* Add Flashforge AD5X local send dialog, IFS mapping, and LAN discovery * Refine Flashforge AD5X IFS dialog behavior * Refine Flashforge IFS slot selection dialog * Fix Flashforge printer selection and print mapping * Use 3MF for Flashforge local uploads * Generalize Flashforge local API handling * Handle Flashforge local API IFS support more robustly * Use selected plate filament info for Flashforge IFS mapping * Fix Flashforge current-plate mapping and widget sizing * Improve Flashforge IFS contrast and color matching * Fix Flashforge legacy plate export and upload naming Resolve PLATE_CURRENT_IDX before the legacy send-to-printhost path calls send_gcode so single-plate Flashforge 3MF exports target the selected plate instead of leaking the sentinel into export_3mf. Sanitize Flashforge upload names in one shared utility reused by both the dialog and the backend client. This keeps the UI-visible filename and the actual uploaded filename consistent and replaces printer-problematic characters such as '=' without scattering Flashforge-specific logic through the generic Plater flow. * Keep Flashforge upload filename sanitization in the backend only Drop the PrintHostSendDialog API changes and keep filename sanitization inside the Flashforge backend paths that actually talk to the printer. This keeps the generic send dialog flow untouched while still normalizing problematic upload names for both serial and local API uploads. * Only use the Flashforge IFS dialog for local API uploads * Use reported Flashforge IFS support without model fallback * Remove unused Flashforge slot uniqueness tracking * Include <array> for Flashforge discovery message
947 lines
37 KiB
C++
947 lines
37 KiB
C++
#ifndef __part_plate_hpp_
|
|
#define __part_plate_hpp_
|
|
|
|
#include <vector>
|
|
#include <set>
|
|
#include <array>
|
|
#include <thread>
|
|
#include <mutex>
|
|
|
|
#include "libslic3r/ObjectID.hpp"
|
|
#include "libslic3r/GCode/GCodeProcessor.hpp"
|
|
#include "libslic3r/Format/bbs_3mf.hpp"
|
|
#include "libslic3r/Slicing.hpp"
|
|
#include "libslic3r/Arrange.hpp"
|
|
#include "Plater.hpp"
|
|
#include "libslic3r/Model.hpp"
|
|
#include "libslic3r/Print.hpp"
|
|
#include "libslic3r/PrintConfig.hpp"
|
|
#include "GLCanvas3D.hpp"
|
|
#include "GLTexture.hpp"
|
|
#include "3DScene.hpp"
|
|
#include "GLModel.hpp"
|
|
#include "3DBed.hpp"
|
|
#include "MeshUtils.hpp"
|
|
#include "libslic3r/ParameterUtils.hpp"
|
|
|
|
class GLUquadric;
|
|
typedef class GLUquadric GLUquadricObject;
|
|
|
|
|
|
// use PLATE_CURRENT_IDX stands for using current plate
|
|
// and use PLATE_ALL_IDX
|
|
#define PLATE_CURRENT_IDX -1
|
|
#define PLATE_ALL_IDX -2
|
|
|
|
#define MAX_PLATE_COUNT 36
|
|
|
|
inline int compute_colum_count(int count)
|
|
{
|
|
float value = sqrt((float)count);
|
|
float round_value = round(value);
|
|
int cols;
|
|
|
|
if (value > round_value)
|
|
cols = round_value +1;
|
|
else
|
|
cols = round_value;
|
|
|
|
return cols;
|
|
}
|
|
|
|
|
|
extern const float WIPE_TOWER_DEFAULT_X_POS;
|
|
extern const float WIPE_TOWER_DEFAULT_Y_POS; // Max y
|
|
|
|
extern const float I3_WIPE_TOWER_DEFAULT_X_POS;
|
|
extern const float I3_WIPE_TOWER_DEFAULT_Y_POS; // Max y
|
|
|
|
|
|
|
|
namespace Slic3r {
|
|
|
|
class Model;
|
|
class ModelObject;
|
|
class ModelInstance;
|
|
class Print;
|
|
class SLAPrint;
|
|
|
|
namespace GUI {
|
|
class Plater;
|
|
class GLCanvas3D;
|
|
struct Camera;
|
|
class PartPlateList;
|
|
|
|
using GCodeResult = GCodeProcessorResult;
|
|
|
|
class PartPlate : public ObjectBase
|
|
{
|
|
public:
|
|
enum HeightLimitMode{
|
|
HEIGHT_LIMIT_NONE,
|
|
HEIGHT_LIMIT_BOTTOM,
|
|
HEIGHT_LIMIT_TOP,
|
|
HEIGHT_LIMIT_BOTH
|
|
};
|
|
|
|
private:
|
|
PartPlateList* m_partplate_list {nullptr };
|
|
Plater* m_plater; //Plater reference, not own it
|
|
Model* m_model; //Model reference, not own it
|
|
PrinterTechnology printer_technology;
|
|
|
|
std::set<std::pair<int, int>> obj_to_instance_set;
|
|
std::set<std::pair<int, int>> instance_outside_set;
|
|
int m_plate_index;
|
|
Vec3d m_origin;
|
|
int m_width;
|
|
int m_depth;
|
|
int m_height;
|
|
float m_height_to_lid;
|
|
float m_height_to_rod;
|
|
bool m_printable;
|
|
bool m_locked;
|
|
bool m_ready_for_slice;
|
|
bool m_slice_result_valid;
|
|
bool m_apply_invalid {false};
|
|
float m_slice_percent;
|
|
|
|
Print *m_print; //Print reference, not own it, no need to serialize
|
|
GCodeProcessorResult *m_gcode_result;
|
|
std::vector<FilamentInfo> slice_filaments_info;
|
|
int m_print_index;
|
|
|
|
std::string m_tmp_gcode_path; //use a temp path to store the gcode
|
|
std::string m_temp_config_3mf_path; //use a temp path to store the config 3mf
|
|
std::string m_gcode_path_from_3mf; //use a path to store the gcode loaded from 3mf
|
|
|
|
friend class PartPlateList;
|
|
|
|
Pointfs m_shape;
|
|
Pointfs m_exclude_area;
|
|
std::vector<Pointfs> m_extruder_areas;
|
|
std::vector<double> m_extruder_heights;
|
|
BoundingBoxf3 m_bounding_box;
|
|
BoundingBoxf3 m_extended_bounding_box;
|
|
mutable std::vector<BoundingBoxf3> m_exclude_bounding_box;
|
|
mutable BoundingBoxf3 m_grabber_box;
|
