Commit Graph

  • 1c19ba4cc8 Changed message about copying another configuration folder. David Kocik 2021-12-09 18:45:45 +01:00
  • f1429f026c RichMessageDialog on non-MSW platforms: Set escape ID to wxID_CANCEL + Fixed behavior of the "Open hyperlink" dialog when "cross"(close window button) is clicked. YuSanka 2021-12-09 16:00:12 +01:00
  • bdbf7b3295 RichMessageDialog on non-MSW platforms: Set escape ID to wxID_CANCEL + Fixed behavior of the "Open hyperlink" dialog when "cross"(close window button) is clicked. YuSanka 2021-12-09 16:00:12 +01:00
  • 27883caa08 Follow-up b3074ad2cc Change random values of the S and V in HSV colors. To avoid generation of the extremely light or dark colors we use now generated values from the range [0.65; 0.1] YuSanka 2021-12-09 14:16:17 +01:00
  • 1695bc147d Follow-up b3074ad2cc Change random values of the S and V in HSV colors. To avoid generation of the extremely light or dark colors we use now generated values from the range [0.65; 0.1] YuSanka 2021-12-09 14:16:17 +01:00
  • 7880c20330 wider SLA material type in conf wizard David Kocik 2021-12-09 11:43:49 +01:00
  • 32c2f5b4ac wider SLA material type in conf wizard David Kocik 2021-12-09 11:43:49 +01:00
  • 7e453380d6 Merge branch 'prusa3d:master' into ender2-pro Spencer Owen 2021-12-08 09:04:20 -07:00
  • cf1335638d Merge branch 'prusa3d:master' into ender2-pro Spencer Owen 2021-12-08 09:04:20 -07:00
  • f697ede19a The default SLA material speed was set to fast. Vojtech Bubnik 2021-12-08 16:56:05 +01:00
  • 566ae0ac76 The default SLA material speed was set to fast. Vojtech Bubnik 2021-12-08 16:56:05 +01:00
  • 77e8429eae Fix for #7146 - Reset settings for spiral vase mode is inconsistent YuSanka 2021-12-08 16:36:35 +01:00
  • 5aefc9ef96 Fix for #7146 - Reset settings for spiral vase mode is inconsistent YuSanka 2021-12-08 16:36:35 +01:00
  • 06fd732b57 Fixed behaviour of float sliders in SLA gizmos, which was broken after the 'Edit' button was added. This is a bit hacky fix, it might be worth improving later. Lukas Matena 2021-12-08 13:07:56 +01:00
  • c4816feb10 Fixed behaviour of float sliders in SLA gizmos, which was broken after the 'Edit' button was added. This is a bit hacky fix, it might be worth improving later. Lukas Matena 2021-12-08 13:07:56 +01:00
  • e9b9c48cae Fixed rear seam option, which was not always respected, the problem was originally introduced in b8c898b, recent seam changes probably made it more visible Lukas Matena 2021-12-08 16:13:38 +01:00
  • 62794cdbc4 Fixed rear seam option, which was not always respected, the problem was originally introduced in b8c898b, recent seam changes probably made it more visible Lukas Matena 2021-12-08 16:13:38 +01:00
  • 5b56adba59 Added a missing include (GCC11.1 without PCH). Lukáš Hejl 2021-12-08 13:19:27 +01:00
  • daa5f1f806 Added a missing include (GCC11.1 without PCH). Lukáš Hejl 2021-12-08 13:19:27 +01:00
  • 66d11bd198 Changed OpenGL buffer type to GL_ELEMENT_ARRAY_BUFFER for vertex array indices in GLPaintContour. The previous type GL_ARRAY_BUFFER was used by mistake. Lukáš Hejl 2021-12-08 11:22:50 +01:00
  • 5aff03a30b Changed OpenGL buffer type to GL_ELEMENT_ARRAY_BUFFER for vertex array indices in GLPaintContour. The previous type GL_ARRAY_BUFFER was used by mistake. Lukáš Hejl 2021-12-08 11:22:50 +01:00
  • 981e249927 Follow-up to c9727b5a57 Fixed incorrect use of a boolean config value Vojtech Bubnik 2021-12-08 11:22:43 +01:00
