Files
OrcaSlicer-KX/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp
SoftFever 3e4af2c723 WIP: Add native Wayland support for Linux (#13197)
* Add runtime display backend detection for Wayland support

Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.

- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
  is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
  as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)

* Fix Phase 1 code quality: pragma once, source ordering, static cache

* Make X11 initialization conditional for Wayland support

Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:

- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
  off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
  DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY

This is Phase 2 of the Wayland support plan.

* Fix Phase 2: safer EGL macro check, add clarifying comments

* Add GLAD2 library and replace GLEW linkage in build system

Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.

- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
  only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries

Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.

* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var

* Migrate from GLEW to GLAD: replace headers and API calls across codebase

Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
  GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
  glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL

* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution

- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
  is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
  in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD

* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland

- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls

* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard

Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.

Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.

* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection

Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.

* wayland: Fix UI call sites that rely on global screen coordinates

On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:

- GLCanvas3D: Use cached m_mouse.position from event handlers instead
  of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
  instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
  in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
  wxGetMousePosition()-based rect checks in SearchDialog and
  SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
  it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
  instead of wxGetMousePosition()

* Fix SearchDialog Wayland dismiss: guard against search_line focus

* flatpak: Add Wayland socket permission for native Wayland support

* spec

* Fix crash on Wayland when wxWidgets lacks EGL support

Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.

Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.

Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.

* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL

wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.

* Fix GL function pointers invalidated on Wayland/EGL

gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.

Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.

