c32c45deef
Keeps modifier transparent while layer editing tool is enabled
2019-01-31 14:25:11 +01:00
736ef3373e
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-01-31 13:19:46 +01:00
0fd82f7fa0
User mode-aware toolbar items
2019-01-31 13:19:26 +01:00
c5279c3ee6
Added call to _set_current() into GLCanvas3D::on_mouse()
2019-01-31 10:50:16 +01:00
ec7dff8b81
GLCanvas3D -> added call _set_current() to method accessing GPU memory
2019-01-31 09:15:43 +01:00
9df8de0f14
GLCanvas3d::on_render(): if not intialized yet,
...
Call render directly, so it gets initialized immediately, not from On Idle handler.
2019-01-30 19:48:26 +01:00
5153261a8b
Added missing GL context "Set Current" calls before loading data
...
into vertex buffers.
Changed behavior of Canvas3D::on_render() to postpone rendering to idle,
as on OSX the paint events happen directly from control updates,
if the control update triggers Canvas3D window rescaling. With this change,
rendering only happens from idle handler consistently.
2019-01-30 19:02:30 +01:00
e3c0315865
Removed Microsoft specific _DEBUG flag from the Unix systems.
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Made condional compilation of assert code based on #ifndef NDEBUG
instead of #ifdef _DEBUG to compile on Unix systems.
2019-01-30 15:27:11 +01:00
e8e8e7e9c5
Updated draw_colored_band() according to the new colors.
...
+ some code refactoring
2019-01-30 14:45:18 +01:00
dd0d976adb
Some optimizations of the color print preview.
2019-01-30 12:10:26 +01:00
26f0f40931
Merge remote-tracking branch 'remotes/origin/ys_color_print'
2019-01-30 09:29:55 +01:00
1148a7dc32
Fix of #1713
2019-01-29 16:11:53 +01:00
d28cecf6c5
Implemented "Color Print" for preview mode (without re-slicing)
2019-01-29 15:11:29 +01:00
81e25e17fa
Added limit to zoom in
2019-01-29 12:05:49 +01:00
3e7cec0ce5
Merge remote-tracking branch 'remotes/origin/objects_centering'
2019-01-28 10:25:41 +01:00
dacf325a7f
Removed check of max rotation close to zero in GLCanvas3D::Selection::rotate()
2019-01-28 09:59:22 +01:00
836ffee857
Fixed bed centering when changing printer with preview active
2019-01-28 09:06:14 +01:00
0f02b2fb1e
Merge branch 'objects_centering' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-28 08:53:46 +01:00
3e61749d06
FIx of the previous commit
2019-01-28 08:53:02 +01:00
8bf692a640
WIP synchronization of Z rotation of the instances
2019-01-28 08:52:22 +01:00
d611694d77
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-28 08:38:24 +01:00
00034eb470
Merge remote-tracking branch 'remotes/origin/vk-bugfixes'
2019-01-26 13:10:58 +01:00
ccc55bf320
Merge branch 'objects_centering' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-25 15:16:33 +01:00
446ec58d05
Fix of instance synchronization. It seems to be working, but one may
...
want to review the center of rotation of the instances when rotating
around a general axis (zero component of the rotation axis in the world Z).
2019-01-25 14:56:41 +01:00
763c6d44c9
Disable active gizmo as soon as the selection is cleared by clicking on the scene out of any object
2019-01-25 14:55:20 +01:00
f54eef959d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-25 11:50:34 +01:00
7a0f9f63d5
Free camera rotation for sla printer
2019-01-25 11:35:28 +01:00
5f495362c8
Yet another compilation fix on OSX
2019-01-25 09:57:08 +01:00
ee238f2bb4
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-25 09:10:26 +01:00
df8bcf84dd
Fixed compilation on Linux.
2019-01-25 09:06:49 +01:00
63015c6a4a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-25 08:29:15 +01:00
b34b1366f5
Mac: Retina OpenGL: Fix imgui windows, right-click menu, misc
2019-01-24 20:03:12 +01:00
7bd509fc6d
Mac: Retina OpenGL: Fix ImGui font switch, dynamic switching, toolbar fixes
2019-01-24 20:03:12 +01:00
baf609a149
Mac: Implement Retina for the 3D scene, fix #97
2019-01-24 20:03:12 +01:00
8991eb4201
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-01-24 19:09:06 +01:00
9341ac5584
Improvements of the triangulation of SLA layer preview.
2019-01-24 19:08:58 +01:00
e32e54d9a2
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-24 10:54:21 +01:00
764ef84971
Fixed visual hints orientation for sidebar rotation fields and single full instance selection
2019-01-24 10:52:48 +01:00
98c34827f3
Another iteration on euler angles and instances synchronization
2019-01-24 10:04:39 +01:00
c2b7b6bdf0
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-24 08:33:14 +01:00
47234d6704
Adjustment of the offset from the print bed STLs to their textures.
...
Changed the MK2.5 bed from MK2 to MK3.
2019-01-23 17:24:56 +01:00
707078b48d
Improved Instance splitting :
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- Added icon and context menu for Instance.
- Added multiple selection and splitting for the instances (add new object with selected instances)
2019-01-23 16:12:47 +01:00
725cd3c55c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-23 15:56:46 +01:00
eccce89204
Added model for sl1 bed
2019-01-23 15:52:08 +01:00
7eb28c6a3b
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-01-23 14:00:23 +01:00
bd4108cd5c
Fixed update on reset of the variable layer height profile.
...
Fixed update of the layer height profile on PrintObject when changing profiles.
Fixed crash due to the layer height editing refactoring & wipe tower.
2019-01-23 14:00:03 +01:00
d3d79e58a8
Fixed conflicts after merge with master
2019-01-23 13:24:05 +01:00
f5dcf161a9
Apply anisotropic filtering to bed textures
2019-01-23 12:45:58 +01:00
4dd8616c17
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-23 11:40:33 +01:00
0162fdd352
Fixed gizmo update when selecting objects using the sidebar table
2019-01-23 11:38:13 +01:00