#include #include "SkipPartCanvas.hpp" #include #include #include #include #include #include #include #include wxDEFINE_EVENT(EVT_ZOOM_PERCENT, wxCommandEvent); wxDEFINE_EVENT(EVT_CANVAS_PART, wxCommandEvent); namespace Slic3r { namespace GUI { SkipPartCanvas::SkipPartCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : wxGLCanvas(parent, dispAttrs) { context_ = new wxGLContext(this); this->Bind(wxEVT_PAINT, &SkipPartCanvas::OnPaint, this); this->Bind(wxEVT_MOUSEWHEEL, &SkipPartCanvas::OnMouseWheel, this); this->Bind(wxEVT_LEFT_DOWN, &SkipPartCanvas::OnMouseLeftDown, this); this->Bind(wxEVT_LEFT_DCLICK, &SkipPartCanvas::OnMouseLeftDown, this); this->Bind(wxEVT_LEFT_UP, &SkipPartCanvas::OnMouseLeftUp, this); this->Bind(wxEVT_RIGHT_DOWN, &SkipPartCanvas::OnMouseRightDown, this); this->Bind(wxEVT_RIGHT_UP, &SkipPartCanvas::OnMouseRightUp, this); this->Bind(wxEVT_SIZE, &SkipPartCanvas::OnSize, this); this->Bind(wxEVT_MOTION, &SkipPartCanvas::OnMouseMotion, this); } void SkipPartCanvas::LoadPickImage(const std::string & path) { parts_state_.clear(); pick_parts_.clear(); parts_triangles_.clear(); int preffered_w{FromDIP(400)}, preffered_h{FromDIP(400)}; cv::Mat src_image = cv::imread(path, cv::IMREAD_UNCHANGED); cv::cvtColor(src_image, src_image, cv::COLOR_BGRA2BGR); // remove alpha float zoom_x{static_cast(preffered_w) / src_image.cols}; float zoom_y{static_cast(preffered_h) / src_image.rows}; float image_scale{0}; if (abs(zoom_x - 1) > abs(zoom_y - 1)) image_scale = zoom_x; else image_scale = zoom_y; cv::resize(src_image, pick_image_, cv::Size(), image_scale, image_scale, cv::INTER_NEAREST); std::vector channels; cv::Mat gray; // convert to gray cv::cvtColor(pick_image_, gray, cv::COLOR_BGR2GRAY); cv::Mat mask; // convery to binary cv::threshold(gray, mask, 0, 255, cv::THRESH_BINARY); std::vector> pick_counters; cv::findContours(mask, pick_counters, cv::RETR_EXTERNAL, cv::CHAIN_APPROX_TC89_KCOS); std::vector> polygon; for (const auto& counter : pick_counters) { cv::Point center_pos{0,0}; for (const auto& pt : counter) { center_pos += pt; } center_pos = center_pos / static_cast(counter.size()); auto id = GetIdAtImagePt(wxPoint(center_pos.x, center_pos.y)); if (id > 0) { polygon.clear(); polygon.emplace_back(std::vector{}); for (const auto& pt : counter) { polygon[0].push_back(FloatPoint{pt.x * 1.0f, pt.y * 1.0f}); } std::vector indices = mapbox::earcut(polygon); std::vector final_counter{}; for (size_t i = 0; i < indices.size(); i += 3) { FloatPoint a = polygon[0][indices[i]]; FloatPoint b = polygon[0][indices[i+1]]; FloatPoint c = polygon[0][indices[i+2]]; final_counter.push_back(FloatPoint{a[0], a[1]}); final_counter.push_back(FloatPoint{b[0], b[1]}); final_counter.push_back(FloatPoint{c[0], c[1]}); } parts_triangles_.emplace(id, final_counter); pick_parts_.emplace(id, counter); if (parts_state_.find(id) == parts_state_.end()) parts_state_.emplace(id, psUnCheck); } } } void SkipPartCanvas::ZoomIn(const int zoom_percent) { SetZoomPercent(zoom_percent_ + zoom_percent); Refresh(); } void SkipPartCanvas::ZoomOut(const int zoom_percent) { SetZoomPercent(zoom_percent_ - zoom_percent); Refresh(); } void SkipPartCanvas::SwitchDrag(const bool drag_on) { fixed_draging_ = drag_on; AutoSetCursor(); } void