* fix crash on start and various rendering issues

* fix crash on close

* small refactor

* move GPU selection to desktop file

* clean up a bit

* clean up more

* fix appimage error
2026-04-13 19:45:39 +08:00

1359 lines
62 KiB
C++

#include "GLGizmoMmuSegmentation.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/BitmapCache.hpp"
#include "slic3r/GUI/format.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/NotificationManager.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include <glad/gl.h>
namespace Slic3r::GUI {
static inline void show_notification_extruders_limit_exceeded()
{
wxGetApp()
.plater()
->get_notification_manager()
->push_notification(NotificationType::MmSegmentationExceededExtrudersLimit, NotificationManager::NotificationLevel::PrintInfoNotificationLevel,
GUI::format(_L("Filament count exceeds the maximum number that painting tool supports. Only the "
"first %1% filaments will be available in painting tool."), GLGizmoMmuSegmentation::EXTRUDERS_LIMIT));
}
void GLGizmoMmuSegmentation::on_opening()
{
if (wxGetApp().filaments_cnt() > int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT))
show_notification_extruders_limit_exceeded();
}
void GLGizmoMmuSegmentation::on_shutdown()
{
m_parent.use_slope(false);
m_parent.toggle_model_objects_visibility(true);
}
std::string GLGizmoMmuSegmentation::on_get_name() const
{
return _u8L("Color Painting");
}
bool GLGizmoMmuSegmentation::on_is_selectable() const
{
return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF
&& /*wxGetApp().get_mode() != comSimple && */wxGetApp().filaments_cnt() > 1);
}
bool GLGizmoMmuSegmentation::on_is_activable() const
{
const Selection& selection = m_parent.get_selection();
return !selection.is_empty() && (selection.is_single_full_instance() || selection.is_any_volume()) && wxGetApp().filaments_cnt() > 1;
}
static std::vector<int> get_extruder_id_for_volumes(const ModelObject &model_object)
{
std::vector<int> extruders_idx;
extruders_idx.reserve(model_object.volumes.size());
for (const ModelVolume *model_volume : model_object.volumes) {
if (!model_volume->is_model_part())
continue;
extruders_idx.emplace_back(model_volume->extruder_id());
}
return extruders_idx;
}
void GLGizmoMmuSegmentation::init_extruders_data()
{
m_extruders_colors = wxGetApp().plater()->get_extruders_colors();
m_selected_extruder_idx = 0;
// keep remap table consistent with current extruder count
m_extruder_remap.resize(m_extruders_colors.size());
for (size_t i = 0; i < m_extruder_remap.size(); ++i)
m_extruder_remap[i] = i;
}
bool GLGizmoMmuSegmentation::on_init()
{
// BBS
m_shortcut_key = WXK_CONTROL_N;
// FIXME: maybe should be using GUI::shortkey_ctrl_prefix() or equivalent?
const wxString ctrl = _L("Ctrl+");
// FIXME: maybe should be using GUI::shortkey_alt_prefix() or equivalent?
const wxString alt = _L("Alt+");
const wxString shift = _L("Shift+");
m_desc["clipping_of_view_caption"] = alt + _L("Mouse wheel");
m_desc["clipping_of_view"] = _L("Section view");
m_desc["reset_direction"] = _L("Reset direction");
m_desc["cursor_size_caption"] = ctrl + _L("Mouse wheel");
m_desc["cursor_size"] = _L("Pen size");
m_desc["cursor_type"] = _L("Pen shape");
m_desc["paint_caption"] = _L("Left mouse button");
m_desc["paint"] = _L("Paint");
m_desc["erase_caption"] = shift + _L("Left mouse button");
m_desc["erase"] = _L("Erase");
m_desc["shortcut_key_caption"] = _L("Key 1~9");
m_desc["shortcut_key"] = _L("Choose filament");
m_desc["edge_detection"] = _L("Edge detection");
m_desc["gap_area_caption"] = ctrl + _L("Mouse wheel");
m_desc["gap_area"] = _L("Gap area");
m_desc["perform"] = _L("Perform");
m_desc["remove_all"] = _L("Erase all painting");
m_desc["circle"] = _L("Circle");
m_desc["sphere"] = _L("Sphere");
m_desc["pointer"] = _L("Triangles");
m_desc["filaments"] = _L("Filaments");
m_desc["tool_type"] = _L("Tool type");
m_desc["tool_brush"] = _L("Brush");
m_desc["tool_smart_fill"] = _L("Smart fill");
m_desc["tool_bucket_fill"] = _L("Bucket fill");
m_desc["smart_fill_angle_caption"] = ctrl + _L("Mouse wheel");
m_desc["smart_fill_angle"] = _L("Smart fill angle");
m_desc["height_range_caption"] = ctrl + _L("Mouse wheel");
m_desc["height_range"] = _L("Height range");
//add toggle wire frame hint
m_desc["toggle_wireframe_caption"] = alt + shift + _L("Enter");
m_desc["toggle_wireframe"] = _L("Toggle Wireframe");
// Filament remapping descriptions
m_desc["perform_remap"] = _L("Remap filaments");
m_desc["remap"] = _L("Remap");
m_desc["cancel_remap"] = _L("Cancel");
init_extruders_data();
return true;
}
GLGizmoMmuSegmentation::GLGizmoMmuSegmentation(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoPainterBase(parent, icon_filename, sprite_id), m_current_tool(ImGui::CircleButtonIcon)
{
}
void GLGizmoMmuSegmentation::render_painter_gizmo()
{
const Selection& selection = m_parent.get_selection();
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
render_triangles(selection);
m_c->object_clipper()->render_cut();
m_c->instances_hider()->render_cut();
render_cursor();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoMmuSegmentation::data_changed(bool is_serializing)
{
GLGizmoPainterBase::data_changed(is_serializing);
if (m_state != On || wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptFFF || wxGetApp().extruders_edited_cnt() <= 1)
return;
ModelObject* model_object = m_c->selection_info()->model_object();
int prev_extruders_count = int(m_extruders_colors.size());
if (prev_extruders_count != wxGetApp().filaments_cnt()) {
if (wxGetApp().filaments_cnt() > int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT))
show_notification_extruders_limit_exceeded();
this->init_extruders_data();
// Reinitialize triangle selectors because of change of extruder count need also change the size of GLIndexedVertexArray
if (prev_extruders_count != wxGetApp().filaments_cnt())
this->init_model_triangle_selectors();
} else if (wxGetApp().plater()->get_extruders_colors() != m_extruders_colors) {
this->init_extruders_data();
this->update_triangle_selectors_colors();
}
else if (model_object != nullptr && get_extruder_id_for_volumes(*model_object) != m_volumes_extruder_idxs) {
this->init_model_triangle_selectors();
}
}
// BBS
bool GLGizmoMmuSegmentation::on_number_key_down(int number)
{
int extruder_idx = number - 1;
if (extruder_idx < m_extruders_colors.size() && extruder_idx >= 0)
m_selected_extruder_idx = extruder_idx;
return true;
}
bool GLGizmoMmuSegmentation::on_key_down_select_tool_type(int keyCode) {
switch (keyCode)
{
case 'F':
m_current_tool = ImGui::FillButtonIcon;
break;
case 'T':
m_current_tool = ImGui::TriangleButtonIcon;
break;
case 'S':
m_current_tool = ImGui::SphereButtonIcon;
break;
case 'C':
m_current_tool = ImGui::CircleButtonIcon;
break;
case 'H':
m_current_tool = ImGui::HeightRangeIcon;
break;
case 'G':
m_current_tool = ImGui::GapFillIcon;
break;
default:
return false;
break;
}
return true;
}
static void render_extruders_combo(const std::string& label,
const std::vector<std::string>& extruders,
