8acb9029eb
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision
2021-09-21 13:52:10 +02:00
d383c0ccf4
Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Out of bed detection for circular printbeds
2021-09-21 13:51:57 +02:00
53a5c23d0f
Eradicated admesh from TriangleMesh:
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TriangleMesh newly only holds indexed_triangle_set and
TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats.
TriangleMeshStats are updated when initializing with indexed_triangle_set.
Admesh triangle mesh fixing is newly only used when loading an STL.
AMF / 3MF / OBJ file formats are already indexed triangle sets, thus
they are no more converted to admesh stl_file format, nor fixed
through admesh repair machinery. When importing AMF / 3MF / OBJ files,
volume is calculated and if negative, all faces are flipped. Also
a bounding box and number of open edges is calculated.
Implemented its_number_of_patches(), its_num_open_edges()
Optimized its_split(), its_is_splittable() using a visitor pattern.
Reworked QHull integration into TriangleMesh:
1) Face normals were not right.
2) Indexed triangle set is newly emitted instead of duplicating
vertices for each face.
Fixed cut_mesh(): Orient the triangulated faces correctly.
2021-09-20 17:12:22 +02:00
fd822d13c9
Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Call GLVolumeCollection::check_outside_state() only when needed
2021-09-20 13:40:34 +02:00
16cc287d6e
Fix of detection of the out of bed state for sinking objects
2021-09-16 13:38:02 +02:00
8ae30ff5b8
Use std::optional to replace dirty flags for bounding boxes in GLVolume
2021-09-16 10:46:56 +02:00
18e50bac61
Hotfix for missing wipe tower after adding an object for an MMU printer
2021-09-15 11:36:58 +02:00
4cfe8c8e1c
Tech ENABLE_SINKING_CONTOURS set as default
2021-09-14 15:45:21 +02:00
9142fcc109
WIP: admesh eradication
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follow-up to 58d8ab3dea
2021-09-14 14:51:40 +02:00
01451d2e63
Removed the PRUS format parser. WIP: admesh eradication:
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stl_stats are newly only accessed by TriangleMesh::stats(),
most of the direct access to TriangleMesh::stl is gone with the exception
of parsing input files (3MF, AMF, obj).
2021-09-14 11:58:14 +02:00
d86f7f0a2b
Fixed painting gizmos with modifiers below the bed:
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- When a modifier was below the bed and all the object parts above, it would clip
the modifier but not triangulate the cut.
- When an object part was below, it would triangulate all modifiers with
opaque orange color.
Both should now be fixed.
2021-09-13 09:02:11 +02:00
f17a5837b7
Removed duplicated method GLVolumeCollection::check_outside_state()
2021-09-10 08:27:03 +02:00
7536e51982
Do not allow objects to be placed fully below bed
2021-08-24 07:46:59 +02:00
359d071e1c
Fixed compile warning
2021-08-18 13:04:45 +02:00
47b71bf1b7
Revert 740067c and e645f4a
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740067c : "Fixed cut contours in gizmo cut after deleting an object"
e645f4a : "Fixed cut contours after cutting an object in gizmo cut"
2021-08-18 11:44:21 +02:00
367c288dd2
Fixed cut contours in gizmo cut after deleting an object
2021-08-18 10:23:18 +02:00
3b9779e3c2
#6796 - Fixed crash when selecting Thick Bridges option and then slicing
2021-08-18 09:54:21 +02:00
4d8a9ad10c
Do not show sinking contours when a gizmo hides some objects
2021-08-11 16:17:28 +02:00
3ab84da644
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
c4123749ca
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00
6165e6ecfb
Tech ENABLE_SINKING_CONTOURS -> Improved generation of sinking contours and color set to white
2021-07-28 14:27:57 +02:00
fe2903937c
Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object
2021-07-28 12:23:27 +02:00
151f489ed8
Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles
2021-07-28 11:21:59 +02:00
fcf8a4ca63
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
2021-07-27 13:02:06 +02:00
b1aeb799f0
New slice_mesh() variant slicing with a single plane only, running
...
on a single thread only (not parallelized).
The new slice_mesh() is used to calculate contour of objects sunken
below the print bed.
2021-07-26 17:02:56 +02:00
0cda79646f
Fixed conflicts after merge with master
2021-07-22 11:46:00 +02:00
f4b466ee93
Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default
2021-07-22 11:26:31 +02:00
6ec647969f
Tech ENABLE_SINKING_CONTOURS -> 1st installment
2021-07-21 15:30:57 +02:00
418d180346
Removed striped shading for sinking objects
2021-07-19 11:37:18 +02:00
35a0bfa909
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
aec6591cd4
Follow-up of ef8ddacdfc -> Fixed rendering of modifiers after cleaning current selection
2021-07-16 10:56:29 +02:00
bfdaeae376
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
cf1731feea
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
611b91bc1f
Fixed DnD for "Model part" volumes inside the object
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Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
f794e9a5f8
Removed obsolete method from GLVolumeCollection
2021-05-13 14:56:35 +02:00
7b219a153c
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
807da39f15
Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo
2021-04-23 08:29:29 +02:00
2d03e241cf
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
27336d2145
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
945499fb29
Notifications management and rendering refactoring.
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With warning notification Model out of bed reworked to not show after dismiss.
2021-03-12 10:32:26 +01:00
b8bd29cf42
Adjustable wipe tower brim
2021-03-05 16:41:02 +01:00
bce0816471
Tech ENABLE_OPENGL_ERROR_LOGGING set as default
2021-02-25 13:38:52 +01:00
a5c8dfab7f
Remove unneeded inclusion of boost::nowide
2021-02-03 20:41:04 +01:00
f9d5b20c85
Fix out of bed items after arrange.
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Disabled outline decimation for arrange and added very small (EPSILON) safety offset to bed detection boundaries.
2020-12-03 12:00:12 +01:00
a72d8f7aef
ENABLE_GCODE_VIEWER set as default in:
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3DScene hpp/cpp
AboutDialog.cpp
BackgroundSlicingProcess hpp/cpp
BitmapCache.cpp
ConfigWizard_private.hpp
GUI_App hpp/cpp
GUI_Init.cpp
2020-11-18 10:44:03 +01:00
21aedc156e
Removed the legacy PreviewData.cpp,hpp
2020-11-11 16:38:51 +01:00
28cfd71f51
Follow-up of bb74d2da5b and 7b2aca0159 -> Removed inclusions of GCode/Analyzer.hpp and GCodeTimeEstimator.hpp
2020-11-11 15:41:48 +01:00
9d3ca1ca4f
ENABLE_SLOPE_RENDERING set as default
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Slope rendering active only when using Gizmo FDM supports
2020-10-02 15:43:39 +02:00
ad303d608c
FDM painting gizmos (support/seam) now render object in neutral color
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The goal is to ensure enough contrast independent on current filament color
2020-09-25 16:05:34 +02:00
f58ee46687
WIP Refactoring of exceptions:
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1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
2020-09-14 18:03:22 +02:00