Commit Graph

3275 Commits

Author SHA1 Message Date
25e3467897 Try to handle wxEVT_KEY_DOWN on OSX 2018-08-16 09:46:34 +02:00
7d90d2ae0b Try to fix evt_motion on OSX & GTK 2018-08-16 09:35:21 +02:00
2c309d36ea Try to handle wxEVT_CHAR_HOOK on OSX 2018-08-16 09:12:24 +02:00
85dca2b0a1 Merge remote-tracking branch 'origin/convex_hull' into lm_lay_flat_round_merged_facets 2018-08-16 08:56:18 +02:00
bdefe2d635 Merge branch 'opengl_to_cpp' of https://github.com/prusa3d/Slic3r into gizmos_3d 2018-08-15 14:39:40 +02:00
39f234a094 Update extruder value for the object from the beginning 2018-08-15 13:59:33 +02:00
dcd0d3f6aa Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
Changed the Point3 / Pointf3 to derive from the Eigen Vec3crd / Vec3d.
Replaced the Point::concide_with() method calls with == operator.
Reduced some compiler warnings.
2018-08-15 13:51:40 +02:00
478630e5a7 Use of bounding box of rotated 3D convex hull for out of print volume detection 2018-08-15 12:50:06 +02:00
ddb156511b Fixed typo in LambdaObjectDialog. It was a reason of the wrong cube size updating for generic modifier "Cube".
+ some code cleaning
2018-08-15 12:47:46 +02:00
0dfdb0475e Improvement of extruder selection for the object/part according to the actually extruders count 2018-08-15 11:18:20 +02:00
c1ce67ecd1 Added qhull library to xs/src and cmake 2018-08-15 10:57:22 +02:00
a6effef925 Some code refactoring 2018-08-15 10:09:05 +02:00
55c903a6a2 Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
Changed the Point3 / Pointf3 to composite Eigen Vec3crd / Vec3d.
Point3 is no more derived from Point,
Pointf3 is no more derived from Pointf.
Introduced Transform2f/3f/2d/3d types as aliases to Eigen::Transform.
2018-08-14 21:33:41 +02:00
b55e796d1e Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step 2018-08-14 18:33:26 +02:00
3e88abd8af New experimental parameter to adjust initial loading speed of the filament from the nozzle 2018-08-14 16:23:23 +02:00
ac9d570cb6 fixed typo in update_extruder_in_config 2018-08-14 16:16:26 +02:00
646b6bd874 Test of update_extruder_in_config() 2018-08-14 16:10:58 +02:00
666fbab0f6 Test of item_changed_selection(obj_idx) 2018-08-14 15:35:54 +02:00
eb62b3ca4b One more try to understand OSX crashing on UnselectAll 2018-08-14 14:34:04 +02:00
5c3ab5d540 Try to fix OSX crashing on UnselectAll 2018-08-14 14:13:07 +02:00
453338a5e9 Simple attempt to smooth the lay flat triangles 2018-08-14 13:08:49 +02:00
afe7b82985 Fixed DnD down-moving on GTK 2018-08-14 13:04:11 +02:00
79c0ed429c Rough base pool geometry can be generated from convex hull or from the ground slice itself. 2018-08-13 18:23:49 +02:00
2282d33423 Better fix for minimum z of object to lay on the bed after rotations 2018-08-13 16:16:37 +02:00
ffd1e72a13 Retraction after ramming is now done without moving the head 2018-08-13 14:51:03 +02:00
431658fca0 Drag & Drop for sub-objects (parts of the object) 2018-08-13 14:15:43 +02:00
23800a75f4 Drag&Drop test on Linux and OSX 2018-08-13 10:30:36 +02:00
c0bb4c8536 Created a new gizmo for flattening an object 2018-08-13 09:45:18 +02:00
1b12ff4eac Code cleanup 2018-08-13 09:23:10 +02:00
1f92ab12bc Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-08-13 08:51:58 +02:00
4ca33f123d Another improvement in robustness of mesh slicing. 2018-08-10 17:37:09 +02:00
879b2f8c6c next try 2018-08-10 14:55:34 +02:00
cd2143faf3 Slicing improvement for slicing degenerated meshes:
Add edges of parallel folded horizontal faces into the output contours,
but ignore them when taking seeds for contour extraction.
FIXME: Single vertices touching a plane are not handled correctly,
they create zero length edges.
2018-08-10 14:10:28 +02:00
f97fbaeb43 Fry to fix OSX-crashing on UnselectAll 2018-08-10 14:02:47 +02:00
8839f5f6a3 Fixed tooltip showing on Linux and OSX(maybe) 2018-08-10 12:19:35 +02:00
675d246f14 Try to understand wxEVT_MOTION on OSX 2018-08-10 08:26:15 +02:00
67f5333b34 Improved accuracy of slicing (triangle cutting) code,
improved debugging outputs and asserts of the slicing code.
Disabled detection of concave corners with horizontal faces,
as too often there were found models with badly triangulated faces,
see for example GH issue #895.
2018-08-09 21:15:49 +02:00
676dc4bf18 SLA base pool generation framework 2018-08-09 18:11:45 +02:00
00296014c5 Experiments with tooltips 2018-08-09 17:53:34 +02:00
1b94303ac0 Next experiment 2018-08-09 17:33:44 +02:00
b28c1e94bd First naive implementation of TriangleMesh convex hull calculation 2018-08-09 16:35:28 +02:00
84831a0808 Experiments with wxEVT_LEFT_DOWN/wxEVT_MOTION on OSX 2018-08-09 15:55:08 +02:00
c0ab11729b Added tooltips with manifold_warning information 2018-08-09 12:02:09 +02:00
f74d2cac86 fix compilation on linux and mac 2018-08-09 10:59:00 +02:00
38f2cdb9ec Merge remote-tracking branch 'origin/master' into feature_slice_to_png
# Conflicts:
#	xs/CMakeLists.txt
2018-08-09 10:53:27 +02:00
e5b465e98e Added set_default_suppressed for sla_materials. 2018-08-09 09:25:23 +02:00
dc137c41fe Fixed build crashing 2018-08-08 18:17:19 +02:00
debbaf1f52 Correct UI updating for SLA tabs 2018-08-08 17:47:59 +02:00
fd9ed00034 Improved robustness of slicing when the slicing plane
crosses a horizontal plane of an object exactly.
Should improve Github issues #831, #895, #1102
2018-08-08 16:24:10 +02:00
e303be8470 Correct preset/tabs updating according to the technology
+ some code refactoring
2018-08-08 16:22:56 +02:00