8c3403ddc6
Fixed build when tech ENABLE_GCODE_VIEWER is disabled
2020-10-12 11:47:11 +02:00
dbd2a61b73
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-10-12 08:39:51 +02:00
69be5bfb7a
Added menu command Configuration/Language to standalone gcode viewer
2020-10-12 08:39:40 +02:00
c12f0db22c
Merge pull request #4747 from wavexx/monospaced_gcode
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Use monospaced fonts in gcode sections
2020-10-10 14:01:48 +02:00
72de654b80
On Windows associate .gcode files to gcode viewer application
2020-10-08 08:32:51 +02:00
57ae13b5e7
OSX: Clean-up of opening as G-codeviewer on startup.
2020-10-06 15:43:21 +02:00
ca81c9b335
OSX specific: Trying to detect opening of files through Finder at the application start to switch to G-code viewer
2020-10-06 14:23:17 +02:00
8541bb9292
WIP: Opening a G-code in PrusaSlicer at Drag & Drop onto
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the application icon in Finder.
2020-10-06 11:07:49 +02:00
b2fb9064f5
A part of code related to loads after App::OnInit() call is moved from PrusaSlicer.cpp to GUI_App.cpp
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Splash Screen under OSX requires a call of wxYeild() for update.
But wxYield() furthers a case, when CallAfter() in CLI::run() was called at the wrong time, before some of the GUI was created.
So, there is workaround:
Parameters needed for later loads are encapsulated to GUI_App::AFTER_INIT_LOADS structure
and are used in GUI_App::AFTER_INIT_LOADS::on_loads which is called just ones after wxEVT_IDLE
2020-10-02 22:27:20 +02:00
b8272f9854
Introduce GUI_App::code_font()
2020-09-13 02:17:19 +02:00
77787e36ad
Tech ENABLE_GCODE_VIEWER_AS_STANDALONE_APPLICATION set as default
2020-09-10 08:49:50 +02:00
0b88b32141
GCode viewer using the proper layout when started as a standalone application
2020-09-08 11:40:06 +02:00
dc2d6595c9
Merge remote-tracking branch 'origin/master' into ys_unsaved_changes
2020-09-02 09:15:11 +02:00
02f159fa99
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-08-10 14:22:46 +02:00
e7f21d1e0e
Merge remote-tracking branch 'origin/master' into ys_ph_printers
2020-08-06 17:02:48 +02:00
5dff085b4f
Merge remote-tracking branch 'origin/master' into ys_unsaved_changes
2020-08-06 08:51:13 +02:00
40febf0fb1
Fixed conflicts after merge with master
2020-08-04 09:58:19 +02:00
0c38f234d0
Notifications & warning dialog
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notifications
dialog with warnings produced by slicing is shown before exporting
2020-08-03 15:49:25 +02:00
dfed8d8d83
Tech ENABLE_GCODE_VIEWER_AS_STATE set as default
2020-08-03 15:00:19 +02:00
935a44113c
UnsavedChangesDialog:
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first implementation
2020-07-30 16:16:56 +02:00
d0ff4e3a19
PhysicalPrinter : Implemented synchronizations from user printer profiles with "Print Host upload" information to the new physical printers
2020-07-22 09:24:12 +02:00
a1eeb569db
Preset and PresetBundle are moved to the _libslic3r_ folder
2020-06-16 17:03:06 +02:00
f89deef986
ENABLE_GCODE_VIEWER_AS_STATE -> Load gcode from file and process it
2020-06-08 09:12:20 +02:00
bf91b34021
Added new tech ENABLE_GCODE_VIEWER_AS_STATE -> GCodeViewer as a new application state (WIP) + fix of conflicts after merge with master
2020-06-05 16:50:17 +02:00
5bbc804744
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-27 14:29:54 +02:00
edcaab8b0a
Includes cleanup:
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GUI_App.hpp (should not include) MainFrame.hpp
MainFrame.hpp Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp PrintConfig.hpp
FillBase.hpp PrintConfig.hpp
GUI_App.hpp PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
7635b8b931
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 07:07:49 +02:00
1eb6ec97ed
ENABLE_SHADERS_MANAGER set as default
2020-05-22 16:08:02 +02:00
09d197cdc8
Reworked sys_color_changed() functions