const std::vector<ColorRGBA>& extruders_colors,
size_t& selection_idx)
{
assert(!extruders_colors.empty());
assert(extruders_colors.size() == extruders_colors.size());
size_t selection_out = selection_idx;
// It is necessary to use BeginGroup(). Otherwise, when using SameLine() is called, then other items will be drawn inside the combobox.
ImGui::BeginGroup();
ImVec2 combo_pos = ImGui::GetCursorScreenPos();
if (ImGui::BeginCombo(label.c_str(), "")) {
for (size_t extruder_idx = 0; extruder_idx < std::min(extruders.size(), GLGizmoMmuSegmentation::EXTRUDERS_LIMIT); ++extruder_idx) {
ImGui::PushID(int(extruder_idx));
ImVec2 start_position = ImGui::GetCursorScreenPos();
if (ImGui::Selectable("", extruder_idx == selection_idx))
selection_out = extruder_idx;
ImGui::SameLine();
ImGuiStyle &style = ImGui::GetStyle();
float height = ImGui::GetTextLineHeight();
ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), ImGuiWrapper::to_ImU32(extruders_colors[extruder_idx]));
ImGui::GetWindowDrawList()->AddRect(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32_BLACK);
ImGui::SetCursorScreenPos(ImVec2(start_position.x + height + height / 2 + style.FramePadding.x, start_position.y));
ImGui::Text("%s", extruders[extruder_idx].c_str());
ImGui::PopID();
}
ImGui::EndCombo();
}
ImVec2 backup_pos = ImGui::GetCursorScreenPos();
ImGuiStyle &style = ImGui::GetStyle();
ImGui::SetCursorScreenPos(ImVec2(combo_pos.x + style.FramePadding.x, combo_pos.y + style.FramePadding.y));
ImVec2 p = ImGui::GetCursorScreenPos();
float height = ImGui::GetTextLineHeight();
ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), ImGuiWrapper::to_ImU32(extruders_colors[selection_idx]));
ImGui::GetWindowDrawList()->AddRect(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32_BLACK);
ImGui::SetCursorScreenPos(ImVec2(p.x + height + height / 2 + style.FramePadding.x, p.y));
ImGui::Text("%s", extruders[selection_out].c_str());
ImGui::SetCursorScreenPos(backup_pos);
ImGui::EndGroup();
selection_idx = selection_out;
}
void GLGizmoMmuSegmentation::show_tooltip_information(float caption_max, float x, float y)
{
ImTextureID normal_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP);
ImTextureID hover_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP_HOVER);
caption_max += m_imgui->calc_text_size(std::string_view{": "}).x + 15.f;
float scale = m_parent.get_scale();
#ifdef WIN32
int dpi = get_dpi_for_window(wxGetApp().GetTopWindow());
scale *= (float) dpi / (float) DPI_DEFAULT;
#endif // WIN32
ImVec2 button_size = ImVec2(25 * scale, 25 * scale); // ORCA: Use exact resolution will prevent blur on icon
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, 0}); // ORCA: Dont add padding
ImGui::ImageButton3(normal_id, hover_id, button_size);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip2(ImVec2(x, y));
auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) {
m_imgui->text_colored(ImGuiWrapper::COL_ACTIVE, caption);
ImGui::SameLine(caption_max);
m_imgui->text_colored(ImGuiWrapper::COL_WINDOW_BG, text);
};
std::vector<std::string> tip_items;
switch (m_tool_type) {
case ToolType::BRUSH:
tip_items = {"paint", "erase", "cursor_size", "clipping_of_view", "toggle_wireframe"};
break;
case ToolType::BUCKET_FILL:
tip_items = {"paint", "erase", "smart_fill_angle", "clipping_of_view", "toggle_wireframe"};
break;
case ToolType::SMART_FILL:
// TODO:
break;
case ToolType::GAP_FILL:
tip_items = {"gap_area", "toggle_wireframe"};
break;
default:
break;
}
for (const auto &t : tip_items) draw_text_with_caption(m_desc.at(t + "_caption") + ": ", m_desc.at(t));
ImGui::EndTooltip();
}
ImGui::PopStyleVar(2);
}
void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bottom_limit)
{
if (!m_c->selection_info()->model_object()) return;
const float approx_height = m_imgui->scaled(22.0f);
y = std::min(y, bottom_limit - approx_height);
GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always);
wchar_t old_tool = m_current_tool;
// BBS
ImGuiWrapper::push_toolbar_style(m_parent.get_scale());
GizmoImguiBegin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
const float space_size = m_imgui->get_style_scaling() * 8;
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x + m_imgui->scaled(1.5f),
m_imgui->calc_text_size(m_desc.at("reset_direction")).x + m_imgui->scaled(1.5f) + ImGui::GetStyle().FramePadding.x * 2);
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.5f);
const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.5f);
const float edge_detect_slider_left = m_imgui->calc_text_size(m_desc.at("edge_detection")).x + m_imgui->scaled(1.f);
const float gap_area_slider_left = m_imgui->calc_text_size(m_desc.at("gap_area")).x + m_imgui->scaled(1.5f) + space_size;
const float height_range_slider_left = m_imgui->calc_text_size(m_desc.at("height_range")).x + m_imgui->scaled(2.f);
const float remove_btn_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
const float filter_btn_width = m_imgui->calc_text_size(m_desc.at("perform")).x + m_imgui->scaled(1.f);
const float remap_btn_width = m_imgui->calc_text_size(m_desc.at("perform_remap")).x + m_imgui->scaled(1.f);
const float buttons_width = remove_btn_width + filter_btn_width + remap_btn_width + m_imgui->scaled(2.f);
const float minimal_slider_width = m_imgui->scaled(4.f);
const float color_button_width = m_imgui->calc_text_size(std::string_view{""}).x + m_imgui->scaled(1.75f);
float caption_max = 0.f;
float total_text_max = 0.f;
for (const auto &t : std::array<std::string, 6>{"paint", "erase", "cursor_size", "smart_fill_angle", "height_range", "clipping_of_view"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x);
total_text_max = std::max(total_text_max, m_imgui->calc_text_size(m_desc[t]).x);
}
total_text_max += caption_max + m_imgui->scaled(1.f);
caption_max += m_imgui->scaled(1.f);
const float circle_max_width = std::max(clipping_slider_left,cursor_slider_left);
const float height_max_width = std::max(clipping_slider_left,height_range_slider_left);
const float sliders_left_width = std::max(smart_fill_slider_left,
std::max(cursor_slider_left, std::max(edge_detect_slider_left, std::max(gap_area_slider_left, std::max(height_range_slider_left,
clipping_slider_left))))) + space_size;
const float slider_icon_width = m_imgui->get_slider_icon_size().x;
float window_width = minimal_slider_width + sliders_left_width + slider_icon_width;
const int max_filament_items_per_line = 8;
const float empty_button_width = m_imgui->calc_button_size("").x;
const float filament_item_width = empty_button_width + m_imgui->scaled(1.5f);
window_width = std::max(window_width, total_text_max);
window_width = std::max(window_width, buttons_width);
window_width = std::max(window_width, max_filament_items_per_line * filament_item_width + +m_imgui->scaled(0.5f));
const float sliders_width = m_imgui->scaled(7.0f);
const float drag_left_width = ImGui::GetStyle().WindowPadding.x + sliders_width - space_size;
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
ImDrawList * draw_list = ImGui::GetWindowDrawList();
