forked from viewit/OrcaSlicer-KX
* ENH: Show Recent File Image Keep Scale Change-Id: Ib8a6cf916eaee8e353bf858bc4f2ea503705809e * FIX: wipetower position problem jira: STUDIO-4914 Change-Id: I7b05d3c53931ed8ce3d4603ff21ee6ef675611e5 * FIX: dailytips adapts screen scale jira: STUDIO-5019 STUDIO-5026 STUDIO-5027 STUDIO-5028 STUDIO-5025 Change-Id: I63d3af1870218ba8e0f048a6ef03fb29fabe27cb * FIX: generate process preset based on template Jira: XXXX Change-Id: I50adf0790dc239307d236a4cebece860ef6beb16 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: object list plate name edit Change-Id: I61d3dcd7d9598d759a3a0b44cc77d2af2adca25a Jira: STUDIO-4937 * ENH:no longer checking nozzle type jira:[for nozzle type check] Change-Id: I0e88445a264f21b0c11519e9a22a165d05611d14 * ENH: improve first layer tree support First layer support can't be top interface, and min brim width of auto mode should be larger than 0. Jira: STUDIO-5010 Change-Id: I02f8b017b535f8a47965387e8679f692b1966e04 (cherry picked from commit 3e7d54abe352e8ab5f9d6492b5a86a96f9067f94) * ENH: version: bumped to 1.8 JIRA: no jira Change-Id: I50903098b59f1dd9a6b6cf7656cec7d388f3ff17 * ENH:try again after subscription failure jira:[Try again after subscription failure] Change-Id: Ibfb1e8e26eb166d786a372632a86ef98030db034 * ENH:display msg dialog once jira:[for http error msg] Change-Id: I12e9c155fdb567cac99c35b6feeef650269ba75d * ENH:remove config.json file Change-Id: Idfcf3a63fefe968e88153c26fb691fd05cd83dc4 * ENH:add protection in threads jira:[for random crash] Change-Id: I6286012dd77abccba461f7cd72a6fc531a84c95f * FIX: add protection for get_model_task_thread thread Jira: XXXX Change-Id: I3cbc17d181a0e13c658f31eaeb6a4df878e6df41 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: delete all compatible presets when delete third printer Jira: XXXX Change-Id: I1a294402627e7ab7a8c6701f20679b3d04aff059 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ci: update build version to 01.08.00.51 Change-Id: I20a01adacbdb5fe69c106b9efd029f7308136e10 * ENH: default open support_interface_not_for_body jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I48e084deb18633f9ec47a8ec4ec643163bf66318 * ENH:modified text with too low version jira:[for low version] Change-Id: I862a0defda976a35f326a8805e002330f2ed7fdf * NEW:update printer config file version Change-Id: I9a46b29b03beb67a3da0b8f76d8b5c4b3c482928 * FIX:The plane should rotate around the world coordinate system Jira: STUDIO-5054 Change-Id: I16e484b38d79cabd9473acf1abf3c5c6b0adc4c6 * ENH:translate for limit file size and so on Jira: STUDIO-5007 Change-Id: I2c279eb690841aa51cd8128f8028266cbc17e977 * ENH:use on_render_rotate_gizmos() replace GLGizmoRotate3D::on_render() Jira: STUDIO-4227 Change-Id: If9b9ea5596e59472d5fa87ac56aeb7f6ecc65643 * FIX: some mistakes in filament profiles jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ibe7f3650f2d9cf47561dd5f2ec591a5f6c553503 * FIX: fix shard_ptr is null Change-Id: I0187cf64ffbb08a2265a11900b5c865e9ac9678f * FIX:N1 printer image in dark mode JIRA:STUDIO-4057 Change-Id: I22c001d96839daf213d5096f6ff6e3d6398fa8c4 * FIX: create printer issue Jira: 5034 5059 5053 5034 create printer but filament is repeat 5039 create successful dialog remove to center 5053 create existing printer copywriting adjustments and preset updates Delete printer secondary confirmation dialog Change-Id: Ifb3822d1e168459d2af11e02b31ecaf3719d338a Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH:just don't check the nozzle diameter jira:[for nozzle check] Change-Id: I678e7d62832eaa14b9be47d6dce70f29ebd601f6 * NEW:p1 and x1 series added motor noise calibration JIRA: 5085 Change-Id: Id73cc2d34b6130f215d81ffcdc39ba6b241445bf * ci: update build version to 01.08.00.52 Change-Id: I93d800b413f2751d132fac53fbd9b191603d0352 * FIX: ObjectSetting changed when search plate JIRA: STUDIO-5095 Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: I39b1ad997d51ac4224ff5ad2b3555f56da4bd911 * FIX: invalid support params in 3rd party profiles Many params are not right.Just use default jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I5c4a1e8b046940e174f5681a79031b5f20fcafc5 * ENH: update A1 mini start gcode Change x-axis freq sweep amp 5->10 jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I2e731cc6392c0204d5e4467bf4b933ab233bc157 * FIX: [STUDIO-4946] use utf8 path to create sub process Change-Id: I5873c114e8cd36978a7d50bf13c3aa7bf8b740ca Jira: STUDIO-4946 * FIX: fix a plate state not correct issue JIRA: no-jira the object and instance states lost after undo Change-Id: I527df9a7d426d994501a4ed5bbb198c7bbac810b * FIX: some translation Jira: 5096 5089 5036 5004 Change-Id: I4f1bd6e352b11451f5caf02cbc4eeb31dfa03eee Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: [STUDIO-4935] plate name edit in object list Change-Id: I271fa217281d0c7ceca61166497136628a66681e Jira: STUDIO-4935 * FIX: take custom root as AMS sync candicate Change-Id: I9c71babcd74238d1533b15d77a978b19997c70c0 Jira: none * FIX: modify some default support params in code 1. Modify default values of some supports params, so 3rd party profiles are easier to setup. 3. Fix a bug that organic support may cause crash. Jira: none Change-Id: Icae348d8fe5985f4287404e96089198a499283f2 (cherry picked from commit 8889cfc703b72e142f288e525b89c87619f2213c) * FIX: do not generate sheath for normal support Jira: none Change-Id: I8f3f3e39171055f8d18c06ceee8e245594273238 (cherry picked from commit 93bc7ecf4346f179f502bebc3cf47b0030b56e2c) * FIX: push_notification on GUI thread Change-Id: Iaec347f5684fe0f65d6418759518189b67033c42 Jira: STUDIO-5106 * ENH: CLI: add some params to support more functions 1. uptodate_filaments to support update the original filaments to newest config 2. allow_rotations/avoid_extrusion_cali_region for auto-arrange 3. skip_modified_gcodes to support skip modified gcodes JIRA: STUDIO-5112 Change-Id: I95c09af1b5462cce3bf27aea32228d6d1d1d201d * FIX: missed manually entered values for secondary processing Jira: STUDIO-4964 Change-Id: I5cf0da1ae77cccd34de05b4a0318a751ac9f6753 * FIX: Z hop is still enabled when upper boundary is zero. Jira: STUDIO-4893 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: I5f46a02e1fbb15ff43e253e3a184aa6cc38e7598 * ENH: update default filaments for Bambu printers jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ic6380f39e546854ad0b7dc36929a8605c9ab3acc * ENH: dailytips modification 1. modify closing behavior 2. dailytips can adjust self size according to the canvas size. And also adjust GodeViewer legend window size 3. fix a button text encoding bug 4. support vertical/horizontal layout(horizontal layout currently not used) jira: new Change-Id: I8e0b6e85c455d0608d7388fb441829c1991ad01f * FIX: [4857 5097] export list and del preset two confirm issue Jira: 4857 5097 Change-Id: If7cc4967a663f575527a227e9c4ac31e0491930c * FIX: UUID conflict issue when referencing volume Jira: XXXX 3mf file standard Change-Id: I953a87294684ea85d03a95e7d2843c096904aeae Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: [4483 5003 5109] create printer and edit filament issue Jira: 4483 5003 5109 4483 dialog blink 5003 preset list too long 5109 encode Change-Id: I190e12272ca09f36b841f2f85a6cf60f2c2614bd Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: cloud use presets limit notify Change-Id: I6cc7b4e560cb83db0fc30921633b10531957128e Jira: STUDIO-5091, STUDIO-5104 * FIX: do user preset sync later on startup Change-Id: I0653a0438477b1c803ce1cddc66ef47f95616dae Jira: STUDIO-5106 * FIX: linux: pressing enter in height range will crash jira: STUDIO-4391 Change-Id: I6bf990951d1456f5b2605b8d62a05bceb3cc4c10 * FIX: failed to limit the max width of DropDown Jira: STUDIO-4503 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: Id9352d16f4bc016daade72a9c8d3d90164a1cb3d * FIX: not jump to preview after first wizard Change-Id: I8c94d66a91aa15a7874441a300b40438638bd33b Jira: STUDIO-5018 * ENH: CLI: clear custom gcodes when skip_modified_gcodes JIRA: STUDIO-5112 Change-Id: I2e7346d2ac57519029a4e80e5492c34d3d91ed77 * FIX: [4492 4851 4883 5121] create printer issue Jira: 4492 4851 4883 5121 Change-Id: If252b5f30be0403f79410aa8c00fc14b066d5bbd Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH: add 'edit preset' and 'delete preset' btn for each preset Jira: 5200 5113 Change-Id: I208ad63eb4b895306fa76db424da2e1df10a582e Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: add skip label before tool change Jira: 5074 github: 2776 Signed-off-by: qing.zhang <qing.zhang@bambulab.com> Change-Id: Icaafd3b45da1e78c1a82e7d17d7505d9439b9100 * FIX:Network test dark mode adaptation JIRA:STUDIO-2468 Change-Id: I20cb7f1fd8eca3ce852acb563c1cc87978e216dc * FIX:n1 external feed prompt pop-up without retry button JIRA: STUDIO-4696 Change-Id: I31069c72e29d3398469d71cdbc2a344a5430fc2c * FIX: not show device page when switch printer preset Change-Id: I00d8524625a4682b6a39876ddb66bf8bd928dbef Jira: none * ENH: Check the nozzle diameter when sending calibration Jira: 4977 Change-Id: Iabbba44583bbd9fbaaa889ca546ee0ccbb2aa77f * FIX: Generate UUID from objectID and volumeIndex Jira: XXXX Change-Id: I65147ef9b695f8af8de260d722e604b0e0bab563 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: disable filament_typep Jira: XXXX Change-Id: Ib605b33e4474525fbe49e70596fc09aa356f478a Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ci: update build version to 01.08.00.53 Change-Id: I1d574fa2cf2a4d0eb63a38eb8ced7587d06a4272 * ENH: refine display logic of param 1. Refine the display logic of "support_interface_not_for_body".Only toggle if support_filament is default and support_interface_filament is specified jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ia2af030c4531ad6b04a198bfe8a1677b3d20a800 * FIX: user preset sync token Change-Id: Id2aa865b778ee9ac4cfddb68ceef0374507b519b Jira: