Files
OrcaSlicer-KX/src/slic3r/GUI/Jobs/ArrangeJob.cpp
Vojtech Bubnik 537df6b503 New BuildVolume class was created, which detects build volume type (rectangular,
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.

GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.

Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.

Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.

Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().

New Circle constructing functions: circle_ransac() and circle_taubin_newton().

New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00

291 lines
8.7 KiB
C++

#include "ArrangeJob.hpp"
#include "libslic3r/BuildVolume.hpp"
#include "libslic3r/MTUtils.hpp"
#include "libslic3r/Model.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/NotificationManager.hpp"
#include "slic3r/GUI/format.hpp"
#include "libnest2d/common.hpp"
namespace Slic3r { namespace GUI {
// Cache the wti info
class WipeTower: public GLCanvas3D::WipeTowerInfo {
using ArrangePolygon = arrangement::ArrangePolygon;
public:
explicit WipeTower(const GLCanvas3D::WipeTowerInfo &wti)
: GLCanvas3D::WipeTowerInfo(wti)
{}
explicit WipeTower(GLCanvas3D::WipeTowerInfo &&wti)
: GLCanvas3D::WipeTowerInfo(std::move(wti))
{}
void apply_arrange_result(const Vec2d& tr, double rotation)
{
m_pos = unscaled(tr); m_rotation = rotation;
apply_wipe_tower();
}
ArrangePolygon get_arrange_polygon() const
{
Polygon ap({
{scaled(m_bb.min)},
{scaled(m_bb.max.x()), scaled(m_bb.min.y())},
{scaled(m_bb.max)},
{scaled(m_bb.min.x()), scaled(m_bb.max.y())}
});
ArrangePolygon ret;
ret.poly.contour = std::move(ap);
ret.translation = scaled(m_pos);
ret.rotation = m_rotation;
++ret.priority;
return ret;
}
};
static WipeTower get_wipe_tower(const Plater &plater)
{
return WipeTower{plater.canvas3D()->get_wipe_tower_info()};
}
void ArrangeJob::clear_input()
{
const Model &model = m_plater->model();
size_t count = 0, cunprint = 0; // To know how much space to reserve
for (auto obj : model.objects)
for (auto mi : obj->instances)
mi->printable ? count++ : cunprint++;
m_selected.clear();
m_unselected.clear();
m_unprintable.clear();
m_unarranged.clear();
m_selected.reserve(count + 1 /* for optional wti */);
m_unselected.reserve(count + 1 /* for optional wti */);
m_unprintable.reserve(cunprint /* for optional wti */);
}
void ArrangeJob::prepare_all() {
clear_input();
for (ModelObject *obj: m_plater->model().objects)
for (ModelInstance *mi : obj->instances) {
ArrangePolygons & cont = mi->printable ? m_selected : m_unprintable;
cont.emplace_back(get_arrange_poly_(mi));
}
if (auto wti = get_wipe_tower_arrangepoly(*m_plater))
m_selected.emplace_back(std::move(*wti));
}
void ArrangeJob::prepare_selected() {
clear_input();
Model &model = m_plater->model();
double stride = bed_stride(m_plater);
std::vector<const Selection::InstanceIdxsList *>
obj_sel(model.objects.size(), nullptr);
for (auto &s : m_plater->get_selection().get_content())
if (s.first < int(obj_sel.size()))
obj_sel[size_t(s.first)] = &s.second;
// Go through the objects and check if inside the selection
for (size_t oidx = 0; oidx < model.objects.size(); ++oidx) {
const Selection::InstanceIdxsList * instlist = obj_sel[oidx];
ModelObject *mo = model.objects[oidx];
std::vector<bool> inst_sel(mo->instances.size(), false);
if (instlist)
for (auto inst_id : *instlist)
inst_sel[size_t(inst_id)] = true;
for (size_t i = 0; i < inst_sel.size(); ++i) {
ModelInstance * mi = mo->instances[i];
ArrangePolygon &&ap = get_arrange_poly_(mi);
ArrangePolygons &cont = mo->instances[i]->printable ?
(inst_sel[i] ? m_selected :
m_unselected) :
m_unprintable;
cont.emplace_back(std::move(ap));
}
}
if (auto wti = get_wipe_tower(*m_plater)) {
ArrangePolygon &&ap = get_arrange_poly(wti, m_plater);
auto &cont = m_plater->get_selection().is_wipe_tower() ? m_selected :
m_unselected;
cont.emplace_back(std::move(ap));
}
// If the selection was empty arrange everything
