d069591514
Write hollow flag to SL1 files if any object is hollowed.
2021-04-21 16:29:12 +02:00
dca67822d1
Eliminate warnings caused by changes to aid new libslic3r backend
2021-04-21 16:02:31 +02:00
ad19ab219d
New custom backend for libnest2d using libslic3r types
...
Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
82d577645e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 14:52:52 +02:00
0c1953a929
Further fixes of the first_layer_height refactoring.
2021-04-21 14:34:49 +02:00
4ce7ea40f0
Updated splashscreen images
2021-04-21 13:49:24 +02:00
c8b83ae011
Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed
2021-04-21 12:41:43 +02:00
c7771a576b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 12:32:17 +02:00
d9ed9149ae
1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig.
...
Thus the first_layer_height is no more object specific. That makes
a lot of sense due to the brim calculation being performed over
all layers at once and due to future merging of supports of
different objects at first layer.
2) Because now first_layer_height is print specific, the relative
first layer height derived from the object layer height was partially
disabled: First the relative first layer height is converted to
an absolute value when importing config, second the side text
was changed from "mm or %" to "mm". Still the UI allows entering %.
Both changes may be controversial, let's wait for user feedback.
2021-04-21 12:09:43 +02:00
49928e131c
Added missing include (GCC 9.3)
2021-04-21 06:08:46 +02:00
9cd5ba13f2
Some refactoring into ProjectDirtyStateManager
2021-04-20 16:07:39 +02:00
4f950343c8
MMU segmentation refactoring: Most of the MMU segmentation code
...
was extracted to its own file.
2021-04-20 15:07:05 +02:00
bf1fc7d436
Info in ObjectList: Added variable layer height
2021-04-20 15:07:05 +02:00
e48bc7a5e8
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-20 15:07:05 +02:00
61528cbdc8
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
6be2a1be2c
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
0e3090fb28
Removed mutable members from class GLCanvas3D
2021-04-20 12:16:55 +02:00
b0bb1e7b1d
Removed mutable members from class OpenGLManager::GLInfo
2021-04-20 11:42:34 +02:00
f486dedb52
Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
2021-04-20 10:41:38 +02:00
453884f908
Check of correct suffix during PrintHostSend dialog.
2021-04-20 09:18:50 +02:00
429675db2d
Error appearance of upload notification and dividing lines with lesser impotance of spaces
2021-04-20 09:18:50 +02:00
d7b385f144
compare upload notification by id and not show id in text
2021-04-20 09:18:50 +02:00
fb645c6394
two line text for upload progress bar notification
2021-04-20 09:18:50 +02:00
c140974bf4
Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly
2021-04-20 09:18:50 +02:00
9118de4e3c
Upload notification text fix
2021-04-20 09:18:50 +02:00
78e61eddf8
typo fix
2021-04-20 09:18:50 +02:00
441cf62ad3
fix of notification states and upload progress bar notification fadeout
2021-04-20 09:18:50 +02:00
c691464659
Project dirty state manager -> Improvements update of plater dirty state after save commands
2021-04-20 09:09:06 +02:00
3e09334162
Removed mutable members from class Bed3D
2021-04-20 08:53:56 +02:00
40d9e51b5e
WIP: Added support for top and bottom layers for MMU segmentation.
2021-04-19 19:21:06 +02:00
dfe926ef63
Info in ObjectList: Added variable layer height
2021-04-19 16:10:40 +02:00
df3fb31268
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-19 16:10:40 +02:00
548ceb7acc
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
368b48b0a0
WIP: Allows regions of MMU segmentation to be trimmed by chosen width.
2021-04-19 07:12:42 +02:00
f49ceb1e0f
WIP: MMU segmentation without top and bottom layers
2021-04-19 07:04:50 +02:00
e3c33844d5
WIP: Duplicated the FDM support gizmo for the MMU segmentation
2021-04-19 07:01:11 +02:00
4da8de5f49
Removed mutable members from class GLToolbar
2021-04-16 15:49:37 +02:00
4c464b35f9
Removed mutable members from class Selection
2021-04-16 15:25:03 +02:00
a393df59d7
Further refactoring into struct Camera
2021-04-16 14:05:55 +02:00
074a44833e
Removed mutable members from struct Camera
2021-04-16 13:44:01 +02:00
dabac92755
Fixed flickering of 3D scene GUI when the scene's bounding box gets very big
2021-04-16 12:49:57 +02:00
66f6c8c786
Fixed conversion to utf8 of strings entered using Custom G-code dialog
2021-04-16 09:48:22 +02:00
ce73671f47
Project dirty state manager -> Improvements to management of gizmos dirty state
2021-04-16 09:36:19 +02:00
48a93e40fb
After issuing the color change custom G-code, which is most likely
...
just M600, reset the internal retract counter, so that a retract
will happen after the firmware returns from M600 to the initial position.
Fixes "Blobs on print after manual color change #6362 "
2021-04-15 16:29:30 +02:00
8c3d098ff6
Project dirty state manager -> management of gizmos dirty state WIP
2021-04-15 15:19:03 +02:00
eb428d48fc
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2021-04-15 13:48:29 +02:00
d5ddf8b00e
RemovableManager on OSX: Testing for dictionary values for nullness.
...
Hopefully it fixes Can not start slicer on mac Bigsur #5719
2021-04-15 13:48:20 +02:00
64ec319017
Fix for arrange crash when geometry has zero length segments
...
fixes #5749
2021-04-15 13:23:35 +02:00
1e69e6def1
Follow-up of 526233ca47 -> Take in account original instances scale factor
2021-04-15 08:41:20 +02:00
526233ca47
Modified version of automatic downscale on load of objects too big
2021-04-14 14:46:49 +02:00