Commit Graph

266 Commits

Author SHA1 Message Date
e4f36339e8 Support / seam / MMU painting serialization / deserialization:
Changed the serialization structure
	std::map<int, std::vector<bool>>
to a significantly more compact
	std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
cf1731feea Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking 2021-06-08 10:07:47 +02:00
392bf4f2d0 Follow-up 7eebd56b5f - fixed a typo
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
611b91bc1f Fixed DnD for "Model part" volumes inside the object
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
a15d4cdede Fixed compilation on GCC 2021-05-28 15:22:00 +02:00
9eace9acac Merge branch 'vb_print_regions' of https://github.com/Prusa3d/PrusaSlicer into vb_print_regions 2021-05-28 15:14:41 +02:00
f2e0cd1557 Bugfixes after PrintRegion refactoring. 2021-05-28 15:14:34 +02:00
32242f0217 Update extruder show/hide and default extruder color in respect to the volume type 2021-05-28 13:41:36 +02:00
a9dd568efc WIP: Integration of MMU painting into the slicing back-end. 2021-05-27 14:29:51 +02:00
4c3781b884 Merge branch 'vb_print_regions' of https://github.com/Prusa3d/PrusaSlicer into vb_print_regions 2021-05-26 16:15:01 +02:00
aa6cc8eef7 Some fixes after preceding merge. Moved mmu_segmented_region_max_width
from PrintConfig to PrintObjectConfig.
2021-05-26 16:14:52 +02:00
4d1bce166c Fixed DnD function for volumes inside the object in respect to the volume type 2021-05-26 15:36:48 +02:00
4809689dcb Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions 2021-05-26 15:23:35 +02:00
725e8f8c57 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-26 14:38:34 +02:00
08935fb858 WIP PrintRegion refactoring: Another round of bug fixing, negative volumes
seem to work.
2021-05-26 12:41:06 +02:00
4286abe211 Tech ENABLE_ALLOW_NEGATIVE_Z -> New implementation for method ModelObject::convex_hull_2d() 2021-05-20 09:32:17 +02:00
c454619aa8 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-19 14:00:21 +02:00
3b388024f1 Factored out convex hull calculation from ModelObject::convex_hull_2d()
to Geometry::convex_hull().
Update Geometry::convex_hull() to handle duplicate points.
2021-05-19 13:23:19 +02:00
58b7b74fb3 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-05-19 09:40:24 +02:00
11e02fcd44 WIP: Refactoring of PrintRegions 2021-05-19 09:38:51 +02:00
037dc96b4e Follow-up of c37d18f046 -> Removed assert 2021-05-19 08:39:04 +02:00
39e17fd6b9 TriangleMeshSlicer: Got rid of admesh! 2021-05-18 15:05:30 +02:00
499d8405e9 WIP: Reworked slicing
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
f95126c0b4 Faster ModelObject::convex_hull_2d() by using ModelVolume 3D convex hulls 2021-05-17 13:02:38 +02:00
2872b3c647 Follow-up of ca14ea4c33 -> Fixed arrange with sinking objects 2021-05-17 12:53:05 +02:00
33c0094210 Tech ENABLE_ALLOW_NEGATIVE_Z -> ModelObject::convex_hull_2d() and sequential_print_horizontal_clearance_valid() modified to take in account for sinking instances 2021-05-14 15:02:54 +02:00
268475d96c Fixed conflicts after merge with master 2021-05-10 10:25:57 +02:00
365d7a83cc Refactoring for code clarity: Replaced this->m_xxx with m_xxx
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
0916f23e3f Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields 2021-04-28 11:07:15 +02:00
fa71246ca4 Fix normal direction when exporting STL (#6406)
The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
807da39f15 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo 2021-04-23 08:29:29 +02:00
97a85eb487 WIP: MMU segmentation without top and bottom layers 2021-04-19 07:04:50 +02:00
ef8718327b WIP: Duplicated the FDM support gizmo for the MMU segmentation 2021-04-19 07:01:11 +02:00
31c7eacfbe Ys code refactoring (#6227)
* GUI_ObjectList code refactoring:
The MenuFactory structure contains functions related to the context menu and bitmaps used to different volume types.
The SettingsFactory structure contains functions to getting overridden options, its bundles and bitmaps used to setting categories.