|
Transform3d m_grabber_trans_matrix;
|
|
Slic3r::Geometry::Transformation position;
|
|
std::vector<Vec3f> positions;
|
|
ExPolygon m_print_polygon;
|
|
PickingModel m_triangles;
|
|
GLModel m_exclude_triangles;
|
|
GLModel m_wrapping_detection_triangles;
|
|
GLModel m_logo_triangles;
|
|
GLModel m_gridlines;
|
|
GLModel m_gridlines_bolder;
|
|
GLModel m_height_limit_common;
|
|
GLModel m_height_limit_bottom;
|
|
GLModel m_height_limit_top;
|
|
PickingModel m_del_icon;
|
|
PickingModel m_arrange_icon;
|
|
PickingModel m_orient_icon;
|
|
PickingModel m_lock_icon;
|
|
PickingModel m_plate_settings_icon;
|
|
PickingModel m_plate_filament_map_icon;
|
|
PickingModel m_plate_name_edit_icon;
|
|
PickingModel m_move_front_icon;
|
|
GLModel m_plate_idx_icon;
|
|
GLTexture m_texture;
|
|
|
|
float m_scale_factor{ 1.0f };
|
|
GLUquadricObject* m_quadric;
|
|
int m_hover_id;
|
|
bool m_selected;
|
|
int m_timelapse_warning_code = 0;
|
|
|
|
// BBS
|
|
DynamicPrintConfig m_config;
|
|
|
|
// SoftFever
|
|
// part plate name
|
|
std::string m_name;
|
|
GLModel m_plate_name_icon;
|
|
GLTexture m_name_texture;
|
|
wxCoord m_name_texture_width;
|
|
wxCoord m_name_texture_height;
|
|
|
|
void init();
|
|
bool valid_instance(int obj_id, int instance_id);
|
|
void generate_print_polygon(ExPolygon &print_polygon);
|
|
void generate_exclude_polygon(ExPolygon &exclude_polygon);
|
|
void generate_logo_polygon(ExPolygon &logo_polygon);
|
|
void calc_bounding_boxes() const;
|
|
void calc_triangles(const ExPolygon& poly);
|
|
void calc_exclude_triangles(const ExPolygon& poly);
|
|
void calc_triangles_from_polygon(const ExPolygon &poly, GLModel& render_model);
|
|
void calc_gridlines(const ExPolygon& poly, const BoundingBox& pp_bbox);
|
|
void calc_height_limit();
|
|
void calc_vertex_for_number(int index, bool one_number, GLModel &buffer);
|
|
void calc_vertex_for_plate_name_edit_icon(GLTexture *texture, int index, PickingModel &model);
|
|
void calc_vertex_for_icons(int index, PickingModel &model);
|
|
// void calc_vertex_for_icons_background(int icon_count, GLModel &buffer);
|
|
void render_background(bool force_default_color = false);
|
|
void render_logo(bool bottom, bool render_cali = true);
|
|
void render_logo_texture(GLTexture &logo_texture, GLModel &logo_buffer, bool bottom);
|
|
void render_exclude_area(bool force_default_color);
|
|
//void render_background_for_picking(const ColorRGBA render_color) const;
|
|
void render_grid(bool bottom);
|
|
void render_wrapping_detection_area(bool force_default_color);
|
|
void render_height_limit(PartPlate::HeightLimitMode mode = HEIGHT_LIMIT_BOTH);
|
|
// void render_label(GLCanvas3D& canvas) const;
|
|
// void render_grabber(const ColorRGBA render_color, bool use_lighting) const;
|
|
// void render_face(float x_size, float y_size) const;
|
|
// void render_arrows(const ColorRGBA render_color, bool use_lighting) const;
|
|
// void render_left_arrow(const ColorRGBA render_color, bool use_lighting) const;
|
|
// void render_right_arrow(const ColorRGBA render_color, bool use_lighting) const;
|
|
void render_icon_texture(GLModel &buffer, GLTexture &texture);
|
|
void show_tooltip(const std::string tooltip);
|
|
void render_icons(bool bottom, bool only_name = false, int hover_id = -1);
|
|
void render_only_numbers(bool bottom);
|
|
void render_plate_name_texture();
|
|
void invalidate_plate_name_texture();
|
|
void register_raycasters_for_picking(GLCanvas3D& canvas);
|
|
int picking_id_component(int idx) const;
|
|
|
|
void on_filament_map_mode_change();
|
|
|
|
public:
|
|
static constexpr unsigned int PLATE_NAME_HOVER_ID = 6;
|
|
static constexpr unsigned int PLATE_FILAMENT_MAP_ID = 8;
|
|
static constexpr unsigned int GRABBER_COUNT = 9;
|
|
|
|
static ColorRGBA SELECT_COLOR;
|
|
static ColorRGBA UNSELECT_COLOR;
|
|
static ColorRGBA UNSELECT_DARK_COLOR;
|
|
static ColorRGBA DEFAULT_COLOR;
|
|
static ColorRGBA LINE_BOTTOM_COLOR;
|
|
static ColorRGBA LINE_TOP_COLOR;
|
|
static ColorRGBA LINE_TOP_DARK_COLOR;
|
|
static ColorRGBA LINE_TOP_SEL_COLOR;
|
|
static ColorRGBA LINE_TOP_SEL_DARK_COLOR;
|
|
static ColorRGBA HEIGHT_LIMIT_BOTTOM_COLOR;
|
|
static ColorRGBA HEIGHT_LIMIT_TOP_COLOR;
|
|
|
|
static void update_render_colors();
|
|
static void load_render_colors();
|
|
|
|
PartPlate();
|
|
PartPlate(PartPlateList *partplate_list, Vec3d origin, int width, int depth, int height, Plater* platerObj, Model* modelObj, bool printable=true, PrinterTechnology tech = ptFFF);
|
|
~PartPlate();
|
|
|
|
bool operator<(PartPlate&) const;
|
|
|
|
//clear alll the instances in plate
|
|
void clear(bool clear_sliced_result = true);
|
|
|
|
BedType get_bed_type(bool load_from_project = false) const;
|
|
void set_bed_type(BedType bed_type);
|
|
void reset_bed_type();
|
|
|
|
void reset_skirt_start_angle();
|
|
|
|
DynamicPrintConfig* config() { return &m_config; }
|
|
|
|
// set print sequence per plate
|
|
//bool print_seq_same_global = true;
|
|
void set_print_seq(PrintSequence print_seq = PrintSequence::ByDefault);
|
|
PrintSequence get_print_seq() const;
|
|
// Get the real effective print sequence of current plate.