  • 518d917d31 Follow-up to c9727b5a57 Fixed incorrect use of a boolean config value Vojtech Bubnik 2021-12-08 11:22:43 +01:00
  • fe0d7691c1 Fixed incorrect case in include Vojtech Bubnik 2021-12-08 11:19:25 +01:00
  • 79d348a059 Fixed incorrect case in include Vojtech Bubnik 2021-12-08 11:19:25 +01:00
  • 3d23907056 Fix of the position of "PrusaSlicer: Open hyperlink" Dialog YuSanka 2021-12-08 10:40:47 +01:00
  • 390c04eb1c Fix of the position of "PrusaSlicer: Open hyperlink" Dialog YuSanka 2021-12-08 10:40:47 +01:00
  • c9727b5a57 Fix of Random placment of top fill throughout model #7442 For this particular model, ClipperLib numerical instability causes one of the internal surfaces to turn into bridging surfaces on reslicing. The issue was fixed by reverting to untyped slices if possible. Vojtech Bubnik 2021-12-08 09:45:48 +01:00
  • fbe2afebae Fix of Random placment of top fill throughout model #7442 For this particular model, ClipperLib numerical instability causes one of the internal surfaces to turn into bridging surfaces on reslicing. The issue was fixed by reverting to untyped slices if possible. Vojtech Bubnik 2021-12-08 09:45:48 +01:00
  • 175a6369fd build_win.bat: MSVC version selection and minor fixes (#7450) Justin Schuh 2021-12-07 21:03:46 -08:00
  • 43c3c7141c build_win.bat: MSVC version selection and minor fixes (#7450) Justin Schuh 2021-12-07 21:03:46 -08:00
  • b81964be0f grid looking good Spencer Owen 2021-12-07 17:49:05 -07:00
  • 70dd266184 grid looking good Spencer Owen 2021-12-07 17:49:05 -07:00
  • 976beb6154 improved logo Spencer Owen 2021-12-07 17:40:53 -07:00
  • 27dfdc1a71 improved logo Spencer Owen 2021-12-07 17:40:53 -07:00
  • 9cd1df97d6 Fixed #7446 - Removed 'support' label makes the terms in the support selector confusing. YuSanka 2021-12-07 16:25:22 +01:00
  • b657ef8ce1 Fixed #7446 - Removed 'support' label makes the terms in the support selector confusing. YuSanka 2021-12-07 16:25:22 +01:00
  • 488eb51282 Fix for InfoDialog, when Info about in-recognized loaded config values is shown. Text in this dialog wasn't marked correctly. YuSanka 2021-12-07 15:19:04 +01:00
  • 9472b1f2e0 Fix for InfoDialog, when Info about in-recognized loaded config values is shown. Text in this dialog wasn't marked correctly. YuSanka 2021-12-07 15:19:04 +01:00
  • 1ff7214532 Fix for endless loop dialog - see https://github.com/prusa3d/PrusaSlicer/issues/7419#issuecomment-986325432 YuSanka 2021-12-07 14:40:39 +01:00
  • 849fbc3a5e Fix for endless loop dialog - see https://github.com/prusa3d/PrusaSlicer/issues/7419#issuecomment-986325432 YuSanka 2021-12-07 14:40:39 +01:00
  • 89eabec582 Bumping up patched wxWidgets SHA after fixing a Win32 dark mode specific GDI resource leak. Should fix disappearing stuff #7369 Vojtech Bubnik 2021-12-07 13:17:31 +01:00
  • 4b6a976e98 Bumping up patched wxWidgets SHA after fixing a Win32 dark mode specific GDI resource leak. Should fix disappearing stuff #7369 Vojtech Bubnik 2021-12-07 13:17:31 +01:00
  • 7f0fcd1354 Fix of infill_only_where_needed for complex objects: When propagating overhangs to be supported, the regions are newly properly merged and regularized. Vojtech Bubnik 2021-12-07 09:52:58 +01:00
  • 30b3514b5f Fix of infill_only_where_needed for complex objects: When propagating overhangs to be supported, the regions are newly properly merged and regularized. Vojtech Bubnik 2021-12-07 09:52:58 +01:00
