enricoturri1966
a72d8f7aef
ENABLE_GCODE_VIEWER set as default in:
...
3DScene hpp/cpp
AboutDialog.cpp
BackgroundSlicingProcess hpp/cpp
BitmapCache.cpp
ConfigWizard_private.hpp
GUI_App hpp/cpp
GUI_Init.cpp
2020-11-18 10:44:03 +01:00
Vojtech Bubnik
0fcb1f817d
Merge branch 'lh_avoid_crossing_perimeters' of https://github.com/Prusa3D/PrusaSlicer into lh_avoid_crossing_perimeters
2020-11-17 15:35:58 +01:00
Vojtech Bubnik
73d3ce2080
Avoid crossing perimeters: Further refactoring for clarity, code review.
2020-11-17 15:34:50 +01:00
Vojtech Bubnik
fe8f8c5f0a
Avoid crossing perimeters: Further refactoring for clarity, code review.
2020-11-17 15:23:05 +01:00
David Kocik
a8576bcf08
Merge branch 'dk_filaments' into master
2020-11-17 15:08:19 +01:00
David Kocik
58f2c9b2bd
boost canonical fix at instance check. Hopefully a fix of #4973
2020-11-17 15:03:34 +01:00
David Kocik
10272c16bd
fix of segfault on startup at SplashScreen::SetText
2020-11-17 14:43:52 +01:00
Vojtech Bubnik
09aea4437d
AvoidCrossingPerimeters: Refactored for better encapsulation.
2020-11-17 10:42:27 +01:00
Vojtech Bubnik
5ead86bdea
Removed the old motion planner.
2020-11-17 09:33:30 +01:00
enricoturri1966
3cddbad0af
ENABLE_GCODE_VIEWER set as default in 3DBed.hpp/.cpp
2020-11-16 17:29:21 +01:00
enricoturri1966
8cae9a71ce
Preview - Paint in grey toolpaths belonging to layers containing pause prints or custom gcodes
2020-11-16 15:01:13 +01:00
Lukáš Hejl
8649a8fd44
Enable previous heuristics which was disabled by mistake
2020-11-16 14:37:42 +01:00
Lukáš Hejl
7470fcbc64
Add heuristics for removing unnecessary detours
2020-11-16 14:22:32 +01:00
Lukáš Hejl
90d58fecee
Add missing includes
2020-11-16 14:22:32 +01:00
Lukáš Hejl
1179146d3f
Fix another compiler warning
2020-11-16 14:22:32 +01:00
Lukáš Hejl
deb096c609
Fix compiler warnings
2020-11-16 14:22:32 +01:00
Lukáš Hejl
f1a104c701
Rework of outer borders to reduce unnecessary detours along the border.
...
The resulting path now contains all intersection with borders, which allows eliminating more unnecessary detours and more simplify the path.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
e14fb6c18a
Disabling wipe for avoid crossing perimeters
2020-11-16 14:22:32 +01:00
Lukáš Hejl
61d4992338
Fixed perimeters crossing when supports are printed.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
5a200c2d21
Fixed division by zero when the layer is empty
2020-11-16 14:22:32 +01:00
Lukáš Hejl
e648ca12ef
Fixed avoiding of other printed objects, again
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Calling std::move on itself causes that the first polygon is empty, which results in disabling this feature on Linux.
This was fixed before, but I accidentally reverted it when AvoidCrossingPerimeters was moved to separate file.