|
|
// If curr_plate's print_seq is ByDefault, use the global sequence
|
|
// @return PrintSequence::{ByLayer,ByObject}
|
|
PrintSequence get_real_print_seq(bool* plate_same_as_global=nullptr) const;
|
|
|
|
std::vector<int> get_real_filament_maps(const DynamicConfig& g_config, bool* use_global_param = nullptr)const;
|
|
FilamentMapMode get_real_filament_map_mode(const DynamicConfig& g_config,bool * use_global_param = nullptr) const;
|
|
|
|
FilamentMapMode get_filament_map_mode() const;
|
|
void set_filament_map_mode(const FilamentMapMode& mode);
|
|
|
|
// get filament map, 0 based filament ids, 1 based extruder ids
|
|
std::vector<int> get_filament_maps() const;
|
|
void set_filament_maps(const std::vector<int>& f_maps);
|
|
|
|
void clear_filament_map();
|
|
void clear_filament_map_mode();
|
|
|
|
bool has_spiral_mode_config() const;
|
|
bool get_spiral_vase_mode() const;
|
|
void set_spiral_vase_mode(bool spiral_mode, bool as_global);
|
|
|
|
std::vector<Vec2d> get_plate_wrapping_detection_area() const;
|
|
|
|
//static const int plate_x_offset = 20; //mm
|
|
//static const double plate_x_gap = 0.2;
|
|
ThumbnailData thumbnail_data;
|
|
ThumbnailData no_light_thumbnail_data;
|
|
ThumbnailData obj_preview_thumbnail_data;
|
|
static const int plate_thumbnail_width = 512;
|
|
static const int plate_thumbnail_height = 512;
|
|
|
|
ThumbnailData top_thumbnail_data;
|
|
ThumbnailData pick_thumbnail_data;
|
|
|
|
//ThumbnailData cali_thumbnail_data;
|
|
PlateBBoxData cali_bboxes_data;
|
|
//static const int cali_thumbnail_width = 2560;
|
|
//static const int cali_thumbnail_height = 2560;
|
|
|
|
//set the plate's index
|
|
void set_index(int index);
|
|
|
|
//get the plate's index
|
|
int get_index() { return m_plate_index; }
|
|
|
|
// SoftFever
|
|
//get the plate's name
|
|
std::string get_plate_name() const { return m_name; }
|
|
void generate_plate_name_texture();
|
|
//set the plate's name
|
|
void set_plate_name(const std::string& name);
|
|
|
|
void set_timelapse_warning_code(int code) { m_timelapse_warning_code = code; }
|
|
int timelapse_warning_code() { return m_timelapse_warning_code; }
|
|
|
|
//get the print's object, result and index
|
|
void get_print(PrintBase **print, GCodeResult **result, int *index);
|
|
|
|
//set the print object, result and it's index
|
|
void set_print(PrintBase *print, GCodeResult* result = nullptr, int index = -1);
|
|
|
|
//get gcode filename
|
|
std::string get_gcode_filename();
|
|
|
|
bool is_valid_gcode_file();
|
|
|
|
//get the plate's center point origin
|
|
Vec3d get_center_origin();
|
|
/* size and position related functions*/
|
|
//set position and size
|
|
void set_pos_and_size(Vec3d& origin, int width, int depth, int height, bool with_instance_move, bool do_clear = true);
|
|
|
|
// BBS
|
|
Vec2d get_size() const { return Vec2d(m_width, m_depth); }
|
|
ModelObjectPtrs get_objects() { return m_model->objects; }
|
|
ModelObjectPtrs get_objects_on_this_plate();
|
|
ModelInstance* get_instance(int obj_id, int instance_id);
|
|
BoundingBoxf3 get_objects_bounding_box();
|
|
|
|
Vec3d get_origin() { return m_origin; }
|
|
//Vec3d calculate_wipe_tower_size(const DynamicPrintConfig &config, const double w, const double wipe_volume, int plate_extruder_size = 0, bool use_global_objects = false) const;
|
|
Vec3d estimate_wipe_tower_size(const DynamicPrintConfig & config, const double w, const double wipe_volume, int extruder_count = 1, int plate_extruder_size = 0, bool use_global_objects = false, bool enable_wrapping_detection = false) const;
|
|
arrangement::ArrangePolygon estimate_wipe_tower_polygon(const DynamicPrintConfig & config, int plate_index, Vec3d& wt_pos, Vec3d& wt_size, int extruder_count = 1, int plate_extruder_size = 0, bool use_global_objects = false) const;
|
|
bool check_objects_empty_and_gcode3mf(std::vector<int> &result) const;
|
|
// get used filaments from config, 1 based idx
|
|
std::vector<int> get_extruders(bool conside_custom_gcode = false) const;
|
|
std::vector<int> get_extruders_under_cli(bool conside_custom_gcode, DynamicPrintConfig& full_config) const;
|
|
std::vector<int> get_extruders_without_support(bool conside_custom_gcode = false) const;
|
|
// get used filaments from gcode result, 1 based idx
|
|
std::vector<int> get_used_filaments();
|
|
const std::vector<FilamentInfo>& get_slice_filaments_info() const { return slice_filaments_info; }
|
|
int get_physical_extruder_by_filament_id(const DynamicConfig& g_config, int idx) const;
|
|
bool check_filament_printable(const DynamicPrintConfig & config, wxString& error_message);
|
|
bool check_tpu_printable_status(const DynamicPrintConfig & config, const std::vector<int> &tpu_filaments);
|
|
bool check_mixture_of_pla_and_petg(const DynamicPrintConfig & config);
|
|
