cbf820f094
avrdude: Compilation on Windows/MSVC
2018-05-21 18:58:22 +02:00
5c2de18ef5
avrdude.conf: Remove unsupported stuff
2018-05-21 18:58:22 +02:00
f1eaecbc00
avrdude.conf base
2018-05-21 18:58:22 +02:00
9d18acc235
CMake: Fix C compiler warning about C++ flags
2018-05-21 18:58:22 +02:00
93427fb8cb
avrdude integration basics (WIP)
2018-05-21 18:58:20 +02:00
041b82469b
avrdude base
2018-05-21 18:55:03 +02:00
aacc4f1f25
Fix link error on linux
2018-05-21 18:13:32 +02:00
692f9dbeb5
Fixing zlib and libpng build on Linux
2018-05-21 17:42:46 +02:00
c9eabcebbf
Logging file system error and formatting png output filename for equal leading zeros.
2018-05-21 16:28:00 +02:00
daa6b1d8d3
Unneccessary AGG sources removed. Added libpng and zlib sources and static build in cmake.
2018-05-21 15:58:52 +02:00
dcffbdbc24
Volumes rendering moved to c++
2018-05-21 15:57:03 +02:00
e73a98e499
Background rendering moved to c++
2018-05-21 15:24:52 +02:00
7d6811be42
Legend texture moved to c++
2018-05-21 14:57:43 +02:00
6bb92926ee
Update of the view mode works correctly
2018-05-21 14:49:31 +02:00
e976dde487
Warning texture moved to c++
2018-05-21 14:40:09 +02:00
0e5596f896
Fixed wrong updating of the options group tree
2018-05-21 14:36:09 +02:00
7a01f5a6e1
Model centered when exporting to png. Added some comments to the rasterization.
2018-05-21 13:46:41 +02:00
ea62cb6880
Shaders loaded from files
2018-05-21 13:08:02 +02:00
471164e9d1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 13:06:25 +02:00
a92a6f8320
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 13:06:16 +02:00
0acf7985aa
Fixed bugs with non-correct update of buttons enable.
...
Set minimum size for the scrolled_window_panel.
2018-05-21 12:34:31 +02:00
92fd1344c8
Remember output directory default value set to true
2018-05-21 11:50:48 +02:00
cbf83c359c
Fix of #889
2018-05-21 11:19:03 +02:00
6fba97639c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 11:17:55 +02:00
cf419463fd
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 11:17:45 +02:00
f55ce0934d
Fixed object setting dialog on NVIDIA cards
2018-05-21 10:51:47 +02:00
6d4fecc70d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 08:38:05 +02:00
a342eeb3af
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 08:37:53 +02:00
4f5c7c51e9
Aligned frequently changing parameters according to presets settings on the Plater tab.
...
Fixed missing adding of the Filaments preset settings(for multy material case) to the right_panel
2018-05-20 23:58:09 +02:00
1188d56dda
PNG conversion and parallel execution working.
2018-05-18 18:11:29 +02:00
cb3e05c5cc
Holes now printed correctly. export changed to pgm which is grayscale.
2018-05-18 15:08:18 +02:00
df549b4302
PresetUpdater: Add some more logging
2018-05-18 14:59:24 +02:00
e5ec4a5ac6
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 14:13:06 +02:00
1b93644962
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 14:12:44 +02:00
cacf775b24
3DScene reset_object method moved to c++
2018-05-18 14:08:59 +02:00
96c6ff9801
Resolved problem with Flickering.
...
Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel
2018-05-18 13:56:51 +02:00
9fc6655d57
3DScene axes moved to c++
2018-05-18 13:02:47 +02:00
487d40a573
Corrected brim generation (width), enabling continuity with skirt
2018-05-18 12:19:54 +02:00
bd46aadf76
Right column of the Plater is passed to own panel to be able be updated separately from whole Plater panel
2018-05-18 12:16:15 +02:00
e95c764ef9
Show/hide warning icon according to the view mode
2018-05-18 11:39:49 +02:00
6156dc541b
3DScene cutting plane moved to c++
2018-05-18 11:05:48 +02:00
72f45a82c3
Fixed z layers indices under 3D preview sliders
2018-05-18 10:14:47 +02:00
b9dae6a3b2
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:55:30 +02:00
6579ca370b
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:55:21 +02:00
b937846576
Fix of extraneous infill over thin walls.
...
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895
PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).
Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00
e7a040e630
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:29:14 +02:00
9b8a063556
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:29:05 +02:00
6f7e34aaea
Fixed a typo in AppConfig
2018-05-18 08:46:33 +02:00
eb3f8f8c98
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 08:32:19 +02:00
6e79f8b217
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 08:32:09 +02:00