7ced14a72c
Add call for render
2021-09-30 09:23:04 +02:00
71ce4ae979
Follow-up of 67e519d3ab - Use a platform-indipendent fix
2021-09-29 13:34:30 +02:00
f3961f38c4
Merge remote-tracking branch 'remotes/origin/vb_project_state'
2021-09-27 14:36:22 +02:00
52e9574d1b
WIP Undo / Redo and project state: Marking Undo / Redo snapshots
...
with their purpose.
2021-09-27 14:10:53 +02:00
35d6dbdf25
Fixed rendering undo/redo toolbar arrow.
2021-09-23 09:56:28 +02:00
4cfe8c8e1c
Tech ENABLE_SINKING_CONTOURS set as default
2021-09-14 15:45:21 +02:00
3ee4d3688c
Tech ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING set as default
2021-09-14 14:34:21 +02:00
f9db2d4e8f
GCodeViewer slight opitmization: reuse (move) G-code line indices
...
in G-code viewer.
2021-09-13 10:41:28 +02:00
d86f7f0a2b
Fixed painting gizmos with modifiers below the bed:
...
- When a modifier was below the bed and all the object parts above, it would clip
the modifier but not triangulate the cut.
- When an object part was below, it would triangulate all modifiers with
opaque orange color.
Both should now be fixed.
2021-09-13 09:02:11 +02:00
0b752e2aba
Fixed color of objects in preview for SLA printers
2021-09-10 09:06:09 +02:00
f17a5837b7
Removed duplicated method GLVolumeCollection::check_outside_state()
2021-09-10 08:27:03 +02:00
1c60fa2704
GCodeProcessor collects positions of line ends for GCodeViewer,
...
GCodeViewer no more parses G-code just to extract line end positions.
Removed start_mapping_gcode_window(), void stop_mapping_gcode_window(),
they are no more needed.
2021-09-07 15:42:56 +02:00
15ce5d271b
Fixed conflicts after merge with master
2021-09-01 13:28:10 +02:00
23ca3007e7
Fixed conflicts after merge with master
2021-08-26 12:39:28 +02:00
d5d79c5654
Tech ENABLE_SAVE_COMMANDS_ALWAYS_ENABLED -> 1st installment: Allow to save/load empty projects
2021-08-26 10:38:14 +02:00
cbd8f8de10
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-25 16:56:24 +02:00
af55005f75
rendering highlight arrow from svg
2021-08-25 16:31:31 +02:00
0e1e5f1b6b
Add dirty state into Gizmo (hint by @DavidKocik)
2021-08-20 09:13:09 +02:00
925705ca55
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-18 10:37:21 +02:00
1052922752
FIX: extra frame request
...
Do not freeze bargraph in Siplify dialog when no mouse move.
2021-08-17 15:28:08 +02:00
7b61e2f9a0
Slightly changed 'Some objects missing' warning text
2021-08-17 10:04:56 +02:00
db9a9369e3
Fix place on bed and sinking instances:
...
all sinking objects were incorrectly shifted to bed when
'place on face' was applied to any object.
2021-08-12 10:17:59 +02:00
4d8a9ad10c
Do not show sinking contours when a gizmo hides some objects
2021-08-11 16:17:28 +02:00
3b6f3dd0cb
Removed constness from a few renderXXX() methods
2021-08-04 12:47:36 +02:00
75fce3026d
Fixed calls set_uniform(emission_factor, xx) to use floats
2021-08-04 11:58:50 +02:00
ff74bc3f48
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
ff8932ed1a
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
66ffb6663a
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
bc8ecff631
Hint notification
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Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
7b59b10547
Fixed conflict after merge with master
2021-07-29 12:25:28 +02:00
56416eac50
Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects
2021-07-29 09:03:20 +02:00
a471c21b25
Added sinking property item to objects list
2021-07-29 08:37:41 +02:00
a545c8625c
Render statistics now shows actual SwapBuffers() calls per second
2021-07-28 12:50:01 +02:00
fe2903937c
Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object
2021-07-28 12:23:27 +02:00
151f489ed8
Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles
2021-07-28 11:21:59 +02:00
fcf8a4ca63
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
2021-07-27 13:02:06 +02:00
70938eadfc
Fixed conflicts after merge with master
2021-07-23 11:40:07 +02:00
73ea766b86
ImGui sliders clamping:
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ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
16511670cf
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours
2021-07-22 13:00:47 +02:00
13a56cfff7
Tech ENABLE_SCROLLABLE_LEGEND set as default
2021-07-22 12:18:38 +02:00
0cda79646f
Fixed conflicts after merge with master
2021-07-22 11:46:00 +02:00
f4b466ee93
Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default
2021-07-22 11:26:31 +02:00
05f32a6fd0
Follow-up of 1f3252dd78 -> Fixed rectangle selection
2021-07-22 10:27:37 +02:00
4537263265
Tech ENABLE_GCODE_WINDOW set as default
2021-07-22 09:37:02 +02:00
6ec647969f
Tech ENABLE_SINKING_CONTOURS -> 1st installment
2021-07-21 15:30:57 +02:00
bc68e06292
Revert of b140709fa8 and new implementation of fixing picking for sinking objects
2021-07-21 11:56:39 +02:00
22cf01f449
Tech ENABLE_SEQUENTIAL_LIMITS set as default
2021-07-20 12:05:15 +02:00
f36a10b689
ENABLE_ALLOW_NEGATIVE_Z -> Fixed picking of sinking object
2021-07-20 11:02:04 +02:00
35a0bfa909
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
c9f45f3d61
Changes forced by imgui upgrade, updated imgui readme and
...
updated ImGuiWrapper::selectable function (It was a copy of ImGui::Selectable
with slight changes. The function was changed a lot in ImGui 1.83, I copied
the new version and reapplied the changes.)
2021-07-15 13:17:48 +02:00