bool check_mixture_filament_compatible(const DynamicPrintConfig& config, std::string &error_msg);
|
|
bool check_compatible_of_nozzle_and_filament(const DynamicPrintConfig & config, const std::vector<std::string>& filament_presets, std::string& error_msg);
|
|
|
|
/* instance related operations*/
|
|
//judge whether instance is bound in plate or not
|
|
bool contain_instance(int obj_id, int instance_id);
|
|
bool contain_instance_totally(ModelObject* object, int instance_id) const;
|
|
//judge whether instance is totally included in plate or not
|
|
bool contain_instance_totally(int obj_id, int instance_id) const;
|
|
|
|
//judge whether the plate's origin is at the left of instance or not
|
|
bool is_left_top_of(int obj_id, int instance_id);
|
|
|
|
//check whether instance is outside the plate or not
|
|
bool check_outside(int obj_id, int instance_id, BoundingBoxf3* bounding_box = nullptr);
|
|
|
|
//judge whether instance is intesected with plate or not
|
|
bool intersect_instance(int obj_id, int instance_id, BoundingBoxf3* bounding_box = nullptr);
|
|
|
|
//add an instance into plate
|
|
int add_instance(int obj_id, int instance_id, bool move_position, BoundingBoxf3* bounding_box = nullptr);
|
|
|
|
//remove instance from plate
|
|
int remove_instance(int obj_id, int instance_id);
|
|
|
|
//translate instance on the plate
|
|
void translate_all_instance(Vec3d position);
|
|
|
|
//duplicate all instance for count
|
|
void duplicate_all_instance(unsigned int dup_count, bool need_skip, std::map<int, bool>& skip_objects);
|
|
|
|
//update instance exclude state
|
|
void update_instance_exclude_status(int obj_id, int instance_id, BoundingBoxf3* bounding_box = nullptr);
|
|
|
|
//update object's index caused by original object deleted
|
|
void update_object_index(int obj_idx_removed, int obj_idx_max);
|
|
|
|
// set objects configs when enabling spiral vase mode.
|
|
void set_vase_mode_related_object_config(int obj_id = -1);
|
|
|
|
//whether it is empty
|
|
bool empty() { return obj_to_instance_set.empty(); }
|
|
|
|
int printable_instance_size();
|
|
|
|
//whether it is has printable instances
|
|
bool has_printable_instances();
|
|
bool is_all_instances_unprintable();
|
|
|
|
//move instances to left or right PartPlate
|
|
void move_instances_to(PartPlate& left_plate, PartPlate& right_plate, BoundingBoxf3* bounding_box = nullptr);
|
|
|
|
/*rendering related functions*/
|
|
const Pointfs& get_shape() const { return m_shape; }
|
|
bool set_shape(const Pointfs& shape, const Pointfs& exclude_areas, const std::vector<Pointfs>& extruder_areas, const std::vector<double>& extruder_heights, Vec2d position, float height_to_lid, float height_to_rod);
|
|
const std::vector<Pointfs>& get_extruder_areas() const { return m_extruder_areas; }
|
|
const std::vector<double>& get_extruder_heights() const { return m_extruder_heights; }
|
|
bool contains(const Vec3d& point) const;
|
|
bool contains(const GLVolume& v) const;
|
|
bool contains(const BoundingBoxf3& bb) const;
|
|
bool intersects(const BoundingBoxf3& bb) const;
|
|
|
|
void render(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_body = false, bool force_background_color = false, HeightLimitMode mode = HEIGHT_LIMIT_NONE, int hover_id = -1, bool render_cali = false, bool show_grid = true);
|
|
|
|
void set_selected();
|
|
void set_unselected();
|
|
void set_hover_id(int id) { m_hover_id = id; }
|
|
const BoundingBoxf3& get_bounding_box(bool extended = false) { return extended ? m_extended_bounding_box : m_bounding_box; }
|
|
const BoundingBox get_bounding_box_crd();
|
|
BoundingBoxf3 get_plate_box() {return get_build_volume();}
|
|
BoundingBoxf3 get_build_volume(bool use_share = false);
|
|
|
|
const std::vector<BoundingBoxf3>& get_exclude_areas() { return m_exclude_bounding_box; }
|
|
|
|
|
|
/*status related functions*/
|
|
//update status
|
|
void update_states();
|
|
|
|
//is locked or not
|
|
bool is_locked() const { return m_locked; }
|
|
void lock(bool state) { m_locked = state; }
|
|
|
|
//is a printable plate or not
|
|
bool is_printable() const { return m_printable; }
|
|
|
|
//can be sliced or not
|
|
bool can_slice() const
|
|
{
|
|
return m_ready_for_slice && !m_apply_invalid;
|
|
}
|
|
void update_slice_ready_status(bool ready_slice)
|
|
{
|
|
m_ready_for_slice = ready_slice;
|
|
}
|
|
|
|
//bedtype mismatch or not
|
|
bool is_apply_result_invalid() const
|
|
{
|
|
return m_apply_invalid;
|
|
}
|
|
void update_apply_result_invalid(bool invalid)
|
|
{
|
|
m_apply_invalid = invalid;
|
|
}
|
|
|
|
//is slice result valid or not
|
|
bool is_slice_result_valid() const
|
|
{
|
|
return m_slice_result_valid;
|
|
}
|
|
|
|
//is slice result ready for print
|
|
bool is_slice_result_ready_for_print() const
|
|
{
|
|
bool result = m_slice_result_valid;
|
|
if (result)
|
|
result = m_gcode_result ?
