Vojtech Bubnik
499d8405e9
WIP: Reworked slicing
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1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
Vojtech Bubnik
6007f7ee49
Replacing ClipperLib::IntPoint with Eigen point as a first step to
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make the ClipperLib paths and polygons compatible with Slic3r paths
and polygons without conversions and memory allocations.
2021-04-14 09:22:51 +02:00
Vojtech Bubnik
9af66056f0
Extended SVG::export_expolygons() with legend.
2021-02-22 18:07:27 +01:00
Vojtech Bubnik
fd1777b94f
SVG export: Implemented flipping in Y axis. Now flipped by default
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to match the 3D print paths view when looking at the print from the top.
2020-11-16 10:18:51 +01:00
Vojtech Bubnik
9b7e2216e0
Fixes of the offset curves from Voronoi diagram.
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The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.
Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
2020-06-16 13:15:48 +02:00
bubnikv
36d0f8acc8
adaptive elpehant foot compensation, fixing
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GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
2019-11-01 19:59:09 +01:00
bubnikv
1260b8deb3
WIP: Moved sources int src/, separated most of the source code from Perl.
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The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00