Commit Graph

  • a9009b3218 OSX specific: Fixed scale of the frequently settings, when extra display is connected YuSanka 2021-04-30 16:49:13 +02:00
  • 0a8a3f6d8c Fixed build on Windows. Lukáš Hejl 2021-04-30 15:40:27 +02:00
  • d11d15aa1e Rework of MMU segmentation gizmo to support more than three colors. Lukáš Hejl 2021-04-30 15:58:25 +02:00
  • 547fef9c58 Fixed build on Windows. Lukáš Hejl 2021-04-30 15:40:27 +02:00
  • cf78d2a9dc Rework of MMU segmentation gizmo to support more than three colors. Lukáš Hejl 2021-04-30 15:58:25 +02:00
  • 67751c4ebb Merge remote-tracking branch 'origin/et_seams_visualization' enricoturri1966 2021-04-30 14:57:27 +02:00
  • 6e676f4026 Merge remote-tracking branch 'origin/et_seams_visualization' enricoturri1966 2021-04-30 14:57:27 +02:00
  • 395164c7a1 Fixed conflicts after merge with master enricoturri1966 2021-04-30 14:54:58 +02:00
  • 868c1ecd41 Fixed conflicts after merge with master enricoturri1966 2021-04-30 14:54:58 +02:00
  • 95f5b82d6a Improved MM priming lines placement on circular beds (#6459) Lukas Matena 2021-04-30 13:11:26 +02:00
  • 2e4b7c2c07 Improved MM priming lines placement on circular beds (#6459) Lukas Matena 2021-04-30 13:11:26 +02:00
  • 9fbba855ef Clipper optimization: 1) Removed the already commented-out scaling / unscaling when doing "safe offsetting" 2) Removed some of the "safe offsetting" at calls where it never was used. 3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces as input parameters without conversion to ClipperLib::Paths. This should save a lot of memory allocation and copying. 4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons / ExPolygons to use the move operator to avoid many unnecessary allocations. 5) Reworked some "union with safe ofsetting" to "offset_ex", which should be cheaper. Vojtech Bubnik 2021-04-30 11:49:57 +02:00
  • 96a7a52715 Clipper optimization: 1) Removed the already commented-out scaling / unscaling when doing "safe offsetting" 2) Removed some of the "safe offsetting" at calls where it never was used. 3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces as input parameters without conversion to ClipperLib::Paths. This should save a lot of memory allocation and copying. 4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons / ExPolygons to use the move operator to avoid many unnecessary allocations. 5) Reworked some "union with safe ofsetting" to "offset_ex", which should be cheaper. Vojtech Bubnik 2021-04-30 11:49:57 +02:00
  • 8f11017fd6 Merge remote-tracking branch 'origin/et_custom_gcode_detection' enricoturri1966 2021-04-29 11:09:36 +02:00
  • 62c51f7dba Merge remote-tracking branch 'origin/et_custom_gcode_detection' enricoturri1966 2021-04-29 11:09:36 +02:00
  • 28d01542ed Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-29 11:07:47 +02:00
  • 849d7f2460 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-29 11:07:47 +02:00
  • b327314b02 Layer::make_perimeters() - when merging regions, use OffsetEx instead of safety offset of UnionEx, which may not be robust. Vojtech Bubnik 2021-04-29 11:05:11 +02:00
  • c901b60aa4 Layer::make_perimeters() - when merging regions, use OffsetEx instead of safety offset of UnionEx, which may not be robust. Vojtech Bubnik 2021-04-29 11:05:11 +02:00
  • 3a28fe62b5 Fixed missing ending cap for toolpaths having a single segment enricoturri1966 2021-04-29 09:09:49 +02:00
  • 0f36a792a7 Fixed missing ending cap for toolpaths having a single segment enricoturri1966 2021-04-29 09:09:49 +02:00
  • 9086542a08 Follow-up of 2c6472ebc3 -> Ensure backward compatibility enricoturri1966 2021-04-28 16:06:49 +02:00
  • 681737a3d6 Follow-up of 2c6472ebc3 -> Ensure backward compatibility enricoturri1966 2021-04-28 16:06:49 +02:00
  • 628af89c4a Small refactoring into variable_layer_height.fs shader enricoturri1966 2021-04-28 16:04:24 +02:00
  • f42fafc17b Small refactoring into variable_layer_height.fs shader enricoturri1966 2021-04-28 16:04:24 +02:00
  • a3f03ac188 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files enricoturri1966 2021-04-28 16:02:51 +02:00
  • 0ffa875093 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files enricoturri1966 2021-04-28 16:02:51 +02:00
  • 1863d622b5 Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers enricoturri1966 2021-04-28 13:58:16 +02:00
  • bd70aebfee Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers enricoturri1966 2021-04-28 13:58:16 +02:00
  • c58572deaa Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields enricoturri1966 2021-04-28 11:07:15 +02:00
