Commit Graph

  • b952e16918 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer enricoturri1966 2021-10-25 14:47:22 +02:00
  • 014bef382a #6999 - Fixed variable layer height editing not working when raft layers > 0 enricoturri1966 2021-10-25 14:47:13 +02:00
  • a2157d527b #6999 - Fixed variable layer height editing not working when raft layers > 0 enricoturri1966 2021-10-25 14:47:13 +02:00
  • e2475c9576 Workaround for #6814 YuSanka 2021-08-17 11:56:58 +02:00
  • f611be3762 Workaround for #6814 YuSanka 2021-08-17 11:56:58 +02:00
  • 038459b083 ConfigWizard: Added missed Refresh() YuSanka 2021-10-25 13:59:07 +02:00
  • 0a72201e2e ConfigWizard: Added missed Refresh() YuSanka 2021-10-25 13:59:07 +02:00
  • 19387186a5 #7110 - Fixed calculation of estimated times for layers enricoturri1966 2021-10-25 12:31:19 +02:00
  • 48eb316a70 #7110 - Fixed calculation of estimated times for layers enricoturri1966 2021-10-25 12:31:19 +02:00
  • 743b99d22c Unit tests to the new optimized implementation of Line::parallel_to() a Line::perpendicular_to(). Vojtech Bubnik 2021-10-25 12:03:35 +02:00
  • ec788911a1 Unit tests to the new optimized implementation of Line::parallel_to() a Line::perpendicular_to(). Vojtech Bubnik 2021-10-25 12:03:35 +02:00
  • dcbb3bef45 Fixed crash in bed collision detection when there are sinking toolpaths enricoturri1966 2021-10-25 09:57:51 +02:00
  • f1f62ef679 Fixed crash in bed collision detection when there are sinking toolpaths enricoturri1966 2021-10-25 09:57:51 +02:00
  • 10f24119d0 Fixed the propagation of painted top and bottom layers for mirrored objects in multi-material segmentation. Lukáš Hejl 2021-10-25 08:43:30 +02:00
  • 428bbcc983 Fixed the propagation of painted top and bottom layers for mirrored objects in multi-material segmentation. Lukáš Hejl 2021-10-25 08:43:30 +02:00
  • 0f9a9de745 Fixed darker colors of objects inside multi-material gizmo when objects are mirrored. Lukáš Hejl 2021-10-25 08:41:41 +02:00
  • 9505743ad5 Fixed darker colors of objects inside multi-material gizmo when objects are mirrored. Lukáš Hejl 2021-10-25 08:41:41 +02:00
  • 9651ff19ef Fix of [prusa3d/PrusaSlicer] Typo in Keyboard Shortcuts (Issue #7161) Vojtech Bubnik 2021-10-24 11:12:15 +02:00
  • a5cc8c90bf Fix of [prusa3d/PrusaSlicer] Typo in Keyboard Shortcuts (Issue #7161) Vojtech Bubnik 2021-10-24 11:12:15 +02:00
  • ae62801250 Implemented "Details" section enclosing OpenGL extensions when copying sysinfo to clipboard for inserting into github issue. Fix of [Feature Request] Help => System Info => Copy to Clipboard: wrap list of extensions with <details> tag #6830 Vojtech Bubnik 2021-10-23 20:13:25 +02:00
  • e824733b8d Implemented "Details" section enclosing OpenGL extensions when copying sysinfo to clipboard for inserting into github issue. Fix of [Feature Request] Help => System Info => Copy to Clipboard: wrap list of extensions with <details> tag #6830 Vojtech Bubnik 2021-10-23 20:13:25 +02:00
  • 0bc2448e22 Documented the new print bed collision detection algorithm requirements: Only convex print bed is supported. Optimization of collision detection by precomputing the print bed shape type. Vojtech Bubnik 2021-10-23 15:29:00 +02:00
  • c3088f8139 Documented the new print bed collision detection algorithm requirements: Only convex print bed is supported. Optimization of collision detection by precomputing the print bed shape type. Vojtech Bubnik 2021-10-23 15:29:00 +02:00