  • 940690ecdb Follow-up d8ecc191da - Remove from code a condition which has opposite effect effect now. + OptionsGroup::activate_line():Add same as at OG_CustomCtrl::CtrlLine::render() condition for the drawing of a option label. It means that we draw option labels only, if line has more than one option. YuSanka 2021-12-07 10:55:27 +01:00
  • f587beb00e Follow-up d8ecc191da - Remove from code a condition which has opposite effect effect now. + OptionsGroup::activate_line():Add same as at OG_CustomCtrl::CtrlLine::render() condition for the drawing of a option label. It means that we draw option labels only, if line has more than one option. YuSanka 2021-12-07 10:55:27 +01:00
  • d8ecc191da Added a check that first layer height is not expressed as a percentage (related to https://github.com/prusa3d/PrusaSlicer/issues/7418) YuSanka 2021-12-07 09:17:45 +01:00
  • 1a2f51630b Added a check that first layer height is not expressed as a percentage (related to https://github.com/prusa3d/PrusaSlicer/issues/7418) YuSanka 2021-12-07 09:17:45 +01:00
  • 1e63467bc9 improved logo Spencer Owen 2021-12-06 22:50:16 -07:00
  • 625bb0c24e improved logo Spencer Owen 2021-12-06 22:50:16 -07:00
  • 091a2181e3 Update image Spencer Owen 2021-12-06 17:01:37 -07:00
  • c3f7fdfb76 Update image Spencer Owen 2021-12-06 17:01:37 -07:00
  • dc30198d4f Add ender2 pro logo Spencer Owen 2021-12-06 16:15:11 -07:00
  • 82f6dc9f98 Add ender2 pro logo Spencer Owen 2021-12-06 16:15:11 -07:00
  • 091585076c Followup on 6490456ec4 David Kocik 2021-12-06 17:24:54 +01:00
  • c2d22bd130 Followup on 6490456ec4 David Kocik 2021-12-06 17:24:54 +01:00
  • 6490456ec4 Do not perform config check if conf folder is redefined David Kocik 2021-12-06 17:15:22 +01:00
  • 468f63e63e Do not perform config check if conf folder is redefined David Kocik 2021-12-06 17:15:22 +01:00
  • 00c86b2b7f Follow-up of 2ed57d1ba5 - Removed unneeded sort enricoturri1966 2021-12-06 14:25:17 +01:00
  • 5f1c8c37a3 Follow-up of 2ed57d1ba5 - Removed unneeded sort enricoturri1966 2021-12-06 14:25:17 +01:00
  • d6bb8eead9 Fixed 3mf unit tests to pass on ARM 64bit Vojtech Bubnik 2021-12-06 14:20:52 +01:00
  • 3873630520 Fixed 3mf unit tests to pass on ARM 64bit Vojtech Bubnik 2021-12-06 14:20:52 +01:00
  • 2ed57d1ba5 Further optimization of G-code viewer: Replaced std::set<RenderPaths> with std::vector. Vojtech Bubnik 2021-12-06 13:21:34 +01:00
  • 484cad81ad Further optimization of G-code viewer: Replaced std::set<RenderPaths> with std::vector. Vojtech Bubnik 2021-12-06 13:21:34 +01:00
  • c37090a64d Optimization of G-code rendering, may improve speed issues mentioned in #7415 Vojtech Bubnik 2021-12-06 11:52:19 +01:00
  • f007565e3f Optimization of G-code rendering, may improve speed issues mentioned in #7415 Vojtech Bubnik 2021-12-06 11:52:19 +01:00
  • 68d5a47121 Caching of shader program attribute and uniform IDs from strings. Vojtech Bubnik 2021-12-06 11:45:02 +01:00
  • 379d07adef Caching of shader program attribute and uniform IDs from strings. Vojtech Bubnik 2021-12-06 11:45:02 +01:00
  • a952fbc31a Allow a "Dark mode" in Preferences for G-code viewer YuSanka 2021-12-06 11:44:15 +01:00
  • 9165c2482d Allow a "Dark mode" in Preferences for G-code viewer YuSanka 2021-12-06 11:44:15 +01:00