  • 0916f23e3f Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields enricoturri1966 2021-04-28 11:07:15 +02:00
  • a83cd647da Small refactoring in GLCanvas3D::LayersEditing enricoturri1966 2021-04-28 08:49:32 +02:00
  • 470ea9cd9a Small refactoring in GLCanvas3D::LayersEditing enricoturri1966 2021-04-28 08:49:32 +02:00
  • 7ae77c06d0 Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams enricoturri1966 2021-04-27 15:12:45 +02:00
  • 3fe61c2887 Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams enricoturri1966 2021-04-27 15:12:45 +02:00
  • 15f376e468 Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac enricoturri1966 2021-04-27 11:11:21 +02:00
  • 9516470b2f Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac enricoturri1966 2021-04-27 11:11:21 +02:00
  • 2c6472ebc3 Replace label Skirt with Skirt/Brim in preview legend enricoturri1966 2021-04-27 10:46:42 +02:00
  • d078aedfbe Replace label Skirt with Skirt/Brim in preview legend enricoturri1966 2021-04-27 10:46:42 +02:00
  • 076fdc90c0 Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview enricoturri1966 2021-04-27 09:45:15 +02:00
  • 343eb6006b Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview enricoturri1966 2021-04-27 09:45:15 +02:00
  • 576c5b78e9 Added seed fill for MMU segmentation Lukáš Hejl 2021-04-27 06:48:09 +02:00
  • 7d7c2efec1 Added seed fill for MMU segmentation Lukáš Hejl 2021-04-27 06:48:09 +02:00
  • be1b4ce18c Fixed compiler warnings Lukáš Hejl 2021-04-27 00:41:20 +02:00
  • 1ea93f1181 Fixed compiler warnings Lukáš Hejl 2021-04-27 00:41:20 +02:00
  • 8a19cf9d64 Extended support of MMU segmentation backed for more than three colors. Lukáš Hejl 2021-04-27 00:37:49 +02:00
  • 8ae1d180c7 Extended support of MMU segmentation backed for more than three colors. Lukáš Hejl 2021-04-27 00:37:49 +02:00
  • db55bd706e Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr. Lukáš Hejl 2021-04-27 00:36:22 +02:00
  • ea402ff871 Fixed case in MMU segmentation when the infinity-edge in the Voronoi diagram has vertex0(), and vertex1() equals nullptr. Lukáš Hejl 2021-04-27 00:36:22 +02:00
  • 1b144e80bd Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder. Lukáš Hejl 2021-04-21 07:18:02 +02:00
  • 37720e9b28 Added hiding of MMU segmentation gizmo when it is selected printer with only one extruder. Lukáš Hejl 2021-04-21 07:18:02 +02:00
  • da702ab135 Fixed a memory leak when repairing an external stl Lukas Matena 2021-04-26 20:44:53 +02:00
  • 22af3b8e30 Fixed a memory leak when repairing an external stl Lukas Matena 2021-04-26 20:44:53 +02:00
  • 978b359492 Fix normal direction when exporting STL (#6406) The export function does not depend on Model/ModelObject::mesh() family of functions, changing them might break the already too brittle code. Lukas Matena 2021-04-26 19:56:28 +02:00
  • fa71246ca4 Fix normal direction when exporting STL (#6406) The export function does not depend on Model/ModelObject::mesh() family of functions, changing them might break the already too brittle code. Lukas Matena 2021-04-26 19:56:28 +02:00
  • d1cfdcb49e Refactoring of StaticPrintConfig & derived classes: 1) Using boost::preprocessor to reduce code duplicities when defining new configuration values. 2) Implemented static hash() and operator== on StaticPrintConfig derived classes to support hash tables of instances thereof. Vojtech Bubnik 2021-04-26 18:37:10 +02:00
  • 9c606e7948 Refactoring of StaticPrintConfig & derived classes: 1) Using boost::preprocessor to reduce code duplicities when defining new configuration values. 2) Implemented static hash() and operator== on StaticPrintConfig derived classes to support hash tables of instances thereof. Vojtech Bubnik 2021-04-26 18:37:10 +02:00
  • 5783cc62fb Wipe tower priming lines are placed at origin with custom bed shapes Custom shapes were previously detected as circular and the lines were placed off the bed Lukas Matena 2021-04-26 09:21:16 +02:00
  • fbdf0d6ab0 Wipe tower priming lines are placed at origin with custom bed shapes Custom shapes were previously detected as circular and the lines were placed off the bed Lukas Matena 2021-04-26 09:21:16 +02:00
  • 9f4e9da5c6 Merge branch 'tm_vb_clipper_eigen' Vojtech Bubnik 2021-04-23 11:44:25 +02:00
  • 7a3ddb3de5 Merge branch 'tm_vb_clipper_eigen' Vojtech Bubnik 2021-04-23 11:44:25 +02:00
  • 1d588dad90 Fixed Perl bindings of Clipper after Clipper was adapted to Slic3r::Point Vojtech Bubnik 2021-04-23 11:02:16 +02:00