ImVec2 pos = ImGui::GetCursorScreenPos();
static float color_button_high = 25.0;
draw_list->AddRectFilled({pos.x - 10.0f, pos.y - 7.0f}, {pos.x + window_width + ImGui::GetFrameHeight(), pos.y + color_button_high}, ImGui::GetColorU32(ImGuiCol_FrameBgActive, 1.0f), 5.0f);
float color_button = ImGui::GetCursorPos().y;
m_imgui->text(m_desc.at("filaments"));
float start_pos_x = ImGui::GetCursorPos().x;
const ImVec2 max_label_size = ImGui::CalcTextSize("99", NULL, true);
const float item_spacing = m_imgui->scaled(0.8f);
size_t n_extruder_colors = std::min((size_t)EnforcerBlockerType::ExtruderMax, m_extruders_colors.size());
for (int extruder_idx = 0; extruder_idx < n_extruder_colors; extruder_idx++) {
const ColorRGBA &extruder_color = m_extruders_colors[extruder_idx];
ImVec4 color_vec = ImGuiWrapper::to_ImVec4(extruder_color);
std::string color_label = std::string("##extruder color ") + std::to_string(extruder_idx);
std::string item_text = std::to_string(extruder_idx + 1);
const ImVec2 label_size = ImGui::CalcTextSize(item_text.c_str(), NULL, true);
const ImVec2 button_size(max_label_size.x + m_imgui->scaled(0.5f),0.f);
float button_offset = start_pos_x;
if (extruder_idx % max_filament_items_per_line != 0) {
button_offset += filament_item_width * (extruder_idx % max_filament_items_per_line);
ImGui::SameLine(button_offset);
}
// draw filament background
ImGuiColorEditFlags flags = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoTooltip;
if (m_selected_extruder_idx != extruder_idx) flags |= ImGuiColorEditFlags_NoBorder;
#ifdef __APPLE__
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImGuiWrapper::COL_ORCA); // ORCA use orca color for selected filament border
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0);
bool color_picked = ImGui::ColorButton(color_label.c_str(), color_vec, flags, button_size);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
#else
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImGuiWrapper::COL_ORCA); // ORCA use orca color for selected filament border
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0);
bool color_picked = ImGui::ColorButton(color_label.c_str(), color_vec, flags, button_size);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
#endif
color_button_high = ImGui::GetCursorPos().y - color_button - 2.0;
if (color_picked) { m_selected_extruder_idx = extruder_idx; }
if (extruder_idx < 16 && ImGui::IsItemHovered()) m_imgui->tooltip(_L("Shortcut Key ") + std::to_string(extruder_idx + 1), max_tooltip_width);
// draw filament id
float gray = 0.299 * extruder_color.r() + 0.587 * extruder_color.g() + 0.114 * extruder_color.b();
ImGui::SameLine(button_offset + (button_size.x - label_size.x) / 2.f);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, {10.0,15.0});
if (gray * 255.f < 80.f)
ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 1.0f), "%s", item_text.c_str());
else
ImGui::TextColored(ImVec4(0.0f, 0.0f, 0.0f, 1.0f), "%s", item_text.c_str());
ImGui::PopStyleVar();
}
//ImGui::NewLine();
ImGui::Dummy(ImVec2(0.0f, ImGui::GetFontSize() * 0.1));
m_imgui->text(m_desc.at("tool_type"));
std::array<wchar_t, 6> tool_ids;
tool_ids = { ImGui::CircleButtonIcon, ImGui::SphereButtonIcon, ImGui::TriangleButtonIcon, ImGui::HeightRangeIcon, ImGui::FillButtonIcon, ImGui::GapFillIcon };
std::array<wchar_t, 6> icons;
if (m_is_dark_mode)
icons = { ImGui::CircleButtonDarkIcon, ImGui::SphereButtonDarkIcon, ImGui::TriangleButtonDarkIcon, ImGui::HeightRangeDarkIcon, ImGui::FillButtonDarkIcon, ImGui::GapFillDarkIcon };
else
icons = { ImGui::CircleButtonIcon, ImGui::SphereButtonIcon, ImGui::TriangleButtonIcon, ImGui::HeightRangeIcon, ImGui::FillButtonIcon, ImGui::GapFillIcon };
std::array<wxString, 6> tool_tips = { _L("Circle"), _L("Sphere"), _L("Triangle"), _L("Height Range"), _L("Fill"), _L("Gap Fill") };
for (int i = 0; i < tool_ids.size(); i++) {
std::string str_label = std::string("");
std::wstring btn_name = icons[i] + boost::nowide::widen(str_label);
if (i != 0) ImGui::SameLine((empty_button_width + m_imgui->scaled(1.75f)) * i + m_imgui->scaled(1.5f));
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0);
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f, 0.f, 0.f, 0.f)); // ORCA Removes button background on dark mode
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f)); // ORCA Fixes icon rendered without colors while using Light theme
if (m_current_tool == tool_ids[i]) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f, 0.59f, 0.53f, 0.25f)); // ORCA use orca color for selected tool / brush
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.f, 0.59f, 0.53f, 0.25f)); // ORCA use orca color for selected tool / brush
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.f, 0.59f, 0.53f, 0.30f)); // ORCA use orca color for selected tool / brush
ImGui::PushStyleColor(ImGuiCol_Border, ImGuiWrapper::COL_ORCA); // ORCA use orca color for border on selected tool / brush
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0);
}
bool btn_clicked = ImGui::Button(into_u8(btn_name).c_str());
if (m_current_tool == tool_ids[i])
{
ImGui::PopStyleColor(4);
ImGui::PopStyleVar(2);
}
ImGui::PopStyleColor(2);
ImGui::PopStyleVar(1);
if (btn_clicked && m_current_tool != tool_ids[i]) {
m_current_tool = tool_ids[i];
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
}
}
if (ImGui::IsItemHovered()) {
m_imgui->tooltip(tool_tips[i], max_tooltip_width);
}
}
ImGui::Dummy(ImVec2(0.0f, ImGui::GetFontSize() * 0.1));
if (m_current_tool != old_tool)
this->tool_changed(old_tool, m_current_tool);
if (m_current_tool == ImGui::CircleButtonIcon || m_current_tool == ImGui::SphereButtonIcon) {
if (m_current_tool == ImGui::CircleButtonIcon)
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
else
m_cursor_type = TriangleSelector::CursorType::SPHERE;
m_tool_type = ToolType::BRUSH;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(circle_max_width);
ImGui::PushItemWidth(sliders_width);
m_imgui->bbl_slider_float_style("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f", 1.0f, true);
ImGui::SameLine(drag_left_width + circle_max_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##cursor_radius_input", &m_cursor_radius, 0.05f, 0.0f, 0.0f, "%.2f");
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this]() {
m_c->object_clipper()->set_position_by_ratio(-1., false);
});
}
}
auto clp_dist = float(m_c->object_clipper()->get_position());
ImGui::SameLine(circle_max_width);
ImGui::PushItemWidth(sliders_width);
bool slider_clp_dist = m_imgui->bbl_slider_float_style("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true);
ImGui::SameLine(drag_left_width + circle_max_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
bool b_clp_dist_input = ImGui::BBLDragFloat("##clp_dist_input", &clp_dist, 0.05f, 0.0f, 0.0f, "%.2f");
if (slider_clp_dist || b_clp_dist_input) { m_c->object_clipper()->set_position_by_ratio(clp_dist, true); }
} else if (m_current_tool == ImGui::TriangleButtonIcon) {
m_cursor_type = TriangleSelector::CursorType::POINTER;
m_tool_type = ToolType::BRUSH;