none * FIX: Bitmap cache not take effect Change-Id: I972098fdbda0b4542c6c759a8f5e1f0f2a30852b Jira: STUDIO-4991 * NEW: Open HotModel Link With GetParam-From bambustudio JIRA: NO JIRA Change-Id: I4ac49bac5ee0c50988c76a38b00b7ba7dc3201f5 * NEW:AmsMaterialsSetting Support for user-preset JIRA: STUDIO-5135 Change-Id: If848047cd5dbd059d440de30989c505c361305a7 * FIX: upload custom root preset fail Change-Id: I621c8d542dd604b07cc5df63d97d7a31558d3aba Jira: none * FIX: show custom filament in AMS filament list Change-Id: I79b9f8f2f08db8c52bbed76f1ea133baff383c00 Jira: none * FIX: dailytips window and gcodeviwer legend window size issue reset to original logic of dailytips and legend window size jira: new Change-Id: Iacb016bb222ba3f87317cfbe1f2b003802d773a5 * ENH: add text translation jira: new Change-Id: I780cfb8a0a64d806b5e0a414b6598e3b7bdf52dc * FIX: Delete and search object outside the plate JIRA: 1. STUDIO-5132 Deleting object outside the plate will crash 2. STUDIO-5146 The search function cannot search for object outside the plate Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: I84cb3fe990a9c2a182e7434c262466a70545280e * FIX: [5149 5142 5141 5140 5136] create printer and filament issue Jira: 5149 5142 5141 5140 5136 5149 process preset name can not show all 5142 improt configs combobox not update 5141 disable modify filament_vendor 5140 disable input Bambu and Generic vendor 5136 preset list window adjust Change-Id: I111a23996146cc16cc7f533c8616d50223d34c40 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ci: update build version to 01.08.00.54 Change-Id: Ifd69c01a82f627a9c6cf4fe0d48a759563ee90e7 * FIX: print model from sdcard with p1p Change-Id: If85383ba762022ead3dd754ae02a08817b891114 Jira: none * FIX: dailytips text translation jira: STUDIO-2556 Change-Id: If44e503615b09ee1692f42ba1f998918ec5bd691 * FIX: clone shortcut key conflict with quit in macos jira: STUDIO-5166 Change-Id: I548f275bb68d3b0e6bb3cfad6fe93df09d507da3 * FIX:User preset material settings dependent on firmware JIRA: 5167 Change-Id: I82cf26848594b01155883ad0aa2e9ee77d371fb2 * ENH:update the description of nozzle detection Change-Id: Id27b25c69dc11fcf66fc82053af705906ae8c370 * FIX: [5159 5165 5171 5172] create printer and filament issue Jira: 5159 5165 5171 5172 5159 create printer dialog no refresh 5165 create printer 2 step dialog no refersh 5171 change font 5172 edit filament dialog darkUI issue input special character is prohibited '/' in preset name translate to '-' update printer combobox Change-Id: I5fa27836dab7f604f1a065c65efa099c7a2f0f96 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ci: update build version to 01.08.00.55 Change-Id: If1865d561cf274719204662314de163497759e89 * FIX:fix GLmodel deconstruction causing section not to be rendered Jira: STUDIO-5156 Change-Id: Ibb2f459920989ee54f7b827352dc8893424b4de6 * FIX: missing unlock cause device or resource busy Change-Id: I87563312ea9c6ce4e4e471da7ce7a02b53b64762 * FIX: some translation Change-Id: I9758cbc758030b5a3945697a50ca4898af9fcb1b * ci: update build version to 01.08.00.56 Change-Id: Id5ee53dd2ebb0b37b6927dc58b3cca94a1f66a83 * ENH: remove PLA GLOW in A1 mini jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Id99c1bbd4248e28df9150a85eecec831f6f32856 * ci: update build version to 01.08.00.57 Change-Id: Ib4dfa60f097128b76b95bb14ca04978619021b56 * Allow line width of nozzle diameter * 2.5 As it were, 1 mm would be disallowed but 0.99 would be allowed for 0.4 nozzle. 1 mm is the sane maximum and 0.99 is unnecessary tedious to write. * Russian translation update Russian translation Bambu Studio_v1.8.0 Beta * FIX: scale problem in needs_retraction jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Idfbe954b22fa6aa5769c55e46874fa6a80ecbf45 (cherry picked from commit 4e853f50b748e3af11e2d64862b6ee557fda361b) * ENH: CLI: support load_assemble_list JIRA: STUDIO-4848 Change-Id: Ife11533740988331ea71eac86c370e625970cb8b * FIX: align to Y not working This is a bug introduced in 7fbb650 when solving jira STUDIO-4695. Now we use a more decent way to solve it. Change-Id: I92deffcb9fe53e8a24c93fe973446ae37df07375 (cherry picked from commit bd98430dbd15eb6c9bb4b447990e0dcf8a50eef0) * ENH: Add buried points for cut and meshboolean JIRA: NONE Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: I67ce498d0c335dd7a8582f56b880c2c8314f8541 * FIX: 5092 edit filament add scrolled window Jira: 5092 Change-Id: I53ae996b04e4e2f1b1ddce6a858d505001b11615 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: can not select user preset when create filament Jira: XXXX github: 1936 and fix add preset for printer dialog can not show selected printer Change-Id: Id4308c6bdca17d52d4aa321db359941aa87e0e45 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH: template filament don't be show in filament list and sort Jira: 5160 5179 Change-Id: I56a7e1897e1ef3c061dc66d318896413ca25b76b Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: [5174] export configs dialog issue filament name too long to can not show all Jira: 5174 Change-Id: I92018c9d7f86009b78b533592d899b4b5d78c3c8 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH: add filament Bambu TPU 95A HF 1.As title jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I752ec43da6297a6c172679997ce68f2318a7b8fb * ENH: modify some params with filaments 1.Modify the PEI bed temperature of PLA Basic, Matte, and Tough to 65 in A1 mini. Set the bed temperature for the first layer of Bambu PETG-CF to 65 and 70 for the other layers jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ia902bbb7f824082d5346709d781cac64296f47a8 * ENH: add more status during printing JIRA: STUDIO-5195 Change-Id: I85b3107839c6e2fdecbc10d90a876463e284468c Signed-off-by: Stone Li <stone.li@bambulab.com> * FIX:cut imgui has overlapping rendering on Apple Jira: STUDIO-5150 Change-Id: I7969e19dc189cd617026a183067dad628208955c * FIX:not TakeSnapshot for m_start_dragging_m Jira: STUDIO-5176 Change-Id: Ia03e3e2c2664dbdcffa19ec8d0fa97dfd95e6d35 * FIX: rendered color changes Jira: STUDIO-4956 during the drag processin connectors editing state Change-Id: I3027176ea9f93a9ba9d6a2052f41aaa4adef79f1 * FIX: merge the patch from Prusa Thanks for PrusaSlicer and YuSanka Jira:STUDIO-5175 commit 510d59687b3b19c4a0f4e6540620d0694dd1b7ac Author: YuSanka <yusanka@gmail.com> Date: Thu Oct 5 14:13:14 2023 +0200 Follow-up 1b451cdf: Fixed #11415 - Connectors disappear when slicing => only when using multiple cut planes AND excluding parts Change-Id: I9ccd5b85f482d723d21fccf5e104c9e0a9cc4849 * FIX:Press ESC directly to exit after entering the profile rendering rendering is not normal,Code from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966 commit a078627552f54497ed0518dc7bc349d243576d19 Author: enricoturri1966 <enricoturri@seznam.cz> Date: Mon Jan 30 14:00:02 2023 +0100 Follow-up of 1218103fd620b319c56fd08116f81b581c537188 - Fixed gizmo missbehavior when closing a gizmo by resetting the selection clicking on the scene Jira: STUDIO-5164 Change-Id: I261da9dba2a5ac37f3e263c175fbccd80d8045bd * FIX: correct the strings and move create printer dialog center Jira: 5221 5183 Change-Id: Ida4eba63f0e962ffcc8000fcc04cf20849577217 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH: CLI: skip layer height limit validate when slicing for existing models JIRA: no jira Change-Id: I1444a28b500ca7d08ed2606eecfa5cfaf261105e * ENH:update the translation of auto refill jira:[for translation] Change-Id: Iaa7b4f3d7cd88c8b4f69a3db721ebd8ca8986eea * FIX: icon issue for copying Jira: STUDIO-4168 Icon issue when filling bed with copies Change-Id: I61a03ecae02b75602c236ed2810e9c9cfe5a19f9 (cherry picked from commit b5079f8a2e79f19f65803f23ef4fd83aff17c84a) * ENH: update some filament params 1. Modify texture bed temp to 65 2. Modify max-v-speed for ABS 3. Modify some params in Generic PA 4. Modify PLA,PVA params jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I42584a6015b8526f6bbb93024316968198bd76ce * FIX: 3770 printable checkbox incorrect display in darkUI Jira: 3770 Change-Id: I97f67d7a0ffc41f6ee625abeecc52ee4e73cf318 * FIX:Display garbled code in AmsMaterialsSetting pop-up Change-Id: I50531e939afa7715ae376bac47172ccf7b248114 * ENH:Modifying the Line Color of Transparent Materials JIRA: STUDIO-4311,5088,4983 Change-Id: I9e63413dc9cd7d523f0f7f1a2e32c4537a84467a * FIX: crash when async delete printer file Change-Id: I92c5e812d04da263338fb0eea2fd7583cf9ecde0 Jira: STUDIO-5222 * FIX: 3733 backup time not effective Jira: 3733 Change-Id: I50c2ce156fcbd0a17aa8a6777bce04aa6093c830 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: enable edit and delete preset btn and fix issue Jira: XXXX Change-Id: I724d7236b28fcc4746698f094531948a8fbb5d93 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX:send print job,file name displays error JIRA:3137 Change-Id: I1c113025d274a13fba1b845a58aada14058fadd4 * FIX: skip hold user preset from sync Change-Id: I2252246e19bd80903ad82170782ea49535d30d05 Jira: STUDIO-5185 * FIX: 5115 translations Jira: 5115 Change-Id: I21b03bdd4d28c0bb097226143177e763cf8c777f Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: add link for ironing parameter Change-Id: I451f5549db3ac2205aa5703a2e5edc831e946af8 * FIX: scale problem in lift type decide 1. Scale the travel threshhold jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ib594d640fe63b0919bc9318af88577513f7dbf30 * ENH: add small perimeter speed and threshold The original param is added by Prusa. Thanks orca for adding threshold. 1. Re add small perimeter speed and threhold. github: #2221 Change-Id: I35b269b26f085d80f0edca28650bb21fc04898d7 * FIX: modify the picture of pa manual cali Jira: STUDIO-5102 Change-Id: Id87898959ad4461b7bd2505b159271f2aa589c36 * FIX: Filament preset is the same with the first one Jira: STUDIO-4519 Filament preset is the same wit the first one, it should align with the last one. Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: I304d0ff0fbc1c8948d410ea552e4d42b6a4e8fd9 * FIX: scoreDailog dark mode issue Jira: 4570 Change-Id: I8be97b306a1494f73e3bba678ecc864e7ff88ca3 * FIX: CLI: fix the slicing issue while only one object with multicolor using seq-print JIRA: no-jira Change-Id: Iea2d23ff8e484bf2fd58aa2f596a8e4e4292fe39 * ENH: open support wall count for normal support 1. open support wall count for normal support Enabling this option makes normal support stronger and gives better overhang quality, but also more difficult to removal. Jira: STUDIO-5192 2. fix a bug where tree support (hybrid style) may get overlapped extrusions near the walls. 3. fix a bug where raft layers can't be 1 in tree support Jira: STUDIO-5261 Change-Id: Iadc0c67a9b50b5b221c8e83d5aa22ed282018cf8 (cherry picked from commit c0bb0084e386cb70ed6e16edf93190e4b38f5b90) * FIX: compiling error on linux jira: none Change-Id: I1a4563503b5ddf74a1979cc0cee7a15b8aced904 (cherry picked from commit de52c6ca62c9f3a6314ddf5a856c1d8534329886) * ENH: add translation for small perimeter jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I95013649e4e0c07c0f04b89a91488814c8d228cc * FIX: clone shortcut key issue on macos jira: STUDIO-5166 Change-Id: I1967da1d443ed43bd750dad8e11560688d7bd533 * FIX: custom gcode window cannot paste/ navigate jira: STUDIO-5208、STUDIO-5070 Change-Id: I4ecb9d06cf5db0ae53a4678181aae9298bac106b * ENH: modify dailytips collapse & expand interaction jira: STUDIO-5209、STUDIO-5210 Change-Id: Ifb0b998e5004d4b49390ba5a250eaf4743bf3471 * ENH:Add shortcut keys and lists for objects search JIRA: STUDIO-5157 STUDIO-5158 STUDIO-5240 Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: Ic7cfaaa9b4bb8a85208bafab7fe3bafdb78f0045 * FIX:Re-calculate button with White Box displayed in dark mode JIRA: STUDIO-5098 Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: I07cc6c72d5dbd03b72573cd27dd5938bb0e6a29a * NEW: display plate index when printing a task JIRA: STUDIO-2689 display on the thumbnail of the current task Change-Id: I5f1f46c56e9d1e9120a66d491551908dfad099d6 Signed-off-by: Stone Li <stone.li@bambulab.com> * ENH:fixed incorrect path prefix jira:[for file path prefix] Change-Id: Ie9e3999f02b78272e528ceceb479e746d46a7e6c * FIX: thumbnail is not clear in dark mode JIRA: STUDIO-5087 Change-Id: Ie86493ed71b5554095927f061509a1f551758b61 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> * FIX: translation Jira: XXXX Change-Id: Id03f0d704aa852632a907ea628d1277400112062 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH: first nozzle change to 0.4 and nozzle change to mm Jira: XXXX Change-Id: I14defd36442dbd7008e46782b08415b6244224f1 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * ENH:editing_window_width's value is small on the laptop Jira: STUDIO-5238 STUDIO-5265 apply_selected_connectors should check_and_update_connectors_state Change-Id: I8c2c1c920cc4d197d1908815a3e62f4962335451 * FIX: fix new_bed_shape's calculation process Jira: STUDIO-5122 Change-Id: I5f3e6a301a297123af28692c90bef6759f425b06 * ENH:update some translations jira:[STUDIO-5262] Change-Id: Idb1d3586888043ac325f272bc7a2b788adb3e9e5 * FIX: edit text command resets object settings Jira: STUDIO-4655 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: Iac25c4e40f1d0d32e6d1f40e62226cc22bc96042 * ci: update build version to 01.08.00.58 Change-Id: Iacfec02aa50c617e4c9fe566319b07b30d47dce1 * FIX: remove GetUserAgent Change-Id: I92886e1f0dcb091109231a10da8c19d51178e13b Jira: STUDIO-5205 * FIX: nozzle_diameter_map data structure adjustment Change-Id: Ifb724afc0fcf974e6d331e73ecac723107a102cf * ENH:add _A and _B for perform_with_groove Jira: STUDIO-5267 Change-Id: Iee3310dfa1cd8e6680310f0af0eff5c817490813 * ENH:is_equal for min_z and max_z Jira: STUDIO-5267 Change-Id: I9493883d8be9d44e26ddc9afe62b7e9eb09c5052 * ci: update build version to 01.08.00.59 Change-Id: Ie8ed29ccf5d6c94594eb2ab8b717416fbeace3bd * FIX:Image display unclear in light mode JIRA:5161 Change-Id: I134cc64a2af0dfff60c47d0ff09d78d9c0f86b3f * FIX:fix bugs of non manifold edge Jira: STUDIO-5267 Change-Id: I8ac9a2cf96da0bc07ee00b309e65611b92fd174d * ENH:nozzle type detection jira:[STUDIO-5246] Change-Id: Ic41a2161a0e41d23f56af93ad8ec34cc83ada0e3 * ENH: upadte P1S start gcode 1.turn on MC board fan by default on P1S jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I5b2f7868e350942fb8b7baf7d429e22a0987184a (cherry picked from commit e866a575b6b7d9552f7412f84272f4b48dfc3961) * ENH: improve support style's tooltip jira: none Change-Id: I8ee858d7052f04ce7ea6b226a500c7d1bf8a482f (cherry picked from commit 665f31c4fcde22bd894cbb4a5fb160635947f2a4) * ENH: set layer range error to warning 1. If layer range exceeds maximum/minimum layer range in printer settings,pop up a window to warn jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I0304ee790e557ecf967f355c171993d1f51b5057 * ENH: CLI: remove the warning of layer height JIRA: no jira Change-Id: Idaceee4f52611479fc3f4238d016d891b4dc8cd1 * FIX: the word search is not translated Jira: STUDIO-5224 The world search in the device panel is not translated. Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: Ia3d651c2159a3aad94e10cd0a6da98848f53ee2a (cherry picked from commit 4a46a0a4750d82d49c9523f4b668a1a00c41ed83) * FIX: Bitmap will flash when sending printing task Jira: STUDIO-5278 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: Ib0c8710b8d5d6b98fad043c950f054aa35bea965 * ENH:display the euler angle of rotation plane Jira: STUDIO-5268 Change-Id: I6b7b431931d60f1a9a832908400417781798c472 * ci: update build version to 01.08.00.60 Change-Id: I1c15b5c6437554c43327cd6b537f7a5860dba5a0 * ENH:cancel EnterReturnsTrue for imgui in cut Jira: STUDIO-5269 Change-Id: I2832e1dccaf9755448debe7b2bd56426f90dfe0d * ci: update build version to 01.08.00.61 Change-Id: Ib03e664a20990322c788686550c491d0139d8237 * FIX: some translation problems jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: If9f2af53b4f0bfa9469e84bcba68cc182df4a473 * add: Ukrainian lang support for 1.8 * fix linux * fix some string and colors * fix linux build error 2 * fix .gitignore * FIX: calibration selected preset is null in some case jira: STUDIO-5258 Change-Id: Iee63593c5f833c5a43e3b1d1c9ddb82f8c69569a * FIX: create filament issue Jira: 5296 5297 5295 5302 5311 5276 5296 create filament: list has same printer 5297 create filament: filament combobox has blank options 5298 edit filament: delete last preset prompt users 5302 create filament: filament combox has cili preset 5311 create filament: printer name too long to can not show all 5276 edit filament: PLA Aero filament type filter issue add prusa vendor Revised copy Change-Id: I5dcc615ce0951b1a9953fa12283f6090f5069045 * FIX: some translation Change-Id: Icb8614a0af18f96d15f3b97c17e0f6f708296847 * FIX:cancel is_equal for slicing function Jira: STUDIO-5267 Change-Id: I66d759aa2c968f8a28a6a5d8378929754f2db689 * FIX:UI stuck due to pop-up window with wrong chamber temperature JIRA: 5304 Change-Id: I1a49a7219b7a6f5700243704c348724e7930ce1a * FIX: allow input '+' and hide edit preset btn Change-Id: I97aec7c3ac4cc8b9d6c535f0126aaa1926553d86 * ENH: handle printer direct close and not retry Change-Id: I5dd55f8085cf6383a8420ab41e614ea6ae210c78 Jira: STUDIO-5305 * ci: update build version to 01.08.00.62 Change-Id: I09716bf79354b503197c751272fd3171e0abc8fd * add: new translation to ukr for AirFlow and Prusa * add: Texture Plate name fix * add new feature to localization .de, fix .it (#2876) * FIX:add slice_facet_for_cut_mesh api for cut tool and modify section_vertices_map 's traverse Jira: STUDIO-5267 Change-Id: Ifc4b183a4e4c4fdb4f47742f14f70a1ed93fa056 Change-Id: I52bfaef8926ef967b78a6cb712a1731a1b528a24 * FIX: Make the front smaller for Czech in device panel Jira: STUDIO-5151 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: I315174b55f923da069854fb4fed8cf3937b82074 * FIX: there is no object can be jumped to in notification jira: new Change-Id: Ib81bf49236952ede24a2de126051572d63916e01 * FIX: add height range, modifier in Preview pane will crash jira: STUDIO-5340 1. fix crash at add height range, modifiers in Preview from objectList 2. fix an assert hit when slicing 3. fix an assert hit when enter AssembleView 4. forbidden popup menu by right-click objectList in Preview Change-Id: I444bc76b1a4307999b387e4f60386b2d272bd308 * FIX: Black spot in the sending printing task page Jira: STUDIO-5307 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: I3bd97c063ec5f0faf7d12047da39f60ce55cae4b * FIX: reset_cut_by_contours should update_buffer_data Jira: STUDIO-5376 Change-Id: I5aacb1f7b65822031d7138abd61a45b09c743531 * ENH:editing_window_width's value is small on the laptop Jira: STUDIO-5238 STUDIO-5265 Change-Id: Ia958772bcb081817da621115f99328bb62770cd5 * ENH: bumped version to 1.8.1 Change-Id: I9d25403daa5b7b8ca415c0b364670da9e0f932b0 * FIX: create filament dialog: create btn can not show all Jira: 5310 5331 Change-Id: I185272c90d9ff1c3d6b47abbefbf488d0d965cca * FIX:update custom_texture when new_shape=false Jira: STUDIO-5287 Change-Id: I3add95f9f9345c14a48cc7467513d1b3ce95f4c9 * ENH:editing_window_width's value is small on the laptop Jira: STUDIO-5238 Change-Id: I9044129f4e0c8ca7469db05b3e547fca4754342a * FIX:add slash_to_back_slash for saving file path Jira: STUDIO-5287 Change-Id: I9f3c176cd0831c793958f08601c63efac98176a4 * FIX: a button color didn't response to dark mode change jira: STUDIO-5315 Change-Id: I95489f01ccd1f77b9e95b0d0f69e5398d2e88487 * FIX: height range layers displayed in wrong position jira: STUDIO-5341 Change-Id: I83918b4624f367efa54321f1898e1176cdb04ea9 * FIX: auto arranging issues with locked plates 1. global auto arranging may put items overlap with wipe tower if some plates are locked jira: STUDIO-5329 