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f34250ea6add2b243783ea7de2bc4765f0266665
OrcaSlicer-KX
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xs
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src
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poly2tri
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sweep
History
Alessandro Ranellucci
edeb0a90dd
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
..
advancing_front.cc
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
advancing_front.h
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
cdt.cc
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
cdt.h
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
sweep_context.cc
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
sweep_context.h
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
sweep.cc
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00
sweep.h
Use poly2tri for triangulation. This fixes some cases where polyPartition couldn't triangulate successfully. Reported as issue
#9
in polyPartition repository. Tested with MotorHalter_0.stl cut at 1.2
2014-05-01 12:07:11 +02:00