|
|
(!m_gcode_result->toolpath_outside && m_gcode_result->gcode_check_result.error_code == 0 && !m_gcode_result->filament_printable_reuslt.has_value()) :
|
|
false;// && !m_gcode_result->conflict_result.has_value() gcode conflict can also print
|
|
return result;
|
|
}
|
|
|
|
// check whether plate's slice result valid for export to file
|
|
bool is_slice_result_ready_for_export()
|
|
{
|
|
return is_slice_result_ready_for_print() && has_printable_instances();
|
|
}
|
|
|
|
//invalid sliced result
|
|
void update_slice_result_valid_state(bool valid = false);
|
|
|
|
void update_slicing_percent(float percent)
|
|
{
|
|
m_slice_percent = percent;
|
|
}
|
|
|
|
float get_slicing_percent() { return m_slice_percent; }
|
|
|
|
/*slice related functions*/
|
|
//update current slice context into backgroud slicing process
|
|
void update_slice_context(BackgroundSlicingProcess& process);
|
|
//return the fff print object
|
|
Print* fff_print() { return m_print; }
|
|
//return the slice result
|
|
GCodeProcessorResult* get_slice_result() { return m_gcode_result; }
|
|
|
|
std::string get_tmp_gcode_path();
|
|
std::string get_temp_config_3mf_path();
|
|
//this API should only be used for command line usage
|
|
void set_tmp_gcode_path(std::string new_path)
|
|
{
|
|
m_tmp_gcode_path = new_path;
|
|
}
|
|
//load gcode from file
|
|
int load_gcode_from_file(const std::string& filename);
|
|
//load thumbnail data from file
|
|
int load_thumbnail_data(std::string filename, ThumbnailData& thumb_data);
|
|
//load pattern thumbnail data from file
|
|
int load_pattern_thumbnail_data(std::string filename);
|
|
//load pattern box data from file
|
|
int load_pattern_box_data(std::string filename);
|
|
|
|
std::vector<int> get_first_layer_print_sequence() const;
|
|
std::vector<LayerPrintSequence> get_other_layers_print_sequence() const;
|
|
void set_first_layer_print_sequence(const std::vector<int> &sorted_filaments);
|
|
void set_other_layers_print_sequence(const std::vector<LayerPrintSequence>& layer_seq_list);
|
|
void update_first_layer_print_sequence(size_t filament_nums);
|
|
void update_first_layer_print_sequence_when_delete_filament(size_t filamen_id);
|
|
|
|
void print() const;
|
|
|
|
void on_extruder_count_changed(int extruder_count);
|
|
void set_filament_count(int filament_count);
|
|
void on_filament_added();
|
|
void on_filament_deleted(int filament_count, int filament_id);
|
|
|
|
friend class cereal::access;
|
|
friend class UndoRedo::StackImpl;
|
|
|
|
template<class Archive> void load(Archive& ar) {
|
|
std::vector<std::pair<int, int>> objects_and_instances;
|
|
std::vector<std::pair<int, int>> instances_outside;
|
|
|
|
ar(m_plate_index, m_name, m_print_index, m_origin, m_width, m_depth, m_height, m_locked, m_selected, m_ready_for_slice, m_slice_result_valid, m_apply_invalid, m_printable, m_tmp_gcode_path, objects_and_instances, instances_outside, m_config);
|
|
|
|
for (std::vector<std::pair<int, int>>::iterator it = objects_and_instances.begin(); it != objects_and_instances.end(); ++it)
|
|
obj_to_instance_set.insert(std::pair(it->first, it->second));
|
|
|
|
for (std::vector<std::pair<int, int>>::iterator it = instances_outside.begin(); it != instances_outside.end(); ++it)
|
|
instance_outside_set.insert(std::pair(it->first, it->second));
|
|
}
|
|
template<class Archive> void save(Archive& ar) const {
|
|
std::vector<std::pair<int, int>> objects_and_instances;
|
|
std::vector<std::pair<int, int>> instances_outside;
|
|
|
|
for (std::set<std::pair<int, int>>::iterator it = instance_outside_set.begin(); it != instance_outside_set.end(); ++it)
|
|
instances_outside.emplace_back(it->first, it->second);
|
|
|
|
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
|
|
objects_and_instances.emplace_back(it->first, it->second);
|
|
|
|
ar(m_plate_index, m_name, m_print_index, m_origin, m_width, m_depth, m_height, m_locked, m_selected, m_ready_for_slice, m_slice_result_valid, m_apply_invalid, m_printable, m_tmp_gcode_path, objects_and_instances, instances_outside, m_config);
|
|
}
|
|
/*template<class Archive> void serialize(Archive& ar)
|
|
{
|
|
std::vector<std::pair<int, int>> objects_and_instances;
|
|
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
|
|
objects_and_instances.emplace_back(it->first, it->second);
|
|
ar(m_plate_index, m_origin, m_width, m_depth, m_height, m_locked, m_ready_for_slice, m_printable, objects_and_instances);
|
|
}*/
|
|
};
|
|
|
|
class PartPlateList : public ObjectBase
|
|
{
|
|
Plater* m_plater; //Plater reference, not own it
|
|
Model* m_model; //Model reference, not own it
|
|
PrinterTechnology printer_technology;
|
|
|
|
std::vector<PartPlate*> m_plate_list;
|
|
std::map<int, PrintBase*> m_print_list;
|
|
std::map<int, GCodeResult*> m_gcode_result_list;
|
|
std::mutex m_plates_mutex;
|
|
int m_plate_count;
|
|
int m_plate_cols;
|
|
int m_current_plate;
|
|
int m_print_index;
|
|
|
|
int m_plate_width;
|
|
int m_plate_depth;
|
|
int m_plate_height;