2. items outside bed may overlap with plate boundary if it's rotated jira: STUDIO-5329 3. plate-wise auto arranging uses wrong min_obj_distance if the plate is by-layer printing but global setting is by-object printing jira: STUDIO-5330 Change-Id: I5dba2f1317e183c9aeec1cb2bd227fbddf4316e6 (cherry picked from commit db1eac41efff5f1e8d5ac0af74c6fc7ab59fc253) * FIX: a mistake in upward machine jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ibdb26c3d904634f322aef0dc0c7b8867d9fb5854 * FIX:a blank pop-up appears JIRA:XXXX Change-Id: Ice92b55204e4897fec024a6d99412eb810bddd4a * FIX:fixed failure in updating nozzle type jira:[STUDIO-5248] Change-Id: Iad37b5d5b76d37cb1723ef21d7c39b1e3fcaf8d7 * FIX:fixed issue with AI monitoring settings jira:[STUDIO-5082] Change-Id: I967fe3c1e9da61a55bcbfaa2a8e067dd5af18f72 * FIX:fixed issue with lan mode jira:[STUDIO-5189] Change-Id: I1d0a05f19dcea154cf3ef2b61ed0546d3581905e * FIX:update text for loading or unloading filaments jira:[STUDIO-5231] Change-Id: Ic7729c3ec012485b3d87e3d01f11e87502c67895 * FIX: Revert "ENH: do not leave a gap for top... Revert "ENH: do not leave a gap for top interface if the top z distance is 0" This reverts commit 79ea32c7cbbdb7e689637980af7c36caf42284c9. Revert reason: the supports are impossible to remove in some cases. jira: STUDIO-5385 Change-Id: I376a6f4dfd78da6dfea68b9ac3d552cddd0b4272 (cherry picked from commit 34e38b705fde7f5d7f9a3a89c96a3627ce0c998e) * ENH: improve normal support's quality 1. Add a base_interface_layer when using Supp.W 2. Fix a bug where base_angle and interface_angle are wong jira: STUDIO-5386 Change-Id: I52ab32c63b3cd1e6e2ba6463b01ae26699cf13d3 (cherry picked from commit 92ddd4a10b793572a1fa009da5b9e44fcdf81de2) * NEW:tracking stl model files jira:[STUDIO-5372] Change-Id: Idb1275b07441f0cd06c24588d5f7c20f81f1556c * FIX: edit filament dialog: preset name too long to del btn nan't show Jira: 5336 5174 and verify string normalization Change-Id: I380c3bed2bf43d01094b68979a8b67f4187c0b93 * FIX: some translation Jira: 5232 5300 5334 Change-Id: Ie474ca823011e81aab82a9809af3d6e42980496b * FIX: some translation Change-Id: Iaabe6087bed3b7d47d911cf4fb51c770804e72fb * ENH: change default tree_support_wall_count to 0 Now normal support also uses this option, so we can't default it to 1, otherwise normal supports will be too hard to remove. jira: none Change-Id: Ic5700af5c17e3a7b265c8915f28b0db35c6e06e6 (cherry picked from commit 6b84a9826da108b76569e686bd9def0b23ae29fd) * FIX:The name of the material in the error prompt is empty JIRA:STUDIO-4907 Change-Id: I3cf44f099256a51f21a44a89c89c000f734d1f36 * ci: update build version to 01.08.01.51 Change-Id: Ib20f5a12b65472102befec0a2adf82744fc29c46 * FIX: imgui textinput cannot paste on macos jira: STUDIO-5070、STUDIO-5365 Change-Id: Iea8f41e12744ecda0fbb95c1a8f2e014a7cdc384 * FIX: not cache printer file list on error Change-Id: I99843aedbf14d3d1d553ccac9b0bd26403274a82 Jira: none * FIX: thread of close BBLUserPresetExceedLimit notify Change-Id: I9698134ba1cc91fc83eac441f900d68c4c4b556a * ENH: Resolve non manifold edges by fixing model interfaces Jira: STUDIO-5124 Change-Id: I7ea86be44acb80b6c4762a76208b4a031acd0b27 * FIX:nozzle type sync jira:[STUDIO-5248] Change-Id: I63d48628832473d8d371ed643dc8528b00382531 * FIX: array bound happen in TriangleSelector::deserialize Jira: STUDIO-5170 Change-Id: I92b72a887845b462fad208f13607293b44d3d333 * FIX:cropping rendering without considering assembly views Jira: STUDIO-5260 Change-Id: Ia56cf80b305ae05f25f06ec277f85b3c5430a6df * FIX: PA for custom filament not available in BL Studio github: 2971 Change-Id: I6ccd36a183e7367d69557300f7242f5403f4bb33 * FIX: Bitmap is way too small on Mac Jira: STUDIO-5393 Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Change-Id: I6b550669fa8cd5fc9bfa6ed96d64d19a949f01b2 * FIX: move shutdown wait to OnExit Change-Id: I70d9a2bb686525ae5273aa9d63e25691da4ab65c Jira: STUDIO-2884 * FIX: calibration manage result dialog issue on macos jira: STUDIO-4949 STUDIO-5378 Change-Id: I00abefd45a0d274a4b68bb1ab18debe8f91d169e * FIX: adjust bed shape dialog button UI style fix that button text is hard to see in dark mode jira: STUDIO-5247 Change-Id: I2cf5b3cdd2eff9b821bdf5525bec4f329fc58dd1 * FIX: 5331 rescale btn Jira: STUDIO-5331 Change-Id: If153424b8480e64b166018e3cd98c17db557d0a8 Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> * FIX: support do not generate jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Ide9709d95203185538e280517f7aa6136beeda44 * FIX: remove not match printer config ota cache Change-Id: Ib73fc2ea31fa2186061cfcb5a170bc59b9db84ca Jira: none * FIX:cancel the variable of "checkbox_size" as a fixed value Jira: STUDIO-5150 Change-Id: I30d876d141b8b35ab4a3fee4889993d87b7c1741 * ENH:add reset_cut_by_contours in on_load function Jira:STUDIO-5269 m_connector_size_tolerance default value is 0.1f Change-Id: I6c67fff3cb0c1190e9141ed6f68fbfa848679f35 * ENH:cancel EnterReturnsTrue for imgui in cut Jira: STUDIO-5269 Change-Id: Ifc4b183a4e4c4fdb4f47742f14f70a1ed93fa056 Signed-off-by: zhou.xu <zhou.xu@bambulab.com> * FIX: dailytips should not change content frequently when slicing all jira: STUDIO-5234 Change-Id: Icb7e9c28404d9db8ebed58d937e13f89c5403b5c * FIX: objectList clone shortcut key issue jira: new Change-Id: Ia75bf58a7d53f962e1af6c2fd97497270b7eea84 * ENH:handling cases without msgs jira:[STUDIO-5401 STUDIO-5399] Change-Id: Iae651d5a19a45b0138a6aa621326a8b4a9649824 * ENH: optimize param description jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: Id0ca9224227a716b21fc0b8430722264dc319344 * ENH: add translation jira:[NEW] Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Change-Id: I3b1f04fee3cd6322793794ad8b8707859f6c7d26 * FIX: close edit preset paramsDialog, mac unresponsive Jira: 5298 Change-Id: I021e00567354cfb1f2f5f1f2bf6ba1fc35b164c5 * ENH:disable AI monitoring on the p1p series Change-Id: I514bb1fb1ced6c03dd619230a9adac3be63f2de2 * ci: update build version to 01.08.01.52 Change-Id: I9f5e30d3fc4b7ef9321c522d3c18fce98f03742f * FIX: close edit preset paramsDialog, mac unresponsive Change-Id: Ic816754a20b7f6a5cdb46475750eb301fec3ad3a * FIX: organic support not work with raft only There is no raft generated when only raft enabled but no support needed. jira: none Change-Id: Ic0c9269e2f98038d85c9bc54e4a85f892dc5d764 * FIX: CLI: add object config when assemble JIRA: no jira Change-Id: I945f820fb58f2f643170b4b0b66742f6bbbdfd29 * FIX: delete preset prompt Jira: XXXX Change-Id: I6511c806c56393d4f6bd72d1c506da59675d49ff * FIX:Reorganize the assignment of variables of "m_editing_window_width" Jira: STUDIO-5238 Change-Id: If369916f3f5c21510f5f297bfd05c1230bdda7a4 * ENH: CLI: re-compute flush_volumes_matrix when it is missed Change-Id: Ie8f53c6bef003b1434de02ea14de5787b376484f * FIX: some translation for delete filament Change-Id: Ib46a8eba33f2e21016476aaab4a57a740e86b1b8 * FIX: scrolled window / del preset / edit filament issue Jira: 5092 GitHub: 1936 edit filament: just one preset, the scroll bar obscures the preset name edit filament: delete selected preset, click no, but preset be deleted from UI edit filament: serial sometimes displays incorrectly Change-Id: Ibc91609e252179de0c05ca065099756da6631165 * ci: update build version to 01.08.01.53 Change-Id: I5563a2c0812ab9a0d7727df27e17e681066ffa08 --------- Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com> Signed-off-by: xun.zhang <xun.zhang@bambulab.com> Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com> Signed-off-by: qing.zhang <qing.zhang@bambulab.com> Signed-off-by: Stone Li <stone.li@bambulab.com> Signed-off-by: zhou.xu <zhou.xu@bambulab.com> Co-authored-by: zorro.zhang <zorro.zhang@bambulab.com> Co-authored-by: liz.li <liz.li@bambulab.com> Co-authored-by: maosheng.wei <maosheng.wei@bambulab.com> Co-authored-by: chunmao.guo <chunmao.guo@bambulab.com> Co-authored-by: tao wang <tao.wang@bambulab.com> Co-authored-by: Arthur <arthur.tang@bambulab.com> Co-authored-by: lane.wei <lane.wei@bambulab.com> Co-authored-by: gerrit <gerrit@bambulab.com> Co-authored-by: xun.zhang <xun.zhang@bambulab.com> Co-authored-by: zhou.xu <zhou.xu@bambulab.com> Co-authored-by: hu.wang <hu.wang@bambulab.com> Co-authored-by: Kunlong Ma <kunlong.ma@bambulab.com> Co-authored-by: wenjie.guo <wenjie.guo@bambulab.com> Co-authored-by: qing.zhang <qing.zhang@bambulab.com> Co-authored-by: zhimin.zeng <zhimin.zeng@bambulab.com> Co-authored-by: the Raz <rasmus@abc.se> Co-authored-by: Andy <andylg@yandex.ru> Co-authored-by: Stone Li <stone.li@bambulab.com> Co-authored-by: enricoturri1966 <enricoturri@seznam.cz> Co-authored-by: Dmytro Chystiakov <dlchistyakov@gmail.com> Co-authored-by: Heiko Liebscher <hliebscher@idn.de>
1386 lines
73 KiB
C++
1386 lines
73 KiB
C++
#include "SeamPlacer.hpp"
|
||
|
||
#include "tbb/parallel_for.h"
|
||
#include "tbb/blocked_range.h"
|
||
#include "tbb/parallel_reduce.h"
|
||
#include <boost/log/trivial.hpp>
|
||
#include <random>
|
||
#include <algorithm>
|
||
#include <queue>
|
||
|
||
#include "libslic3r/AABBTreeLines.hpp"
|
||
#include "libslic3r/KDTreeIndirect.hpp"
|
||
#include "libslic3r/ExtrusionEntity.hpp"
|
||
#include "libslic3r/Print.hpp"
|
||
#include "libslic3r/BoundingBox.hpp"
|
||
#include "libslic3r/ClipperUtils.hpp"
|
||
#include "libslic3r/Layer.hpp"
|
||
|
||
#include "libslic3r/Geometry/Curves.hpp"
|
||
#include "libslic3r/ShortEdgeCollapse.hpp"
|
||
#include "libslic3r/TriangleSetSampling.hpp"
|
||
|
||
#include "libslic3r/Utils.hpp"
|
||
|
||
//#define DEBUG_FILES
|
||
|
||
#ifdef DEBUG_FILES
|
||
#include <boost/nowide/cstdio.hpp>
|
||
#include <SVG.hpp>
|
||
#endif
|
||
|
||
namespace Slic3r {
|
||
|
||
namespace SeamPlacerImpl {
|
||
|
||
// ************ FOR BACKPORT COMPATIBILITY ONLY ***************
|
||
// Color mapping of a value into RGB false colors.
