db2d78ff21
Reduction on compiler warnings, mainly on MSVC.
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Fix of the new gap_fill_enable flag: Take it into account when comparing
regions.
2021-02-10 17:29:07 +01:00
e7e4cc5600
Fixed crash while repairing imported model
2019-12-09 13:27:21 +01:00
cd95b52dcd
Undo / Redo memory conservation strategy: Release recoverable data
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starting from the objects of lowest ObjectID.
(convex hulls are recoverable as well as the indexed triangle sets
inside the TriangleMeshes or the triangle connectivity information).
Now the top most snapshot (the temp one taken before Undo jump) will
never be released.
2019-07-18 11:51:06 +02:00
270fec84d3
Fix of the Undo / Redo for Cut.
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Added some more operations (for example Rotation) to the Undo / Redo.
2019-07-05 19:46:48 +02:00
77954a13b9
Fix of admesh import due to boost::pool::destroy taking O(n).
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Why on earth?!
2019-06-14 11:07:07 +02:00
9379fedd43
Further C++isation of the admesh library & TriangleMesh
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(copy & move constructors / operators)
2019-06-13 16:33:50 +02:00
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
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(background processing)
2019-06-11 17:08:47 +02:00
5fc465b7e8
admesh refactoring: Using boost::object_pool for linked list memory
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allocation.
2019-06-11 09:29:32 +02:00
af5017c46c
admesh refactoring: Use Eigen vec3i for indexed triangles.
2019-06-10 21:14:58 +02:00
313ec7424a
admesh refactoring: replaced various diagnostics outputs with boost::log
2019-06-10 19:45:38 +02:00
a1c38794fb
Refactored admesh to get rid of the error and fp members of stl_file.
2019-06-10 17:17:36 +02:00
40b27e8332
admesh refactoring: Move the hashing structure out of stl_file
2019-06-10 16:53:08 +02:00
025f86ca3f
Fix of the previous refactoring.
2019-06-10 11:04:09 +02:00
8da54139c4
WIP: Admesh - replacement of C memory allocation with std vectors
2019-06-04 22:06:42 +02:00
3ab886b747
Fix of mesh decimation (the admesh library).
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Fixes "Unable to save project (#2445 )"
2019-06-04 18:25:53 +02:00
ef1a273f0c
Fix of "Latest commit of Slic3r 1.42.0 cuts away part of the model #2063 "
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Fixed one bug of many in admesh library, where the face connectivity
was broken when removing a degenerate face. Likely there are some
similar issues left to be solved.
Placed a workaround to always recalculate face connectivity before slicing.
2019-04-04 16:16:57 +02:00
c482933845
Fixed a regression issue in the triangle mesh slicing code, where
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a broken contour was not glued together using the closest neighbors.
2019-03-11 17:18:38 +01:00
47b2d363f0
Fixed a regression bug in admesh: bad hashing.
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Also the hash table size for admesh was made adaptive based on the number
of faces.
2018-09-25 16:05:26 +02:00
0558b53493
WIP: Moved sources int src/, separated most of the source code from Perl.
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The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00