29bcda0bd3
Swapped the position of seed fill and bucket fill inside the multi-material gizmo. Changed the default value for the seed fill angle.
2021-08-06 16:46:48 +02:00
1ed2f8c677
Fixed the issue when the object was selected by seed fill or bucket fill could stay selected when the painting tool was switched to brush.
2021-08-06 16:46:48 +02:00
ac50bd0f06
Forced recomputation of seed fill selected areas when the seed fill angle is changed by ALT+mouse wheel.
2021-08-06 16:46:48 +02:00
2fdb71cb18
Fixed the possibility of changing brush size in the multi-material gizmo by ALT+mouse wheel when brush for painting single triangles is selected.
2021-08-06 16:46:48 +02:00
c0c1794d54
Added cancel button into 'Save support points?' message box, changed the title
2021-08-06 16:30:02 +02:00
ef2ce7f7d8
Finished concept of gizmos with no toolbar icon:
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on_is_selectable and on_is_activable functions are now completely independent,
the former says if there shall be an icon in the left toolbar, the latter
says if the gizmo can be activated (by a shortcut or GLGizmoManager::open_gizmo)
2021-08-06 16:08:04 +02:00
fce1f86405
Fix: prevent degeneration of model during simplification
2021-08-06 15:11:20 +02:00
20853d5922
MessageDialog: Set html page size respecting to text size
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+ Fixed layout of the unit in "Height ranges" panel
2021-08-06 15:08:11 +02:00
e17f7171e0
Fixed "volume is splittable" detection
2021-08-06 15:04:23 +02:00
a4ea221f5b
Fixed build on Linux, abs->std::abs
2021-08-06 13:03:30 +02:00
357cceb624
MSW-specific: Notebook control: Fixed layout of notebook tabs
2021-08-06 11:37:28 +02:00
864fd014f0
Fixed previous commit
2021-08-05 17:34:04 +02:00
fe9c07f9ba
Fixed previous commit
2021-08-05 17:33:41 +02:00
62407d36f3
Merge remote-tracking branch 'remotes/origin/master' into fs_QuadricEdgeCollapse
2021-08-05 17:17:18 +02:00
bc5cc8e463
follow-up to a86e7107a5:
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Make is_converted_from_meters / is_converted_from_inches exclusive-or.
Maybe it would be better to make a single enum from the two booleans,
if they are exclusive-or?
2021-08-05 15:35:44 +02:00
93923c3dec
Revert "Restoring custom supports/seams after reload from disk"
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This reverts commit d001195ebd . It makes no sense,
reload from disk is used when the file has changed, which means the paint-on
data are possibly meaningless or even completely wrong (referencing
triangles that no longer exist)
2021-08-05 15:18:18 +02:00
13bcc58b8e
Temporary tech ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP (still missing opengl calls)
2021-08-05 15:08:49 +02:00
2e4189b513
CLI parsing: allow giving explicit values for bool options, improved error reporting:
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It is now possible to use e.g. --ensure-on-bed=0 for bools (meaning the same as --no-ensure-on-bed).
Using --no- prefix on non-boolean is an error (--no-ensure-on-bed=1)
Providing a value for --no- prefixed bool is an error (--no-loglevel 5)
2021-08-05 13:45:16 +02:00
f81648e4aa
Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Added instances counter
2021-08-05 10:19:02 +02:00
b483a13819
Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Fixed detection of used memory to store instances data
2021-08-05 09:35:12 +02:00
61c056fb63
Tech ENABLE_SEAMS_USING_MODELS -> Use new options visualization only if OpenGL 3.1 or greater is detected
2021-08-05 09:09:07 +02:00
f34f607226
Fixed build warnings on non-Windows OS
2021-08-05 08:10:42 +02:00
3371e2f484
Follow-up of bc81c22e (renamed the new CLI option --dont-ensure-on-bed to avoid double negatives)
2021-08-04 15:44:35 +02:00
d3e1b5cb91
Fixed build of tech ENABLE_SEAMS_USING_MODELS when tech ENABLE_GCODE_VIEWER_STATISTICS is disabled
2021-08-04 15:23:37 +02:00
086d157da1
Tech ENABLE_SEAMS_USING_MODELS - 1st installment
2021-08-04 15:13:43 +02:00
f1550c051d
Added function to generated diamond shaped model
2021-08-04 13:58:44 +02:00
374efd7fbc
A bit of refactoring into GCodeViewer
2021-08-04 13:49:51 +02:00
d844fb9cbd
Colors defined as std::array<float, 4> in GCodeViewer
2021-08-04 13:27:42 +02:00
17bb596c69
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-04 12:48:21 +02:00
3b6f3dd0cb
Removed constness from a few renderXXX() methods
2021-08-04 12:47:36 +02:00
a422a815a4
ObjectList: Fixed a crash during a print technology change when InfoItem is selected
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+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
47bfe5ab3e
CLI: Ensure that objects are on bed by default, new CLI config option:
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'dont-ensure-on-bed' (which allows to override). This was the original
behaviour in Slic3r and Sli3rPE, probably broken long ago when CLI
was ported from Perl.
Also, --scale-to-fit should now work again (#5772 )
2021-08-04 12:15:37 +02:00
75fce3026d
Fixed calls set_uniform(emission_factor, xx) to use floats
2021-08-04 11:58:50 +02:00
be8012e87b
Fix of variable layer height mode opening from ObjectList:
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when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
7022426c43
Do not open 'Did you know' notifications in gcodeviewer,
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they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
755aa3ac9c
Merge branch 'lh_mm_segmentation'
2021-08-03 13:07:00 +02:00
71cd429e70
XY size compensation is ignored when the object is also painted using the multi-material painting gizmo. A user is also notified about it.
2021-08-03 13:03:06 +02:00
a66c6fbdfa
Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
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Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
9223fe9291
Added clipping of finite Voronoi edges that have coordinates that don't fit inside type coord_t.
2021-08-03 13:03:06 +02:00
442b999a6d
Fixed the wrong threshold in the multi-material segmentation.
2021-08-03 13:03:06 +02:00
fa0744e4e9
Fixed an issue that some triangles weren't selected when bucket fill was used in the multi-material painting gizmo.
2021-08-03 13:03:06 +02:00
4b7614a88d
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
09c18103b7
Fixed the compiler warning.
2021-08-03 10:16:52 +02:00
e9742c94d9
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
5f9478447d
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
40111c16fc
Fixed build
2021-08-02 15:08:54 +02:00
acdf891173
Shapes Gallery: Added PNG-files to the system gallery
2021-08-02 15:03:58 +02:00
02beb8d574
Shapes Gallery :
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- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
293da2ca9a
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
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For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
2a64bd9cf4
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00