4a4328a4bd
Reworked bucket fill so that all neighboring triangles are computed based on information about triangle neighbors.
2021-07-29 11:45:02 +02:00
41e69f9406
Enabled to set "Maximum width of a segmented region" per object.
2021-07-29 11:45:02 +02:00
84d84864c9
Replaced unnecessary double storing of edges in a graph for the multi-material segmentation by storing indices into a shared array of arcs.
2021-07-29 11:45:02 +02:00
a5d2919c58
Get rid of unnecessary double storage of processed input polygons in the multi-material segmentation as ExPolygons and also as Polygons. All processed input polygons are now stored as ExPolygons.
2021-07-29 11:45:02 +02:00
dc7f547a39
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
2021-07-29 11:45:01 +02:00
e96a3df61c
Parallelized the projection of painted regions in multi-material segmentation.
2021-07-29 11:45:01 +02:00
ee788d6a72
Fixed a possible overflowing of a painted area to an unpainted area in multi-material segmentation.
...
It was reworked graph generation for multi-material segmentation. Now only oriented arcs in one direction are added to the graph for input polygons. This direction matches the direction of the lines in the input polygons.
2021-07-29 11:45:01 +02:00
f2454ded3a
Fix of scaling modifiers for a sinking object
2021-07-29 09:37:40 +02:00
a471c21b25
Added sinking property item to objects list
2021-07-29 08:37:41 +02:00
a545c8625c
Render statistics now shows actual SwapBuffers() calls per second
2021-07-28 12:50:01 +02:00
0b7baaa3e2
MSW specific: Fixed strange layout after first switch between printer technology
2021-07-27 10:55:05 +02:00
7a3faa4732
Hopefully final follow-up of 8ebb2e2 -> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type when loading model using multiextruders prints
2021-07-27 08:47:40 +02:00
ef8ee91b36
Improvements for c5b7d4b2 fix
2021-07-26 16:17:21 +02:00
adbdf2cb73
Search: Fixed a blinking for the first search
2021-07-26 15:06:18 +02:00
feb848e58c
Merge branch 'tm_flatpak_help_3'
2021-07-26 14:51:53 +02:00
4c940c9168
Increase minimum oversampling for grid conversion in hollowing
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To avoid generation of broken meshes when the space for hollowing is tight
2021-07-26 14:51:22 +02:00
ee33687c79
Fixed update of the default menu after changing of the mode.
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+ Added check for the output directory for the G-code extport.
2021-07-26 14:41:38 +02:00
4e6280785d
Another follow-up of 8ebb2e2a29 -> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type introduced with 06e2835f83
2021-07-26 13:59:36 +02:00
419fd34fe2
Fix messed up wx find procedure
2021-07-26 13:25:06 +02:00
7da7fc58dc
Fix wx linkage to tiff and jpeg
2021-07-26 13:16:01 +02:00
5b7f9e45d9
Fix issues with finding new deps on win
2021-07-26 13:07:20 +02:00
45d6fa353c
Fix broken hole drilling
2021-07-26 12:28:57 +02:00
09a5a8dc86
Use default last directory when we try to save a project with objects from Gallery
2021-07-26 11:34:52 +02:00
d2168a4668
Follow-up of 8ebb2e2a29 -> GCodeViewer: automatically select view type in dependence of gcode content for first loaded gcode file
2021-07-26 11:01:37 +02:00
20084c23bf
ConfigWizard: Draw logo inside OnPaint instead of use of wxStaticBitmap
2021-07-23 16:03:17 +02:00
a397c705cb
Preview legend: title of estimated print time section dependent on results
2021-07-23 14:49:24 +02:00
692d0841d5
Set imgui scrollbars' grab color to orange
2021-07-23 13:36:43 +02:00
12298aa3c8
Fix of clipping plane for SLA supports,
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probably broken since 1009f78
2021-07-23 11:32:36 +02:00
5dabae7d0d
Fixed import of color print view from gcode files into GCodeViewer
2021-07-23 11:27:07 +02:00
73ea766b86
ImGui sliders clamping:
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ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
969b472037
FdmSupportsGizmo bugfix: reset highlighted slope after confirmation, otherwise
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the highlight stays when it is confirmed and removed later
2021-07-22 14:12:06 +02:00
63ae8756bb
Tech ENABLE_SEAMS_VISUALIZATION set as default
2021-07-22 12:58:33 +02:00
3dcf5f1156
Tech ENABLE_START_GCODE_VISUALIZATION set as default
2021-07-22 12:32:08 +02:00
13a56cfff7
Tech ENABLE_SCROLLABLE_LEGEND set as default
2021-07-22 12:18:38 +02:00
20971d7c8b
Tech ENABLE_MODIFIED_DOWNSCALE_ON_LOAD_OBJECTS_TOO_BIG set as default
2021-07-22 11:55:08 +02:00
f4b466ee93
Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default
2021-07-22 11:26:31 +02:00
0f5f924edf
Fixed cursor size clamping in MMU segmentation gizmo
2021-07-22 11:03:09 +02:00
05f32a6fd0
Follow-up of 1f3252dd78 -> Fixed rectangle selection
2021-07-22 10:27:37 +02:00
58f3fa37b1
Tech ENABLE_EXTENDED_M73_LINES set as default
2021-07-22 09:55:39 +02:00
4537263265
Tech ENABLE_GCODE_WINDOW set as default
2021-07-22 09:37:02 +02:00
cef1a00d86
Tech ENABLE_VALIDATE_CUSTOM_GCODE set as default
2021-07-22 09:13:12 +02:00
cb873bd88c
Tech ENABLE_GCODE_LINES_ID_IN_H_SLIDER set as default
2021-07-22 08:35:21 +02:00
5d482ebb94
Don't save shapes directory to the "last_dir"
2021-07-21 16:13:40 +02:00
32bb7ea341
Removed unnecessary conditions that interfere with the search.
2021-07-21 14:48:05 +02:00
f387a354ba
Fix of asserting ImGui:
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ImGui does not want the io flags to change in between NewFrame and EndFrame.
We did that - e.g. after a key down-key up combination with no render in between,
or when key down and mouse move event were processed with no render in between.
An assert was added in imgui to detect this between 1.75 and 1.83, which
made the issue visible.
Solution: only call the new_frame function in update_key_data/update_mouse_data
when imgui actually consumes the input. This forces immediate render so
EndFrame will be called.
2021-07-21 14:14:16 +02:00
2203ada89c
Tech ENABLE_RELOAD_FROM_DISK_FOR_3MF set as default
2021-07-21 14:10:05 +02:00
0ce485ecb0
Fixed some compiler warnings.
2021-07-21 12:54:28 +02:00
e7c59f15bb
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-21 12:28:14 +02:00
bfedc8bcba
ENABLE_ALLOW_NEGATIVE_Z -> Fixed build when the tech is disabled
2021-07-21 12:28:03 +02:00
155d4cfec2
FixThroughNetFabb: Fixed strange behavior after fixing of the model (PrusaSlicer loosed a focus)
2021-07-21 12:11:25 +02:00