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this]() {
m_c->object_clipper()->set_position_by_ratio(-1., false);
});
}
}
auto clp_dist = float(m_c->object_clipper()->get_position());
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(sliders_width);
bool slider_clp_dist = m_imgui->bbl_slider_float_style("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true);
ImGui::SameLine(drag_left_width + clipping_slider_left);
ImGui::PushItemWidth(1.5 * slider_icon_width);
bool b_clp_dist_input = ImGui::BBLDragFloat("##clp_dist_input", &clp_dist, 0.05f, 0.0f, 0.0f, "%.2f");
if (slider_clp_dist || b_clp_dist_input) { m_c->object_clipper()->set_position_by_ratio(clp_dist, true); }
} else if (m_current_tool == ImGui::FillButtonIcon) {
m_cursor_type = TriangleSelector::CursorType::POINTER;
m_imgui->bbl_checkbox(m_desc["edge_detection"], m_detect_geometry_edge);
m_tool_type = ToolType::BUCKET_FILL;
if (m_detect_geometry_edge) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["smart_fill_angle"]);
std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Face angle threshold,"
"placed after the number with no whitespace in between.");
ImGui::SameLine(sliders_left_width);
ImGui::PushItemWidth(sliders_width);
if (m_imgui->bbl_slider_float_style("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data(), 1.0f, true))
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
}
ImGui::SameLine(drag_left_width + sliders_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##smart_fill_angle_input", &m_smart_fill_angle, 0.05f, 0.0f, 0.0f, "%.2f");
} else {
// set to negative value to disable edge detection
m_smart_fill_angle = -1.f;
}
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this]() {
m_c->object_clipper()->set_position_by_ratio(-1., false);
});
}
}
auto clp_dist = float(m_c->object_clipper()->get_position());
ImGui::SameLine(sliders_left_width);
ImGui::PushItemWidth(sliders_width);
bool slider_clp_dist = m_imgui->bbl_slider_float_style("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true);
ImGui::SameLine(drag_left_width + sliders_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
bool b_clp_dist_input = ImGui::BBLDragFloat("##clp_dist_input", &clp_dist, 0.05f, 0.0f, 0.0f, "%.2f");
if (slider_clp_dist || b_clp_dist_input) { m_c->object_clipper()->set_position_by_ratio(clp_dist, true);}
} else if (m_current_tool == ImGui::HeightRangeIcon) {
m_tool_type = ToolType::BRUSH;
m_cursor_type = TriangleSelector::CursorType::HEIGHT_RANGE;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["height_range"] + ":");
ImGui::SameLine(height_max_width);
ImGui::PushItemWidth(sliders_width);
std::string format_str = std::string("%.2f") + I18N::translate_utf8("mm", "Height range," "Facet in [cursor z, cursor z + height] will be selected.");
m_imgui->bbl_slider_float_style("##cursor_height", &m_cursor_height, CursorHeightMin, CursorHeightMax, format_str.data(), 1.0f, true);
ImGui::SameLine(drag_left_width + height_max_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##cursor_height_input", &m_cursor_height, 0.05f, 0.0f, 0.0f, "%.2f");
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this]() {
m_c->object_clipper()->set_position_by_ratio(-1., false);
});
}
}
auto clp_dist = float(m_c->object_clipper()->get_position());
ImGui::SameLine(height_max_width);
ImGui::PushItemWidth(sliders_width);
bool slider_clp_dist = m_imgui->bbl_slider_float_style("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true);
ImGui::SameLine(drag_left_width + height_max_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
bool b_clp_dist_input = ImGui::BBLDragFloat("##clp_dist_input", &clp_dist, 0.05f, 0.0f, 0.0f, "%.2f");
if (slider_clp_dist || b_clp_dist_input) { m_c->object_clipper()->set_position_by_ratio(clp_dist, true); }
}
else if (m_current_tool == ImGui::GapFillIcon) {
m_tool_type = ToolType::GAP_FILL;
m_cursor_type = TriangleSelector::CursorType::POINTER;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["gap_area"] + ":");
ImGui::SameLine(gap_area_slider_left);
ImGui::PushItemWidth(sliders_width);
std::string format_str = std::string("%.2f") + I18N::translate_utf8("", "Triangle patch area threshold,""triangle patch will be merged to neighbor if its area is less than threshold");
m_imgui->bbl_slider_float_style("##gap_area", &TriangleSelectorPatch::gap_area, TriangleSelectorPatch::GapAreaMin, TriangleSelectorPatch::GapAreaMax, format_str.data(), 1.0f, true);
ImGui::SameLine(drag_left_width + gap_area_slider_left);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##gap_area_input", &TriangleSelectorPatch::gap_area, 0.05f, 0.0f, 0.0f, "%.2f");
}
ImGui::Separator();
if(m_imgui->bbl_checkbox(_L("Vertical"), m_vertical_only)){
if(m_vertical_only){
m_horizontal_only = false;
}
}
if(m_imgui->bbl_checkbox(_L("Horizontal"), m_horizontal_only)){
if(m_horizontal_only){
m_vertical_only = false;
}
}
ImGui::Separator();
ImGui::Dummy(ImVec2(0.0f, ImGui::GetFontSize() * 0.5f));
// ORCA: Remap filaments section (Border only, Title in border).
// Styled as a panel for visual grouping.
if (m_imgui->button(m_desc.at("perform_remap"))) {
m_show_remap_panel = !m_show_remap_panel;
}
if (m_show_remap_panel)
{
ImDrawList* draw_list = ImGui::GetWindowDrawList();
std::string title = into_u8(m_desc.at("perform_remap"));
float available_width = ImGui::GetContentRegionAvail().x;
// ORCA: Draw Background filled (consistent with Filaments section)
// Use static to remember height from previous frame so we can draw it behind.
static float remap_panel_high = 40.0f;
ImVec2 p_bg_min = ImGui::GetCursorScreenPos();
// Adjust background position: slight negative offset to align with padding, width fills available
// height from static variable.
draw_list->AddRectFilled({p_bg_min.x - 10.0f, p_bg_min.y - 7.0f}, {p_bg_min.x + available_width + ImGui::GetFrameHeight(), p_bg_min.y + remap_panel_high}, ImGui::GetColorU32(ImGuiCol_FrameBgActive, 1.0f), 5.0f);
float start_y = ImGui::GetCursorPos().y;
// ORCA: Title as simple text - Removed as per request (redundant with button)
// m_imgui->text(title);
ImGui::BeginGroup();
// ORCA: Reduce vertical spacing within this group
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(m_imgui->scaled(0.4f), m_imgui->scaled(0.2f)));
render_filament_remap_ui(window_width, max_tooltip_width);
ImGui::PopStyleVar();
ImGui::EndGroup();
// ORCA: Update height for next frame fill
remap_panel_high = ImGui::GetCursorPos().y - start_y;
// ORCA: Add Remap and Cancel buttons (outside the panel)
ImGui::Dummy(ImVec2(0.0f, ImGui::GetFontSize() * 0.2f));
if (m_imgui->button(m_desc.at("remap"))) {
this->remap_filament_assignments();
// Reset mapping to identity after apply
for (size_t i = 0; i < m_extruder_remap.size(); ++i) m_extruder_remap[i] = i;
}
ImGui::SameLine();
if (m_imgui->button(m_desc.at("cancel_remap"))) {
// Reset mapping to identity
for (size_t i = 0; i < m_extruder_remap.size(); ++i) m_extruder_remap[i] = i;
}
}
ImGui::Dummy(ImVec2(0.0f, ImGui::GetFontSize() * 0.5f));
