76e36e6893
ENABLE_GCODE_VIEWER set as default in:
...
MainFrame hpp/cpp
Plater hpp/cpp
2020-11-19 14:59:46 +01:00
b866618272
ENABLE_GCODE_VIEWER set as default in:
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GLCanvas3D hpp/cpp
GUI_Preview hpp/cpp
2020-11-19 12:29:19 +01:00
196e58eb7d
Localization: Update for the CZ, DE, ES, FR, IT and PL languages
2020-11-18 17:25:05 +01:00
62a1e7681c
Updated UI for the "infill_anchor" parameter
2020-11-18 17:00:08 +01:00
db441046d6
Fixed Shift+A to arrange selection
2020-11-18 15:14:49 +01:00
5d8bdf6b7c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-11-18 14:10:39 +01:00
d2d8b4cc50
Added missing include
2020-11-18 14:10:02 +01:00
cae3faa526
Ruler for DoubleSlider: Added estimated print time
2020-11-18 05:02:51 -08:00
e0962e007f
DoubleSlider's ruler is implemented in respect to the use with sequential printing of objects
2020-11-18 05:02:51 -08:00
85cfd6599e
Implemented ruler for the vertical DoubleSlider
2020-11-18 05:02:51 -08:00
fe56d8e0a3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-11-18 13:42:54 +01:00
575bc2df60
Follow-up of 808c43cb4b -> Fixed drag and drop of non-project files
2020-11-18 13:42:17 +01:00
c6205b0755
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-11-18 13:05:04 +01:00
ab2f4f6766
ENABLE_GCODE_VIEWER set as default in:
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SysInfoDialog.cpp
Selection hpp/cpp
Preferences.cpp
GUI_Utils.hpp
KBShortcutsDialog.cpp
2020-11-18 13:04:34 +01:00
543341516b
Localization, new POT
2020-11-18 12:30:00 +01:00
9044d2f22c
Changed layout of the "Machine limits" settings tab
2020-11-18 12:08:09 +01:00
a72d8f7aef
ENABLE_GCODE_VIEWER set as default in:
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3DScene hpp/cpp
AboutDialog.cpp
BackgroundSlicingProcess hpp/cpp
BitmapCache.cpp
ConfigWizard_private.hpp
GUI_App hpp/cpp
GUI_Init.cpp
2020-11-18 10:44:03 +01:00
73d3ce2080
Avoid crossing perimeters: Further refactoring for clarity, code review.
2020-11-17 15:34:50 +01:00
58f2c9b2bd
boost canonical fix at instance check. Hopefully a fix of #4973
2020-11-17 15:03:34 +01:00
10272c16bd
fix of segfault on startup at SplashScreen::SetText
2020-11-17 14:43:52 +01:00
09aea4437d
AvoidCrossingPerimeters: Refactored for better encapsulation.
2020-11-17 10:42:27 +01:00
5ead86bdea
Removed the old motion planner.
2020-11-17 09:33:30 +01:00
3cddbad0af
ENABLE_GCODE_VIEWER set as default in 3DBed.hpp/.cpp
2020-11-16 17:29:21 +01:00
8cae9a71ce
Preview - Paint in grey toolpaths belonging to layers containing pause prints or custom gcodes
2020-11-16 15:01:13 +01:00
8649a8fd44
Enable previous heuristics which was disabled by mistake
2020-11-16 14:37:42 +01:00
7470fcbc64
Add heuristics for removing unnecessary detours
2020-11-16 14:22:32 +01:00
90d58fecee
Add missing includes
2020-11-16 14:22:32 +01:00
1179146d3f
Fix another compiler warning
2020-11-16 14:22:32 +01:00
deb096c609
Fix compiler warnings
2020-11-16 14:22:32 +01:00
f1a104c701
Rework of outer borders to reduce unnecessary detours along the border.
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The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
e14fb6c18a
Disabling wipe for avoid crossing perimeters
2020-11-16 14:22:32 +01:00
61d4992338
Fixed perimeters crossing when supports are printed.
2020-11-16 14:22:32 +01:00
5a200c2d21
Fixed division by zero when the layer is empty
2020-11-16 14:22:32 +01:00
e648ca12ef
Fixed avoiding of other printed objects, again
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Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
2b2e9a8ce2
Moved AvoidCrossingPerimeters to separate file
2020-11-16 14:22:32 +01:00
8b0592cc79
Disable filed with max detour length when avoid crossing perimeters is disabled
2020-11-16 14:22:32 +01:00
8df4c15652
Fixed a case when the intersection is one of the endpoints of the line
2020-11-16 14:22:32 +01:00
a7392cb7d8
Added the possibility to set the maximum length of the detour
2020-11-16 14:22:32 +01:00
3bb7f5f24b
Reworked the algorithm for avoid crossing perimeters for multiple objects
2020-11-16 14:21:36 +01:00
6ae8692c22
Fixed crossing perimeters in some cases
2020-11-16 14:21:36 +01:00
7d1010ff99
Fixed crossing perimeters when option "Wipe while retracting" is enabled
2020-11-16 14:21:36 +01:00
f059807da5
Avoid crossing perimeters bugfix
2020-11-16 14:21:36 +01:00
cd854fcfa7
Clear generated boundaries from previous layer
2020-11-16 14:21:36 +01:00
c5b5e8588a
Improved documentation of avoid crossing perimeters algorithm.
2020-11-16 14:21:36 +01:00
13dc97a84a
Finalization of avoid crossing perimeters algorithm
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EdgeGrid::Grid is used to find the intersection of a path with a polygon.
Simplification of find path.
Calculation of boundaries that not be crossed.
2020-11-16 14:21:36 +01:00
42773147d0
Fixed bug when algorithm stuck in a loop
2020-11-16 14:21:36 +01:00
c328651abc
Selection of shortest path around polygon boundary
2020-11-16 14:21:36 +01:00
e2c259b50e
A simple algorithm to follow the boundary of polygons
2020-11-16 14:21:36 +01:00
73c10c6ddb
fix of OSX build: workaround of non-standard std::optional
2020-11-16 13:44:15 +01:00
68bd7159a6
Fillers: Renamed Rectilinear2 to Rectilinear.
2020-11-16 13:24:57 +01:00