8460926d36
Added select by part tool to toolbar
2018-09-06 16:10:31 +02:00
677dad0669
Object's properties updated while manipulating gizmos
2018-09-05 16:22:48 +02:00
87c5c8e7f6
Renamed GLVolume member variables to match the corresponding ModelInstance ones
2018-09-05 09:11:58 +02:00
4f53fc2a5f
Merge remote-tracking branch 'origin/cpp_progress_status_bar' into dev
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# Conflicts:
# lib/Slic3r/GUI/MainFrame.pm
# xs/src/slic3r/AppController.cpp
# xs/src/slic3r/AppControllerWx.cpp
# xs/src/slic3r/GUI/GUI.hpp
2018-08-30 17:35:49 +02:00
15ad0ef2f2
working C++ status bar.
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Signed-off-by: tamasmeszaros <meszaros.q@gmail.com >
2018-08-30 11:55:10 +02:00
9e2d48ff3b
Almost working c++ status bar
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Signed-off-by: tamasmeszaros <meszaros.q@gmail.com >
2018-08-30 11:54:08 +02:00
6c1b52afa2
Deleted "scale" column from object list
2018-08-29 13:11:30 +02:00
1c4574d42e
fix centroid error for two points and merge with dev.
2018-08-27 16:20:13 +02:00
4b25d3924b
Merge branch 'dev' of https://github.com/prusa3d/Slic3r into dev
2018-08-27 14:01:03 +02:00
fef5a5252e
Fixed conflicts after merging with master
2018-08-27 14:00:53 +02:00
d749080261
Merge remote-tracking branch 'origin/dev' into sla_base_pool
2018-08-27 09:53:52 +02:00
02a325556d
Merge branch 'dev' of https://github.com/prusa3d/Slic3r into dev
2018-08-24 16:28:34 +02:00
cda135ada7
Removed scale and rotate actions from toolbar
2018-08-24 15:08:19 +02:00
8b148a4fe4
Merge remote-tracking branch 'origin/new_main_page_ui' into dev
2018-08-24 15:01:26 +02:00
ada6970053
Merge remote-tracking branch 'origin/SLA_ui' into dev
2018-08-24 12:20:24 +02:00
66ce638439
Fixed conflicts after merging with branch eigenize
2018-08-23 15:37:38 +02:00
a5fcdeec23
Merge branch 'gizmos_3d' of https://github.com/prusa3d/Slic3r into dev
2018-08-23 09:45:04 +02:00
6829704475
d ..
2018-08-22 15:03:35 +02:00
85ae2d0d2f
Merge branch 'master' into lm_lay_flat_round_merged_facets
2018-08-22 14:03:17 +02:00
ac72cd779f
Replaced Point3 with Eigen Vec3crd, removed Point3 from the Perl binding.
2018-08-21 22:14:47 +02:00
0b5b02e002
Eradicated the Pointf class, replaced with Eigen Vector3d
2018-08-21 21:05:24 +02:00
cae0806112
Eradicated most of Pointf extras compared to pure Eigen::Vector2d.
2018-08-21 20:34:45 +02:00
cb138a20b8
Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
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Replaced the unscale macro with a template, implemented templates
for unscaling Eigen vectors.
2018-08-21 17:43:05 +02:00
0c984c7584
Print host bugfixes / refactoring
2018-08-21 15:47:29 +02:00
86b67bbd42
Lay flat - rotation is now done in one go directly about the necessary axis
2018-08-21 15:40:11 +02:00
6e77307880
Merge remote-tracking branch 'origin/eigenize' into sla_base_pool
2018-08-21 13:50:09 +02:00
dd1fd66a47
Added possibility for upload to Duet
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Further changes:
- Added new configuration option Host Type
- Added abstract base class for future printer hosts
- Moved location of upload dialog (also made it a little bit more configureable)
- added possibility to send file via postfield instead a new frame
2018-08-21 11:12:53 +02:00
c5256bdd2c
Removed the Point::coincides_with_epsilon() method
2018-08-21 09:51:22 +02:00
ab60d8adb4
Replaced coincides_with(const Line &line) with operator==
2018-08-17 18:27:07 +02:00
9e7634b6e8
Merged with master
2018-08-17 18:07:45 +02:00
5b94f53cd7
Removed the Point::wkt() and Point::dump_perl() methods.
