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walterioo/OrcaSlicer-KX
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Code Pull Requests Releases 2 Activity
12,674 Commits 10 Branches 9 Tags
81dba7677bd3fc0183c6ccff2537481a8bbb1af5
Commit Graph

8 Commits

Author SHA1 Message Date
Enrico Turri
f1ccd38258 Fixed shaders on Intel Cards - not allowed use of 'active' word 2020-03-31 12:51:50 +02:00
enricoturri1966
5378b18f18 ENABLE_SLOPE_RENDERING - Fixed fragment shader when the thresholds are identical 2020-03-16 08:35:13 +01:00
enricoturri1966
b36051af82 New tech ENABLE_SLOPE_RENDERING - 1st installment of rendering objects colored by facets slope 2020-03-13 15:09:07 +01:00
bubnikv
566bb7041a Optimization of the OpenGL shaders for clipping with clipping planes. 2019-04-12 11:01:53 +02:00
Lukas Matena
9b7857aaab SLA gizmo clipping plane logic moved to fragment shader
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Enrico Turri
e6369fe548 SLA slices preview - wip 3 2018-11-27 14:50:57 +01:00
Enrico Turri
550f6e307f Faster gizmos update 2018-06-21 08:37:04 +02:00
Enrico Turri
7cff6ef6db Shaders loaded from files 2018-05-21 13:08:02 +02:00
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