ImGui::Separator();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(6.0f, 10.0f));
float get_cur_y = ImGui::GetContentRegionMax().y + ImGui::GetFrameHeight() + y;
show_tooltip_information(caption_max, x, get_cur_y);
float f_scale =m_parent.get_gizmos_manager().get_layout_scale();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale));
ImGui::SameLine();
if (m_current_tool == ImGui::GapFillIcon) {
if (m_imgui->button(m_desc.at("perform"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Gap fill", UndoRedo::SnapshotType::GizmoAction);
for (int i = 0; i < m_triangle_selectors.size(); i++) {
TriangleSelectorPatch* ts_mm = dynamic_cast<TriangleSelectorPatch*>(m_triangle_selectors[i].get());
ts_mm->update_selector_triangles();
ts_mm->request_update_render_data(true);
}
update_model_object();
m_parent.set_as_dirty();
}
ImGui::SameLine();
}
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Reset selection", UndoRedo::SnapshotType::GizmoAction);
ModelObject * mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume *mv : mo->volumes)
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data(true);
}
update_model_object();
m_parent.set_as_dirty();
}
ImGui::PopStyleVar(2);
GizmoImguiEnd();
// BBS
ImGuiWrapper::pop_toolbar_style();
}
void GLGizmoMmuSegmentation::update_model_object()
{
bool updated = false;
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++idx;
updated |= mv->mmu_segmentation_facets.set(*m_triangle_selectors[idx].get());
}
if (updated) {
const ModelObjectPtrs &mos = wxGetApp().model().objects;
size_t obj_idx = std::find(mos.begin(), mos.end(), mo) - mos.begin();
wxGetApp().obj_list()->update_info_items(obj_idx);
wxGetApp().plater()->get_partplate_list().notify_instance_update(obj_idx, 0);
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
// ORCA: Refresh cache
this->update_used_filaments();
}
}
void GLGizmoMmuSegmentation::init_model_triangle_selectors()
{
const ModelObject *mo = m_c->selection_info()->model_object();
m_triangle_selectors.clear();
m_volumes_extruder_idxs.clear();
// Don't continue when extruders colors are not initialized
if(m_extruders_colors.empty())
return;
// BBS: Don't continue when model object is null
if (mo == nullptr)
return;
for (const ModelVolume *mv : mo->volumes) {
if (!mv->is_model_part())
continue;
int extruder_idx = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0;
std::vector<ColorRGBA> ebt_colors;
ebt_colors.push_back(m_extruders_colors[size_t(extruder_idx)]);
ebt_colors.insert(ebt_colors.end(), m_extruders_colors.begin(), m_extruders_colors.end());
// This mesh does not account for the possible Z up SLA offset.
const TriangleMesh* mesh = &mv->mesh();
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorPatch>(*mesh, ebt_colors, 0.2));
// Reset of TriangleSelector is done inside TriangleSelectorMmGUI's constructor, so we don't need it to perform it again in deserialize().
EnforcerBlockerType max_ebt = (EnforcerBlockerType)std::min(m_extruders_colors.size(), (size_t)EnforcerBlockerType::ExtruderMax);
m_triangle_selectors.back()->deserialize(mv->mmu_segmentation_facets.get_data(), false, max_ebt);
m_triangle_selectors.back()->request_update_render_data();
m_triangle_selectors.back()->set_wireframe_needed(true);
m_volumes_extruder_idxs.push_back(mv->extruder_id());
}
}
void GLGizmoMmuSegmentation::update_triangle_selectors_colors()
{
for (int i = 0; i < m_triangle_selectors.size(); i++) {
TriangleSelectorPatch* selector = dynamic_cast<TriangleSelectorPatch*>(m_triangle_selectors[i].get());
int extruder_idx = m_volumes_extruder_idxs[i];
int extruder_color_idx = std::max(0, extruder_idx - 1);
std::vector<ColorRGBA> ebt_colors;
ebt_colors.push_back(m_extruders_colors[extruder_color_idx]);
ebt_colors.insert(ebt_colors.end(), m_extruders_colors.begin(), m_extruders_colors.end());
selector->set_ebt_colors(ebt_colors);
}
}
void GLGizmoMmuSegmentation::update_from_model_object(bool first_update)
{
wxBusyCursor wait;
// Extruder colors need to be reloaded before calling init_model_triangle_selectors to render painted triangles
// using colors from loaded 3MF and not from printer profile in Slicer.
if (int prev_extruders_count = int(m_extruders_colors.size());
prev_extruders_count != wxGetApp().filaments_cnt() || wxGetApp().plater()->get_extruders_colors() != m_extruders_colors)
this->init_extruders_data();
this->init_model_triangle_selectors();
// ORCA: Refresh cache when model changes
this->update_used_filaments();
}
void GLGizmoMmuSegmentation::tool_changed(wchar_t old_tool, wchar_t new_tool)
{
if ((old_tool == ImGui::GapFillIcon && new_tool == ImGui::GapFillIcon) ||
(old_tool != ImGui::GapFillIcon && new_tool != ImGui::GapFillIcon))
return;
for (auto& selector_ptr : m_triangle_selectors) {
TriangleSelectorPatch* tsp = dynamic_cast<TriangleSelectorPatch*>(selector_ptr.get());
tsp->set_filter_state(new_tool == ImGui::GapFillIcon);
}
}
PainterGizmoType GLGizmoMmuSegmentation::get_painter_type() const
{
return PainterGizmoType::MM_SEGMENTATION;
}
// BBS
ColorRGBA GLGizmoMmuSegmentation::get_cursor_hover_color() const
{
if (m_selected_extruder_idx < m_extruders_colors.size())
return m_extruders_colors[m_selected_extruder_idx];
else
return m_extruders_colors[0];
}
void GLGizmoMmuSegmentation::on_set_state()
{
GLGizmoPainterBase::on_set_state();
if (get_state() == Off) {
ModelObject* mo = m_c->selection_info()->model_object();
if (mo) Slic3r::save_object_mesh(*mo);
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
if (m_current_tool == ImGui::GapFillIcon) {//exit gap fill
m_current_tool = ImGui::CircleButtonIcon;
}
}
}
wxString GLGizmoMmuSegmentation::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
{
wxString action_name;
if (shift_down)
action_name = _L("Remove painted color");
else {
action_name = GUI::format(_L("Painted using: Filament %1%"), m_selected_extruder_idx);
}
return action_name;
}
void GLMmSegmentationGizmo3DScene::release_geometry() {
if (this->vertices_VBO_id) {
glsafe(::glDeleteBuffers(1, &this->vertices_VBO_id));
this->vertices_VBO_id = 0;
}
for(auto &triangle_indices_VBO_id : triangle_indices_VBO_ids) {
glsafe(::glDeleteBuffers(1, &triangle_indices_VBO_id));
triangle_indices_VBO_id = 0;
}
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
if (this->vertices_VAO_id > 0) {
glsafe(::glDeleteVertexArrays(1, &this->vertices_VAO_id));
this->vertices_VAO_id = 0;
}
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
this->clear();
}
void GLMmSegmentationGizmo3DScene::render(size_t triangle_indices_idx) const
{
assert(triangle_indices_idx < this->triangle_indices_VBO_ids.size());
assert(this->triangle_patches.size() == this->triangle_indices_VBO_ids.size());
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
assert(this->vertices_VAO_id != 0);
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
assert(this->vertices_VBO_id != 0);
assert(this->triangle_indices_VBO_ids[triangle_indices_idx] != 0);
GLShaderProgram* shader = wxGetApp().get_current_shader();
if (shader == nullptr)
return;