|
|
|
|
float m_height_to_lid;
|
|
float m_height_to_rod;
|
|
PartPlate::HeightLimitMode m_height_limit_mode{PartPlate::HEIGHT_LIMIT_BOTH};
|
|
|
|
PartPlate unprintable_plate;
|
|
Pointfs m_shape;
|
|
Pointfs m_exclude_areas;
|
|
Pointfs m_wrapping_exclude_areas;
|
|
std::vector<Pointfs> m_extruder_areas;
|
|
std::vector<double> m_extruder_heights;
|
|
BoundingBoxf3 m_bounding_box;
|
|
bool m_intialized;
|
|
std::string m_logo_texture_filename;
|
|
GLTexture m_logo_texture;
|
|
GLTexture m_del_texture;
|
|
GLTexture m_del_hovered_texture;
|
|
GLTexture m_move_front_hovered_texture;
|
|
GLTexture m_move_front_texture;
|
|
GLTexture m_arrange_texture;
|
|
GLTexture m_arrange_hovered_texture;
|
|
GLTexture m_orient_texture;
|
|
GLTexture m_orient_hovered_texture;
|
|
GLTexture m_locked_texture;
|
|
GLTexture m_locked_hovered_texture;
|
|
GLTexture m_lockopen_texture;
|
|
GLTexture m_lockopen_hovered_texture;
|
|
GLTexture m_plate_settings_texture;
|
|
GLTexture m_plate_settings_changed_texture;
|
|
GLTexture m_plate_settings_hovered_texture;
|
|
GLTexture m_plate_settings_changed_hovered_texture;
|
|
GLTexture m_plate_set_filament_map_texture;
|
|
GLTexture m_plate_set_filament_map_hovered_texture;
|
|
GLTexture m_plate_name_edit_texture;
|
|
GLTexture m_plate_name_edit_hovered_texture;
|
|
GLTexture m_idx_textures[MAX_PLATE_COUNT];
|
|
// set render option
|
|
bool render_bedtype_logo = true;
|
|
bool render_plate_settings = true;
|
|
bool render_cali_logo = true;
|
|
|
|
bool m_is_dark = false;
|
|
|
|
int m_filament_count = 1;
|
|
|
|
void init();
|
|
//compute the origin for printable plate with index i
|
|
Vec3d compute_origin(int index, int column_count);
|
|
//compute the origin for unprintable plate
|
|
Vec3d compute_origin_for_unprintable();
|
|
//compute shape position
|
|
Vec2d compute_shape_position(int index, int cols);
|
|
//generate icon textures
|
|
void generate_icon_textures();
|
|
void release_icon_textures();
|
|
|
|
friend class cereal::access;
|
|
friend class UndoRedo::StackImpl;
|
|
friend class PartPlate;
|
|
|
|
public:
|
|
void set_default_wipe_tower_pos_for_plate(int plate_idx, bool init_pos = false);
|
|
class BedTextureInfo {
|
|
public:
|
|
class TexturePart {
|
|
public:
|
|
// position
|
|
float x;
|
|
float y;
|
|
float w;
|
|
float h;
|
|
std::string filename;
|
|
GLTexture* texture { nullptr };
|
|
Vec2d offset;
|
|
GLModel* buffer { nullptr };
|
|
TexturePart(float xx, float yy, float ww, float hh, std::string file){
|
|
x = xx; y = yy;
|
|
w = ww; h = hh;
|
|
filename = file;
|
|
texture = nullptr;
|
|
buffer = nullptr;
|
|
offset = Vec2d(0, 0);
|
|
}
|
|
|
|
TexturePart(const TexturePart& part) {
|
|
this->x = part.x;
|
|
this->y = part.y;
|
|
this->w = part.w;
|
|
this->h = part.h;
|
|
this->offset = part.offset;
|
|
this->buffer = part.buffer;
|
|
this->filename = part.filename;
|
|
this->texture = part.texture;
|
|
}
|
|
void update_file(std::string file) {
|
|
filename = file;
|
|
}
|
|
|
|
void update_buffer();
|
|
void reset();
|
|
};
|
|
std::vector<TexturePart> parts;
|
|
void reset();
|
|
};
|
|
|
|
static constexpr unsigned int MAX_PLATES_COUNT = MAX_PLATE_COUNT;
|
|
static GLTexture bed_textures[(unsigned int)btCount];
|
|
static bool is_load_bedtype_textures;
|
|
static bool is_load_cali_texture;
|
|
static bool is_load_extruder_only_area_textures;
|
|
|
|
PartPlateList(int width, int depth, int height, Plater* platerObj, Model* modelObj, PrinterTechnology tech = ptFFF);
|
|
PartPlateList(Plater* platerObj, Model* modelObj, PrinterTechnology tech = ptFFF);
|
|
~PartPlateList();
|
|
|
|
//this may be happened after machine changed
|
|
void reset_size(int width, int depth, int height, bool reload_objects = true, bool update_shapes = false);
|
|
//clear all the instances in the plate, but keep the plates
|
|
void clear(bool delete_plates = false, bool release_print_list = false, bool except_locked = false, int plate_index = -1);
|
|
//clear all the instances in the plate, and delete the plates, only keep the first default plate
|
|
void reset(bool do_init);
|
|
//compute the origin for printable plate with index i using new width
|
|
Vec3d compute_origin_using_new_size(int i, int new_width, int new_depth);
|
|
|
|
//reset partplate to init states
|
|
void reinit();
|
|
|
|
//get the plate stride
|
|
double plate_stride_x();
|
|
double plate_stride_y();
|
|
void get_plate_size(int& width, int& depth, int& height) {
|
|
width = m_plate_width;
|
|
depth = m_plate_depth;
|
|
height = m_plate_height;
|
|
}
|
|
|
|
// Pantheon: update plates after moving plate to the front
|
|
void update_plates();
|
|
|
|
/*basic plate operations*/
|
|
//create an empty plate and return its index
|
|
int create_plate(bool adjust_position = true);
|
|
|
|
// duplicate plate
|
|
int duplicate_plate(int index);
|
|
|
|
//destroy print which has the index of print_index
|
|
int destroy_print(int print_index);
|
|
|
|
//delete a plate by index
|
|
