4e6c58f749
TYpo
2013-04-18 19:49:02 +02:00
17f76c4951
Move bridge detection to its own method
2013-04-18 18:43:46 +02:00
e088d9b3f7
Cache Slic3r::Fill object
2013-04-18 18:40:59 +02:00
312bb285a0
Fix initialization of Rectilinear filler
2013-04-18 18:37:46 +02:00
c46bfc71b4
Merge branch 'master' into boost-optimizations
2013-04-18 17:48:46 +02:00
01bd9040f5
Fix syntax for ex_int_offset2()
2013-04-18 17:46:13 +02:00
b160feacfd
Merge branch 'master' into clipper-optimizations
2013-04-18 17:36:42 +02:00
850690cf79
Minor optimization
2013-04-18 17:36:06 +02:00
430c825918
Align rectilinear and line infill across layers (new implementation). #712
2013-04-18 17:34:21 +02:00
c723c07f8c
Update unit test after recent conversion of Boost::Geometry::Utils to double coordinates
2013-04-15 19:03:02 +02:00
bd3384525e
Revert "Align rectilinear and line infill across layers. #712 "
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This reverts commit a0a54ea706 .
2013-04-15 11:33:24 +02:00
a0a54ea706
Align rectilinear and line infill across layers. #712
2013-04-11 19:36:49 +02:00
c2aa119c09
Require Boost::Geometry::Utils 0.08
2013-04-09 14:03:24 +02:00
8030eaaa04
Remove debugging statements
2013-04-09 14:02:49 +02:00
94ed6cd239
Always move Z at travel speed. #1093
2013-04-08 22:23:51 +02:00
6b989203b4
Merge pull request #1107 from obra/nearest_point_index_perf_part_2
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Nearest point index perf work part 2
2013-04-08 12:09:49 -07:00
7ec6332141
split apart the math in nearest_point_index and short-circuit if we know the candidate is no good
2013-04-07 19:53:15 -04:00
e8ca1e59a6
no functional change. only return from one place for clarity
2013-04-07 19:44:32 -04:00
da0e67a891
Only look up $point's X and Y once, rather than once on every pass through the loop.
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(Those lookups are expensive)
2013-04-07 18:28:08 -04:00
3e8c5804fe
Inline comparable_distance_between_points
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It was called on an incredibly hot codepath from a single place. At 12313276 calls
on my test .stl, the sub call overhead alone was a significant perf hit.
2013-04-07 18:13:40 -04:00
060d2da7fe
Small optimization on an incredibly hot codepath.
2013-04-07 18:01:15 -04:00
7e51cbcf69
Allow 0.1mm slots. #959 #1056
2013-04-04 01:24:40 +02:00
b4be61b703
Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071
2013-04-04 01:17:44 +02:00
a563801304
Merge branch 'master' of github.com:alexrj/Slic3r
2013-04-04 01:15:46 +02:00
3afeb5c7b5
Second layer commands were written multiple times
2013-04-04 00:52:11 +02:00
b725847a51
Bugfix: configuration wizard led to crash with simple mode. #1077
2013-04-03 19:26:59 +02:00
88e70a59c7
Don't wipe if option is disabled
2013-04-03 19:08:12 +02:00
d089d2b2d4
Bugfix: crash introduced by wipe
2013-04-03 19:06:33 +02:00
44f91cb805
Merge pull request #1085 from fehknt/master
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fix for issue 1076
2013-04-03 07:25:21 -07:00
e602aad998
inspired by f5e48a3, a seems to work to fix 1076
2013-04-01 22:12:51 -05:00
bf809d1fd0
Use linestring_length() from Boost
2013-03-31 19:50:22 +02:00
1187f4846d
Some Clipper optimizations
2013-03-31 19:40:25 +02:00
0d6ff22e19
Merge branch 'wipe'
2013-03-31 11:36:04 +02:00
0e6d80d33c
Bump version number
2013-03-31 11:24:33 +02:00
01e86c2615
Releasing 0.9.9
2013-03-30 15:59:17 +01:00
04d2231901
Bugfix: is_printable() wasn't discarding narrow ring-shaped top/bottom surfaces because it was only considering the contour. This caused extra shell material even in hollow prints. #1049
2013-03-30 11:22:12 +01:00
7f23e72a10
Display preview for small files too. #929
2013-03-30 00:52:45 +01:00
33a4ec660d
better handling of too-small and too-short models #929 .
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These changes handle small models better in the plater preview.
Extremely small thumbnails are preserved instead of culled,
allowing the model to be scaled up. The scale range is extended to
100000% to allow mm-scale objects expressed in meters to be opened
and scaled to mm.
Original coding by mesheldrake
2013-03-30 00:47:13 +01:00
ac2356f66a
Don't crash at the end of empty prints. #1042
2013-03-30 00:36:14 +01:00
7b7c9f6330
Launch even if config is corrupted. #1067
2013-03-30 00:30:21 +01:00
f5e48a306d
Bugfix: support material and brim didn't work correctly. Includes unit test. #1074
2013-03-30 00:21:09 +01:00
d4119b0eb1
Better bridge direction detection. #1068
2013-03-29 23:49:58 +01:00
5beb2187d3
Bugfix: infill direction wasn't correctly alternated when infilling every 2 layers. #1068
2013-03-29 19:24:08 +01:00
1b79b1cb20
Refactoring: use the clone() method for inflating Surface objects
2013-03-29 19:18:06 +01:00
e563c62094
Replace SetValue with ChangeValue to avoid wxWidgets to fire useless events
2013-03-29 18:56:34 +01:00
d2b451d9a1
Merge branch 'master' into wipe
2013-03-26 16:28:01 +01:00
aae9625a13
Bugfix: solid-infill-below-area wasn't ignored when fill_density = 0, causing solid layers here and there. #1049
2013-03-26 15:47:40 +01:00
2f046799f2
Removed offset() method from Slic3r::Polygon because it only works with ccw polygons
2013-03-26 14:03:24 +01:00
4c41f6c462
Safer safety_offset() for ExPolygons
2013-03-26 13:57:37 +01:00
769ec0cb03
Better clipping of honeycomb paths
2013-03-26 13:04:57 +01:00