Commit Graph

138 Commits

Author SHA1 Message Date
0effc00ed7 Apply avoid crossing perimeters also for supports. 2020-12-15 06:46:44 +01:00
e74465a4eb Fix of re-slicing with multiple regions.
This is a fix of a bug, which was in Slic3r forever, where raw slices
were not cached, but recalculated from classified regions, where
merging the regions did not produce the original contour reliably.
Fixes [2.3.0-beta2] Odd bad slicing related to infill (?) percentage #5407
2020-12-11 12:21:07 +01:00
edf4fe7e4f Fix of spiral vase mode with holes in the bottom: Holes in the bottom layers
(non-spiral vase layers) were being closed.
Fixes Bad slicing in vase mode (unexpected bridge and solid infill layers) #3326
Fixes Model with holes in the base does not slice properly in "Vase Mode" #5359
2020-12-09 14:54:26 +01:00
fc6d2075f0 Fix of #4060 - Add check for the case that all ranges of a volume do not contain any Z. 2020-12-09 07:28:18 +01:00
0ebba2911d Fix of #4732 - In spiral vase mode, use the number of layers instead of the value of bottom solid layers if a printed object has a smaller number of layers than the value of bottom solid layers. 2020-12-09 07:21:14 +01:00
a00a3b2997 Fix horrible complexity of custom seam lookup (#5067)
- polygons are offset individually
- custom areas are kept separately for each PrintObject
- AABB tree is used to get logN lookup complexity
2020-11-27 10:09:20 +01:00
db97a97116 Fix of [2.3.0-alpha4] Crash - several models cause crash when slicing #5208
Fixed some issues in internal anchors of the Adaptive Cubic infill.
The ugly and dangerous implicit casting operators in Line, MultiPoint,
Polyline and Polygon were made explicit.
2020-11-24 16:01:08 +01:00
dc25f3900f Reworked connection of infill lines to perimeter lines.
Added a new "infill_anchor" parameter.
2020-11-16 10:54:00 +01:00
ae050befbd Fix of previous commit 2020-10-22 17:54:32 +02:00
85ad3ad1c7 Fix of ironing invalidation. Fixes
Ironing flag ignored on infill rotate #4937
Ironing does not take effect when you change Top Fill Pattern. #4900
Ironing layer not shown in preview when settings are changed #4510
2020-10-22 17:36:51 +02:00
d5e4bce750 Support for naming slicer own threads for debugging.
The following threads are named with this commit:
slic3r_main, slic3r_BackgroundSlicingProcess,
slic3r_tbbpool_xx_yy where xx is a one based index of the TTB thread
and yy is the platform thread ID.
2020-10-22 13:54:15 +02:00
575da4840f Removed m_ prefix from public member variables. 2020-10-09 13:09:21 +02:00
05d388483c Renamed monotonous infill to monotonic. 2020-10-05 16:38:28 +02:00
e53d1e63cb Fix of previous commit. 2020-09-24 20:32:52 +02:00
175cb54df9 DynamicPrintConfig::normalize() renamed to normalize_fdm(),
optimization of Print::apply()
2020-09-24 19:03:33 +02:00
4e0a0c5c51 New class ModelConfig wrapping DynamicPrintConfig and a timestamp
to help with detecting "not changed" event when taking
Undo/Redo snapshot or synchronizing with the back-end.

Converted layer height profile and supports / seam painted areas
to the same timestamp controlled structure.
2020-09-24 15:34:13 +02:00
56e6d10a86 Adaptive Cubic infill:
1) Fixed a wrong offset when extracting infill lines from the octree.
2) Added a variant for testing triangle in a bounding sphere
   when buildind the octree. Currently not used as the box test
   is more tight.
3) "Bridging infill" regions are now triangulated and used to densify
   the octree as well to support the bridging infill correctly.
2020-09-22 08:53:45 +02:00
1e9a3cab55 Adaptive infill: Reshuffled the namespaces. 2020-09-18 10:53:50 +02:00
b3e936bda3 Refactoring of adaptive cubic / support cubic:
1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
2020-09-17 18:39:28 +02:00
c814c16e4a Replaced some of Slic3r::RuntimeError exceptions with Slic3r::SlicingError.
Only Slic3r::SlicingError are now displayed by a notification, other
exceptions are shown by a pop-up dialog.
2020-09-14 18:03:22 +02:00
f58ee46687 WIP Refactoring of exceptions:
1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
2020-09-14 18:03:22 +02:00
693aac1f3f Fix compiler warnings and failing compilation on macOS 2020-09-10 22:57:58 +02:00
bfe47c1af0 Fix rotation in support cubic infill 2020-09-10 22:30:49 +02:00
dc698c2bb1 Move support cubic infill to separate class.
Support infill is enabled in the GUI.
2020-09-10 16:53:08 +02:00
dfd1351c9a A prototype of adaptive support infill 2020-09-10 14:55:48 +02:00
e4c32a85de A simple version of adaptive cubic support, for testing purposes 2020-09-10 14:52:26 +02:00
bddca650a9 Move rotation from building octree to infill generating 2020-09-10 14:52:21 +02:00
a52c26f59e Merge branch 'lh_adaptive_infill' 2020-09-09 16:46:43 +02:00
b7ebee01aa Refactoring of adaptive cubic infill:
Don't create an octree for the infill if it is not needed.
2020-09-09 15:55:06 +02:00
5673bb9e5b Enable changing adaptive infill density for different objects 2020-09-09 14:40:14 +02:00
969e733d2e Change to using raw_mesh instead of mesh 2020-09-09 14:40:14 +02:00
67bfb246ec Octree's first cube depends on model size. 2020-09-09 14:40:14 +02:00
544cd82fe8 Change in passing octree struct 2020-09-09 14:40:08 +02:00
4aed6bc332 Fix wrong data type 2020-09-09 14:37:20 +02:00
42e524de6c Fix crash on inconsistent input 2020-09-09 14:37:20 +02:00
3238eb59be Building octree based on distance from mesh 2020-09-09 14:34:04 +02:00
9883850bc6 Enable changing adaptive infill density for different objects 2020-09-03 23:15:46 +02:00
bd95963b64 Change to using raw_mesh instead of mesh 2020-09-03 16:08:40 +02:00
fb7cf3dc48 Octree's first cube depends on model size. 2020-09-03 08:04:05 +02:00
f43b8b1c0f Change in passing octree struct 2020-09-02 22:53:10 +02:00
58b6d94166 Custom seam: Model integration, backend invalidation, 3MF loading/saving 2020-09-01 22:35:01 +02:00
1f2d71fac3 Fix wrong data type 2020-08-31 08:49:17 +02:00
7363156063 Fix crash on inconsistent input 2020-08-30 20:38:07 +02:00
e4aea124cf Building octree based on distance from mesh 2020-08-26 18:15:59 +02:00
8e113adee0 Renamed FacetSupportType to EnforcerBlockerType
So it's not misleading if we use it for seam painting
2020-08-18 12:00:26 +02:00
a56e5da6f9 Fix of custom supports: object offset for Clipper was incorrectly accounted for 2020-08-12 11:28:30 +02:00
99cbfb7545 Fixes of two crashes in paint-on supports 2020-08-12 11:08:10 +02:00
12d98572e5 TriangleSelector: bugfix - backend did not correctly account for mirrorring 2020-07-24 17:47:16 +02:00
abe1cf6c61 TriangleSelector: backend is aware of divided triangles 2020-07-24 17:47:16 +02:00
5e3f097d5b Attempt to fix crash on Mac when rotating an object while layer editing is active 2020-07-13 13:16:18 +02:00