4c6c608342
GLToolbar and GLToolbarItem refactored to allow two different actions when left/right clicking on items.
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Stack dialog for undo and redo items is now shown on right click only
2019-07-11 15:29:46 +02:00
dbf0eacfa7
Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it
2019-07-11 07:46:40 +02:00
40a1f31e84
Disable remaining toolbar items when one of them is toggable and pressed
2019-07-10 11:59:25 +02:00
46e295407b
Modified toolbar to call RenderCallback only when the item is toggable and pressed
2019-07-10 10:52:12 +02:00
1347e655c2
Next improvements of an undo/redo from a toolbar
2019-07-09 19:39:36 +02:00
fbf14b42e9
Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar
2019-07-08 18:01:14 +02:00
5766e9e915
Fixed conflicts after merge with branch et_perpsective_camera
2019-06-24 11:08:42 +02:00
00b9a3ad32
ENABLE_COMPRESSED_TEXTURES set as default
2019-06-24 09:54:58 +02:00
da8179d9c7
More camera related functionalities moved from GLCanvas3D to Camera
2019-06-19 14:18:51 +02:00
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
886da08f89
Texture compression set as an option
2019-05-28 12:53:16 +02:00
d845966cbb
Implemented a possibility to set a custom toolbars icon size (related to #2247 and same others)
2019-05-22 13:51:02 +02:00
4718c839f6
Copy and paste -> Added items for copy and paste on the toolbar
2019-04-11 13:20:34 +02:00
d87b478d60
Camera refactoring
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1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
d795f07e7b
Added glsafe() around OpenGL calls where missing
2019-03-27 14:42:09 +01:00
a09197879d
Code cleanup
2019-03-26 09:10:35 +01:00
3818bfa19a
1st installment of gizmos refactoring
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1) GLCanvas3D::Gizmos moved into a standalone class GLGizmosManager
2) GLGizmosManager handles mouse events by calling its on_mouse method (wip)
2019-03-26 09:01:04 +01:00
3e0ec8098b
Code cleanup
2019-03-25 14:13:20 +01:00
dd3ac4017a
Yet another tweak to the logic for releasing mouse capture into GLToolbar::on_mouse()
2019-03-25 08:48:41 +01:00
6bf0cf9466
Another tweak to the logic for releasing mouse capture into GLToolbar::on_mouse()
2019-03-22 14:35:26 +01:00
db21c67f18
Changed logic for releasing mouse capture into GLToolbar::on_mouse()
2019-03-22 13:03:34 +01:00
42c5d624cb
Fix into GLToolbar::on_mouse()
2019-03-20 15:30:03 +01:00
df250039df
Tech ENABLE_CANVAS_GUI_REFACTORING set as default
2019-03-20 09:33:30 +01:00
42939e76a3
Code cleanup
2019-03-19 09:21:27 +01:00
5018089351
Toolbar refactoring
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1) toolbar items define 3 callback functions for setting the visibility, setting the enabling state and defining their action which are set while adding a new item to the toolbar
2) the toolbar takes care to update all its items visibility and enabled states through a new update method to be called by the parent idle event handler
3) the toolbar handles mouse events by calling its on_mouse method
2019-03-14 13:54:05 +01:00
e5a2c0a8c8
ENABLE_MODE_AWARE_TOOLBAR_ITEMS set as default
2019-02-28 12:21:36 +01:00
a8610f990e
Automatic generation of variants of icons for toolbars and gizmos
2019-02-26 12:56:13 +01:00
987a83bb0c
Fixed build when ENABLE_SVG_ICONS is disabled
2019-02-26 10:57:37 +01:00
f47fe861ac
Allow non-squared textures for toolbars and gizmo icons
2019-02-26 10:40:00 +01:00
0f683a6a1e
1st installment of svg icons for toolbars and gizmos
2019-02-26 09:56:23 +01:00
03022ce124
Code cleanup
2019-02-22 12:06:56 +01:00
aa9994fa35
Gizmos overlay using a single png texture
2019-02-22 10:01:34 +01:00
81c621716b
User mode-aware toolbar items
2019-01-31 13:19:26 +01:00
2159273a1e
Mac: Retina OpenGL: Fix toolbar mouse hover
2019-01-24 20:03:12 +01:00
3df1ed8f6b
Mac: Retina OpenGL: Fix ImGui font switch, dynamic switching, toolbar fixes
2019-01-24 20:03:12 +01:00
52493e1739
Show gizmos and toolbars tooltips when hovering on a disabled item
2019-01-16 11:10:24 +01:00
b099d5c05e
Removal of wxNotebook from plater set as default
2019-01-03 12:59:06 +01:00
2adce62643
Background texture for toolbars set as default
2019-01-02 16:26:22 +01:00
0a6e4cb39a
Scalable toolbar icons
2018-12-17 11:11:49 +01:00
083c626770
Added background texture to toolbars
2018-12-17 10:55:14 +01:00
4eaca91f11
include "libslic3r" from slic3r project directly, not as "../../libslicer"
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(rely on -Ilibslic3r set correctly) for the slic3r project.
2018-12-06 12:52:28 +01:00
8d78b23c78
Removal of tabs from plater -> Fixed buttons update when switching between views using keyboard
2018-12-06 12:37:39 +01:00
c908a4674a
Removal of tabs from plater -> added buttons to scene to switch between views
2018-12-06 10:38:19 +01:00
6629d75853
Cutting
2018-11-18 21:20:47 +01:00
a15bf7cc25
New selection set as default
2018-11-01 10:06:55 +01:00
78d813cbc9
Tooltip when hovering on gizmo icons
2018-10-25 09:35:08 +02:00
90ecbce9bb
Split to objects and Split to parts
2018-10-24 12:55:38 +02:00
37e4f69e3b
Fixed memory leak in GLToolbar
2018-10-24 10:55:35 +02:00
7d1828df05
Object context menu wip / Removed links to settings dialog from user interface / Fixed and unified append_menu_item() function / Fixed File->Open menu item / Fixed Window menu items / Added Plater menu
2018-10-17 12:17:25 +02:00
9ae6d115a2
New selection -> removed obsolete methods\n+\nFixed a few compile warnings
2018-10-08 15:17:36 +02:00