SkipPartCanvas::UpdatePartsInfo(const PartsInfo& parts) { for (auto const& part : parts) { if (auto res = parts_state_.find(part.first); res != parts_state_.end()) res->second = part.second; } Refresh(); } void DrawRoundedRect(float x, float y, float width, float height, float radius, const ColorRGB& color, int segments = 16) { glColor3f(color.r(), color.g(), color.b()); // 1. Draw center rectangle glBegin(GL_QUADS); glVertex2f(x + radius, y + radius); glVertex2f(x + width - radius, y + radius); glVertex2f(x + width - radius, y + height - radius); glVertex2f(x + radius, y + height - radius); glEnd(); // 2. Draw side rectangles (excluding corners) glBegin(GL_QUADS); // Left glVertex2f(x, y + radius); glVertex2f(x + radius, y + radius); glVertex2f(x + radius, y + height - radius); glVertex2f(x, y + height - radius); // Right glVertex2f(x + width - radius, y + radius); glVertex2f(x + width, y + radius); glVertex2f(x + width, y + height - radius); glVertex2f(x + width - radius, y + height - radius); // Top glVertex2f(x + radius, y + height - radius); glVertex2f(x + width - radius, y + height - radius); glVertex2f(x + width - radius, y + height); glVertex2f(x + radius, y + height); // Bottom glVertex2f(x + radius, y); glVertex2f(x + width - radius, y); glVertex2f(x + width - radius, y + radius); glVertex2f(x + radius, y + radius); glEnd(); // 3. Draw corners auto drawCorner = [&](float cx, float cy, float startAngle) { glBegin(GL_TRIANGLE_FAN); glVertex2f(cx, cy); for (int i = 0; i <= segments; ++i) { float angle = startAngle + (M_PI * 0.5f) * (float)i / segments; glVertex2f(cx + cosf(angle) * radius, cy + sinf(angle) * radius); } glEnd(); }; drawCorner(x + radius, y + radius, M_PI); // bottom-left drawCorner(x + width - radius, y + radius, 1.5f * M_PI); // bottom-right drawCorner(x + width - radius, y + height - radius, 0.0f); // top-right drawCorner(x + radius, y + height - radius, 0.5f * M_PI); // top-left } void SkipPartCanvas::Render() { constexpr float border_w = 3.f; constexpr int uncheckd_stencil =1; constexpr int checkd_stencil = 2; constexpr int skipped_stencil = 3; SetCurrent(*context_); glPushAttrib(GL_ALL_ATTRIB_BITS); int w, h; GetClientSize(&w, &h); glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); auto view_rect = ViewPtToImagePt(wxPoint(w, h)); glOrtho(offset_.x, view_rect.x, view_rect.y, offset_.y, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(parent_color_.r(), parent_color_.g(), parent_color_.b(), 1.f); glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); float rx = offset_.x; float ry = offset_.y; float rw = view_rect.x - offset_.x; float rh = view_rect.y - offset_.y; float radius = std::min(rw, rh) * 0.05f; DrawRoundedRect(rx, ry, rw, rh, radius, ColorRGB{0.9f, 0.9f, 0.9f}); glEnable(GL_BLEND); glEnable(GL_MULTISAMPLE); glEnable(GL_LINE_SMOOTH); glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_CULL_FACE); glEnable(GL_STENCIL_TEST); auto draw_shape = [this, border_w](const int stencil, const PartState part_type, const ColorRGB& rgb) { glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glStencilFunc(GL_ALWAYS, stencil, 0xFF); glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); for (const auto& contour : parts_triangles_) { auto part_info = parts_state_.find(contour.first); if (part_info == parts_state_.end() || part_info->second != part_type) continue; glColor3f(1, 1, 1); glBegin(GL_TRIANGLES); for (size_t i = 0; i < contour.second.size(); i += 3) { glVertex2f(contour.second[i][0], contour.second[i][1]); glVertex2f(contour.second[i+1][0], contour.second[i+1][1]); glVertex2f(contour.second[i+2][0], contour.second[i+2][1]); } glEnd(); } for (const auto& contour : pick_parts_) { if (contour.first != this->hover_id_) continue; auto part_info = parts_state_.find(contour.first); if (part_info == parts_state_.end() || part_info->second != part_type) continue; glColor3f(rgb.r(), rgb.g(), rgb.b()); glLineWidth(border_w); glBegin(GL_LINE_LOOP); for (const auto& pt : contour.second) { glVertex2f(pt.x, pt.y); } glEnd(); } }; // draw unchecked shapes // stencil1 => unchecked draw_shape(uncheckd_stencil, psUnCheck, ColorRGB{0, 174 / 255.f, 66 / 255.f}); // draw checked shapes // stencil2 => checked draw_shape(checkd_stencil, psChecked, ColorRGB{208 / 255.f, 27 / 255.f, 66 / 255.f}); // draw skipped shapes // stencil3 => skipped draw_shape(skipped_stencil, psSkipped, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f}); auto draw_mask = [this, view_rect, border_w, w, h](const int stencil, const PartState part_type, const ColorRGB& background, const ColorRGB& line, const ColorRGB& bound) { glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glStencilFunc(GL_EQUAL, stencil, 0xFF); glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); // Don't change stencil glColor3f(background.r(), background.g(), background.b()); glBegin(GL_POLYGON); glVertex2f(offset_.x, offset_.y); glVertex2f(offset_.x, view_rect.y); glVertex2f(view_rect.x, view_rect.y); glVertex2f(view_rect.x, offset_.y); glEnd(); // draw main color glColor3f(line.r(), line.g(), line.b()); // re-draw shape bound for (const auto& contour : pick_parts_) { auto part_info = parts_state_.find(contour.first); if (part_info == parts_state_.end() || part_info->second != part_type) continue; glColor3f(bound.r(), bound.g(), bound.b()); glLineWidth(border_w); glBegin(GL_LINE_LOOP); for (const auto& pt : contour.second) { glVertex2f(pt.x, pt.y); } glEnd(); } }; draw_mask(checkd_stencil, psChecked, ColorRGB{239 / 255.f, 175 / 255.f, 175 / 255.f}, ColorRGB{225 / 255.f, 71 / 255.f, 71 / 255.f}, ColorRGB{208 / 255.f, 27 / 255.f, 27 / 255.f}); draw_mask(skipped_stencil, psSkipped, ColorRGB{159 / 255.f, 159 / 255.f, 159 / 255.f}, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f}, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f}); glDisable(GL_STENCIL_TEST); glPopAttrib(); glFlush(); } void SkipPartCanvas::DebugLogLine(std::string str) { //if (!log_ctrl) // return; //log_ctrl->AppendText(str + "\n"); } void SkipPartCanvas::SendSelectEvent(int id, PartState state) { wxCommandEvent evt(EVT_CANVAS_PART); evt.SetExtraLong(id); evt.SetInt(static_cast(state)); wxPostEvent(this, evt); } void SkipPartCanvas::SendZoomEvent(int zoom_percent) { wxCommandEvent evt(EVT_ZOOM_PERCENT); evt.SetInt(zoom_percent_); wxPostEvent(this, evt); } inline double SkipPartCanvas::Zoom() const { return zoom_percent_ / 100.0f; } inline wxPoint SkipPartCanvas::ViewPtToImagePt(const wxPoint& view_pt) const { return wxPoint(view_pt.x / Zoom(), view_pt.y / Zoom()) + offset_; } uint32_t