  • 065bf79257 Fixed Perl bindings of Clipper after Clipper was adapted to Slic3r::Point Vojtech Bubnik 2021-04-23 11:02:16 +02:00
  • b600540411 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo enricoturri1966 2021-04-23 09:11:55 +02:00
  • 60c03ea745 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo enricoturri1966 2021-04-23 09:11:55 +02:00
  • d4695827ce Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo enricoturri1966 2021-04-23 08:29:29 +02:00
  • 807da39f15 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo enricoturri1966 2021-04-23 08:29:29 +02:00
  • 70ec034281 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-22 15:30:27 +02:00
  • 3fadd362fe Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection enricoturri1966 2021-04-22 15:30:27 +02:00
  • 52583bbe30 Extrusions in custom start g-code forced to be at first layer height level enricoturri1966 2021-04-22 15:15:19 +02:00
  • f9ddb38f04 Extrusions in custom start g-code forced to be at first layer height level enricoturri1966 2021-04-22 15:15:19 +02:00
  • 8f385aac44 Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances enricoturri1966 2021-04-22 13:18:36 +02:00
  • 2d03e241cf Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances enricoturri1966 2021-04-22 13:18:36 +02:00
  • 38bb7d2950 1) New methods PrintObject::num_regions() and ::has_region() to make the code more readable and to highlight where PrintObject::region_volumes are actually set and consumed. 2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order of their parameters, thus hopefully no new bugs were introduced. 3) Some refactoring of MultiMaterialSegmentation for efficiency. Vojtech Bubnik 2021-04-22 11:41:26 +02:00
  • 3ae74a5ca8 1) New methods PrintObject::num_regions() and ::has_region() to make the code more readable and to highlight where PrintObject::region_volumes are actually set and consumed. 2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order of their parameters, thus hopefully no new bugs were introduced. 3) Some refactoring of MultiMaterialSegmentation for efficiency. Vojtech Bubnik 2021-04-22 11:41:26 +02:00
  • ea26581959 Move iterator stuff from polygon to multipoint tamasmeszaros 2021-04-22 09:44:08 +02:00
  • 0fa17516d7 Move iterator stuff from polygon to multipoint tamasmeszaros 2021-04-22 09:44:08 +02:00
  • 3b86cb3a3c Added missing files Vojtech Bubnik 2021-04-22 09:26:07 +02:00
  • 2d3d42dbff Added missing files Vojtech Bubnik 2021-04-22 09:26:07 +02:00
  • 8d0950ce12 Convincing ClipperLib to use Slic3r's own Point type internally. Vojtech Bubnik 2021-04-21 20:15:49 +02:00
  • e912da36eb Convincing ClipperLib to use Slic3r's own Point type internally. Vojtech Bubnik 2021-04-21 20:15:49 +02:00
  • a15c16d40d Use new libnest backend for MinAreaBoundingBox wrapper tamasmeszaros 2021-04-21 17:20:20 +02:00
  • c5c73f4257 Use new libnest backend for MinAreaBoundingBox wrapper tamasmeszaros 2021-04-21 17:20:20 +02:00
  • 657d19482b Minor code refinements tamasmeszaros 2021-04-21 16:49:11 +02:00
  • a48acc5581 Minor code refinements tamasmeszaros 2021-04-21 16:49:11 +02:00
  • d069591514 Write hollow flag to SL1 files if any object is hollowed. tamasmeszaros 2021-04-21 16:29:12 +02:00
  • 080f47e64b Write hollow flag to SL1 files if any object is hollowed. tamasmeszaros 2021-04-21 16:29:12 +02:00
  • 949b0e63e8 Fix integer overflows in libnest2d tests tamasmeszaros 2021-04-14 08:51:54 +02:00
  • 8af3bd96a3 Fix integer overflows in libnest2d tests tamasmeszaros 2021-04-14 08:51:54 +02:00
  • dca67822d1 Eliminate warnings caused by changes to aid new libslic3r backend tamasmeszaros 2021-04-21 15:50:46 +02:00
  • ab405b5b65 Eliminate warnings caused by changes to aid new libslic3r backend tamasmeszaros 2021-04-21 15:50:46 +02:00
  • ad19ab219d New custom backend for libnest2d using libslic3r types tamasmeszaros 2021-04-21 16:02:25 +02:00
  • f3af547441 New custom backend for libnest2d using libslic3r types tamasmeszaros 2021-04-21 16:02:25 +02:00
  • bb8112f099 and the final Perl unit test fix Vojtech Bubnik 2021-04-21 15:47:28 +02:00
  • 237a35e24e and the final Perl unit test fix Vojtech Bubnik 2021-04-21 15:47:28 +02:00
  • dcfa1d10cf Yet another Perl test Vojtech Bubnik 2021-04-21 15:46:47 +02:00
  • f5aa778fee Yet another Perl test Vojtech Bubnik 2021-04-21 15:46:47 +02:00
  • ee53894c40 Another last perl unit test fix Vojtech Bubnik 2021-04-21 15:43:41 +02:00
  • fbd1be5ce1 Another last perl unit test fix Vojtech Bubnik 2021-04-21 15:43:41 +02:00
  • 39deffdf5b One more perl unit test fix Vojtech Bubnik 2021-04-21 15:40:43 +02:00