enricoturri1966
0916f23e3f
Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields
2021-04-28 11:07:15 +02:00
enricoturri1966
470ea9cd9a
Small refactoring in GLCanvas3D::LayersEditing
2021-04-28 08:49:32 +02:00
enricoturri1966
3fe61c2887
Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams
2021-04-27 15:12:45 +02:00
enricoturri1966
9516470b2f
Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac
2021-04-27 11:11:21 +02:00
enricoturri1966
d078aedfbe
Replace label Skirt with Skirt/Brim in preview legend
2021-04-27 10:46:42 +02:00
enricoturri1966
343eb6006b
Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview
2021-04-27 09:45:15 +02:00
Lukáš Hejl
7d7c2efec1
Added seed fill for MMU segmentation
2021-04-27 06:48:09 +02:00
Lukáš Hejl
1ea93f1181
Fixed compiler warnings
2021-04-27 00:41:20 +02:00
Lukáš Hejl
8ae1d180c7
Extended support of MMU segmentation backed for more than three colors.
...
Serialization and deserialization in TriangleSelector were extended to support up to 16 materials (3 unused states left for possible later extension). These changes also affect the encoding of data from custom supports and seams, but it is backward compatible with the previous encoding. And for custom supports and seams, it is produced exactly the same data encoding as before.
2021-04-27 00:37:49 +02:00
Lukáš Hejl
ea402ff871
Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr.
2021-04-27 00:36:22 +02:00
Lukáš Hejl
37720e9b28
Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder.
2021-04-27 00:35:43 +02:00
Lukas Matena
22af3b8e30
Fixed a memory leak when repairing an external stl
2021-04-26 20:45:43 +02:00
Lukas Matena
fa71246ca4
Fix normal direction when exporting STL ( #6406 )
...
The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
Vojtech Bubnik
9c606e7948
Refactoring of StaticPrintConfig & derived classes:
...
1) Using boost::preprocessor to reduce code duplicities when defining
new configuration values.
2) Implemented static hash() and operator== on StaticPrintConfig derived
classes to support hash tables of instances thereof.
2021-04-26 18:37:10 +02:00
Lukas Matena
fbdf0d6ab0
Wipe tower priming lines are placed at origin with custom bed shapes
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Custom shapes were previously detected as circular and the lines were placed off the bed
2021-04-26 09:21:18 +02:00
Vojtech Bubnik
7a3ddb3de5
Merge branch 'tm_vb_clipper_eigen'
2021-04-23 11:44:25 +02:00
enricoturri1966
60c03ea745
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo
2021-04-23 09:11:55 +02:00
enricoturri1966
807da39f15
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
enricoturri1966
3fadd362fe
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-22 15:30:27 +02:00
enricoturri1966
f9ddb38f04
Extrusions in custom start g-code forced to be at first layer height level
2021-04-22 15:15:19 +02:00
enricoturri1966
2d03e241cf
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
Vojtech Bubnik
3ae74a5ca8
1) New methods PrintObject::num_regions() and ::has_region() to make
...
the code more readable and to highlight where PrintObject::region_volumes
are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
2021-04-22 11:41:26 +02:00
tamasmeszaros
0fa17516d7
Move iterator stuff from polygon to multipoint
2021-04-22 09:44:08 +02:00
Vojtech Bubnik
2d3d42dbff
Added missing files
2021-04-22 09:26:07 +02:00
Vojtech Bubnik
e912da36eb
Convincing ClipperLib to use Slic3r's own Point type internally.
2021-04-21 20:15:49 +02:00
tamasmeszaros
c5c73f4257
Use new libnest backend for MinAreaBoundingBox wrapper
2021-04-21 17:21:43 +02:00
tamasmeszaros
a48acc5581
Minor code refinements
2021-04-21 16:49:11 +02:00
tamasmeszaros
080f47e64b
Write hollow flag to SL1 files if any object is hollowed.
2021-04-21 16:29:12 +02:00
tamasmeszaros
ab405b5b65
Eliminate warnings caused by changes to aid new libslic3r backend
2021-04-21 16:02:31 +02:00
tamasmeszaros
f3af547441
New custom backend for libnest2d using libslic3r types
...
Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
enricoturri1966
1f2181b470
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 14:52:52 +02:00
Vojtech Bubnik
21c78fdd97
Further fixes of the first_layer_height refactoring.
2021-04-21 14:34:49 +02:00
YuSanka
73289e9e8e
Updated splashscreen images
2021-04-21 13:49:24 +02:00
enricoturri1966
da458fe121
Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed
2021-04-21 12:41:43 +02:00
enricoturri1966
7826a01077
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 12:32:17 +02:00
Vojtech Bubnik
b149169eca
1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig.
...
Thus the first_layer_height is no more object specific. That makes
a lot of sense due to the brim calculation being performed over
all layers at once and due to future merging of supports of
different objects at first layer.
2) Because now first_layer_height is print specific, the relative
first layer height derived from the object layer height was partially
disabled: First the relative first layer height is converted to
an absolute value when importing config, second the side text
was changed from "mm or %" to "mm". Still the UI allows entering %.
Both changes may be controversial, let's wait for user feedback.
2021-04-21 12:09:43 +02:00
Lukáš Hejl
6f643ba6d3
Added missing include (GCC 9.3)
2021-04-21 06:08:46 +02:00
enricoturri1966
aa545ccf1a
Some refactoring into ProjectDirtyStateManager
2021-04-20 16:07:39 +02:00
Vojtech Bubnik
08d553d411
MMU segmentation refactoring: Most of the MMU segmentation code
...
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukas Matena
c4590bec6b
Info in ObjectList: Added variable layer height
2021-04-20 15:07:05 +02:00
Lukas Matena
98fbbad389
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-20 15:07:05 +02:00
Lukas Matena
7615d31afc
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
enricoturri1966
27336d2145
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
enricoturri1966
aad1b3a8f6
Removed mutable members from class GLCanvas3D
2021-04-20 12:16:55 +02:00
enricoturri1966
08a9d6c559
Removed mutable members from class OpenGLManager::GLInfo
2021-04-20 11:42:34 +02:00
enricoturri1966
765fb6e2a1
Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
2021-04-20 10:41:38 +02:00
David Kocik
51a8af03fd
Check of correct suffix during PrintHostSend dialog.
2021-04-20 09:18:50 +02:00
David Kocik
640b7879fb
Error appearance of upload notification and dividing lines with lesser impotance of spaces
2021-04-20 09:18:50 +02:00
David Kocik
ad406bd820
compare upload notification by id and not show id in text
2021-04-20 09:18:50 +02:00
David Kocik
40dc0a8833
two line text for upload progress bar notification
2021-04-20 09:18:50 +02:00