if (m_selected.empty()) m_selected.swap(m_unselected);
// The strides have to be removed from the fixed items. For the
// arrangeable (selected) items bed_idx is ignored and the
// translation is irrelevant.
for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
}
arrangement::ArrangePolygon ArrangeJob::get_arrange_poly_(ModelInstance *mi)
{
arrangement::ArrangePolygon ap = get_arrange_poly(mi, m_plater);
auto setter = ap.setter;
ap.setter = [this, setter, mi](const arrangement::ArrangePolygon &set_ap) {
setter(set_ap);
if (!set_ap.is_arranged())
m_unarranged.emplace_back(mi);
};
return ap;
}
void ArrangeJob::prepare()
{
wxGetKeyState(WXK_SHIFT) ? prepare_selected() : prepare_all();
}
void ArrangeJob::on_exception(const std::exception_ptr &eptr)
{
try {
if (eptr)
std::rethrow_exception(eptr);
} catch (libnest2d::GeometryException &) {
show_error(m_plater, _(L("Could not arrange model objects! "
"Some geometries may be invalid.")));
} catch (std::exception &) {
PlaterJob::on_exception(eptr);
}
}
void ArrangeJob::process()
{
static const auto arrangestr = _(L("Arranging"));
arrangement::ArrangeParams params = get_arrange_params(m_plater);
auto count = unsigned(m_selected.size() + m_unprintable.size());
Points bedpts = get_bed_shape(*m_plater->config());
params.stopcondition = [this]() { return was_canceled(); };
params.progressind = [this, count](unsigned st) {
st += m_unprintable.size();
if (st > 0) update_status(int(count - st), arrangestr);
};
arrangement::arrange(m_selected, m_unselected, bedpts, params);
params.progressind = [this, count](unsigned st) {
if (st > 0) update_status(int(count - st), arrangestr);
};
arrangement::arrange(m_unprintable, {}, bedpts, params);
// finalize just here.
update_status(int(count),
was_canceled() ? _(L("Arranging canceled."))
: _(L("Arranging done.")));
}
static std::string concat_strings(const std::set<std::string> &strings,
const std::string &delim = "\n")
{
return std::accumulate(
strings.begin(), strings.end(), std::string(""),
[delim](const std::string &s, const std::string &name) {
return s + name + delim;
});
}
void ArrangeJob::finalize() {
// Ignore the arrange result if aborted.
if (was_canceled()) return;
// Unprintable items go to the last virtual bed
int beds = 0;
// Apply the arrange result to all selected objects
for (ArrangePolygon &ap : m_selected) {
beds = std::max(ap.bed_idx, beds);
ap.apply();
}
// Get the virtual beds from the unselected items
for (ArrangePolygon &ap : m_unselected)
beds = std::max(ap.bed_idx, beds);
// Move the unprintable items to the last virtual bed.
for (ArrangePolygon &ap : m_unprintable) {
ap.bed_idx += beds + 1;
ap.apply();
}
m_plater->update();
wxGetApp().obj_manipul()->set_dirty();
if (!m_unarranged.empty()) {
std::set<std::string> names;
for (ModelInstance *mi : m_unarranged)
names.insert(mi->get_object()->name);
m_plater->get_notification_manager()->push_notification(GUI::format(
_L("Arrangement ignored the following objects which can't fit into a single bed:\n%s"),
concat_strings(names, "\n")));
}
Job::finalize();
}
std::optional<arrangement::ArrangePolygon>
get_wipe_tower_arrangepoly(const Plater &plater)
{
if (auto wti = get_wipe_tower(plater))
return get_arrange_poly(wti, &plater);
return {};
}
double bed_stride(const Plater *plater) {
double bedwidth = plater->build_volume().bounding_volume().size().x();
return scaled<double>((1. + LOGICAL_BED_GAP) * bedwidth);
}
template<>
arrangement::ArrangePolygon get_arrange_poly(ModelInstance *inst,
const Plater * plater)
{
return get_arrange_poly(PtrWrapper{inst}, plater);
}
arrangement::ArrangeParams get_arrange_params(Plater *p)
{
const GLCanvas3D::ArrangeSettings &settings =
static_cast<const GLCanvas3D*>(p->canvas3D())->get_arrange_settings();
arrangement::ArrangeParams params;
params.allow_rotations = settings.enable_rotation;
params.min_obj_distance = scaled(settings.distance);
return params;
}
}} // namespace Slic3r::GUI