SkipPartCanvas::GetIdAtImagePt(const wxPoint& image_pt) const { if (image_pt.x >= 0 && image_pt.x < pick_image_.cols && image_pt.y >= 0 && image_pt.y < pick_image_.rows) { // at(row, col)=>at(y, x) cv::Vec3b bgr = pick_image_.at(image_pt.y, image_pt.x); SkipIdHelper helper{bgr[2], bgr[1], bgr[0]}; helper.reverse(); return helper.value; } else { return 0; } } inline uint32_t SkipPartCanvas::GetIdAtViewPt(const wxPoint& view_pt) const { wxPoint pt_at_image = ViewPtToImagePt(view_pt); return GetIdAtImagePt(pt_at_image); } void SkipPartCanvas::SetZoomPercent(const int value) { zoom_percent_ = std::clamp(value, 100, 1000); std::ostringstream oss; oss << "zoom to " << zoom_percent_; DebugLogLine(oss.str()); SendZoomEvent(zoom_percent_); } void SkipPartCanvas::SetOffset(const wxPoint& value) { int w, h; GetClientSize(&w, &h); int max_w = static_cast(w * (1 - 1 / Zoom())) >= 0 ? static_cast(w * (1 - 1 / Zoom())) : 0; int max_h = static_cast(w * (1 - 1 / Zoom())) >= 0 ? static_cast(h * (1 - 1 / Zoom())) : 0; offset_.x = std::clamp(value.x, 0, max_w); offset_.y = std::clamp(value.y, 0, max_h); } void SkipPartCanvas::AutoSetCursor() { if(is_draging_ || fixed_draging_) SetCursor(wxCursor(wxCURSOR_HAND)); else SetCursor(wxCursor(wxCURSOR_NONE)); } void SkipPartCanvas::StartDrag(const wxPoint& mouse_pt) { drag_start_pt_ = mouse_pt; drag_start_offset_ = offset_; is_draging_ = true; AutoSetCursor(); } void SkipPartCanvas::ProcessDrag(const wxPoint& mouse_pt) { wxPoint drag_offset = mouse_pt - drag_start_pt_; SetOffset(- wxPoint(drag_offset.x / Zoom(), drag_offset.y / Zoom()) + drag_start_offset_); Refresh(); } void SkipPartCanvas::ProcessHover(const wxPoint& mouse_pt) { auto id_at_mouse = GetIdAtViewPt(mouse_pt); int new_hover_id { -1 }; auto part_state = parts_state_.find(id_at_mouse); if (part_state != parts_state_.end() && part_state->second == psUnCheck) { new_hover_id = id_at_mouse; }; if (new_hover_id != this->hover_id_) { this->hover_id_ = new_hover_id; Refresh(); } } void SkipPartCanvas::EndDrag() { is_draging_ = false; AutoSetCursor(); } void SkipPartCanvas::OnPaint(wxPaintEvent &event) { wxPaintDC dc(this); if (!IsShown()) return; SetCurrent(*context_); Render(); SwapBuffers(); } void SkipPartCanvas::OnSize(wxSizeEvent& event) { event.Skip(); } void SkipPartCanvas::OnMouseLeftDown(wxMouseEvent& event) { DebugLogLine("OnMouseLeftDown"); if (!event.LeftIsDown()) { event.Skip(); DebugLogLine("skip----OnMouseLeftDown"); return; } if (fixed_draging_) StartDrag(wxPoint(event.GetX(), event.GetY())); left_down_ = true; } void SkipPartCanvas::OnMouseLeftUp(wxMouseEvent& event) { DebugLogLine("OnMouseLeftUp"); if (event.LeftIsDown() || !left_down_) { event.Skip(); DebugLogLine("skip----OnMouseLeftUp"); return; } auto id_at_mouse = GetIdAtViewPt(wxPoint(event.GetX(), event.GetY())); auto part_state = parts_state_.find(id_at_mouse); if (part_state != parts_state_.end() && part_state->second != psSkipped) { if (part_state->second == psUnCheck) part_state = parts_state_.insert_or_assign(part_state->first, psChecked).first; else part_state = parts_state_.insert_or_assign(part_state->first, psUnCheck).first; // if (select_callback_) // select_callback_(part_state->first, part_state->second); SendSelectEvent(part_state->first, part_state->second); } left_down_ = false; if (fixed_draging_) EndDrag(); else { Refresh(); } } void SkipPartCanvas::OnMouseRightDown(wxMouseEvent& event) { DebugLogLine("OnMouseRightDown"); if (!event.RightIsDown()) { event.Skip(); DebugLogLine("skip----OnMouseRightDown"); return; } StartDrag(wxPoint(event.GetX(), event.GetY())); } void SkipPartCanvas::OnMouseRightUp(wxMouseEvent& event) { DebugLogLine("OnMouseRightUp"); if (event.RightIsDown() || !is_draging_) { event.Skip(); DebugLogLine("skip----OnMouseRightUp"); return; } EndDrag(); } void SkipPartCanvas::OnMouseMotion(wxMouseEvent& event) { ProcessHover(wxPoint(event.GetX(), event.GetY())); if (!event.RightIsDown() && !(event.LeftIsDown() && fixed_draging_)) { event.Skip(); return; } ProcessDrag(wxPoint(event.GetX(), event.GetY())); } void SkipPartCanvas::OnMouseWheel(wxMouseEvent& event) { wxPoint view_mouse = wxPoint(event.GetX(), event.GetY()); auto pre_image_pos = ViewPtToImagePt(view_mouse); SetZoomPercent(zoom_percent_ + 10 * (event.GetWheelRotation() / 120.0)); auto now_image_pos = ViewPtToImagePt(view_mouse); SetOffset(offset_ - (now_image_pos - pre_image_pos)); Refresh(); } // Base class with error messages management void _BBS_3MF_Base::add_error(const std::string &error) const { boost::unique_lock l(mutex); m_errors.push_back(error); } void _BBS_3MF_Base::clear_errors() { m_errors.clear(); } void _BBS_3MF_Base::log_errors() { for (const std::string &error : m_errors) BOOST_LOG_TRIVIAL(error) << error; } ModelSettingHelper::ModelSettingHelper(const std::string &path) : path_(path) {} bool ModelSettingHelper::Parse() { boost::nowide::fstream fs(path_); if (!fs) { add_error("Failed to open file\n"); return false; } XML_Parser parser = XML_ParserCreate(nullptr); if (!parser) { add_error("Unable to create parser"); return false; } XML_SetUserData(parser, this); XML_SetElementHandler(parser, ModelSettingHelper::StartElementHandler, ModelSettingHelper::EndElementHandler); try { char buffer[4000]; while (fs.read(buffer, sizeof(buffer)) || fs.gcount() > 0) { auto ret = XML_Parse(parser, buffer, static_cast(fs.gcount()), fs.eof()); if (ret != XML_STATUS_OK) { add_error("return value of XML_Parse doesn't match XM_STATUS_OK"); XML_ParserFree(parser); return false; } } } catch (std::exception& e) { add_error(std::string("exception:") + e.what()); XML_ParserFree(parser); return false; } XML_ParserFree(parser); return true; } std::vector ModelSettingHelper::GetResults() { return context_.objects; } void XMLCALL ModelSettingHelper::StartElementHandler(void *userData, const XML_Char *name, const XML_Char **atts) { ModelSettingHelper* self = static_cast(userData); if (strcmp(name, "object") == 0) { for (int i = 0; atts[i]; i += 2) { if (strcmp(atts[i], "identify_id") == 0) { self->context_.temp_object.identify_id = atoi(atts[i + 1]); } if (strcmp(atts[i], "name") == 0) { self->context_.temp_object.name = std::string(atts[i + 1]); } } } } void XMLCALL ModelSettingHelper::EndElementHandler(void *userData, const XML_Char *name) { ModelSettingHelper* self = static_cast(userData); if (strcmp(name, "object") == 0) { self->context_.objects.push_back(self->context_.temp_object); } } void ModelSettingHelper::DataHandler(const XML_Char *s, int len) { // do nothing } } }