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
glsafe(::glBindVertexArray(this->vertices_VAO_id));
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
// the following binding is needed to set the vertex attributes
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->vertices_VBO_id));
const GLint position_id = shader->get_attrib_location("v_position");
if (position_id != -1) {
glsafe(::glVertexAttribPointer(position_id, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (GLvoid*)0));
glsafe(::glEnableVertexAttribArray(position_id));
}
// Render using the Vertex Buffer Objects.
if (this->triangle_indices_VBO_ids[triangle_indices_idx] != 0 &&
this->triangle_indices_sizes[triangle_indices_idx] > 0) {
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->triangle_indices_VBO_ids[triangle_indices_idx]));
glsafe(::glDrawElements(GL_TRIANGLES, GLsizei(this->triangle_indices_sizes[triangle_indices_idx]), GL_UNSIGNED_INT, nullptr));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
}
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
glsafe(::glBindVertexArray(0));
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
}
void GLMmSegmentationGizmo3DScene::finalize_vertices()
{
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
assert(this->vertices_VAO_id == 0);
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
assert(this->vertices_VBO_id == 0);
if (!this->vertices.empty()) {
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
glsafe(::glGenVertexArrays(1, &this->vertices_VAO_id));
glsafe(::glBindVertexArray(this->vertices_VAO_id));
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
glsafe(::glGenBuffers(1, &this->vertices_VBO_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->vertices_VBO_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, this->vertices.size() * sizeof(float), this->vertices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
this->vertices.clear();
#if !SLIC3R_OPENGL_ES
if (OpenGLManager::get_gl_info().is_core_profile()) {
#endif // !SLIC3R_OPENGL_ES
glsafe(::glBindVertexArray(0));
#if !SLIC3R_OPENGL_ES
}
#endif // !SLIC3R_OPENGL_ES
}
}
void GLMmSegmentationGizmo3DScene::finalize_triangle_indices()
{
triangle_indices_VBO_ids.resize(this->triangle_patches.size());
triangle_indices_sizes.resize(this->triangle_patches.size());
assert(std::all_of(triangle_indices_VBO_ids.cbegin(), triangle_indices_VBO_ids.cend(), [](const auto &ti_VBO_id) { return ti_VBO_id == 0; }));
for (size_t buffer_idx = 0; buffer_idx < this->triangle_patches.size(); ++buffer_idx) {
std::vector<int>& triangle_indices = this->triangle_patches[buffer_idx].triangle_indices;
triangle_indices_sizes[buffer_idx] = triangle_indices.size();
if (!triangle_indices.empty()) {
glsafe(::glGenBuffers(1, &this->triangle_indices_VBO_ids[buffer_idx]));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->triangle_indices_VBO_ids[buffer_idx]));
glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, triangle_indices.size() * sizeof(int), triangle_indices.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
triangle_indices.clear();
}
}
}
// ORCA: Update the cache of used filaments (both base volume extruders and painted triangles)
void GLGizmoMmuSegmentation::update_used_filaments()
{
m_used_filaments.clear();
// Add base extruder IDs from volumes (unpainted areas)
for (int ext_id : m_volumes_extruder_idxs) {
// ext_id is 1-based (1 = Extruder 1), 0 = Default (usually maps to first available or object default)
// Here we assume 0 maps to index 0 (Extruder 1) for simplicity in display,
// or we should check logic in init_model_triangle_selectors where it does:
// int extruder_idx = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0;
int idx = (ext_id > 0) ? ext_id - 1 : 0;
if (idx >= 0 && idx < m_extruders_colors.size())
m_used_filaments.insert((size_t)idx);
}
// Add painted states
for (const auto& selector : m_triangle_selectors) {
if (!selector) continue;
TriangleSelector::TriangleSplittingData data = selector->serialize();
std::vector<EnforcerBlockerType> states = TriangleSelector::extract_used_facet_states(data);
for (EnforcerBlockerType s : states) {
int idx = (int)s - (int)EnforcerBlockerType::Extruder1;
if (idx >= 0 && idx < m_extruders_colors.size())
m_used_filaments.insert((size_t)idx);
}
}
}
void GLGizmoMmuSegmentation::render_filament_remap_ui(float window_width, float max_tooltip_width)
{
size_t n_extr = std::min((size_t)EnforcerBlockerType::ExtruderMax, m_extruders_colors.size());
const ImVec2 max_label_size = ImGui::CalcTextSize("99", NULL, true);
const ImVec2 button_size(max_label_size.x + m_imgui->scaled(0.5f), 0.f);
int displayed_count = 0;
const int max_per_line = 8;
// ORCA: Use m_used_filaments to show only relevant source filaments
for (size_t src : m_used_filaments) {
if (src >= n_extr) continue;
const ColorRGBA &src_col = m_extruders_colors[src]; // keep for text contrast
const ColorRGBA &dst_col = m_extruders_colors[m_extruder_remap[src]];
// ORCA: Button now shows the SOURCE color (per maintainer request)
// This keeps the UI stable until "Remap" is clicked.
ImVec4 col_vec = ImGuiWrapper::to_ImVec4(src_col);
if (displayed_count > 0 && (displayed_count % max_per_line != 0))
ImGui::SameLine();
std::string btn_id = "##remap_src_" + std::to_string(src);
std::string pop_id = "popup_" + std::to_string(src);
ImGuiColorEditFlags flags = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs |
ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip;
// ORCA: Show border ONLY if the popup is open (visual feedback for active selection)
// Decoupled from m_selected_extruder_idx to prevent unwanted selection highlights.
if (!ImGui::IsPopupOpen(pop_id.c_str()))
flags |= ImGuiColorEditFlags_NoBorder;
#ifdef __APPLE__
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImGuiWrapper::COL_ORCA);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0);
bool clicked = ImGui::ColorButton(btn_id.c_str(), col_vec, flags, button_size);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
#else
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImGuiWrapper::COL_ORCA);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0);
bool clicked = ImGui::ColorButton(btn_id.c_str(), col_vec, flags, button_size);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
#endif
// overlay destination number with proper contrast calculation
// ORCA: Text still shows DESTINATION index, but contrast is against SOURCE color now.
std::string dst_txt = std::to_string(m_extruder_remap[src] + 1);
float gray = 0.299f * src_col.r() + 0.587f * src_col.g() + 0.114f * src_col.b();
ImVec2 txt_sz = ImGui::CalcTextSize(dst_txt.c_str());
ImVec2 pos = ImGui::GetItemRectMin();
ImVec2 size = ImGui::GetItemRectSize();
if (gray * 255.f < 80.f)
ImGui::GetWindowDrawList()->AddText(
ImVec2(pos.x + (size.x - txt_sz.x) * 0.5f, pos.y + (size.y - txt_sz.y) * 0.5f),
IM_COL32(255,255,255,255), dst_txt.c_str());
else
ImGui::GetWindowDrawList()->AddText(
ImVec2(pos.x + (size.x - txt_sz.x) * 0.5f, pos.y + (size.y - txt_sz.y) * 0.5f),