Fixed bugs/crashes:
1. Add object -> Add Settings from 3D scene -> Right click on object => Part's Settings list instead of object's
   (Same behavior if something else but Object is selected in ObjectList)
2. Add settings to the part -> Change part type to the "Support Blocker/Enforcer" -> Settings disappears (it's OK) but =>
   Save Project -> Open project => Support Blocker/Enforcer has a settings
3. Add part for object -> Change type of part -> Change monitor DPI -> old type icon appears
4. Select all instances in ObjectList -> Context menu in 3D scene -> Add Settings -> Select some category -> Crash

* ObjectLayers: Fixed a crash on re-scaling, when some layer range is selected

* Fixed OSX build

* Added menu item "Split to Objects" for multipart objects

+ Fixed bug: Add 2 parts,
             Add some settings for one part
             Delete part without settings => Single part object without settings, but settings are applied for the object.

+ Next refactoring: use same menu for Plater and ObjectList
2021-03-15 10:04:45 +01:00
72fcba1202 SPE-1103 Added menu items for the conversation of the volumes from/to meters
Related to #4521
2021-02-10 20:34:05 +01:00
9b3e81b3e4 Fixes issue #5979 - NULL pointer crash in ModelObject::split()
ModelObject::split() expects a non-NULL new_objects vector where it adds pointers to the new models resulting from the split.
But in the CLI case the caller does not care about this and passes NULL which causes a crash. To fix the crash we could pass
a dummy vector but it turns out that we actually have a use for the results because we should assign a unique name to each
new model the same way as the GUI does. These names show up as comments in the gcode so this change makes the gcode produced
by the GUI and the CLI more similar and diffable.

@lukasmatena has amended the original commit by @combolek (pull request #5991) in order to avoid code duplication
2021-02-10 12:30:06 +01:00
e4df27997e Added check for loaded STL file if it was saved in meters. Related to #4521 (Some files are imported in the wrong size) 2021-02-09 17:04:32 +01:00
c26ba256bc Do not remove custom supports/seams when converting units to imperial 2020-12-14 20:27:19 +01:00
3dbb6fa7ad Fixed retrieving of the "saved in inches" flag from 3MF.
Fixed "import STL from Inches" - it should always scale up even if the
object is bigger than 3x3x3mm.
2020-12-12 18:54:34 +01:00
a6cf909405 Follow-up on aaaa85c1f8
Fix of #5007 - "Reload from disk" causes objects converted to inches to revert to mm
1) Storing and reloading the "source_in_inches" source flag from AMF and 3MF
2) When converting objects with mixed "inches" volumes, do the right thing
   and do not convert those that do not need conversion.
2020-12-12 12:06:15 +01:00
080088b8db Fix of #5007 - "Reload from disk" causes objects converted to inches to revert to mm 2020-12-11 13:57:58 +01:00
ba155e88d7 Fix crash when splitting objects
fixes partially #2209
2020-12-03 14:58:56 +01:00
c6090fc69e Fix arrange with malformed contours 2020-12-03 14:58:09 +01:00
f9d5b20c85 Fix out of bed items after arrange.
Disabled outline decimation for arrange and added very small (EPSILON) safety offset to bed detection boundaries.
2020-12-03 12:00:12 +01:00
21aedc156e Removed the legacy PreviewData.cpp,hpp 2020-11-11 16:38:51 +01:00
f09e65069c Fixed conversion from/to imperial units for objects with parts/modifiers 2020-10-22 15:45:17 +02:00
575da4840f Removed m_ prefix from public member variables. 2020-10-09 13:09:21 +02:00
f1a358509d Fixing Undo / Redo issues after copy / paste due to not updating
ObjectIDs of support painting / seam painting / layer height profile.
2020-10-09 12:26:28 +02:00
4e0a0c5c51 New class ModelConfig wrapping DynamicPrintConfig and a timestamp
to help with detecting "not changed" event when taking
Undo/Redo snapshot or synchronizing with the back-end.

Converted layer height profile and supports / seam painted areas
to the same timestamp controlled structure.
2020-09-24 15:34:13 +02:00
b3e936bda3 Refactoring of adaptive cubic / support cubic:
1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
2020-09-17 18:39:28 +02:00