Vojtech Bubnik
fe9c07f9ba
Fixed previous commit
2021-08-05 17:33:41 +02:00
Vojtech Bubnik
62407d36f3
Merge remote-tracking branch 'remotes/origin/master' into fs_QuadricEdgeCollapse
2021-08-05 17:17:18 +02:00
Vojtech Bubnik
bc5cc8e463
follow-up to a86e7107a5:
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Make is_converted_from_meters / is_converted_from_inches exclusive-or.
Maybe it would be better to make a single enum from the two booleans,
if they are exclusive-or?
2021-08-05 15:35:44 +02:00
Lukas Matena
93923c3dec
Revert "Restoring custom supports/seams after reload from disk"
...
This reverts commit d001195ebd . It makes no sense,
reload from disk is used when the file has changed, which means the paint-on
data are possibly meaningless or even completely wrong (referencing
triangles that no longer exist)
2021-08-05 15:18:18 +02:00
enricoturri1966
13bcc58b8e
Temporary tech ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP (still missing opengl calls)
2021-08-05 15:08:49 +02:00
Lukas Matena
2e4189b513
CLI parsing: allow giving explicit values for bool options, improved error reporting:
...
It is now possible to use e.g. --ensure-on-bed=0 for bools (meaning the same as --no-ensure-on-bed).
Using --no- prefix on non-boolean is an error (--no-ensure-on-bed=1)
Providing a value for --no- prefixed bool is an error (--no-loglevel 5)
2021-08-05 13:45:16 +02:00
enricoturri1966
f81648e4aa
Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Added instances counter
2021-08-05 10:19:02 +02:00
enricoturri1966
b483a13819
Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Fixed detection of used memory to store instances data
2021-08-05 09:35:12 +02:00
enricoturri1966
61c056fb63
Tech ENABLE_SEAMS_USING_MODELS -> Use new options visualization only if OpenGL 3.1 or greater is detected
2021-08-05 09:09:07 +02:00
enricoturri1966
f34f607226
Fixed build warnings on non-Windows OS
2021-08-05 08:10:42 +02:00
Lukas Matena
3371e2f484
Follow-up of bc81c22e (renamed the new CLI option --dont-ensure-on-bed to avoid double negatives)
2021-08-04 15:44:35 +02:00
enricoturri1966
d3e1b5cb91
Fixed build of tech ENABLE_SEAMS_USING_MODELS when tech ENABLE_GCODE_VIEWER_STATISTICS is disabled
2021-08-04 15:23:37 +02:00
enricoturri1966
086d157da1
Tech ENABLE_SEAMS_USING_MODELS - 1st installment
2021-08-04 15:13:43 +02:00
enricoturri1966
f1550c051d
Added function to generated diamond shaped model
2021-08-04 13:58:44 +02:00
enricoturri1966
374efd7fbc
A bit of refactoring into GCodeViewer
2021-08-04 13:49:51 +02:00
enricoturri1966
d844fb9cbd
Colors defined as std::array<float, 4> in GCodeViewer
2021-08-04 13:27:42 +02:00
enricoturri1966
17bb596c69
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-04 12:48:21 +02:00
enricoturri1966
3b6f3dd0cb
Removed constness from a few renderXXX() methods
2021-08-04 12:47:36 +02:00
YuSanka
a422a815a4
ObjectList: Fixed a crash during a print technology change when InfoItem is selected
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+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
Lukas Matena
47bfe5ab3e
CLI: Ensure that objects are on bed by default, new CLI config option:
...
'dont-ensure-on-bed' (which allows to override). This was the original
behaviour in Slic3r and Sli3rPE, probably broken long ago when CLI
was ported from Perl.
Also, --scale-to-fit should now work again (#5772 )
2021-08-04 12:15:37 +02:00
enricoturri1966
75fce3026d
Fixed calls set_uniform(emission_factor, xx) to use floats
2021-08-04 11:58:50 +02:00
Lukas Matena
be8012e87b
Fix of variable layer height mode opening from ObjectList:
...
when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
Lukas Matena
7022426c43
Do not open 'Did you know' notifications in gcodeviewer,
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they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
Lukáš Hejl
71cd429e70
XY size compensation is ignored when the object is also painted using the multi-material painting gizmo. A user is also notified about it.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
a66c6fbdfa
Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
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Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
9223fe9291
Added clipping of finite Voronoi edges that have coordinates that don't fit inside type coord_t.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
442b999a6d
Fixed the wrong threshold in the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
fa0744e4e9
Fixed an issue that some triangles weren't selected when bucket fill was used in the multi-material painting gizmo.
2021-08-03 13:03:06 +02:00
YuSanka
4b7614a88d
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
Lukáš Hejl
09c18103b7
Fixed the compiler warning.
2021-08-03 10:16:52 +02:00
YuSanka
e9742c94d9
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
YuSanka
5f9478447d
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
YuSanka
40111c16fc
Fixed build
2021-08-02 15:08:54 +02:00
YuSanka
02beb8d574
Shapes Gallery :
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- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
293da2ca9a
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
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For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
enricoturri1966
2a64bd9cf4
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00
enricoturri1966
9750701f43
Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled
2021-08-02 12:16:03 +02:00
Filip Sykala
5236207b82
Merge master
2021-08-02 10:46:47 +02:00
Filip Sykala
7b6a65eaea
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-02 09:04:15 +02:00
Lukáš Hejl
bf5293012f
Fixed compilation on Linux and macOS.
2021-07-31 12:10:38 +02:00
Vojtech Bubnik
b21cadc1c4
WIN32 specific Blacklisted libraries check:
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1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
YuSanka
e0a07d1c63
Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes
2021-07-30 14:22:58 +02:00
enricoturri1966
ff74bc3f48
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
enricoturri1966
496e5ec90b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-30 11:19:58 +02:00
enricoturri1966
3ab84da644
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
YuSanka
9a253472a1
Auto color change: Fixed some cases:
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* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
09cf0ffaba
ENABLE_PROJECT_DIRTY_STATE set as default
2021-07-30 09:33:51 +02:00
enricoturri1966
ff8932ed1a
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
David Kocik
a22d6e920e
Update item info notification with icon
2021-07-29 16:52:08 +02:00
Vojtech Bubnik
dc58e01b06
Changed the label of "Marlin Firmware" to "Marlin 2"
2021-07-29 16:21:09 +02:00