +02:00
0096e1f951
Created PrusaCollapsiblePane for CollapsiblePane view with disclosure triangles
2018-05-10 16:36:12 +02:00
97aade99f7
Corrected error message to last commit
2018-05-10 12:54:02 +02:00
f0ac7055d6
Auto-correction of the input values according to the admissible range
2018-05-10 11:10:44 +02:00
29f3d872b7
CollapsiblePanes are putted to ScrolledWindow
2018-05-09 14:36:20 +02:00
e1bb65f64e
OpenGL to c++ 1st installment - WIP
2018-05-09 10:47:04 +02:00
5573ffa29e
Fixed conflict in previous merge
2018-05-09 10:28:26 +02:00
6ae3284249
Merge with master branch
2018-05-09 10:16:28 +02:00
578a7eb4e8
Max count of auto assigned extruders when splitting object set as dependent of current printer
2018-05-07 16:13:58 +02:00
f0ccdfa390
Fixed wrong extrusion paths detection with multimaterial objects
2018-05-07 14:23:07 +02:00
a25f1a878e
First experiments with ObjectsTreeList
2018-05-04 18:32:20 +02:00
246b12218f
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-04 08:56:16 +02:00
87f9225d4a
Removed the "Broken croak" support, which was useful on broken
...
64bit Strawberry perl only. We don't use Strawberry perl anymore,
so this has been removed for clarity.
Added a PerlCallback wrapper to call a Perl subroutine from a C++ code.
2018-05-03 21:45:43 +02:00
a9e6bea180
Fixed typo preventing to build on Win
2018-05-03 16:28:41 +02:00
54e55bf36d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-03 16:13:22 +02:00