  • 36baae05f1 Commented out unused and expensive printbed_collision_state() Vojtech Bubnik 2021-10-23 14:30:28 +02:00
  • 6a838c3b6b Commented out unused and expensive printbed_collision_state() Vojtech Bubnik 2021-10-23 14:30:28 +02:00
  • be236eda85 Renamed Geometry::intersect() to Geometry::convex_polygons_intersect() to convey its true meaning. Vojtech Bubnik 2021-10-23 14:29:42 +02:00
  • 2cc52fa9fb Renamed Geometry::intersect() to Geometry::convex_polygons_intersect() to convey its true meaning. Vojtech Bubnik 2021-10-23 14:29:42 +02:00
  • 723155a15c 1.4.0-beta0 Added multiple Filatech and BASF filament profiles. Added material profiles for SL1S. rtyr 2021-10-23 13:29:08 +02:00
  • 8796da2e3a 1.4.0-beta0 Added multiple Filatech and BASF filament profiles. Added material profiles for SL1S. rtyr 2021-10-23 13:29:08 +02:00
  • 5ccf7e9e47 Updated version and config location to beta. Vojtech Bubnik 2021-10-22 17:09:30 +02:00
  • e65e6c4ec4 Updated version and config location to beta. Vojtech Bubnik 2021-10-22 17:09:30 +02:00
  • 22f3682c0f Fix of #7155 (broken loading of configs from <=1.41.3) Lukas Matena 2021-10-22 17:04:08 +02:00
  • 7b09eea56e Fix of #7155 (broken loading of configs from <=1.41.3) Lukas Matena 2021-10-22 17:04:08 +02:00
  • 7e780380ee Fix of d43ae66eca reduced copy / paste redudancy by extracting a new function to produce convex hull: its_convex_hull() Vojtech Bubnik 2021-10-22 16:54:21 +02:00
  • e547fda376 Fix of d43ae66eca reduced copy / paste redudancy by extracting a new function to produce convex hull: its_convex_hull() Vojtech Bubnik 2021-10-22 16:54:21 +02:00
  • 8d0a4c7cd6 SendSystemInfoDialog: Use button instead of hyperlink + Fixed wsWidgets asserts YuSanka 2021-10-22 15:35:51 +02:00
  • a564663261 SendSystemInfoDialog: Use button instead of hyperlink + Fixed wsWidgets asserts YuSanka 2021-10-22 15:35:51 +02:00
  • 3021a6f57f Fixing previous commit for QHull configured for doubles, not floats. Vojtech Bubnik 2021-10-22 15:20:40 +02:00
  • 02367e5242 Fixing previous commit for QHull configured for doubles, not floats. Vojtech Bubnik 2021-10-22 15:20:40 +02:00
  • b15db6fdb7 Fixed previous commit, which broke debug compilation. Vojtech Bubnik 2021-10-22 15:11:42 +02:00
  • 5d3de53633 Fixed previous commit, which broke debug compilation. Vojtech Bubnik 2021-10-22 15:11:42 +02:00
  • e07a2434d3 Merge branch 'lm_seam_fixes2' Lukas Matena 2021-10-22 14:52:01 +02:00
  • 06c631170a Merge branch 'lm_seam_fixes2' Lukas Matena 2021-10-22 14:52:01 +02:00
  • 4fd9a99f5b Bed3D::is_circle() - Use Geometry::circle_center_taubin_newton() to detect candidate center enricoturri1966 2021-10-22 14:46:07 +02:00
  • 74867b8ea1 Bed3D::is_circle() - Use Geometry::circle_center_taubin_newton() to detect candidate center enricoturri1966 2021-10-22 14:46:07 +02:00
  • d34c9cec9a Follow-up of decdaa82d3 - Use normalized vectors enricoturri1966 2021-10-22 14:29:56 +02:00
  • 44a4248773 Follow-up of decdaa82d3 - Use normalized vectors enricoturri1966 2021-10-22 14:29:56 +02:00
  • d43ae66eca reduced copy / paste redudancy by extracting a new function to produce convex hull: its_convex_hull() Vojtech Bubnik 2021-10-22 14:02:39 +02:00