IM_COL32(0,0,0,255), dst_txt.c_str());
// ORCA: Show NEW color as a small triangle in the corner if remapped
if (src != m_extruder_remap[src]) {
float s = m_imgui->scaled(0.55f);
float offset = m_imgui->scaled(0.15f); // Inset to avoid rounded corner clipping
ImVec2 p = ImVec2(pos.x + offset, pos.y + offset);
// Contrast outline: White for dark backgrounds, Black for light backgrounds
// Use dst_col (new color) for outline contrast check? Or src_col?
// Usually outline is around the triangle (dst_col).
float dst_gray = 0.299f * dst_col.r() + 0.587f * dst_col.g() + 0.114f * dst_col.b();
ImU32 outline_col = (dst_gray * 255.f < 80.f) ? IM_COL32(255, 255, 255, 180) : IM_COL32(0, 0, 0, 180);
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddTriangleFilled(
p,
ImVec2(p.x + s, p.y),
ImVec2(p.x, p.y + s),
ImGuiWrapper::to_ImU32(dst_col));
// ORCA: Add a thin outline for better contrast when colors are similar
draw_list->AddTriangle(
p,
ImVec2(p.x + s, p.y),
ImVec2(p.x, p.y + s),
outline_col,
0.5f);
}
// popup with possible destinations
if (clicked) {
// Calculate popup position centered below the current button
ImVec2 button_pos = ImGui::GetItemRectMin();
ImVec2 button_size = ImGui::GetItemRectSize();
ImVec2 popup_pos(button_pos.x + button_size.x * 0.5f, button_pos.y + button_size.y);
// Set popup styling BEFORE opening popup
ImGui::SetNextWindowPos(popup_pos, ImGuiCond_Appearing, ImVec2(0.5f, -0.1f));
ImGui::SetNextWindowBgAlpha(1.0f); // Ensure full opacity
ImGui::OpenPopup(pop_id.c_str());
}
// Apply popup styling before BeginPopup using standard Orca colors
ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, 4.0f);
ImGui::PushStyleVar(ImGuiStyleVar_PopupBorderSize, 1.0f);
// ORCA: Use FrameBgActive for consistency and to ensure visibility of white filaments
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBgActive));
ImGui::PushStyleColor(ImGuiCol_Border, m_is_dark_mode ? ImVec4(0.5f, 0.5f, 0.5f, 1.0f) : ImVec4(0.6f, 0.6f, 0.6f, 1.0f));
if (ImGui::BeginPopup(pop_id.c_str())) {
m_imgui->text(_L("To:"));
for (int dst = 0; dst < (int)n_extr; ++dst) {
const ColorRGBA &dst_col_popup = m_extruders_colors[dst];
ImVec4 dst_vec = ImGuiWrapper::to_ImVec4(dst_col_popup);
if (dst > 0 && (dst % max_per_line != 0))
ImGui::SameLine();
std::string dst_btn = "##dst_" + std::to_string(src) + "_" + std::to_string(dst);
// Apply same styling to destination buttons
ImGuiColorEditFlags dst_flags = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs |
ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip;
// Show border for currently selected destination filament
if (m_extruder_remap[src] != dst) dst_flags |= ImGuiColorEditFlags_NoBorder;
#ifdef __APPLE__
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImGuiWrapper::COL_ORCA);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0);
bool dst_clicked = ImGui::ColorButton(dst_btn.c_str(), dst_vec, dst_flags, button_size);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
#else
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImGuiWrapper::COL_ORCA);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0);
bool dst_clicked = ImGui::ColorButton(dst_btn.c_str(), dst_vec, dst_flags, button_size);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
#endif
// overlay destination number on popup buttons
std::string dst_num_txt = std::to_string(dst + 1);
float dst_gray = 0.299f * dst_col_popup.r() + 0.587f * dst_col_popup.g() + 0.114f * dst_col_popup.b();
ImVec2 dst_txt_sz = ImGui::CalcTextSize(dst_num_txt.c_str());
ImVec2 dst_pos = ImGui::GetItemRectMin();
ImVec2 dst_size = ImGui::GetItemRectSize();
if (dst_gray * 255.f < 80.f)
ImGui::GetWindowDrawList()->AddText(
ImVec2(dst_pos.x + (dst_size.x - dst_txt_sz.x) * 0.5f, dst_pos.y + (dst_size.y - dst_txt_sz.y) * 0.5f),
IM_COL32(255,255,255,255), dst_num_txt.c_str());
else
ImGui::GetWindowDrawList()->AddText(
ImVec2(dst_pos.x + (dst_size.x - dst_txt_sz.x) * 0.5f, dst_pos.y + (dst_size.y - dst_txt_sz.y) * 0.5f),
IM_COL32(0,0,0,255), dst_num_txt.c_str());
if (dst_clicked)
{
m_extruder_remap[src] = dst;
// update the source button color immediately
ImGui::CloseCurrentPopup();
}
}
ImGui::EndPopup();
}
// Clean up popup styling (always pop, whether popup was open or not)
ImGui::PopStyleColor(2); // PopupBg and Border
ImGui::PopStyleVar(2); // PopupRounding and PopupBorderSize
displayed_count++;
}
}
void GLGizmoMmuSegmentation::remap_filament_assignments()
{
if (m_extruder_remap.empty())
return;
constexpr size_t MAX_EBT = (size_t)EnforcerBlockerType::ExtruderMax;
EnforcerBlockerStateMap state_map;
// identity mapping by default
for (size_t i = 0; i <= MAX_EBT; ++i)
state_map[i] = static_cast<EnforcerBlockerType>(i);
size_t n_extr = std::min(m_extruder_remap.size(), MAX_EBT);
const int start_extruder = (int) EnforcerBlockerType::Extruder1;
bool any_change = false;
for (size_t src = 0; src < n_extr; ++src) {
size_t dst = m_extruder_remap[src];
if (dst != src) {
state_map[src+start_extruder] = static_cast<EnforcerBlockerType>(dst+start_extruder);
any_change = true;
}
}
if (!any_change)
return;
Plater::TakeSnapshot snapshot(wxGetApp().plater(),
"Remap filament assignments",
UndoRedo::SnapshotType::GizmoAction);
bool updated = false;
int idx = -1;
ModelObject* mo = m_c->selection_info()->model_object();
if (!mo) return;
bool volume_extruder_changed = false;
for (ModelVolume* mv : mo->volumes) {
if (!mv->is_model_part()) continue;
++idx;
TriangleSelectorGUI* ts = m_triangle_selectors[idx].get();
if (!ts) continue;
// Remap painted triangles
ts->remap_triangle_state(state_map);
ts->request_update_render_data(true);
// ORCA: Remap base volume extruder as well if selected
int current_ext_id = mv->extruder_id();
int current_idx = (current_ext_id > 0) ? current_ext_id - 1 : 0;
if (current_idx >= 0 && current_idx < m_extruder_remap.size()) {
size_t dest_idx = m_extruder_remap[current_idx];
if (dest_idx != current_idx) {
// Check if volume has its own extruder config or uses object's fallback
const ConfigOption *vol_opt = mv->config.option("extruder");
if (vol_opt != nullptr && vol_opt->getInt() != 0) {
// Volume has its own extruder setting, update it
mv->config.set("extruder", (int)dest_idx + 1);
} else {
// Volume uses object's extruder setting, update the object
mo->config.set("extruder", (int)dest_idx + 1);
}
if (idx < m_volumes_extruder_idxs.size())
m_volumes_extruder_idxs[idx] = (int)dest_idx + 1;
volume_extruder_changed = true;
}
}
updated = true;
}
if (updated) {
// ORCA: Update renderer colors if base volume extruder changed
if (volume_extruder_changed) {
this->update_triangle_selectors_colors();
// ORCA: Update GUI_ObjectList extruder column to reflect the new extruder value
wxGetApp().obj_list()->update_objects_list_filament_column(wxGetApp().filaments_cnt());
}
// ORCA: Removed "Filament remapping finished" notification to reduce UI noise.
update_model_object();
m_parent.set_as_dirty();
// ORCA: Refresh used filaments cache
this->update_used_filaments();
}
}
} // namespace Slic3r