Logo
Explore Help
Register Sign In
walterioo/OrcaSlicer-KX
1
0
Fork 0
You've already forked OrcaSlicer-KX
forked from viewit/OrcaSlicer-KX
Code Pull Requests Releases 2 Activity
17,729 Commits 10 Branches 9 Tags
a85fbf54fbcfddc19c26af9f10142a909bfdbd3a
Commit Graph

3 Commits

Author SHA1 Message Date
enricoturri1966
c241a7b92c #7461 - Use three floats for defining vertex normal to render travel toolpaths. This fixes a crash on NVIDIA Quadro graphics cards when turning on travel moves visibility in preview. 2021-12-14 13:53:37 +01:00
enricoturri1966
2ee16ab700 Code cleanup 2020-08-27 09:13:30 +02:00
enricoturri1966
d4d4bafc8f Renamed shaders 2020-08-25 08:12:28 +02:00
Powered by Gitea Version: 1.24.0 Page: 3565ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API