int delete_plate(int index);
|
|
|
|
//delete a plate by pointer
|
|
//int delete_plate(PartPlate* plate);
|
|
void delete_selected_plate();
|
|
|
|
bool check_all_plate_local_bed_type(const std::vector<BedType>& cur_bed_types);
|
|
//get a plate pointer by index
|
|
PartPlate* get_plate(int index);
|
|
|
|
void get_height_limits(float& height_to_lid, float& height_to_rod)
|
|
{
|
|
height_to_lid = m_height_to_lid;
|
|
height_to_rod = m_height_to_rod;
|
|
}
|
|
|
|
void set_height_limits_mode(PartPlate::HeightLimitMode mode)
|
|
{
|
|
m_height_limit_mode = mode;
|
|
}
|
|
|
|
int get_curr_plate_index() const { return m_current_plate; }
|
|
PartPlate* get_curr_plate() { return m_plate_list[m_current_plate]; }
|
|
const PartPlate* get_curr_plate() const { return m_plate_list[m_current_plate]; }
|
|
|
|
std::vector<PartPlate*>& get_plate_list() { return m_plate_list; };
|
|
|
|
PartPlate* get_selected_plate();
|
|
|
|
std::vector<PartPlate*> get_nonempty_plate_list();
|
|
|
|
std::vector<const GCodeProcessorResult*> get_nonempty_plates_slice_results();
|
|
|
|
//compute the origin for printable plate with index i
|
|
Vec3d get_current_plate_origin() { return compute_origin(m_current_plate, m_plate_cols); }
|
|
Vec2d get_current_shape_position() { return compute_shape_position(m_current_plate, m_plate_cols); }
|
|
Pointfs get_exclude_area() { return m_exclude_areas; }
|
|
Pointfs get_wrapping_exclude_area() const { return m_wrapping_exclude_areas; }
|
|
|
|
std::set<int> get_extruders(bool conside_custom_gcode = false) const;
|
|
|
|
//select plate
|
|
int select_plate(int index);
|
|
|
|
//get the plate counts, not including the invalid plate
|
|
int get_plate_count() const;
|
|
|
|
//update the plate cols due to plate count change
|
|
void update_plate_cols();
|
|
|
|
void update_all_plates_pos_and_size(bool adjust_position = true, bool with_unprintable_move = true, bool switch_plate_type = false, bool do_clear = true);
|
|
|
|
//get the plate cols
|
|
int get_plate_cols() { return m_plate_cols; }
|
|
|
|
//move the plate to position index
|
|
int move_plate_to_index(int old_index, int new_index);
|
|
|
|
//lock plate
|
|
int lock_plate(int index, bool state);
|
|
|
|
//is locked
|
|
bool is_locked(int index) { return m_plate_list[index]->is_locked();}
|
|
|
|
//find plate by print index, return -1 if not found
|
|
int find_plate_by_print_index(int index);
|
|
|
|
/*instance related operations*/
|
|
//find instance in which plate, return -1 when not found
|
|
//this function only judges whether it is intersect with plate
|
|
int find_instance(int obj_id, int instance_id);
|
|
int find_instance(BoundingBoxf3& bounding_box);
|
|
|
|
//find instance belongs to which plate
|
|
//this function not only judges whether it is intersect with plate, but also judges whether it is fully included in plate
|
|
//returns -1 when can not find any plate
|
|
int find_instance_belongs(int obj_id, int instance_id);
|
|
|
|
//notify instance's update, need to refresh the instance in plates
|
|
int notify_instance_update(int obj_id, int instance_id, bool is_new = false);
|
|
|
|
//notify instance is removed
|
|
int notify_instance_removed(int obj_id, int instance_id);
|
|
|
|
//add instance to special plate, need to remove from the original plate
|
|
int add_to_plate(int obj_id, int instance_id, int plate_id);
|
|
|
|
//reload all objects
|
|
int reload_all_objects(bool except_locked = false, int plate_index = -1);
|
|
|
|
//reload objects for newly created plate
|
|
int construct_objects_list_for_new_plate(int plate_index);
|
|
|
|
/* arrangement related functions */
|
|
//compute the plate index
|
|
int compute_plate_index(arrangement::ArrangePolygon& arrange_polygon);
|
|
//preprocess an arrangement::ArrangePolygon, return true if it is in a locked plate
|
|
bool preprocess_arrange_polygon(int obj_index, int instance_index, arrangement::ArrangePolygon& arrange_polygon, bool selected);
|
|
bool preprocess_arrange_polygon_other_locked(int obj_index, int instance_index, arrangement::ArrangePolygon& arrange_polygon, bool selected);
|
|
bool preprocess_exclude_areas(arrangement::ArrangePolygons& unselected, bool enable_wrapping_detect, int num_plates = 16, float inflation = 0);
|
|
bool preprocess_nonprefered_areas(arrangement::ArrangePolygons& regions, int num_plates = 1, float inflation=0);
|
|
|
|
void postprocess_bed_index_for_selected(arrangement::ArrangePolygon& arrange_polygon);
|
|
void postprocess_bed_index_for_unselected(arrangement::ArrangePolygon& arrange_polygon);
|
|
void postprocess_bed_index_for_current_plate(arrangement::ArrangePolygon& arrange_polygon);
|
|
|
|
//postprocess an arrangement:;ArrangePolygon
|
|
void postprocess_arrange_polygon(arrangement::ArrangePolygon& arrange_polygon, bool selected);
|
|
|
|
/*rendering related functions*/
|
|
void on_change_color_mode(bool is_dark) { m_is_dark = is_dark; }
|
|
