Commit Graph

28341 Commits

Author SHA1 Message Date
cbf820f094 avrdude: Compilation on Windows/MSVC 2018-05-21 18:58:22 +02:00
5c2de18ef5 avrdude.conf: Remove unsupported stuff 2018-05-21 18:58:22 +02:00
f1eaecbc00 avrdude.conf base 2018-05-21 18:58:22 +02:00
9d18acc235 CMake: Fix C compiler warning about C++ flags 2018-05-21 18:58:22 +02:00
93427fb8cb avrdude integration basics (WIP) 2018-05-21 18:58:20 +02:00
041b82469b avrdude base 2018-05-21 18:55:03 +02:00
aacc4f1f25 Fix link error on linux 2018-05-21 18:13:32 +02:00
692f9dbeb5 Fixing zlib and libpng build on Linux 2018-05-21 17:42:46 +02:00
c9eabcebbf Logging file system error and formatting png output filename for equal leading zeros. 2018-05-21 16:28:00 +02:00
daa6b1d8d3 Unneccessary AGG sources removed. Added libpng and zlib sources and static build in cmake. 2018-05-21 15:58:52 +02:00
dcffbdbc24 Volumes rendering moved to c++ 2018-05-21 15:57:03 +02:00
e73a98e499 Background rendering moved to c++ 2018-05-21 15:24:52 +02:00
7d6811be42 Legend texture moved to c++ 2018-05-21 14:57:43 +02:00
6bb92926ee Update of the view mode works correctly 2018-05-21 14:49:31 +02:00
e976dde487 Warning texture moved to c++ 2018-05-21 14:40:09 +02:00
0e5596f896 Fixed wrong updating of the options group tree 2018-05-21 14:36:09 +02:00
7a01f5a6e1 Model centered when exporting to png. Added some comments to the rasterization. 2018-05-21 13:46:41 +02:00
ea62cb6880 Shaders loaded from files 2018-05-21 13:08:02 +02:00
471164e9d1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-21 13:06:25 +02:00
a92a6f8320 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-21 13:06:16 +02:00
0acf7985aa Fixed bugs with non-correct update of buttons enable.
Set minimum size for the scrolled_window_panel.
2018-05-21 12:34:31 +02:00
92fd1344c8 Remember output directory default value set to true 2018-05-21 11:50:48 +02:00
cbf83c359c Fix of #889 2018-05-21 11:19:03 +02:00
6fba97639c Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-21 11:17:55 +02:00
cf419463fd Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-21 11:17:45 +02:00
f55ce0934d Fixed object setting dialog on NVIDIA cards 2018-05-21 10:51:47 +02:00
6d4fecc70d Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-21 08:38:05 +02:00
a342eeb3af Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-21 08:37:53 +02:00
4f5c7c51e9 Aligned frequently changing parameters according to presets settings on the Plater tab.
Fixed missing adding of the Filaments preset settings(for multy material case) to the right_panel
2018-05-20 23:58:09 +02:00
1188d56dda PNG conversion and parallel execution working. 2018-05-18 18:11:29 +02:00
cb3e05c5cc Holes now printed correctly. export changed to pgm which is grayscale. 2018-05-18 15:08:18 +02:00
df549b4302 PresetUpdater: Add some more logging 2018-05-18 14:59:24 +02:00
e5ec4a5ac6 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 14:13:06 +02:00
1b93644962 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 14:12:44 +02:00
cacf775b24 3DScene reset_object method moved to c++ 2018-05-18 14:08:59 +02:00
96c6ff9801 Resolved problem with Flickering.
Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel
2018-05-18 13:56:51 +02:00
9fc6655d57 3DScene axes moved to c++ 2018-05-18 13:02:47 +02:00
487d40a573 Corrected brim generation (width), enabling continuity with skirt 2018-05-18 12:19:54 +02:00
bd46aadf76 Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel 2018-05-18 12:16:15 +02:00
e95c764ef9 Show/hide warning icon according to the view mode 2018-05-18 11:39:49 +02:00
6156dc541b 3DScene cutting plane moved to c++ 2018-05-18 11:05:48 +02:00
72f45a82c3 Fixed z layers indices under 3D preview sliders 2018-05-18 10:14:47 +02:00
b9dae6a3b2 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:55:30 +02:00
6579ca370b Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 09:55:21 +02:00
b937846576 Fix of extraneous infill over thin walls.
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895

PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).

Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00
e7a040e630 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:29:14 +02:00
9b8a063556 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 09:29:05 +02:00
6f7e34aaea Fixed a typo in AppConfig 2018-05-18 08:46:33 +02:00
eb3f8f8c98 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 08:32:19 +02:00
6e79f8b217 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 08:32:09 +02:00