|
||
inline Vec3f value_to_rgbf(float minimum, float maximum, float value)
|
||
{
|
||
float ratio = 2.0f * (value - minimum) / (maximum - minimum);
|
||
float b = std::max(0.0f, (1.0f - ratio));
|
||
float r = std::max(0.0f, (ratio - 1.0f));
|
||
float g = 1.0f - b - r;
|
||
return Vec3f{r, g, b};
|
||
}
|
||
|
||
// Color mapping of a value into RGB false colors.
|
||
inline Vec3i value_to_rgbi(float minimum, float maximum, float value) { return (value_to_rgbf(minimum, maximum, value) * 255).cast<int>(); }
|
||
// ***************************
|
||
|
||
template<typename T> int sgn(T val) { return int(T(0) < val) - int(val < T(0)); }
|
||
|
||
// base function: ((e^(((1)/(x^(2)+1)))-1)/(e-1))
|
||
// checkout e.g. here: https://www.geogebra.org/calculator
|
||
float gauss(float value, float mean_x_coord, float mean_value, float falloff_speed)
|
||
{
|
||
float shifted = value - mean_x_coord;
|
||
float denominator = falloff_speed * shifted * shifted + 1.0f;
|
||
float exponent = 1.0f / denominator;
|
||
return mean_value * (std::exp(exponent) - 1.0f) / (std::exp(1.0f) - 1.0f);
|
||
}
|
||
|
||
float compute_angle_penalty(float ccw_angle)
|
||
{
|
||
// This function is used:
|
||
// ((ℯ^(((1)/(x^(2)*3+1)))-1)/(ℯ-1))*1+((1)/(2+ℯ^(-x)))
|
||
// looks scary, but it is gaussian combined with sigmoid,
|
||
// so that concave points have much smaller penalty over convex ones
|
||
// https://github.com/prusa3d/PrusaSlicer/tree/master/doc/seam_placement/corner_penalty_function.png
|
||
return gauss(ccw_angle, 0.0f, 1.0f, 3.0f) + 1.0f / (2 + std::exp(-ccw_angle));
|
||
}
|
||
|
||
/// Coordinate frame
|
||
class Frame
|
||
{
|
||
public:
|
||
Frame()
|
||
{
|
||
mX = Vec3f(1, 0, 0);
|
||
mY = Vec3f(0, 1, 0);
|
||
mZ = Vec3f(0, 0, 1);
|
||
}
|
||
|
||
Frame(const Vec3f &x, const Vec3f &y, const Vec3f &z) : mX(x), mY(y), mZ(z) {}
|
||
|
||
void set_from_z(const Vec3f &z)
|
||
{
|
||
mZ = z.normalized();
|
||
Vec3f tmpZ = mZ;
|
||
Vec3f tmpX = (std::abs(tmpZ.x()) > 0.99f) ? Vec3f(0, 1, 0) : Vec3f(1, 0, 0);
|
||
mY = (tmpZ.cross(tmpX)).normalized();
|
||
mX = mY.cross(tmpZ);
|
||
}
|
||
|
||
Vec3f to_world(const Vec3f &a) const { return a.x() * mX + a.y() * mY + a.z() * mZ; }
|
||
|
||
Vec3f to_local(const Vec3f &a) const { return Vec3f(mX.dot(a), mY.dot(a), mZ.dot(a)); }
|
||
|
||
const Vec3f &binormal() const { return mX; }
|
||
|
||
const Vec3f &tangent() const { return mY; }
|
||
|
||
const Vec3f &normal() const { return mZ; }
|
||
|
||
private:
|
||
Vec3f mX, mY, mZ;
|
||
};
|
||
|
||
Vec3f sample_sphere_uniform(const Vec2f &samples)
|
||
{
|
||
float term1 = 2.0f * float(PI) * samples.x();
|
||
float term2 = 2.0f * sqrt(samples.y() - samples.y() * samples.y());
|
||
return {cos(term1) * term2, sin(term1) * term2, 1.0f - 2.0f * samples.y()};
|
||
}
|
||
|
||
Vec3f sample_hemisphere_uniform(const Vec2f &samples)
|
||
{
|
||
float term1 = 2.0f * float(PI) * samples.x();
|
||
float term2 = 2.0f * sqrt(samples.y() - samples.y() * samples.y());
|
||
return {cos(term1) * term2, sin(term1) * term2, abs(1.0f - 2.0f * samples.y())};
|
||
}
|
||
|
||
Vec3f sample_power_cosine_hemisphere(const Vec2f &samples, float power)
|
||
{
|
||
float term1 = 2.f * float(PI) * samples.x();
|
||
float term2 = pow(samples.y(), 1.f / (power + 1.f));
|
||
float term3 = sqrt(1.f - term2 * term2);
|
||
|
||
return Vec3f(cos(term1) * term3, sin(term1) * term3, term2);
|
||
}
|
||
|
||
std::vector<float> raycast_visibility(const AABBTreeIndirect::Tree<3, float> &raycasting_tree,
|
||
const indexed_triangle_set & triangles,
|
||
const TriangleSetSamples & samples,
|
||
size_t negative_volumes_start_index)
|
||
{
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: raycast visibility of " << samples.positions.size() << " samples over " << triangles.indices.size() << " triangles: end";
|
||
|
||
// prepare uniform samples of a hemisphere
|
||
float step_size = 1.0f / SeamPlacer::sqr_rays_per_sample_point;
|
||
std::vector<Vec3f> precomputed_sample_directions(SeamPlacer::sqr_rays_per_sample_point * SeamPlacer::sqr_rays_per_sample_point);
|
||
for (size_t x_idx = 0; x_idx < SeamPlacer::sqr_rays_per_sample_point; ++x_idx) {
|
||
float sample_x = x_idx * step_size + step_size / 2.0;
|
||
for (size_t y_idx = 0; y_idx < SeamPlacer::sqr_rays_per_sample_point; ++y_idx) {
|
||
size_t dir_index = x_idx * SeamPlacer::sqr_rays_per_sample_point + y_idx;
|
||
float sample_y = y_idx * step_size + step_size / 2.0;
|
||
precomputed_sample_directions[dir_index] = sample_hemisphere_uniform({sample_x, sample_y});
|
||
}
|
||
}
|
||
|
||
bool model_contains_negative_parts = negative_volumes_start_index < triangles.indices.size();
|
||
|
||
std::vector<float> result(samples.positions.size());
|
||
tbb::parallel_for(tbb::blocked_range<size_t>(0, result.size()), [&triangles, &precomputed_sample_directions, model_contains_negative_parts, negative_volumes_start_index,
|
||
&raycasting_tree, &result, &samples](tbb::blocked_range<size_t> r) {
|
||
// Maintaining hits memory outside of the loop, so it does not have to be reallocated for each query.
|
||
std::vector<igl::Hit> hits;
|
||
for (size_t s_idx = r.begin(); s_idx < r.end(); ++s_idx) {
|
||
result[s_idx] = 1.0f;
|
||
constexpr float decrease_step = 1.0f / (SeamPlacer::sqr_rays_per_sample_point * SeamPlacer::sqr_rays_per_sample_point);
|
||
|
||
const Vec3f ¢er = samples.positions[s_idx];
|
||
const Vec3f &normal = samples.normals[s_idx];
|
||
// apply the local direction via Frame struct - the local_dir is with respect to +Z being forward
|
||
Frame f;
|
||
f.set_from_z(normal);
|
||
|
||
for (const auto &dir : precomputed_sample_directions) {
|
||
Vec3f final_ray_dir = (f.to_world(dir));
|
||
if (!model_contains_negative_parts) {
|
||
igl::Hit hitpoint;
|
||
// FIXME: This AABBTTreeIndirect query will not compile for float ray origin and
|
||
// direction.
|
||
Vec3d final_ray_dir_d = final_ray_dir.cast<double>();
|
||
Vec3d ray_origin_d = (center + normal * 0.01f).cast<double>(); // start above surface.
|
||
bool hit = AABBTreeIndirect::intersect_ray_first_hit(triangles.vertices, triangles.indices, raycasting_tree, ray_origin_d, final_ray_dir_d, hitpoint);
|
||
if (hit && its_face_normal(triangles, hitpoint.id).dot(final_ray_dir) <= 0) { result[s_idx] -= decrease_step; }
|
||
} else { // TODO improve logic for order based boolean operations - consider order of volumes
|
||
bool casting_from_negative_volume = samples.triangle_indices[s_idx] >= negative_volumes_start_index;
|
||
|
||
Vec3d ray_origin_d = (center + normal * 0.01f).cast<double>(); // start above surface.