  • f5dc746e94 Fix for #7419 - Non-modal settings window loses focus after accepting dialog (MSW specific issue) YuSanka 2021-12-06 11:39:28 +01:00
  • 0fbc5dd73b Fix for #7419 - Non-modal settings window loses focus after accepting dialog (MSW specific issue) YuSanka 2021-12-06 11:39:28 +01:00
  • c7a4f61238 #7415 - GCodeViewer::refresh_render_paths() - Remove empty render paths to avoid calling glMultiDrawElements() with empty data while rendering toolpaths. enricoturri1966 2021-12-06 11:39:10 +01:00
  • 58c8bcbfad #7415 - GCodeViewer::refresh_render_paths() - Remove empty render paths to avoid calling glMultiDrawElements() with empty data while rendering toolpaths. enricoturri1966 2021-12-06 11:39:10 +01:00
  • d4d558ebee Fix of GCodeViewer crashes when opening app preferences #7430 Vojtech Bubnik 2021-12-06 08:23:19 +01:00
  • 5180a237e1 Fix of GCodeViewer crashes when opening app preferences #7430 Vojtech Bubnik 2021-12-06 08:23:19 +01:00
  • 4118c6b5b2 zoom Spencer Owen 2021-12-05 18:07:15 -07:00
  • fac01fc553 zoom Spencer Owen 2021-12-05 18:07:15 -07:00
  • 0024b8e070 165 Spencer Owen 2021-12-05 18:03:01 -07:00
  • 20a1eaee07 165 Spencer Owen 2021-12-05 18:03:01 -07:00
  • 41935a9538 Change dragon to public domain image https://publicdomainvectors.org/en/free-clipart/Dragon-head-silhouette-vector/6300.html Spencer Owen 2021-12-05 17:03:39 -07:00
  • 9768ab6cd0 Change dragon to public domain image https://publicdomainvectors.org/en/free-clipart/Dragon-head-silhouette-vector/6300.html Spencer Owen 2021-12-05 17:03:39 -07:00
  • f189aaf2b7 resize images Spencer Owen 2021-12-05 07:39:32 -07:00
  • f2c9400401 resize images Spencer Owen 2021-12-05 07:39:32 -07:00
  • bfce4f6901 Follow-up to 3622f06bed Work around 3D scene focus after de-activation of the main window without having to resort to CallAfter(), which breaks on Linux with some window managers that follow mouser cursor. Fixes #5620 #6870 #6992 Vojtech Bubnik 2021-12-05 09:09:34 +01:00
  • 1c7fb34e56 Follow-up to 3622f06bed Work around 3D scene focus after de-activation of the main window without having to resort to CallAfter(), which breaks on Linux with some window managers that follow mouser cursor. Fixes #5620 #6870 #6992 Vojtech Bubnik 2021-12-05 09:09:34 +01:00
  • d44525d916 Fix of Upload and simulate wrong label (Issue #7424) Vojtech Bubnik 2021-12-05 08:43:06 +01:00
  • 864583f84c Fix of Upload and simulate wrong label (Issue #7424) Vojtech Bubnik 2021-12-05 08:43:06 +01:00
  • e177db8768 Merge branch 'master' into ender2-pro Spencer Owen 2021-12-04 16:08:10 -07:00
  • 569840dcbc Merge branch 'master' into ender2-pro Spencer Owen 2021-12-04 16:08:10 -07:00
  • 6530d0035a Ingore DS Store files on mac (#7420) Spencer Owen 2021-12-04 13:54:08 -07:00
  • d16a98fe7c Ingore DS Store files on mac (#7420) Spencer Owen 2021-12-04 13:54:08 -07:00
  • cb77b21f7c rename files Spencer Owen 2021-12-04 13:47:41 -07:00
  • b2c7c7d6f4 rename files Spencer Owen 2021-12-04 13:47:41 -07:00
  • 93f62854b1 Add ender 2 pro Spencer Owen 2021-12-04 13:34:29 -07:00
  • 8b69296ff4 Add ender 2 pro Spencer Owen 2021-12-04 13:34:29 -07:00
  • 8ee8b915a4 Bumped up version to 2.4.0-beta3 Vojtech Bubnik 2021-12-04 10:12:59 +01:00
  • 97f367a093 Bumped up version to 2.4.0-beta3 Vojtech Bubnik 2021-12-04 10:12:59 +01:00
  • 8a2c15ad60 Fix for #7408 - Crash after closing error for deleting box shape with cylinder negative volume YuSanka 2021-12-04 10:05:00 +01:00