Commit Graph

346 Commits

Author SHA1 Message Date
cab3dff066 Fix of #1768 2019-02-08 17:36:38 +01:00
213174e342 Temporary disable transparent bed and higher resolution bed textures 2019-02-08 16:45:03 +01:00
dc281b63ed Fixed z offset of printbed models 2019-02-08 10:19:07 +01:00
a56ab614d1 Fixed print bed UV mapping 2019-02-06 15:11:58 +01:00
6713f28a1a Selection of bed texture resolution in dependence of graphic card capabilities 2019-02-06 14:55:36 +01:00
8d9cc5ec19 Fix of mouse wheel scrolling over the variable layer height bar
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
d74c4a0fb6 Updated GLCanvas3D to use the tesselator through libslic3r 2019-02-05 19:45:52 +01:00
f38cfd6fd5 Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported 2019-02-05 14:02:48 +01:00
134dd8aee2 Fix of #1772 2019-02-05 10:18:40 +01:00
c3340d7bcc WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
aad50fb56a Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized 2019-02-04 16:05:54 +01:00
b6620bfe87 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 15:46:20 +01:00
cccc66dd40 Platform independent delete menus 2019-02-04 15:46:12 +01:00
1a078ee7b9 Code cleanup 2019-02-04 15:25:22 +01:00
96504b77e7 Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets 2019-02-04 15:12:24 +01:00
12a17ecba4 2nd attempt to fix SPE-807 2019-02-04 12:27:44 +01:00
4d06283fc8 1st attempt to fix SPE-807 2019-02-04 10:06:15 +01:00
bb96446503 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 09:55:48 +01:00
38576c4d10 Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators. 2019-02-04 09:37:49 +01:00
edd4694699 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 08:36:28 +01:00
8baf51c654 Trying to convince OSX that we want the Control key to behave as Command
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
3e34d4ccf5 Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
2019-02-03 14:11:09 +01:00
23849e17b2 The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.

Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00
d927980161 Suppressed the "Split to volumes" button in simple mode. 2019-02-03 11:15:26 +01:00
f3cbf783bb OSX specific: The Command short keys over the 3D scene toolbars
are now shown with the OSX "Command" symbols, not as "Ctrl+"
2019-02-03 11:10:25 +01:00
e3502fa460 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-01 15:14:19 +01:00
e5f68f81c7 Merge branch 'sidebar_fixes' of https://github.com/prusa3d/Slic3r 2019-02-01 14:32:21 +01:00
617cbddd04 Added other debug output to investigate SPE-807 2019-02-01 13:15:24 +01:00
669d8ec497 Added debug output to investigate SPE-807 2019-02-01 11:54:18 +01:00
c32c45deef Keeps modifier transparent while layer editing tool is enabled 2019-01-31 14:25:11 +01:00
e2ce240ec3 Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes 2019-01-31 13:32:47 +01:00
736ef3373e Merge branch 'master' of https://github.com/prusa3d/Slic3r 2019-01-31 13:19:46 +01:00
0fd82f7fa0 User mode-aware toolbar items 2019-01-31 13:19:26 +01:00
c5279c3ee6 Added call to _set_current() into GLCanvas3D::on_mouse() 2019-01-31 10:50:16 +01:00
ec7dff8b81 GLCanvas3D -> added call _set_current() to method accessing GPU memory 2019-01-31 09:15:43 +01:00
9df8de0f14 GLCanvas3d::on_render(): if not intialized yet,
Call render directly, so it gets initialized immediately, not from On Idle handler.
2019-01-30 19:48:26 +01:00
5153261a8b Added missing GL context "Set Current" calls before loading data
into vertex buffers.

Changed behavior of Canvas3D::on_render() to postpone rendering to idle,
as on OSX the paint events happen directly from control updates,
if the control update triggers Canvas3D window rescaling. With this change,
rendering only happens from idle handler consistently.
2019-01-30 19:02:30 +01:00
3654f708f2 Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes 2019-01-30 16:19:59 +01:00
e3c0315865 Removed Microsoft specific _DEBUG flag from the Unix systems.
Made condional compilation of assert code based on #ifndef NDEBUG
instead of #ifdef _DEBUG to compile on Unix systems.
2019-01-30 15:27:11 +01:00
e8e8e7e9c5 Updated draw_colored_band() according to the new colors.
+ some code refactoring
2019-01-30 14:45:18 +01:00
82ad214339 Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes 2019-01-30 12:16:49 +01:00
dd0d976adb Some optimizations of the color print preview. 2019-01-30 12:10:26 +01:00
26f0f40931 Merge remote-tracking branch 'remotes/origin/ys_color_print' 2019-01-30 09:29:55 +01:00
12d4c86ec7 Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes 2019-01-30 08:27:52 +01:00
1148a7dc32 Fix of #1713 2019-01-29 16:11:53 +01:00
d28cecf6c5 Implemented "Color Print" for preview mode (without re-slicing) 2019-01-29 15:11:29 +01:00
0226d00450 Merge branch 'master' of https://github.com/prusa3d/Slic3r into sidebar_fixes 2019-01-29 12:09:01 +01:00
81e25e17fa Added limit to zoom in 2019-01-29 12:05:49 +01:00
252861aa65 Fix of rotations using sidebar fields 2019-01-29 11:26:35 +01:00
362c117ef0 ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION set as default 2019-01-28 16:06:44 +01:00