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Added to_string() for the basis Eigen vector types.
2018-08-17 16:54:07 +02:00
65011f9382
Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
2018-08-17 15:53:43 +02:00
1ba64da3fe
Removed Point::scale(),translate(),coincides_with(),distance_to(),
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distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
2018-08-17 14:14:24 +02:00
da42b42a6c
Merge branch 'opengl_to_cpp' of https://github.com/prusa3d/Slic3r into gizmos_3d
2018-08-15 14:39:40 +02:00
3b89717149
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
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Changed the Point3 / Pointf3 to derive from the Eigen Vec3crd / Vec3d.
Replaced the Point::concide_with() method calls with == operator.
Reduced some compiler warnings.
2018-08-15 13:51:40 +02:00
4d98d32199
Use of bounding box of rotated 3D convex hull for out of print volume detection
2018-08-15 12:50:06 +02:00
86da661097
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step
2018-08-14 18:33:26 +02:00
b6f6200bd5
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-08-13 08:51:58 +02:00
5164bec8ce
Merge remote-tracking branch 'origin/master' into feature_slice_to_png
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# Conflicts:
# xs/CMakeLists.txt
2018-08-09 10:53:27 +02:00
adf003f0ed
Correct preset/tabs updating according to the technology
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+ some code refactoring
2018-08-08 16:22:56 +02:00
ea163edc41
Deregister the update callback on end of the application.
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This fixes a crash on exit.
2018-08-05 23:36:25 +02:00
f694600054
Merge branch 'lm_wipe_tower_block_improvements' into lm_wipe_tower_block_improvements_merged
2018-08-02 13:29:39 +02:00
7683870350
New perl callback to force reloading of 3d scene after Purging volumes are changed
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After the changes in previous commit, the 3D scene must be reloaded after the wipe tower
is invalidated. This can mostly be done on the C++ side, but reloading after Purging volumes
are changed required this C++ -> Perl call
2018-08-02 11:04:47 +02:00
d5f042b4b8
Wipe tower postprocessing, wipe tower block on 3D plate improved.
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- it renders red with one egde as indeterminate, the front edge is where the wipe tower will start
- changing width changes depth of the block (as requested)
- the block shows the brim of the wipe tower
- after slicing, the block is rendered in usual dark green and takes the exact shape of the tower (also with brim)
- moving or rotationg the block after slicing does not invalidate the wipe tower (and hence the exact block dimensions are preserved)
- changing anything that invalidates the wipe tower reverts the block back to the "indeterminate" shape
- the block is not shown after slicing, if the wipe tower is not actually generated (printing single color object with the wipe tower enabled)
This required changes in the wipe tower generator, which now generates the tower
at origin with no rotation. Resulting gcode is postprocessed and transformed during
gcode export. This means the wipe tower needs not be invalidated when it is moved or rotated.
2018-08-02 11:04:04 +02:00
4e193555ae
Adding the SLA printer profiles, WIP
2018-08-01 11:09:51 +02:00
c2993de6e0
Scale and rotation from scene to value updates correctly
2018-07-29 21:42:57 +02:00
590773d77b
Fixed conflict after merge with master
2018-07-27 12:15:35 +02:00
ddda5062c2
3D scene toolbar actions
2018-07-27 12:08:33 +02:00
3a1ec8285e
Reddish background when detected out of print volume toolpaths
2018-07-27 09:38:39 +02:00
e0bb6bafd5
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-07-26 11:27:25 +02:00