void render(const Transform3d& view_matrix, const Transform3d& projection_matrix, bool bottom, bool only_current = false, bool only_body = false, int hover_id = -1, bool render_cali = false, bool show_grid = true);
|
|
void set_render_option(bool bedtype_texture, bool plate_settings);
|
|
void set_render_cali(bool value = true) { render_cali_logo = value; }
|
|
void register_raycasters_for_picking(GLCanvas3D& canvas)
|
|
{
|
|
for (auto plate : m_plate_list)
|
|
plate->register_raycasters_for_picking(canvas);
|
|
}
|
|
BoundingBoxf3& get_bounding_box() { return m_bounding_box; }
|
|
//int select_plate_by_hover_id(int hover_id);
|
|
int select_plate_by_obj(int obj_index, int instance_index);
|
|
void calc_bounding_boxes();
|
|
void select_plate_view();
|
|
bool set_shapes(const Pointfs &shape,
|
|
const Pointfs &exclude_areas,
|
|
const Pointfs &wrapping_exclude_areas,
|
|
const std::vector<Pointfs> &extruder_areas,
|
|
const std::vector<double> &extruder_heights,
|
|
const std::string &custom_texture,
|
|
float height_to_lid,
|
|
float height_to_rod);
|
|
void set_hover_id(int id);
|
|
void reset_hover_id();
|
|
bool intersects(const BoundingBoxf3 &bb);
|
|
bool contains(const BoundingBoxf3 &bb);
|
|
|
|
const std::string &get_logo_texture_filename() { return m_logo_texture_filename; }
|
|
void update_logo_texture_filename(const std::string &texture_filename);
|
|
/*slice related functions*/
|
|
//update current slice context into backgroud slicing process
|
|
void update_slice_context_to_current_plate(BackgroundSlicingProcess& process);
|
|
//return the current fff print object
|
|
Print& get_current_fff_print() const;
|
|
//return the slice result
|
|
GCodeProcessorResult* get_current_slice_result() const;
|
|
//will create a plate and load gcode, return the plate index
|
|
int create_plate_from_gcode_file(const std::string& filename);
|
|
|
|
//invalid all the plater's slice result
|
|
void invalid_all_slice_result();
|
|
//set current plater's slice result to valid
|
|
void update_current_slice_result_state(bool valid) { m_plate_list[m_current_plate]->update_slice_result_valid_state(valid); }
|
|
//is slice result valid or not
|
|
bool is_all_slice_results_valid() const;
|
|
bool is_all_slice_results_ready_for_print() const;
|
|
bool is_all_plates_ready_for_slice() const;
|
|
bool is_all_slice_result_ready_for_export() const;
|
|
void print() const;
|
|
|
|
//get the all the sliced result
|
|
void get_sliced_result(std::vector<bool>& sliced_result, std::vector<std::string>& gcode_paths);
|
|
//retruct plates structures after de-serialize
|
|
int rebuild_plates_after_deserialize(std::vector<bool>& previous_sliced_result, std::vector<std::string>& previous_gcode_paths);
|
|
|
|
//retruct plates structures after auto-arrangement
|
|
int rebuild_plates_after_arrangement(bool recycle_plates = true, bool except_locked = false, int plate_index = -1);
|
|
|
|
/* load/store releted functions, with_gcode = true and plate_idx = -1, export all gcode
|
|
* if with_gcode = true and specify plate_idx, export plate_idx gcode only
|
|
*/
|
|
int store_to_3mf_structure(PlateDataPtrs& plate_data_list, bool with_slice_info = true, int plate_idx = -1);
|
|
int load_from_3mf_structure(PlateDataPtrs& plate_data_list, int filament_count = 1);
|
|
//load gcode files
|
|
int load_gcode_files();
|
|
|
|
template<class Archive> void serialize(Archive& ar)
|
|
{
|
|
//ar(cereal::base_class<ObjectBase>(this));
|
|
//Cancel undo/redo for m_shape ,Because the printing area of different models is different, currently if the grid changes, it cannot correspond to the model on the left ui
|
|
ar(m_plate_width, m_plate_depth, m_plate_height, m_height_to_lid, m_height_to_rod, m_height_limit_mode, m_plate_count, m_current_plate, m_plate_list, unprintable_plate);
|
|
//ar(m_plate_width, m_plate_depth, m_plate_height, m_plate_count, m_current_plate);
|
|
}
|
|
struct Rect
|
|
{
|
|
int x;
|
|
int y;
|
|
int w;
|
|
int h;
|
|
};
|
|
bool calc_extruder_only_area(Rect &left_only_rect, Rect &right_only_rect);
|
|
void init_bed_type_info();
|
|
bool init_extruder_only_area_info();
|
|
void load_bedtype_textures();
|
|
void load_extruder_only_area_textures();
|
|
|
|
void show_cali_texture(bool show = true);
|
|
void init_cali_texture_info();
|
|
void load_cali_textures();
|
|
|
|
void on_extruder_count_changed(int extruder_count);
|
|
|
|
void set_filament_count(int filament_count);
|
|
void on_filament_deleted(int filament_count, int filament_id);
|
|
void on_filament_added(int filament_count);
|
|
|
|
std::map<int, bool> m_allow_bed_type_in_double_nozzle;
|
|
BedTextureInfo bed_texture_info[btCount];
|
|
BedTextureInfo cali_texture_info;
|
|
BedTextureInfo extruder_only_area_info[(unsigned char) Slic3r::ExtruderOnlyAreaType::btAreaCount];
|
|
};
|
|
|
|
} // namespace GUI
|
|
} // namespace Slic3r
|
|
|
|
namespace cereal
|
|
{
|
|
template <class Archive> struct specialize<Archive, Slic3r::GUI::PartPlate, cereal::specialization::member_load_save> {};
|
|
}
|
|
#endif //__part_plate_hpp_
|