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Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode
Added missed icons to the "white" folder
2020-05-22 15:26:35 +02:00
7352165028
Added methods GUI_App::is_gl_version_greater_or_equal_to() and GUI_App::is_glsl_version_greater_or_equal_to()
2020-05-22 09:45:31 +02:00
3f675370fc
ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes
2020-05-21 10:15:00 +02:00
2e64da5c1d
Fixed build for all 4 cases of tech ENABLE_SHADERS_MANAGER and ENABLE_GCODE_VIEWER enabled/disabled and code cleanup
2020-05-20 17:03:53 +02:00
4194c347ab
First installment of tech ENABLE_SHADERS_MANAGER, using class GLShadersManager as a central point to manage OpenGL shaders
2020-05-20 14:11:22 +02:00
c3f0ef7a84
single instance check
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processing paths with whitespaces
unified lock for all systems - wxInstanceChecker
checking a messaging only for same binaries
2020-05-15 09:34:53 +02:00
41a696032e
Auto scale of the toolbars in respect to the canvas size
2020-05-12 23:07:35 +02:00
bef0e5007c
Search: 1.Select first item in the search list by default
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2. Show "Search in English" checkbox only, when Slicer is localized
3. Suppress search window hiding when leave the 3D-scene
2020-05-07 21:53:17 +02:00
cee3d798eb
Layouts:
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1. Fixed crash on OSX after change of the settings layout (PreferencesDialog should be destroyed before call of recreate_GUI)
2. Fixed dialog message during GUI recreation
3. In PreferencesDialog changed radio buttons view (under OSX they were bold)
4. slDlg mode - fixed switching between main frame and settings dialog (dialog->SetFocus() doesn't work under OSX, so we just hide it and show again)
2020-05-07 15:37:18 +02:00
78b03f411d
GLCanvas3DManager replaced by OpenGLManager
2020-05-06 14:38:53 +02:00
8bba1d96dc
Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default
2020-05-06 12:19:34 +02:00
4102c86b5d
single slicer instance
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check for other instances during startup
send message with command line arguments if found and terminate
listen for those messages and load objects from paths in messages from them
2020-04-29 10:53:48 +02:00
55306185b7
Fixed conflicts after merge with master
2020-03-09 16:03:15 +01:00
f2fce0f262
Refactoring of RemovableDriveManager:
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1) On Windows and Linux, the device enumeration now runs at a background
thread, while it ran on the UI thread on idle, which may have been
blocking on some rare Windows setups, see GH #3515 #3733 #3746 #3766
2) On OSX, the device enumeration now relies on OS callback, no
polling is required.
3) Refactored for cleaner interface.
2020-03-06 15:10:58 +01:00
f61f6a98a5
GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App
2020-03-02 10:58:46 +01:00
7b45da5811
configuration updater
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forced update dialog
check for updates button
check address when downloading bundles
2020-02-04 15:27:11 +01:00
6bb0d1f72a
Implemented function to get an icon name considering to OS color mode
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For a Dark mode we start to looking of icons in folder "white"
Added missed "white" icons
2019-12-18 15:54:01 +01:00
15d49bbe9b
Fixes into ENABLE_THUMBNAIL_GENERATOR_DEBUG
2019-12-03 12:44:20 +01:00
2477b7c018
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_plater_thumbnail
2019-10-29 14:47:59 +01:00
13001e36d2
Fixed several warnings
2019-10-29 10:40:34 +01:00
6a1d44ff29
ENABLE_THUMBNAIL_GENERATOR -> Thumbnail data saved into gcode using base64 encoding + debug code to extract thumbnails from gcode
2019-10-25 12:18:10 +02:00
340263933a
WIP: ConfigWizard: 3rd party bundle installation roughly done
2019-09-17 13:20:06 +02:00