2020-11-16 14:22:32 +01:00
Lukáš Hejl
2b2e9a8ce2
Moved AvoidCrossingPerimeters to separate file
2020-11-16 14:22:32 +01:00
Lukáš Hejl
8b0592cc79
Disable filed with max detour length when avoid crossing perimeters is disabled
2020-11-16 14:22:32 +01:00
Lukáš Hejl
8df4c15652
Fixed a case when the intersection is one of the endpoints of the line
2020-11-16 14:22:32 +01:00
Lukáš Hejl
a7392cb7d8
Added the possibility to set the maximum length of the detour
2020-11-16 14:22:32 +01:00
Lukáš Hejl
3bb7f5f24b
Reworked the algorithm for avoid crossing perimeters for multiple objects
2020-11-16 14:21:36 +01:00
Lukáš Hejl
6ae8692c22
Fixed crossing perimeters in some cases
2020-11-16 14:21:36 +01:00
Lukáš Hejl
7d1010ff99
Fixed crossing perimeters when option "Wipe while retracting" is enabled
2020-11-16 14:21:36 +01:00
Lukáš Hejl
f059807da5
Avoid crossing perimeters bugfix
2020-11-16 14:21:36 +01:00
Lukáš Hejl
cd854fcfa7
Clear generated boundaries from previous layer
2020-11-16 14:21:36 +01:00
Lukáš Hejl
c5b5e8588a
Improved documentation of avoid crossing perimeters algorithm.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
13dc97a84a
Finalization of avoid crossing perimeters algorithm
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EdgeGrid::Grid is used to find the intersection of a path with a polygon.
Simplification of find path.
Calculation of boundaries that not be crossed.
2020-11-16 14:21:36 +01:00
Lukáš Hejl
42773147d0
Fixed bug when algorithm stuck in a loop
2020-11-16 14:21:36 +01:00
Lukáš Hejl
c328651abc
Selection of shortest path around polygon boundary
2020-11-16 14:21:36 +01:00
Lukáš Hejl
e2c259b50e
A simple algorithm to follow the boundary of polygons
2020-11-16 14:21:36 +01:00
Vojtech Bubnik
73c10c6ddb
fix of OSX build: workaround of non-standard std::optional
2020-11-16 13:44:15 +01:00
Vojtech Bubnik
68bd7159a6
Fillers: Renamed Rectilinear2 to Rectilinear.
2020-11-16 13:24:57 +01:00
Vojtech Bubnik
ce42c420b2
Renamed FillRectilinear.cpp,h to FillLine.cpp,h
2020-11-16 13:17:18 +01:00
Vojtech Bubnik
6ac40c470b
Fixing compilation issues.
2020-11-16 13:11:58 +01:00
Vojtech Bubnik
9c07db8ee0
Fills:
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1) New algorithm for connecting along the perimeters is now applied
to Honeycomb, Hilbert and similar planar filling curves.
2) The old expensive path chaining is not applied if the new algorithm
to connect along the perimeter lines is called afterwards.
2020-11-16 12:51:51 +01:00
Vojtech Bubnik
d0c6e25f2f
Fillers: Removal of old FillRectilinear, using of "override" instead
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of "virtual" where applicable.
2020-11-16 11:16:44 +01:00
Vojtech Bubnik
b4d8d1dd84
Merge remote-tracking branch 'remotes/origin/master' into lh_adaptive_infill_hooks
2020-11-16 10:54:19 +01:00
Vojtech Bubnik
dc25f3900f
Reworked connection of infill lines to perimeter lines.
...
Added a new "infill_anchor" parameter.
2020-11-16 10:54:00 +01:00
enricoturri1966
9f93d82038
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
Vojtech Bubnik
92fe017fc8
New get_extents(const std::vector<Points> &pts),
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refactored Lian Barsky line clipping
2020-11-16 10:20:47 +01:00
Vojtech Bubnik
fd1777b94f
SVG export: Implemented flipping in Y axis. Now flipped by default
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to match the 3D print paths view when looking at the print from the top.
2020-11-16 10:18:51 +01:00
enricoturri1966
e10bb78ed7
Zoom max limit increased from 100 to 250
2020-11-16 08:48:44 +01:00
enricoturri1966
4e15387af8
Added dialog to choose import action when dragging and dropping a project file
2020-11-16 08:39:25 +01:00
rtyr
7bd1d32002
Merge pull request #5156 from Tillverka3d/master
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various fixes for Anycubic Predator profile
2020-11-15 14:55:22 +01:00
Nicolas North [norðurljósahviða]
af0b342e15
revert version bump to 0.0.4 and remove accel settings for Predator
2020-11-15 00:51:17 +01:00