Commit Graph

54 Commits

Author SHA1 Message Date
4c6c608342 GLToolbar and GLToolbarItem refactored to allow two different actions when left/right clicking on items.
Stack dialog for undo and redo items is now shown on right click only
2019-07-11 15:29:46 +02:00
dbf0eacfa7 Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it 2019-07-11 07:46:40 +02:00
40a1f31e84 Disable remaining toolbar items when one of them is toggable and pressed 2019-07-10 11:59:25 +02:00
46e295407b Modified toolbar to call RenderCallback only when the item is toggable and pressed 2019-07-10 10:52:12 +02:00
1347e655c2 Next improvements of an undo/redo from a toolbar 2019-07-09 19:39:36 +02:00
fbf14b42e9 Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar 2019-07-08 18:01:14 +02:00
5766e9e915 Fixed conflicts after merge with branch et_perpsective_camera 2019-06-24 11:08:42 +02:00
00b9a3ad32 ENABLE_COMPRESSED_TEXTURES set as default 2019-06-24 09:54:58 +02:00
da8179d9c7 More camera related functionalities moved from GLCanvas3D to Camera 2019-06-19 14:18:51 +02:00
1a91add2e6 Tighter camera frustrum to reduce z-fighting 2019-06-14 10:38:09 +02:00
886da08f89 Texture compression set as an option 2019-05-28 12:53:16 +02:00
d845966cbb Implemented a possibility to set a custom toolbars icon size (related to #2247 and same others) 2019-05-22 13:51:02 +02:00
4718c839f6 Copy and paste -> Added items for copy and paste on the toolbar 2019-04-11 13:20:34 +02:00
d87b478d60 Camera refactoring
1) All camera related OpenGL calls moved into class

2) The Camera class now stores the view matrix, the projection matrix and the viewport

3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport

4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
d795f07e7b Added glsafe() around OpenGL calls where missing 2019-03-27 14:42:09 +01:00
a09197879d Code cleanup 2019-03-26 09:10:35 +01:00
3818bfa19a 1st installment of gizmos refactoring
1) GLCanvas3D::Gizmos moved into a standalone class GLGizmosManager

2) GLGizmosManager handles mouse events by calling its on_mouse method (wip)
2019-03-26 09:01:04 +01:00
3e0ec8098b Code cleanup 2019-03-25 14:13:20 +01:00
dd3ac4017a Yet another tweak to the logic for releasing mouse capture into GLToolbar::on_mouse() 2019-03-25 08:48:41 +01:00
6bf0cf9466 Another tweak to the logic for releasing mouse capture into GLToolbar::on_mouse() 2019-03-22 14:35:26 +01:00
db21c67f18 Changed logic for releasing mouse capture into GLToolbar::on_mouse() 2019-03-22 13:03:34 +01:00
42c5d624cb Fix into GLToolbar::on_mouse() 2019-03-20 15:30:03 +01:00
df250039df Tech ENABLE_CANVAS_GUI_REFACTORING set as default 2019-03-20 09:33:30 +01:00
42939e76a3 Code cleanup 2019-03-19 09:21:27 +01:00
5018089351 Toolbar refactoring
1) toolbar items define 3 callback functions for setting the visibility, setting the enabling state and defining their action which are set while adding a new item to the toolbar

2) the toolbar takes care to update all its items visibility and enabled states through a new update method to be called by the parent idle event handler

3) the toolbar handles mouse events by calling its on_mouse method
2019-03-14 13:54:05 +01:00
e5a2c0a8c8 ENABLE_MODE_AWARE_TOOLBAR_ITEMS set as default 2019-02-28 12:21:36 +01:00
a8610f990e Automatic generation of variants of icons for toolbars and gizmos 2019-02-26 12:56:13 +01:00
987a83bb0c Fixed build when ENABLE_SVG_ICONS is disabled 2019-02-26 10:57:37 +01:00
f47fe861ac Allow non-squared textures for toolbars and gizmo icons 2019-02-26 10:40:00 +01:00
0f683a6a1e 1st installment of svg icons for toolbars and gizmos 2019-02-26 09:56:23 +01:00
03022ce124 Code cleanup 2019-02-22 12:06:56 +01:00
aa9994fa35 Gizmos overlay using a single png texture 2019-02-22 10:01:34 +01:00
81c621716b User mode-aware toolbar items 2019-01-31 13:19:26 +01:00
2159273a1e Mac: Retina OpenGL: Fix toolbar mouse hover 2019-01-24 20:03:12 +01:00
3df1ed8f6b Mac: Retina OpenGL: Fix ImGui font switch, dynamic switching, toolbar fixes 2019-01-24 20:03:12 +01:00
52493e1739 Show gizmos and toolbars tooltips when hovering on a disabled item 2019-01-16 11:10:24 +01:00
b099d5c05e Removal of wxNotebook from plater set as default 2019-01-03 12:59:06 +01:00
2adce62643 Background texture for toolbars set as default 2019-01-02 16:26:22 +01:00
0a6e4cb39a Scalable toolbar icons 2018-12-17 11:11:49 +01:00
083c626770 Added background texture to toolbars 2018-12-17 10:55:14 +01:00
4eaca91f11 include "libslic3r" from slic3r project directly, not as "../../libslicer"
(rely on -Ilibslic3r set correctly) for the slic3r project.
2018-12-06 12:52:28 +01:00
8d78b23c78 Removal of tabs from plater -> Fixed buttons update when switching between views using keyboard 2018-12-06 12:37:39 +01:00
c908a4674a Removal of tabs from plater -> added buttons to scene to switch between views 2018-12-06 10:38:19 +01:00
6629d75853 Cutting 2018-11-18 21:20:47 +01:00
a15bf7cc25 New selection set as default 2018-11-01 10:06:55 +01:00
78d813cbc9 Tooltip when hovering on gizmo icons 2018-10-25 09:35:08 +02:00
90ecbce9bb Split to objects and Split to parts 2018-10-24 12:55:38 +02:00
37e4f69e3b Fixed memory leak in GLToolbar 2018-10-24 10:55:35 +02:00
7d1828df05 Object context menu wip / Removed links to settings dialog from user interface / Fixed and unified append_menu_item() function / Fixed File->Open menu item / Fixed Window menu items / Added Plater menu 2018-10-17 12:17:25 +02:00
9ae6d115a2 New selection -> removed obsolete methods\n+\nFixed a few compile warnings 2018-10-08 15:17:36 +02:00