Enrico Turri
|
6156dc541b
|
3DScene cutting plane moved to c++
|
2018-05-18 11:05:48 +02:00 |
|
Enrico Turri
|
72f45a82c3
|
Fixed z layers indices under 3D preview sliders
|
2018-05-18 10:14:47 +02:00 |
|
YuSanka
|
313e51e199
|
Updating of the right column according selected view mode
|
2018-05-17 16:03:18 +02:00 |
|
Enrico Turri
|
79e96003ad
|
Tweaks to logic for sliders update in 3D Preview
|
2018-05-17 16:02:31 +02:00 |
|
Enrico Turri
|
8c6faf1ee0
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-17 15:22:55 +02:00 |
|
Enrico Turri
|
f488ac8101
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
|
2018-05-17 15:20:25 +02:00 |
|
Enrico Turri
|
f26d1ff61a
|
Hide legend texture when invalidating gcode by editing config data
|
2018-05-17 15:18:52 +02:00 |
|
Enrico Turri
|
53b3b2a1e2
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-17 14:43:27 +02:00 |
|
Enrico Turri
|
9f0f5a20d4
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
|
2018-05-17 14:43:18 +02:00 |
|
Enrico Turri
|
5086d2aafa
|
Fix in File menu
|
2018-05-17 12:56:14 +02:00 |
|
YuSanka
|
06518833a6
|
Added Regular view mode to the menu.
Right column objects send fron Perl to C++
|
2018-05-17 10:46:32 +02:00 |
|
tamasmeszaros
|
fa662d759c
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Merge remote-tracking branch 'origin/master' into feature_slice_to_png
|
2018-05-17 10:44:17 +02:00 |
|
Enrico Turri
|
b2786711d3
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-17 09:31:06 +02:00 |
|
Enrico Turri
|
deab318685
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
|
2018-05-17 09:30:55 +02:00 |
|
Enrico Turri
|
c097fd9e7f
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r
|
2018-05-17 09:27:16 +02:00 |
|
Enrico Turri
|
b41219f4e6
|
Reset tooltips for manifold objects into object info panel
|
2018-05-17 09:26:50 +02:00 |
|
YuSanka
|
8baac979f5
|
Set minimum width for the right sizer
|
2018-05-17 08:50:05 +02:00 |
|
Enrico Turri
|
3316594898
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-17 08:33:32 +02:00 |
|
Enrico Turri
|
26dd132290
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
|
2018-05-17 08:33:16 +02:00 |
|
bubnikv
|
3e1abc7135
|
Fix of https://github.com/prusa3d/Slic3r/issues/791
The preset names have to be set at the PlaceholderParser
before querying Print for a recommended file name.
|
2018-05-16 12:16:30 +02:00 |
|
tamasmeszaros
|
b0ea9bb16a
|
Basic svg export ported from perl to the point where actual svg is assembled. Empty PNG files are genereted for each sliced layer.
|
2018-05-15 18:01:47 +02:00 |
|
Enrico Turri
|
65246edb41
|
3DScene's char event handler moved to c++
|
2018-05-15 16:09:04 +02:00 |
|
Enrico Turri
|
c8cb26f076
|
3DScene bed variables moved to c++
|
2018-05-15 15:38:25 +02:00 |
|
Enrico Turri
|
647791e7ce
|
3DScene select_view() function moved to c++
|
2018-05-15 11:30:11 +02:00 |
|
Enrico Turri
|
99b6238159
|
3DScene bed origin moved to c++
|
2018-05-15 11:07:32 +02:00 |
|
Enrico Turri
|
a70711444a
|
3DScene zoom functions moved to c++
|
2018-05-15 10:32:38 +02:00 |
|
Enrico Turri
|
4b1c778986
|
1st attempt of perl callback from c++ for 3DScene
|
2018-05-15 09:50:01 +02:00 |
|
Enrico Turri
|
c29c471ae4
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-15 09:46:57 +02:00 |
|
YuSanka
|
d068f2352e
|
Merge remote-tracking branch 'origin/master' into new_main_page_ui
|
2018-05-15 09:44:11 +02:00 |
|
Enrico Turri
|
42ff90b67c
|
Removed auto zoom to volumes when changing view
|
2018-05-15 09:41:58 +02:00 |
|
Enrico Turri
|
28e5cd893b
|
3DScene's idle even handler moved to c++
|
2018-05-14 14:47:13 +02:00 |
|
Enrico Turri
|
2efecadc88
|
3DScene::Resize() method moved to c++
|
2018-05-14 14:14:19 +02:00 |
|
Enrico Turri
|
079e4d8317
|
Camera angle clamping moved to c++
|
2018-05-14 12:08:23 +02:00 |
|
Enrico Turri
|
c2090f6913
|
Camera data moved to c++ - WIP
|
2018-05-14 11:31:58 +02:00 |
|
Enrico Turri
|
f0b7c2f015
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
|
2018-05-14 10:02:28 +02:00 |
|
Enrico Turri
|
6fc5d48915
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-14 10:01:27 +02:00 |
|
Enrico Turri
|
8a140f7a29
|
Added layer index under sliders in 3D view
|
2018-05-14 09:54:38 +02:00 |
|
YuSanka
|
888a5751a4
|
Object information is pasted to the ScrolledWindow
|
2018-05-13 21:00:03 +02:00 |
|
bubnikv
|
953eb5fdaa
|
Fixed Perl array addressing issues, leading to crashes when loading
additional objects at the 3D path preview window.
|
2018-05-11 16:03:07 +02:00 |
|
Lukas Matena
|
432ac6e492
|
Fixed a crash when loading multipart objects
|
2018-05-10 18:07:22 +02:00 |
|
Enrico Turri
|
e1bb65f64e
|
OpenGL to c++ 1st installment - WIP
|
2018-05-09 10:47:04 +02:00 |
|
Enrico Turri
|
6ae3284249
|
Merge with master branch
|
2018-05-09 10:16:28 +02:00 |
|
Enrico Turri
|
578a7eb4e8
|
Max count of auto assigned extruders when splitting object set as dependent of current printer
|
2018-05-07 16:13:58 +02:00 |
|
YuSanka
|
a25f1a878e
|
First experiments with ObjectsTreeList
|
2018-05-04 18:32:20 +02:00 |
|
Enrico Turri
|
8b78b6ca7a
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-04 12:01:14 +02:00 |
|
Enrico Turri
|
7097514fa3
|
Fixed update of 3D view when selecting objects on Linux
|
2018-05-04 11:57:37 +02:00 |
|
Enrico Turri
|
54e55bf36d
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-03 16:13:22 +02:00 |
|
Enrico Turri
|
63c86977e0
|
Fixed crash when reducing objects from 2D/preview/layers tabs
|
2018-05-03 16:08:41 +02:00 |
|
YuSanka
|
a9e75b1605
|
Merge remote-tracking branch 'origin/master' into new_main_page_ui
|
2018-05-03 09:30:02 +02:00 |
|
Enrico Turri
|
4261cfc758
|
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
|
2018-05-03 09:11:26 +02:00 |
|