#include "DevBed.h" #include "slic3r/GUI/DeviceManager.hpp" namespace Slic3r { void DevBed::ParseV1_0(const json &print_json, DevBed *system) { if (print_json.contains("bed_temper")) { if (print_json["bed_temper"].is_number()) { system->bed_temp = print_json["bed_temper"].get(); } } if (print_json.contains("bed_target_temper")) { if (print_json["bed_target_temper"].is_number()) { system->bed_temp_target = print_json["bed_target_temper"].get(); } } } void DevBed::ParseV2_0(const json &print_json, DevBed *system) { if (print_json.contains("bed_temp") && print_json["bed_temp"].is_number()) { int bed_temp_bits = print_json["bed_temp"].get(); system->bed_temp = system->m_owner->get_flag_bits(bed_temp_bits, 0, 16); system->bed_temp_target = system->m_owner->get_flag_bits(bed_temp_bits, 16, 16); } } } // namespace Slic3r