Commit Graph

8562 Commits

Author SHA1 Message Date
769caa2e92 Replace with STL: Fixed update of the item name after replacing
+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
b83e109222 Fixed Windows DarkMode for some dialogues.
+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
df4545e99a Fix crash when all the holes fail to drill 2021-07-13 16:02:58 +02:00
90c2528772 Fixed R-Pi build 2021-07-13 14:08:44 +02:00
ce92075590 MMU segmentation: Implemented filtering of unprintable regions in
top/bottom propagation.
2021-07-13 14:00:21 +02:00
f7fcc9b4d7 Fixed compilation in debug mode by removing the forgotten assert. 2021-07-13 12:56:01 +02:00
40fc96e051 Fixed conflicts after pulling from master 2021-07-13 12:11:54 +02:00
69eb2fd4e5 Follow-up of d6fdf2d5c2 -> Automatic generation of missing thumbnails 2021-07-13 11:57:19 +02:00
14bfc30ec4 Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
bc10148ff2 Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object. 2021-07-13 11:23:36 +02:00
2a04382245 Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting. 2021-07-13 11:23:36 +02:00
e4f3458bbc Tracing MMU top / bottom segmentation open lines at "trace" level. 2021-07-13 11:19:20 +02:00
1a72c78934 Merge branch 'vb_mmu_top_bottom' 2021-07-13 11:08:52 +02:00
dc1f8e4b5d Fixed slab slicing for special cases (slicing plane intersects object
plane).
2021-07-13 11:06:59 +02:00
e97205c415 Fixed build on Linux 2021-07-13 08:30:49 +02:00
1c64404890 GalleryDialog improvements:
* Added "Replace PNG" function
* Added locks instead of border for system shapes
2021-07-12 17:22:22 +02:00
f1d92cdf9c FIX: Mutable priority queue 2021-07-12 16:36:08 +02:00
080807eda5 Modifiers Gallery (#6703)
* Added GalleryDialog

* GalleryDialog improvements:
* Added DnD functionality
* Added "Delete custom shapes" function
2021-07-12 15:20:50 +02:00
e2603b1652 Removed unnecessary backward compatibility with old multi-material painted 3MF from the early stage of development. 2021-07-12 13:37:33 +02:00
afb13dadc1 Fixed an issue where seed fill selection stuck displayed when the mouse was moving inside multi-material gizmo when the gizmo was overlapping the model. 2021-07-12 13:21:10 +02:00
5b9d7e7376 Follow up (bugfix) of 0d70a2be69
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3>
for efficiency instead of our double based BoundingBoxf3.
2021-07-12 10:53:09 +02:00
e80ef16a5b Added a missing locale switch needed for custom gcode validation when switching tabs 2021-07-12 09:38:32 +02:00
94111f5d85 Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-09 13:40:58 +02:00
a3e507a9b9 MutablePriorityQueue: Added is_trivially_copyable test for queue value
types, added [] accessors.
2021-07-09 13:25:41 +02:00
0f9b2e20bf 1) Fixed a significant bug in MutablePriorityQueue when setting
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
   based on
   https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
   https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00
e9cb528198 FIX Simplify test 2021-07-09 10:31:05 +02:00
4d184bfaba Merge branch 'simplification' into fs_QuadricEdgeCollapse 2021-07-09 09:21:07 +02:00
2683088b8d Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-09 09:10:05 +02:00
c12e7dc6a7 Added SimplificationDialog 2021-07-09 09:10:03 +02:00
c5890b9b67 Add throw_on_cancel and statusfn into QEC 2021-07-09 09:09:52 +02:00
d78f5d877b Speed up QEC by move error directly into MutablePriorityQueue
Memory optimization: Change size_t to 32bit int
Lightweight Error structure for faster PriorityQueue
2021-07-08 18:08:27 +02:00
7885c35c9e Merge branch 'tm_arrange_notify' 2021-07-08 16:36:49 +02:00
58545b9e47 Changed "temporary instaled" to "temporarily installed" (#6685) 2021-07-08 15:59:29 +02:00
1f82670fb3 Add notification if some objects are ignored after arrange 2021-07-08 13:35:40 +02:00
0b9f9f0062 Merge branch 'master' into fs_QuadricEdgeCollapse 2021-07-07 16:52:10 +02:00
85b0c0c5b2 Slightly improved 'no first layer extrusions' error message 2021-07-02 17:05:31 +02:00
c1abc38aec fix of infinite loop in notification lines calulating #6583 2021-07-02 15:13:03 +02:00
cea3fff0df Fixed incorrect use of _NDEBUG instead of NDEBUG
Some debugging code was compiled even in release mode because of this
2021-06-30 11:59:16 +02:00
e96d87bc6d Follow-up 4652733201 - Fixed Text alignment for Notebook tabs without bitmaps 2021-06-30 10:44:27 +02:00
a7e1797746 Fixed locales switching on macOS 2021-06-30 10:02:51 +02:00
6d0287874d Fixed compilation on Linux 2021-06-30 08:56:35 +02:00
f944596e62 Renamed the "marlinfirmware" firmware flavor to "marlin2". 2021-06-29 17:55:26 +02:00
a41a214584 MSW specific: Implementation of the own notebook control
* MSW specific: First implementation of the Notebook control to support Dark/Light color modes

* MSW specific: Set mode sizer to the Notebook control.

* MSW specific: Added icons to the Notepad control
 + There is no need to restart application after the changing of the color mode

* Fixed non-MSW build

* Updated color for SavePresetDialog
+ Added wrapper to wxMessageBox for mom-MSW platforms
2021-06-29 16:23:45 +02:00
c90c350526 Fix crash after SL1 import 2021-06-29 11:40:50 +02:00
5bdef2d29f Hotfix for arrange not working for objects with huge translation. 2021-06-28 14:55:15 +02:00
d150f7fb46 fix of #6588 - using same copy function for updating presets as for exporting gcode 2021-06-28 13:21:07 +02:00
5161cfdace PrusaLink - cherrypick pick from stable branch
Added to config enums, visible in Physical Printer Dialog and class derived from Octoprint
2021-06-28 12:36:01 +02:00
309dc55456 Used function smooth_outward in multi-material segmentation to get rid of artifacts arisen after merging multi-volume objects. 2021-06-28 08:09:06 +02:00
2f2d9b034e Replaced boost::rtree in multi-material segmentation with much faster ClosestPointInRadiusLookup. 2021-06-28 08:09:06 +02:00
ae27f0d853 Optimized the projection of painted triangles in multi-material segmentation. Added heuristics to skip most of the expensive calculations in cases where it is certain that performing these calculations would be useless. 2021-06-28 08:09:06 +02:00