f89deef986
ENABLE_GCODE_VIEWER_AS_STATE -> Load gcode from file and process it
2020-06-08 09:12:20 +02:00
06dacd1c84
Editing of the custom GCodes like ColorChange and PausePrint
2020-06-07 22:42:54 +02:00
9ee4094f7c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-06-05 16:51:11 +02:00
bf91b34021
Added new tech ENABLE_GCODE_VIEWER_AS_STATE -> GCodeViewer as a new application state (WIP) + fix of conflicts after merge with master
2020-06-05 16:50:17 +02:00
745788157f
Object merge: fixed merge of the objects with changed rotation, scale and mirror
...
+ Fixed get_object_stl_stats()
2020-06-05 13:15:49 +02:00
26729a9496
Offset curve from a Voronoi diagram: Fixed distance calculation
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to a bisector of two segments.
2020-06-04 15:34:35 +02:00
2146246964
Added tech ENABLE_OPENGL_ERROR_LOGGING -> log opengl errors when SLIC3R_LOGLEVEL=5
2020-06-04 14:48:52 +02:00
fdac77be36
Fixed conflicts after merge with master
2020-06-04 13:57:39 +02:00
961839b75e
WIP: Generating offset curves with properly rounded corners from
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a Voronoi diagram. Curve extraction is based on the OpenVoronoi implementation.
2020-06-04 13:50:09 +02:00
e7731429b1
G-code placeholder parser - new values:
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print_bed_min, print_bed_max, print_bed_size
calculated from a bounding box of bed_shape vector of points.
Also added first_layer_print_size as a size of a first layer print
bounding box.
2020-06-03 16:30:37 +02:00
cfe6279f87
WIP: first_layer_print_min/max, first_layer_print_convex_hull
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placeholders for the G-code export.
2020-06-03 16:30:37 +02:00
0a7da179eb
Fix of #3919 (extremely wide wipe tower with 0.35mm FAST profile)
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This is an excerpt from ec86d94 , which was recently reverted because
the other changes from that commit broke some functionality.
2020-06-03 15:34:33 +02:00
e8a33156a4
Revert "Workaround for the Prusa3D Fast (layer height 0.35mm) profile, which"
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This reverts commit ec86d94f02 .
2020-06-03 15:34:33 +02:00
d10286c978
Fix the tests after EigenMesh3D refactor
2020-06-02 17:15:08 +02:00
b60a45ed37
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-06-02 10:03:00 +02:00
866a3ad357
New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading()
2020-06-02 10:02:50 +02:00
f0bc38072a
Workaround for items out of bed after arrange.
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Fixes #4329
2020-06-01 16:16:30 +02:00
2b50c6b480
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-29 12:29:24 +02:00
eb246f1815
BoundingBox support for Lines,
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BoundingBox constructor will no more throw for empty vector of points.
GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.
Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely
https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
6bdb0afca9
Fixed conflicts after merge with master
2020-05-28 15:50:21 +02:00
b3404fe6fb
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-05-28 15:27:39 +02:00
e765cebcdd
1st installment of tech ENABLE_ENVIRONMENT_MAP
2020-05-28 15:27:29 +02:00
8311e2917b
Introduced a limit on max print z (1.2 m)
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A follow-up of 815989d , related to #2877
2020-05-28 12:03:48 +02:00
e06be8338a
Merge branch 'et_gcode_viewer' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-27 16:31:26 +02:00
6a1d3787e5
GCodeViewer -> Newer version of shader for options
2020-05-27 16:19:40 +02:00
05cbb8093e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-27 16:03:56 +02:00
d331efe2db
Ironingy typo
2020-05-27 14:31:17 +02:00
5bbc804744
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-27 14:29:54 +02:00
edcaab8b0a
Includes cleanup:
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GUI_App.hpp (should not include) MainFrame.hpp
MainFrame.hpp Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp PrintConfig.hpp
FillBase.hpp PrintConfig.hpp
GUI_App.hpp PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
00878e21e9
Implemented merge of the objects to the one multi-part object
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+ Implemented merge of the parts to the one object. But now this function doesn't used.
+ Fixed Model::looks_like_imperial_units()
2020-05-27 11:59:43 +02:00
5857f1f2e3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-27 10:45:19 +02:00
acd8801d3a
Fixed conflicts after merge with master
2020-05-27 10:32:02 +02:00
9f07cbaff0
Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
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There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
2020-05-27 10:05:54 +02:00
27b3d906da
EigenMesh3D does not store a copy of the mesh
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Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
20aafec26e
More code cleaning,...
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optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
8183e65071
EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
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Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
5de468a01a
Removed some unused code
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- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
972957995a
Switched to new AABB tree implementation for raycasting
2020-05-27 00:13:38 +02:00
e8e004ab5e
Fixed few warnings
2020-05-26 16:06:11 +02:00
ae8772b90d
Few more include chains broken
2020-05-26 13:46:59 +02:00
4fa702c570
Slight include cleanup
2020-05-26 13:45:36 +02:00
a8628a040c
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
afdb571bb2
GCodeViewer -> Temporary ImGui dialog for editing shaders parameters
2020-05-26 08:16:08 +02:00
1eb6ec97ed
ENABLE_SHADERS_MANAGER set as default
2020-05-22 16:08:02 +02:00
b1e7a40c3e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-22 12:12:56 +02:00
ed226ec04c
AABB: Some further polishing and a reference to an SSE implementation
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of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
507785c5f7
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
59a1f9e609
Fix of the previous commit.
2020-05-22 09:29:21 +02:00
c99105a889
Little simplification of Point to boost::polygon bindings
2020-05-22 09:29:21 +02:00
1d0272c8e4
Replaced many defines in libslic3r.h with constexpr,
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removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00