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6bf63f0097
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Fixed a raycaster problem with handling duplicate hits from igl
The duplicate hits confused winding number calculations in the raycaster, which in turn returned incorrect hit.
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2020-01-09 14:09:26 +01:00 |
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e053d57756
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Performance improvements in raycaster
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2020-01-08 17:12:06 +01:00 |
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71fa04ad96
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SLATreeSupports generator now takes account for holes and can build supports through them
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2019-11-29 10:19:02 +01:00 |
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f24d7f19dc
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EigenMesh3D raycaster should now be able to pick a correct intersection on the object or inside a hole
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2019-11-22 11:14:38 +01:00 |
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375bf6ed9b
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Started work on extending EigenMesh3D to account for possible drain holes when raycasting
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2019-11-19 11:33:49 +01:00 |
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2608239e37
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SLAPrint steps moved to separate module.
* Lambdas replaced with class methods
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2019-11-12 16:54:59 +01:00 |
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10f2d23ff6
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Merge branch 'tm_openvdb_integration' into lm_tm_hollowing
* Refactor file names in SLA dir
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2019-11-11 12:55:22 +01:00 |
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