  • f1811a3c88 reduced copy / paste redudancy by extracting a new function to produce convex hull: its_convex_hull() Vojtech Bubnik 2021-10-22 14:02:39 +02:00
  • 48e89e0b0d const replaced with satic constexpr const Vojtech Bubnik 2021-10-22 11:31:16 +02:00
  • 42c7490ceb const replaced with satic constexpr const Vojtech Bubnik 2021-10-22 11:31:16 +02:00
  • f9e3e1d9fd Fixed spelling error get_standart_duration -> get_standard_duration Vojtech Bubnik 2021-10-21 13:39:27 +02:00
  • 6d7510b63a Fixed spelling error get_standart_duration -> get_standard_duration Vojtech Bubnik 2021-10-21 13:39:27 +02:00
  • decdaa82d3 Modified implementation of Line::parallel_to(const Line& line) and Line::perpendicular_to(const Line& line) enricoturri1966 2021-10-22 13:51:33 +02:00
  • 9e0e03326b Modified implementation of Line::parallel_to(const Line& line) and Line::perpendicular_to(const Line& line) enricoturri1966 2021-10-22 13:51:33 +02:00
  • 00dfb8f69c Make sure that we have the lower_layer_edge_grid when placing seams Lukas Matena 2021-10-22 13:15:42 +02:00
  • 9079b78e6a Make sure that we have the lower_layer_edge_grid when placing seams Lukas Matena 2021-10-22 13:15:42 +02:00
  • 19eb984d72 SeamPlacer: one more heuristic to get rid of long travels Lukas Matena 2021-10-19 12:05:23 +02:00
  • 3c96f452df SeamPlacer: one more heuristic to get rid of long travels Lukas Matena 2021-10-19 12:05:23 +02:00
  • 59502e7861 Seam placement improvements Lukas Matena 2021-10-12 14:47:23 +02:00
  • cb6e1d8673 Seam placement improvements Lukas Matena 2021-10-12 14:47:23 +02:00
  • b6b5bdb592 Fixed wrong showing of the default context menu if right button was clicked on empty space when several objects are selected in 3DScene YuSanka 2021-10-22 12:57:31 +02:00
  • 079d40b77e Fixed wrong showing of the default context menu if right button was clicked on empty space when several objects are selected in 3DScene YuSanka 2021-10-22 12:57:31 +02:00
  • 0791a2b3ed Fix of #7104 (dimples in perimeters after multi-material segmentation) Lukáš Hejl 2021-10-21 10:57:02 +02:00
  • 8cc6c8442c Fix of #7104 (dimples in perimeters after multi-material segmentation) Lukáš Hejl 2021-10-21 10:57:02 +02:00
  • 7967997c7e InfoDialog: Small code refactoring YuSanka 2021-10-22 11:37:02 +02:00
  • 8b219e563f InfoDialog: Small code refactoring YuSanka 2021-10-22 11:37:02 +02:00
  • 767f401ada Brim generator: Using pftNonZero instead of pftEvenOdd for intersection / difference. Vojtech Bubnik 2021-10-21 13:35:20 +02:00
  • 2f0fbd0c15 Brim generator: Using pftNonZero instead of pftEvenOdd for intersection / difference. Vojtech Bubnik 2021-10-21 13:35:20 +02:00
  • dc588e2db5 Pass previously set arc tolerance to concave hull tamasmeszaros 2021-10-21 11:42:00 +02:00
  • c338bd4b73 Pass previously set arc tolerance to concave hull tamasmeszaros 2021-10-21 11:42:00 +02:00
  • 3f1fc8329b Follow-up to 482841b, see also #6743: The validation is now counterproductive, both the backend and the UI can handle the situation well enough. Lukas Matena 2021-10-21 11:33:55 +02:00
  • d7fa599d91 Follow-up to 482841b, see also #6743: The validation is now counterproductive, both the backend and the UI can handle the situation well enough. Lukas Matena 2021-10-21 11:33:55 +02:00
  • 1a9a4088c2 Fix translation suggestion by @Oleksandra Iushchenko Filip Sykala 2021-10-21 11:01:15 +02:00
