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OrcaSlicer-KX/src/libslic3r/Fill/FillLightning.cpp
lane.wei f8756e6c89 Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00

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712 B
C++

#include "../Print.hpp"
#include "FillLightning.hpp"
#include "Lightning/Generator.hpp"
#include "../Surface.hpp"
#include <cstdlib>
#include <cmath>
#include <algorithm>
#include <numeric>
namespace Slic3r::FillLightning {
Polylines Filler::fill_surface(const Surface *surface, const FillParams &params)
{
const Layer &layer = generator->getTreesForLayer(this->layer_id);
return layer.convertToLines(to_polygons(surface->expolygon), generator->infilll_extrusion_width());
}
void GeneratorDeleter::operator()(Generator *p) {
delete p;
}
GeneratorPtr build_generator(const PrintObject &print_object)
{
return GeneratorPtr(new Generator(print_object));
}
} // namespace Slic3r::FillAdaptive