|
||
if (casting_from_negative_volume) { // if casting from negative volume face, invert direction, change start pos
|
||
final_ray_dir = -1.0 * final_ray_dir;
|
||
ray_origin_d = (center - normal * 0.01f).cast<double>();
|
||
}
|
||
Vec3d final_ray_dir_d = final_ray_dir.cast<double>();
|
||
bool some_hit = AABBTreeIndirect::intersect_ray_all_hits(triangles.vertices, triangles.indices, raycasting_tree, ray_origin_d, final_ray_dir_d, hits);
|
||
if (some_hit) {
|
||
int counter = 0;
|
||
// NOTE: iterating in reverse, from the last hit for one simple reason: We know the state of the ray at that point;
|
||
// It cannot be inside model, and it cannot be inside negative volume
|
||
for (int hit_index = int(hits.size()) - 1; hit_index >= 0; --hit_index) {
|
||
Vec3f face_normal = its_face_normal(triangles, hits[hit_index].id);
|
||
if (hits[hit_index].id >= int(negative_volumes_start_index)) { // negative volume hit
|
||
counter -= sgn(face_normal.dot(final_ray_dir)); // if volume face aligns with ray dir, we are leaving negative space
|
||
// which in reverse hit analysis means, that we are entering negative space :) and vice versa
|
||
} else {
|
||
counter += sgn(face_normal.dot(final_ray_dir));
|
||
}
|
||
}
|
||
if (counter == 0) { result[s_idx] -= decrease_step; }
|
||
}
|
||
}
|
||
}
|
||
}
|
||
});
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: raycast visibility of " << samples.positions.size() << " samples over " << triangles.indices.size() << " triangles: end";
|
||
|
||
return result;
|
||
}
|
||
|
||
std::vector<float> calculate_polygon_angles_at_vertices(const Polygon &polygon, const std::vector<float> &lengths, float min_arm_length)
|
||
{
|
||
std::vector<float> result(polygon.size());
|
||
|
||
if (polygon.size() == 1) { result[0] = 0.0f; }
|
||
|
||
size_t idx_prev = 0;
|
||
size_t idx_curr = 0;
|
||
size_t idx_next = 0;
|
||
|
||
float distance_to_prev = 0;
|
||
float distance_to_next = 0;
|
||
|
||
// push idx_prev far enough back as initialization
|
||
while (distance_to_prev < min_arm_length) {
|
||
idx_prev = Slic3r::prev_idx_modulo(idx_prev, polygon.size());
|
||
distance_to_prev += lengths[idx_prev];
|
||
}
|
||
|
||
for (size_t _i = 0; _i < polygon.size(); ++_i) {
|
||
// pull idx_prev to current as much as possible, while respecting the min_arm_length
|
||
while (distance_to_prev - lengths[idx_prev] > min_arm_length) {
|
||
distance_to_prev -= lengths[idx_prev];
|
||
idx_prev = Slic3r::next_idx_modulo(idx_prev, polygon.size());
|
||
}
|
||
|
||
// push idx_next forward as far as needed
|
||
while (distance_to_next < min_arm_length) {
|
||
distance_to_next += lengths[idx_next];
|
||
idx_next = Slic3r::next_idx_modulo(idx_next, polygon.size());
|
||
}
|
||
|
||
// Calculate angle between idx_prev, idx_curr, idx_next.
|
||
const Point &p0 = polygon.points[idx_prev];
|
||
const Point &p1 = polygon.points[idx_curr];
|
||
const Point &p2 = polygon.points[idx_next];
|
||
result[idx_curr] = float(angle(p1 - p0, p2 - p1));
|
||
|
||
// increase idx_curr by one
|
||
float curr_distance = lengths[idx_curr];
|
||
idx_curr++;
|
||
distance_to_prev += curr_distance;
|
||
distance_to_next -= curr_distance;
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
struct CoordinateFunctor
|
||
{
|
||
const std::vector<Vec3f> *coordinates;
|
||
CoordinateFunctor(const std::vector<Vec3f> *coords) : coordinates(coords) {}
|
||
CoordinateFunctor() : coordinates(nullptr) {}
|
||
|
||
const float &operator()(size_t idx, size_t dim) const { return coordinates->operator[](idx)[dim]; }
|
||
};
|
||
|
||
// structure to store global information about the model - occlusion hits, enforcers, blockers
|
||
struct GlobalModelInfo
|
||
{
|
||
TriangleSetSamples mesh_samples;
|
||
std::vector<float> mesh_samples_visibility;
|
||
CoordinateFunctor mesh_samples_coordinate_functor;
|
||
KDTreeIndirect<3, float, CoordinateFunctor> mesh_samples_tree{CoordinateFunctor{}};
|
||
float mesh_samples_radius;
|
||
|
||
indexed_triangle_set enforcers;
|
||
indexed_triangle_set blockers;
|
||
AABBTreeIndirect::Tree<3, float> enforcers_tree;
|
||
AABBTreeIndirect::Tree<3, float> blockers_tree;
|
||
|
||
bool is_enforced(const Vec3f &position, float radius) const
|
||
{
|
||
if (enforcers.empty()) { return false; }
|
||
float radius_sqr = radius * radius;
|
||
return AABBTreeIndirect::is_any_triangle_in_radius(enforcers.vertices, enforcers.indices, enforcers_tree, position, radius_sqr);
|
||
}
|
||
|
||
bool is_blocked(const Vec3f &position, float radius) const
|
||
{
|
||
if (blockers.empty()) { return false; }
|
||
float radius_sqr = radius * radius;
|
||
return AABBTreeIndirect::is_any_triangle_in_radius(blockers.vertices, blockers.indices, blockers_tree, position, radius_sqr);
|
||
}
|
||
|
||
float calculate_point_visibility(const Vec3f &position) const
|
||
{
|
||
std::vector<size_t> points = find_nearby_points(mesh_samples_tree, position, mesh_samples_radius);
|
||
if (points.empty()) { return 1.0f; }
|
||
|
||
auto compute_dist_to_plane = [](const Vec3f &position, const Vec3f &plane_origin, const Vec3f &plane_normal) {
|
||
Vec3f orig_to_point = position - plane_origin;
|
||
return std::abs(orig_to_point.dot(plane_normal));
|
||
};
|
||
|
||
float total_weight = 0;
|
||
float total_visibility = 0;
|
||
for (size_t i = 0; i < points.size(); ++i) {
|
||
size_t sample_idx = points[i];
|
||
|
||
Vec3f sample_point = this->mesh_samples.positions[sample_idx];
|
||
Vec3f sample_normal = this->mesh_samples.normals[sample_idx];
|
||
|
||
float weight = mesh_samples_radius - compute_dist_to_plane(position, sample_point, sample_normal);
|
||
weight += (mesh_samples_radius - (position - sample_point).norm());
|
||
total_visibility += weight * mesh_samples_visibility[sample_idx];
|
||
total_weight += weight;
|
||
}
|
||
|
||
return total_visibility / total_weight;
|
||
}
|
||
|
||
#ifdef DEBUG_FILES
|
||
void debug_export(const indexed_triangle_set &obj_mesh) const
|
||
{
|
||
indexed_triangle_set divided_mesh = obj_mesh;
|
||
Slic3r::CNumericLocalesSetter locales_setter;
|
||
|
||
{
|
||
auto filename = debug_out_path("visiblity.obj");
|
||
FILE *fp = boost::nowide::fopen(filename.c_str(), "w");
|
||
if (fp == nullptr) {
|
||
BOOST_LOG_TRIVIAL(error) << "stl_write_obj: Couldn't open " << filename << " for writing";
|
||
return;
|
||
}
|
||
|
||
for (size_t i = 0; i < divided_mesh.vertices.size(); ++i) {
|
||
float visibility = calculate_point_visibility(divided_mesh.vertices[i]);
|
||
Vec3f color = value_to_rgbf(0.0f, 1.0f, visibility);
|
||
fprintf(fp, "v %f %f %f %f %f %f\n", divided_mesh.vertices[i](0), divided_mesh.vertices[i](1), divided_mesh.vertices[i](2), color(0), color(1), color(2));
|
||
}
|
||
for (size_t i = 0; i < divided_mesh.indices.size(); ++i)
|
||
fprintf(fp, "f %d %d %d\n", divided_mesh.indices[i][0] + 1, divided_mesh.indices[i][1] + 1, divided_mesh.indices[i][2] + 1);
|
||
fclose(fp);
|
||
}
|
||
|
||
{
|
||
auto filename = debug_out_path("visiblity_samples.obj");
|
||
FILE *fp = boost::nowide::fopen(filename.c_str(), "w");
|
||
if (fp == nullptr) {
|
||
BOOST_LOG_TRIVIAL(error) << "stl_write_obj: Couldn't open " << filename << " for writing";
|
||
return;
|
||
}
|
||
|
||
for (size_t i = 0; i < mesh_samples.positions.size(); ++i) {
|
||
float visibility = mesh_samples_visibility[i];
|
||
Vec3f color = value_to_rgbf(0.0f, 1.0f, visibility);
|
||
fprintf(fp, "v %f %f %f %f %f %f\n", mesh_samples.positions[i](0), mesh_samples.positions[i](1), mesh_samples.positions[i](2), color(0), color(1), color(2));
|
||
}
|
||
fclose(fp);
|
||
}
|
||
}
|
||
#endif
|
||
};
|
||
|
||
// Extract perimeter polygons of the given layer
|
||
Polygons extract_perimeter_polygons(const Layer *layer, const SeamPosition configured_seam_preference, std::vector<const LayerRegion *> &corresponding_regions_out)
|
||
{
|
||
Polygons polygons;
|
||
for (const LayerRegion *layer_region : layer->regions()) {
|
||
for (const ExtrusionEntity *ex_entity : layer_region->perimeters.entities) {
|
||
if (ex_entity->is_collection()) { // collection of inner, outer, and overhang perimeters
|
||
for (const ExtrusionEntity *perimeter : static_cast<const ExtrusionEntityCollection *>(ex_entity)->entities) {
|
||
ExtrusionRole role = perimeter->role();
|
||
if (perimeter->is_loop()) {
|
||
for (const ExtrusionPath &path : static_cast<const ExtrusionLoop *>(perimeter)->paths) {
|
||
if (path.role() == ExtrusionRole::erExternalPerimeter) { role = ExtrusionRole::erExternalPerimeter; }
|
||
}
|
||
}
|
||
|
||
if (role == ExtrusionRole::erExternalPerimeter ||
|
||
(is_perimeter(role) && configured_seam_preference == spRandom)) { // for random seam alignment, extract all perimeters
|
||
Points p;
|
||
perimeter->collect_points(p);
|
||
polygons.emplace_back(std::move(p));
|
||
corresponding_regions_out.push_back(layer_region);
|
||
}
|
||
}
|
||
if (polygons.empty()) {
|
||
Points p;
|
||
ex_entity->collect_points(p);
|
||
polygons.emplace_back(std::move(p));
|
||
corresponding_regions_out.push_back(layer_region);
|
||
}
|
||
} else {
|
||
Points p;
|
||
ex_entity->collect_points(p);
|
||
polygons.emplace_back(std::move(p));
|
||
corresponding_regions_out.push_back(layer_region);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (polygons.empty()) { // If there are no perimeter polygons for whatever reason (disabled perimeters .. ) insert dummy point
|
||
// it is easier than checking everywhere if the layer is not emtpy, no seam will be placed to this layer anyway
|
||
polygons.emplace_back(std::vector{Point{0, 0}});
|
||
corresponding_regions_out.push_back(nullptr);
|
||
}
|
||
|
||
return polygons;
|
||
}
|
||
|
||
// Insert SeamCandidates created from perimeter polygons in to the result vector.