  • f34481807d Fix translation suggestion by @Oleksandra Iushchenko Filip Sykala 2021-10-21 11:01:15 +02:00
  • 69721123db [fuzzy skin] Use "walls" instead of "perimeters" in option Niall Sheridan 2021-10-08 21:12:39 +01:00
  • eb847f4ac0 [fuzzy skin] Use "walls" instead of "perimeters" in option Niall Sheridan 2021-10-08 21:12:39 +01:00
  • 5f19539df5 Obvious fixes to stupid warnings tamasmeszaros 2021-10-21 09:55:12 +02:00
  • be11f7613c Obvious fixes to stupid warnings tamasmeszaros 2021-10-21 09:55:12 +02:00
  • e0eac1f20c Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed update of sidebar object manipulation reset buttons after using place on face gizmo enricoturri1966 2021-10-21 09:26:57 +02:00
  • ccb0429311 Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed update of sidebar object manipulation reset buttons after using place on face gizmo enricoturri1966 2021-10-21 09:26:57 +02:00
  • 978fff1d31 Merge branch 'lh_clipping_plane_painting' Lukáš Hejl 2021-10-21 08:51:19 +02:00
  • 2881da38ac Merge branch 'lh_clipping_plane_painting' Lukáš Hejl 2021-10-21 08:51:19 +02:00
  • d8a0d0523f Allowed painting in the FDM supports, seam, and multi-material gizmo to only triangles not clipped by a clipping plane. Lukáš Hejl 2021-10-21 08:29:56 +02:00
  • bfb72a5200 Allowed painting in the FDM supports, seam, and multi-material gizmo to only triangles not clipped by a clipping plane. Lukáš Hejl 2021-10-21 08:29:56 +02:00
  • fc5560aac2 Fix of #3270 (Confusing cooling hint when min and max fan speed are equal) Lukas Matena 2021-10-20 21:59:07 +02:00
  • 12a8610046 Fix of #3270 (Confusing cooling hint when min and max fan speed are equal) Lukas Matena 2021-10-20 21:59:07 +02:00
  • 97d3c3e00a GLGizmoHollow: Increase hole diameter slider range (PR #6101) Hannes Hauswedell 2021-02-21 17:58:17 +00:00
  • 24fb2a95bb GLGizmoHollow: Increase hole diameter slider range (PR #6101) Hannes Hauswedell 2021-02-21 17:58:17 +00:00
  • 482841b39e Disable acceleration control if default_acceleration is zero Justin Schuh 2021-07-23 07:16:21 -07:00
  • 5bb94aa122 Disable acceleration control if default_acceleration is zero Justin Schuh 2021-07-23 07:16:21 -07:00
  • 6887fa829e Another warning fix for gcc 11 tamasmeszaros 2021-10-20 15:48:39 +02:00
  • 372af6e635 Another warning fix for gcc 11 tamasmeszaros 2021-10-20 15:48:39 +02:00
  • ed67fb506e Fix some warnings on gcc 11 tamasmeszaros 2021-10-20 15:08:33 +02:00
  • 0a1e78d2e8 Fix some warnings on gcc 11 tamasmeszaros 2021-10-20 15:08:33 +02:00
  • 39a6c13c81 Use proper morphological closing for pad creation. tamasmeszaros 2021-10-20 14:34:22 +02:00
  • dfe94d9ad3 Use proper morphological closing for pad creation. tamasmeszaros 2021-10-20 14:34:22 +02:00
  • 79ff8a0dda Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Follow-up of dea188083c and 22e63af0ce. Added missing calls to Selection::stop_dragging() enricoturri1966 2021-10-20 13:19:15 +02:00
  • ac59fba401 Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Follow-up of dea188083c and 22e63af0ce. Added missing calls to Selection::stop_dragging() enricoturri1966 2021-10-20 13:19:15 +02:00
  • 22e63af0ce Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Fixed update of sidebar object manipulation reset buttons after editing object's transformation fields enricoturri1966 2021-10-20 13:07:54 +02:00