cab3dff066
Fix of #1768
2019-02-08 17:36:38 +01:00
213174e342
Temporary disable transparent bed and higher resolution bed textures
2019-02-08 16:45:03 +01:00
dc281b63ed
Fixed z offset of printbed models
2019-02-08 10:19:07 +01:00
a56ab614d1
Fixed print bed UV mapping
2019-02-06 15:11:58 +01:00
6713f28a1a
Selection of bed texture resolution in dependence of graphic card capabilities
2019-02-06 14:55:36 +01:00
8d9cc5ec19
Fix of mouse wheel scrolling over the variable layer height bar
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with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
d74c4a0fb6
Updated GLCanvas3D to use the tesselator through libslic3r
2019-02-05 19:45:52 +01:00
f38cfd6fd5
Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported
2019-02-05 14:02:48 +01:00
134dd8aee2
Fix of #1772
2019-02-05 10:18:40 +01:00
c3340d7bcc
WIP: HiDPI support - 3D scene on Windows / Linux
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HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
aad50fb56a
Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
2019-02-04 16:05:54 +01:00
b6620bfe87
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 15:46:20 +01:00
cccc66dd40
Platform independent delete menus
2019-02-04 15:46:12 +01:00
1a078ee7b9
Code cleanup
2019-02-04 15:25:22 +01:00
96504b77e7
Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets
2019-02-04 15:12:24 +01:00
12a17ecba4
2nd attempt to fix SPE-807
2019-02-04 12:27:44 +01:00
4d06283fc8
1st attempt to fix SPE-807
2019-02-04 10:06:15 +01:00
bb96446503
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:55:48 +01:00
38576c4d10
Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators.
2019-02-04 09:37:49 +01:00
edd4694699
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 08:36:28 +01:00
8baf51c654
Trying to convince OSX that we want the Control key to behave as Command
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key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
3e34d4ccf5
Removed GLCanvas3D::on_key_down() handler, as it is replaced
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by the on_char() handler.
2019-02-03 14:11:09 +01:00
23849e17b2
The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
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globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.
Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00
d927980161
Suppressed the "Split to volumes" button in simple mode.
2019-02-03 11:15:26 +01:00
f3cbf783bb
OSX specific: The Command short keys over the 3D scene toolbars
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are now shown with the OSX "Command" symbols, not as "Ctrl+"
2019-02-03 11:10:25 +01:00
e3502fa460
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-01 15:14:19 +01:00
e5f68f81c7
Merge branch 'sidebar_fixes' of https://github.com/prusa3d/Slic3r
2019-02-01 14:32:21 +01:00
617cbddd04
Added other debug output to investigate SPE-807
2019-02-01 13:15:24 +01:00
669d8ec497
Added debug output to investigate SPE-807
2019-02-01 11:54:18 +01:00
c32c45deef
Keeps modifier transparent while layer editing tool is enabled
2019-01-31 14:25:11 +01:00
e2ce240ec3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-31 13:32:47 +01:00
736ef3373e
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-01-31 13:19:46 +01:00
0fd82f7fa0
User mode-aware toolbar items
2019-01-31 13:19:26 +01:00
c5279c3ee6
Added call to _set_current() into GLCanvas3D::on_mouse()
2019-01-31 10:50:16 +01:00
ec7dff8b81
GLCanvas3D -> added call _set_current() to method accessing GPU memory
2019-01-31 09:15:43 +01:00
9df8de0f14
GLCanvas3d::on_render(): if not intialized yet,
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Call render directly, so it gets initialized immediately, not from On Idle handler.
2019-01-30 19:48:26 +01:00
5153261a8b
Added missing GL context "Set Current" calls before loading data
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into vertex buffers.
Changed behavior of Canvas3D::on_render() to postpone rendering to idle,
as on OSX the paint events happen directly from control updates,
if the control update triggers Canvas3D window rescaling. With this change,
rendering only happens from idle handler consistently.
2019-01-30 19:02:30 +01:00
3654f708f2
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 16:19:59 +01:00
e3c0315865
Removed Microsoft specific _DEBUG flag from the Unix systems.
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Made condional compilation of assert code based on #ifndef NDEBUG
instead of #ifdef _DEBUG to compile on Unix systems.
2019-01-30 15:27:11 +01:00
e8e8e7e9c5
Updated draw_colored_band() according to the new colors.
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+ some code refactoring
2019-01-30 14:45:18 +01:00
82ad214339
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 12:16:49 +01:00
dd0d976adb
Some optimizations of the color print preview.
2019-01-30 12:10:26 +01:00
26f0f40931
Merge remote-tracking branch 'remotes/origin/ys_color_print'
2019-01-30 09:29:55 +01:00
12d4c86ec7
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-30 08:27:52 +01:00
1148a7dc32
Fix of #1713
2019-01-29 16:11:53 +01:00
d28cecf6c5
Implemented "Color Print" for preview mode (without re-slicing)
2019-01-29 15:11:29 +01:00
0226d00450
Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes
2019-01-29 12:09:01 +01:00
81e25e17fa
Added limit to zoom in
2019-01-29 12:05:49 +01:00
252861aa65
Fix of rotations using sidebar fields
2019-01-29 11:26:35 +01:00
362c117ef0
ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION set as default
2019-01-28 16:06:44 +01:00