|
||
// Compute its type (Enfrocer,Blocker), angle, and position
|
||
// each SeamCandidate also contains pointer to shared Perimeter structure representing the polygon
|
||
// if Custom Seam modifiers are present, oversamples the polygon if necessary to better fit user intentions
|
||
void process_perimeter_polygon(
|
||
const Polygon &orig_polygon, float z_coord, const LayerRegion *region, const GlobalModelInfo &global_model_info, PrintObjectSeamData::LayerSeams &result)
|
||
{
|
||
if (orig_polygon.size() == 0) { return; }
|
||
Polygon polygon = orig_polygon;
|
||
bool was_clockwise = polygon.make_counter_clockwise();
|
||
float angle_arm_len = region != nullptr ? region->flow(FlowRole::frExternalPerimeter).nozzle_diameter() : 0.5f;
|
||
|
||
std::vector<float> lengths{};
|
||
for (size_t point_idx = 0; point_idx < polygon.size() - 1; ++point_idx) { lengths.push_back((unscale(polygon[point_idx]) - unscale(polygon[point_idx + 1])).norm()); }
|
||
lengths.push_back(std::max((unscale(polygon[0]) - unscale(polygon[polygon.size() - 1])).norm(), 0.1));
|
||
std::vector<float> polygon_angles = calculate_polygon_angles_at_vertices(polygon, lengths, angle_arm_len);
|
||
|
||
result.perimeters.push_back({});
|
||
Perimeter &perimeter = result.perimeters.back();
|
||
|
||
std::queue<Vec3f> orig_polygon_points{};
|
||
for (size_t index = 0; index < polygon.size(); ++index) {
|
||
Vec2f unscaled_p = unscale(polygon[index]).cast<float>();
|
||
orig_polygon_points.emplace(unscaled_p.x(), unscaled_p.y(), z_coord);
|
||
}
|
||
Vec3f first = orig_polygon_points.front();
|
||
std::queue<Vec3f> oversampled_points{};
|
||
size_t orig_angle_index = 0;
|
||
perimeter.start_index = result.points.size();
|
||
perimeter.flow_width = region != nullptr ? region->flow(FlowRole::frExternalPerimeter).width() : 0.0f;
|
||
bool some_point_enforced = false;
|
||
while (!orig_polygon_points.empty() || !oversampled_points.empty()) {
|
||
EnforcedBlockedSeamPoint type = EnforcedBlockedSeamPoint::Neutral;
|
||
Vec3f position;
|
||
float local_ccw_angle = 0;
|
||
bool orig_point = false;
|
||
if (!oversampled_points.empty()) {
|
||
position = oversampled_points.front();
|
||
oversampled_points.pop();
|
||
} else {
|
||
position = orig_polygon_points.front();
|
||
orig_polygon_points.pop();
|
||
local_ccw_angle = was_clockwise ? -polygon_angles[orig_angle_index] : polygon_angles[orig_angle_index];
|
||
orig_angle_index++;
|
||
orig_point = true;
|
||
}
|
||
|
||
if (global_model_info.is_enforced(position, perimeter.flow_width)) { type = EnforcedBlockedSeamPoint::Enforced; }
|
||
|
||
if (global_model_info.is_blocked(position, perimeter.flow_width)) { type = EnforcedBlockedSeamPoint::Blocked; }
|
||
some_point_enforced = some_point_enforced || type == EnforcedBlockedSeamPoint::Enforced;
|
||
|
||
if (orig_point) {
|
||
Vec3f pos_of_next = orig_polygon_points.empty() ? first : orig_polygon_points.front();
|
||
float distance_to_next = (position - pos_of_next).norm();
|
||
if (distance_to_next > perimeter.flow_width * perimeter.flow_width * 4)
|
||
oversampled_points.push((position + pos_of_next) / 2);
|
||
if (global_model_info.is_enforced(position, distance_to_next)) {
|
||
Vec3f vec_to_next = (pos_of_next - position).normalized();
|
||
float step_size = SeamPlacer::enforcer_oversampling_distance;
|
||
float step = step_size;
|
||
while (step < distance_to_next) {
|
||
oversampled_points.push(position + vec_to_next * step);
|
||
step += step_size;
|
||
}
|
||
}
|
||
}
|
||
|
||
result.points.emplace_back(position, perimeter, local_ccw_angle, type);
|
||
}
|
||
|
||
perimeter.end_index = result.points.size();
|
||
|
||
if (some_point_enforced) {
|
||
// We will patches of enforced points (patch: continuous section of enforced points), choose
|
||
// the longest patch, and select the middle point or sharp point (depending on the angle)
|
||
// this point will have high priority on this perimeter
|
||
size_t perimeter_size = perimeter.end_index - perimeter.start_index;
|
||
const auto next_index = [&](size_t idx) { return perimeter.start_index + Slic3r::next_idx_modulo(idx - perimeter.start_index, perimeter_size); };
|
||
|
||
std::vector<size_t> patches_starts_ends;
|
||
for (size_t i = perimeter.start_index; i < perimeter.end_index; ++i) {
|
||
if (result.points[i].type != EnforcedBlockedSeamPoint::Enforced && result.points[next_index(i)].type == EnforcedBlockedSeamPoint::Enforced) {
|
||
patches_starts_ends.push_back(next_index(i));
|
||
}
|
||
if (result.points[i].type == EnforcedBlockedSeamPoint::Enforced && result.points[next_index(i)].type != EnforcedBlockedSeamPoint::Enforced) {
|
||
patches_starts_ends.push_back(next_index(i));
|
||
}
|
||
}
|
||
// if patches_starts_ends are empty, it means that the whole perimeter is enforced.. don't do anything in that case
|
||
if (!patches_starts_ends.empty()) {
|
||
// if the first point in the patches is not enforced, it marks a patch end. in that case, put it to the end and start on next
|
||
// to simplify the processing
|
||
assert(patches_starts_ends.size() % 2 == 0);
|
||
bool start_on_second = false;
|
||
if (result.points[patches_starts_ends[0]].type != EnforcedBlockedSeamPoint::Enforced) {
|
||
start_on_second = true;
|
||
patches_starts_ends.push_back(patches_starts_ends[0]);
|
||
}
|
||
// now pick the longest patch
|
||
std::pair<size_t, size_t> longest_patch{0, 0};
|
||
auto patch_len = [perimeter_size](const std::pair<size_t, size_t> &start_end) {
|
||
if (start_end.second < start_end.first) {
|
||
return start_end.first + (perimeter_size - start_end.second);
|
||
} else {
|
||
return start_end.second - start_end.first;
|
||
}
|
||
};
|
||
for (size_t patch_idx = start_on_second ? 1 : 0; patch_idx < patches_starts_ends.size(); patch_idx += 2) {
|
||
std::pair<size_t, size_t> current_patch{patches_starts_ends[patch_idx], patches_starts_ends[patch_idx + 1]};
|
||
if (patch_len(longest_patch) < patch_len(current_patch)) { longest_patch = current_patch; }
|
||
}
|
||
std::vector<size_t> viable_points_indices;
|
||
std::vector<size_t> large_angle_points_indices;
|
||
for (size_t point_idx = longest_patch.first; point_idx != longest_patch.second; point_idx = next_index(point_idx)) {
|
||
viable_points_indices.push_back(point_idx);
|
||
if (std::abs(result.points[point_idx].local_ccw_angle) > SeamPlacer::sharp_angle_snapping_threshold) { large_angle_points_indices.push_back(point_idx); }
|
||
}
|
||
assert(viable_points_indices.size() > 0);
|
||
if (large_angle_points_indices.empty()) {
|
||
size_t central_idx = viable_points_indices[viable_points_indices.size() / 2];
|
||
result.points[central_idx].central_enforcer = true;
|
||
} else {
|
||
size_t central_idx = large_angle_points_indices.size() / 2;
|
||
result.points[large_angle_points_indices[central_idx]].central_enforcer = true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Get index of previous and next perimeter point of the layer. Because SeamCandidates of all polygons of the given layer
|
||
// are sequentially stored in the vector, each perimeter contains info about start and end index. These vales are used to
|
||
// deduce index of previous and next neigbour in the corresponding perimeter.
