edc70e27d9
New routines for debugging visualization of surfaces & infills.
2016-09-26 12:45:23 +02:00
4046552dd1
Documented MultiPoint.
2016-09-26 12:44:45 +02:00
758458e5a0
PressureEqualizer - fixed compiler warnings, documented.
2016-09-26 12:44:03 +02:00
4a13efd081
Surface / Surface Collection - optimization routines for filtering,
...
routines for visualization.
2016-09-26 12:42:44 +02:00
03b1312f2d
G-code analyser, first draft. The G-code analyser will be used
...
for advanced visualization of the printing paths, including
the extrusion types.
2016-09-26 12:37:54 +02:00
459a42aab6
Fixed a bug in conditional compilation of the Shiny profiler.
2016-09-15 00:57:40 +02:00
2a5095a1ea
OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.
2016-09-14 16:31:26 +02:00
266e1c4be1
Initial commit of the GLEW library for calling OpenGL from the C++ code.
2016-09-14 14:07:41 +02:00
b1575b4dcb
Integration of the Shiny lightweight intrusive profiler.
2016-09-14 11:43:38 +02:00
4c67230436
Documented the purpose of various perl modules.
2016-09-14 11:22:41 +02:00
17d9c8c9dd
fixes for gcc: Missing include float.h
2016-09-13 15:59:23 +02:00
7d56827e26
updated for older gcc
2016-09-13 15:29:31 +02:00
f73ca007e6
Fixed compilation on old gcc.
2016-09-13 15:15:44 +02:00
15c1edd552
Configurable volumetric extrusion rate slope.
2016-09-13 15:02:28 +02:00
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00
a5b7f14dfa
Updates in the C++ infill code.
2016-09-13 11:26:38 +02:00
068f71847e
Some inlining optimizations.
2016-09-13 09:46:41 +02:00
c443f49da3
Fix in splitting the loop at a new point.
2016-09-13 09:44:30 +02:00
f518e0675c
Initial commit of the new Pressure Equalizer, the EdgeGrid
...
signed distance field structure.
The EdgeGrid is used to avoid placing the seams on overhangs.
2016-09-12 16:25:15 +02:00
73cbb4b5dc
some optimizations of Point rotation
2016-09-12 13:52:31 +02:00
9a83d4e8d5
Reverted some now unnecessary changes. Reverted the infill to the original perl implementation.
2016-09-12 13:26:17 +02:00
9fcc8fe9ae
Meged with release_candidate_1_3
2016-09-12 11:29:39 +02:00
ab357c75a5
Updated xs/Build.PL to support Visual Studio compiler suite.
...
Updated xs/Build.PL to understand BOOST_LIBRARY_PATH and
BOOST_INCLUDE_PATH environment variables. This way one may easily
switch between various boost builds.
Some minor tweeks were done to make Slic3r compile with
Visual Studio 2013.
2016-08-21 21:46:17 +02:00
bd23fe9c44
Fixed a crash in a constructor of FullPrintConfig due to an incorrect use
...
of virtual inheritance. Note that an invocation of ConfigBase::optptr()
is routed to FullPrintConfig::optptr() for all classes of the FullPrintConfig
hierarchy. FullPrintConfig::optptr() in turn invokes optptr()
of PrintObjectConfig, PrintRegionConfig, PrintConfig and HostConfig.
Due to the use of virtual inheritance, this all happens, when
PrintObjectConfig gets constructed as part of FullPrintConfig, but
at that time PrintRegionConfig, PrintConfig and HostConfig are not
constructed yet. Accessing them at that time leads to crashes,
when compiled with Visual Studio 2013 compiler. For some reason
the code generated by gcc does not crash, but I believe the behavior
is undefined and it is better to be fixed anyway.
The patch solves the problem by calling set_defaults() by the topmost
object, which not only fixes the crashes, but also avoids repeated
initialization.
2016-08-21 19:09:31 +02:00
39dfee79c7
Mention anti-ooze sacrificial skirt feature.
2016-06-01 17:47:54 -04:00
9e8022f6f6
More refactoring to medial axis and gap fill, more robust
2016-05-20 17:03:57 +02:00
b068616366
Merge pull request #3120 from Vicious-one/patch-1
...
Fix for #3069
2016-05-18 23:01:19 -05:00
209b919fe6
Fix cooling not working if !gcode_comments
...
The cooling markers were being passed into GCodeWriter::set_speed() as a
comment which were being ignored if gcode_comments was false.
Fixes : #3325
2016-05-12 23:35:39 +08:00
d022493297
Merge remote-tracking branch 'upstream/master'
2016-05-03 22:05:31 +02:00
79c5e0a52d
Optimize remove_duplicate_points.
2016-04-15 18:01:08 +02:00
42d9db04f2
Don't crash, if the number of lines to display is zero.
2016-04-15 17:58:29 +02:00
83166a7ff3
Close SVG file when the object gets deallocated.
2016-04-15 17:57:38 +02:00
f3bda8a57a
Disable optimizations and debug check even in debug mode.
2016-04-14 11:17:44 +02:00
23a5edbd11
Breaking into the debugger from the menu. This may be useful in Windows.
2016-04-13 20:51:03 +02:00
d6b53d18b8
Optimized and improved rectilinear fill.
2016-04-13 20:46:45 +02:00
f767ce816b
Optimized and improved rectilinear fill.
2016-04-13 20:45:44 +02:00
510ca9f9e2
Merge pull request #3303 from hyperair/fix-cooldown
...
Changes to properly detect extrusion moves for "layer cooldown" slowdowns and properly calculate time required to complete moves.
2016-04-12 12:50:43 -05:00
3d73fbf5fd
Use float for elapsed_time
...
When accumulating elapsed_time from many moves that take less than 1
second, elapsed_time does not get incremented because (unsigned int)0.9
= 0.
2016-04-13 01:13:42 +08:00
4c622c504f
Account for travel moves in elapsed_time
2016-04-13 01:13:39 +08:00
3b81bf0e33
Remove some debugging info.
2016-04-11 17:48:27 +02:00
3ba625da22
Revert incorrect checkins.
2016-04-11 17:34:15 +02:00
ed83ff37f8
Simulation of extrusion in a plane, useful for finding out under / over-extruions.
2016-04-11 17:10:13 +02:00
be3e4caf1d
Fills were reimplemented in C++.
...
While reimplementing the FillPlanePath code, the octagon infill was fixed to extrude the right amount of material.
2016-04-11 17:08:30 +02:00
7da68c91a5
Vojtech likes to use Sublime on Windows to get the wheels rolling.
2016-04-11 17:05:58 +02:00
f66585c250
Fixed compilation on OS X
2016-04-11 12:04:54 +02:00
d392858ee3
The chaining and leftmost_point methods were rewritten as static methods, so they may be called on Polylines without having to convert to PolylineCollection first.
2016-04-10 19:32:39 +02:00
6c5c9eddba
Fixed a typo when SLIC3R_DEBUG is active.
2016-04-10 19:13:08 +02:00
bcfbe02c8d
New method to rotate only polygons, not translate.
...
New free function to_polygons. Whithout this function one needs to construct the ExPolygonCollection, which means a deep copy.
2016-04-10 19:12:32 +02:00
023310882f
Added a macro SLIC3R_CPPVER to indicate the C++ language version supported by the compiler.
2016-04-10 19:07:34 +02:00
7d54e28e30
Added optimized methods for point and polyline rotation.
...
Existing methods for rotation were optimized by calculating the sin/cos values once only.
Added an operator- for points.
2016-04-10 19:06:46 +02:00