|
||
std::pair<size_t, size_t> find_previous_and_next_perimeter_point(const std::vector<SeamCandidate> &perimeter_points, size_t point_index)
|
||
{
|
||
const SeamCandidate ¤t = perimeter_points[point_index];
|
||
int prev = point_index - 1; // for majority of points, it is true that neighbours lie behind and in front of them in the vector
|
||
int next = point_index + 1;
|
||
|
||
if (point_index == current.perimeter.start_index) {
|
||
// if point_index is equal to start, it means that the previous neighbour is at the end
|
||
prev = current.perimeter.end_index;
|
||
}
|
||
|
||
if (point_index == current.perimeter.end_index - 1) {
|
||
// if point_index is equal to end, than next neighbour is at the start
|
||
next = current.perimeter.start_index;
|
||
}
|
||
|
||
assert(prev >= 0);
|
||
assert(next >= 0);
|
||
return {size_t(prev), size_t(next)};
|
||
}
|
||
|
||
// Computes all global model info - transforms object, performs raycasting
|
||
void compute_global_occlusion(GlobalModelInfo &result, const PrintObject *po, std::function<void(void)> throw_if_canceled)
|
||
{
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: gather occlusion meshes: start";
|
||
auto obj_transform = po->trafo_centered();
|
||
indexed_triangle_set triangle_set;
|
||
indexed_triangle_set negative_volumes_set;
|
||
// add all parts
|
||
for (const ModelVolume *model_volume : po->model_object()->volumes) {
|
||
if (model_volume->type() == ModelVolumeType::MODEL_PART || model_volume->type() == ModelVolumeType::NEGATIVE_VOLUME) {
|
||
auto model_transformation = model_volume->get_matrix();
|
||
indexed_triangle_set model_its = model_volume->mesh().its;
|
||
its_transform(model_its, model_transformation);
|
||
if (model_volume->type() == ModelVolumeType::MODEL_PART) {
|
||
its_merge(triangle_set, model_its);
|
||
} else {
|
||
its_merge(negative_volumes_set, model_its);
|
||
}
|
||
}
|
||
}
|
||
throw_if_canceled();
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: gather occlusion meshes: end";
|
||
|
||
BOOST_LOG_TRIVIAL(debug)
|
||
<< "SeamPlacer: decimate: start";
|
||
its_short_edge_collpase(triangle_set, SeamPlacer::fast_decimation_triangle_count_target);
|
||
its_short_edge_collpase(negative_volumes_set, SeamPlacer::fast_decimation_triangle_count_target);
|
||
|
||
size_t negative_volumes_start_index = triangle_set.indices.size();
|
||
its_merge(triangle_set, negative_volumes_set);
|
||
its_transform(triangle_set, obj_transform);
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: decimate: end";
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: Compute visibility sample points: start";
|
||
|
||
result.mesh_samples = sample_its_uniform_parallel(SeamPlacer::raycasting_visibility_samples_count, triangle_set);
|
||
result.mesh_samples_coordinate_functor = CoordinateFunctor(&result.mesh_samples.positions);
|
||
result.mesh_samples_tree = KDTreeIndirect<3, float, CoordinateFunctor>(result.mesh_samples_coordinate_functor, result.mesh_samples.positions.size());
|
||
|
||
// The following code determines search area for random visibility samples on the mesh when calculating visibility of each perimeter point
|
||
// number of random samples in the given radius (area) is approximately poisson distribution
|
||
// to compute ideal search radius (area), we use exponential distribution (complementary distr to poisson)
|
||
// parameters of exponential distribution to compute area that will have with probability="probability" more than given number of samples="samples"
|
||
float probability = 0.9f;
|
||
float samples = 4;
|
||
float density = SeamPlacer::raycasting_visibility_samples_count / result.mesh_samples.total_area;
|
||
// exponential probability distrubtion function is : f(x) = P(X > x) = e^(l*x) where l is the rate parameter (computed as 1/u where u is mean value)
|
||
// probability that sampled area A with S samples contains more than samples count:
|
||
// P(S > samples in A) = e^-(samples/(density*A)); express A:
|
||
float search_area = samples / (-logf(probability) * density);
|
||
float search_radius = sqrt(search_area / PI);
|
||
result.mesh_samples_radius = search_radius;
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: Compute visiblity sample points: end";
|
||
throw_if_canceled();
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: Mesh sample raidus: " << result.mesh_samples_radius;
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: build AABB tree: start";
|
||
auto raycasting_tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(triangle_set.vertices, triangle_set.indices);
|
||
|
||
throw_if_canceled();
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: build AABB tree: end";
|
||
result.mesh_samples_visibility = raycast_visibility(raycasting_tree, triangle_set, result.mesh_samples, negative_volumes_start_index);
|
||
throw_if_canceled();
|
||
#ifdef DEBUG_FILES
|
||
result.debug_export(triangle_set);
|
||
#endif
|
||
}
|
||
|
||
void gather_enforcers_blockers(GlobalModelInfo &result, const PrintObject *po)
|
||
{
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: build AABB trees for raycasting enforcers/blockers: start";
|
||
|
||
auto obj_transform = po->trafo_centered();
|
||
|
||
for (const ModelVolume *mv : po->model_object()->volumes) {
|
||
if (mv->is_seam_painted()) {
|
||
auto model_transformation = obj_transform * mv->get_matrix();
|
||
|
||
indexed_triangle_set enforcers = mv->seam_facets.get_facets(*mv, EnforcerBlockerType::ENFORCER);
|
||
its_transform(enforcers, model_transformation);
|
||
its_merge(result.enforcers, enforcers);
|
||
|
||
indexed_triangle_set blockers = mv->seam_facets.get_facets(*mv, EnforcerBlockerType::BLOCKER);
|
||
its_transform(blockers, model_transformation);
|
||
its_merge(result.blockers, blockers);
|
||
}
|
||
}
|
||
|
||
result.enforcers_tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(result.enforcers.vertices, result.enforcers.indices);
|
||
result.blockers_tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(result.blockers.vertices, result.blockers.indices);
|
||
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: build AABB trees for raycasting enforcers/blockers: end";
|
||
}
|
||
|
||
struct SeamComparator
|
||
{
|
||
SeamPosition setup;
|
||
float angle_importance;
|
||
explicit SeamComparator(SeamPosition setup) : setup(setup)
|
||
{
|
||
angle_importance = setup == spNearest ? SeamPlacer::angle_importance_nearest : SeamPlacer::angle_importance_aligned;
|
||
}
|
||
|
||
// Standard comparator, must respect the requirements of comparators (e.g. give same result on same inputs) for sorting usage
|
||
// should return if a is better seamCandidate than b
|
||
bool is_first_better(const SeamCandidate &a, const SeamCandidate &b, const Vec2f &preffered_location = Vec2f{0.0f, 0.0f}) const
|
||
{
|
||
if (setup == SeamPosition::spAligned && a.central_enforcer != b.central_enforcer) { return a.central_enforcer; }
|
||
|
||
// Blockers/Enforcers discrimination, top priority
|
||
if (a.type != b.type) { return a.type > b.type; }
|
||
|
||
// avoid overhangs
|
||
if (a.overhang > 0.0f || b.overhang > 0.0f) { return a.overhang < b.overhang; }
|
||
|
||
// prefer hidden points (more than 0.5 mm inside)
|
||
if (a.embedded_distance < -0.5f && b.embedded_distance > -0.5f) { return true; }
|
||
if (b.embedded_distance < -0.5f && a.embedded_distance > -0.5f) { return false; }
|
||
|
||
if (setup == SeamPosition::spRear && a.position.y() != b.position.y()) { return a.position.y() > b.position.y(); }
|
||
|
||
float distance_penalty_a = 0.0f;
|
||
float distance_penalty_b = 0.0f;
|
||
if (setup == spNearest) {
|
||
distance_penalty_a = 1.0f - gauss((a.position.head<2>() - preffered_location).norm(), 0.0f, 1.0f, 0.005f);
|
||
distance_penalty_b = 1.0f - gauss((b.position.head<2>() - preffered_location).norm(), 0.0f, 1.0f, 0.005f);
|
||
}
|
||
|
||
// the penalites are kept close to range [0-1.x] however, it should not be relied upon
|
||
float penalty_a = a.overhang + a.visibility + angle_importance * compute_angle_penalty(a.local_ccw_angle) + distance_penalty_a;
|
||
float penalty_b = b.overhang + b.visibility + angle_importance * compute_angle_penalty(b.local_ccw_angle) + distance_penalty_b;
|
||
|
||
return penalty_a < penalty_b;
|
||
}
|
||
|
||
// Comparator used during alignment. If there is close potential aligned point, it is compared to the current
|
||
// seam point of the perimeter, to find out if the aligned point is not much worse than the current seam
|
||
// Also used by the random seam generator.
|
||
bool is_first_not_much_worse(const SeamCandidate &a, const SeamCandidate &b) const
|
||
{
|
||
// Blockers/Enforcers discrimination, top priority
|
||
if (setup == SeamPosition::spAligned && a.central_enforcer != b.central_enforcer) {
|
||
// Prefer centers of enforcers.
|
||
return a.central_enforcer;
|
||
}
|
||
|
||
if (a.type == EnforcedBlockedSeamPoint::Enforced) { return true; }
|
||
|
||
if (a.type == EnforcedBlockedSeamPoint::Blocked) { return false; }
|
||
|
||
if (a.type != b.type) { return a.type > b.type; }
|
||
|
||
// avoid overhangs
|
||
if ((a.overhang > 0.0f || b.overhang > 0.0f) && abs(a.overhang - b.overhang) > (0.1f * a.perimeter.flow_width)) { return a.overhang < b.overhang; }
|
||
|
||
// prefer hidden points (more than 0.5 mm inside)
|
||
if (a.embedded_distance < -0.5f && b.embedded_distance > -0.5f) { return true; }
|
||
if (b.embedded_distance < -0.5f && a.embedded_distance > -0.5f) { return false; }
|
||
|
||
if (setup == SeamPosition::spRandom) { return true; }
|
||
|
||
if (setup == SeamPosition::spRear) { return a.position.y() + SeamPlacer::seam_align_score_tolerance * 5.0f > b.position.y(); }
|
||
|
||
float penalty_a = a.overhang + a.visibility + angle_importance * compute_angle_penalty(a.local_ccw_angle);
|
||
float penalty_b = b.overhang + b.visibility + angle_importance * compute_angle_penalty(b.local_ccw_angle);
|
||
|
||
return penalty_a <= penalty_b || penalty_a - penalty_b < SeamPlacer::seam_align_score_tolerance;
|
||
}
|
||
|
||
bool are_similar(const SeamCandidate &a, const SeamCandidate &b) const { return is_first_not_much_worse(a, b) && is_first_not_much_worse(b, a); }
|
||
};
|
||
|
||
#ifdef DEBUG_FILES
|
||
void debug_export_points(const std::vector<PrintObjectSeamData::LayerSeams> &layers, const BoundingBox &bounding_box, const SeamComparator &comparator)
|
||
{
|
||
for (size_t layer_idx = 0; layer_idx < layers.size(); ++layer_idx) {
|
||
std::string angles_file_name = debug_out_path(("angles_" + std::to_string(layer_idx) + ".svg").c_str());
|
||
SVG angles_svg{angles_file_name, bounding_box};
|
||
float min_vis = 0;
|
||
float max_vis = min_vis;
|
||
|
||
float min_weight = std::numeric_limits<float>::min();
|
||
float max_weight = min_weight;
|
||
|
||
for (const SeamCandidate &point : layers[layer_idx].points) {
|
||
Vec3i color = value_to_rgbi(-PI, PI, point.local_ccw_angle);
|
||
std::string fill = "rgb(" + std::to_string(color.x()) + "," + std::to_string(color.y()) + "," + std::to_string(color.z()) + ")";
|
||
angles_svg.draw(scaled(Vec2f(point.position.head<2>())), fill);
|
||
min_vis = std::min(min_vis, point.visibility);
|
||
max_vis = std::max(max_vis, point.visibility);
|
||
|
||
min_weight = std::min(min_weight, -compute_angle_penalty(point.local_ccw_angle));
|
||
max_weight = std::max(max_weight, -compute_angle_penalty(point.local_ccw_angle));
|
||
}
|
||
|
||
std::string visiblity_file_name = debug_out_path(("visibility_" + std::to_string(layer_idx) + ".svg").c_str());
|
||
SVG visibility_svg{visiblity_file_name, bounding_box};
|
||
std::string weights_file_name = debug_out_path(("weight_" + std::to_string(layer_idx) + ".svg").c_str());
|
||
SVG weight_svg{weights_file_name, bounding_box};
|
||
std::string overhangs_file_name = debug_out_path(("overhang_" + std::to_string(layer_idx) + ".svg").c_str());
|
||
SVG overhangs_svg{overhangs_file_name, bounding_box};
|
||
|
||
for (const SeamCandidate &point : layers[layer_idx].points) {
|
||
Vec3i color = value_to_rgbi(min_vis, max_vis, point.visibility);
|
||
std::string visibility_fill = "rgb(" + std::to_string(color.x()) + "," + std::to_string(color.y()) + "," + std::to_string(color.z()) + ")";
|
||
visibility_svg.draw(scaled(Vec2f(point.position.head<2>())), visibility_fill);
|
||
|
||
Vec3i weight_color = value_to_rgbi(min_weight, max_weight, -compute_angle_penalty(point.local_ccw_angle));
|
||
std::string weight_fill = "rgb(" + std::to_string(weight_color.x()) + "," + std::to_string(weight_color.y()) + "," + std::to_string(weight_color.z()) + ")";
|
||
weight_svg.draw(scaled(Vec2f(point.position.head<2>())), weight_fill);
|
||
|
||
Vec3i overhang_color = value_to_rgbi(-0.5, 0.5, std::clamp(point.overhang, -0.5f, 0.5f));
|
||
std::string overhang_fill = "rgb(" + std::to_string(overhang_color.x()) + "," + std::to_string(overhang_color.y()) + "," + std::to_string(overhang_color.z()) + ")";
|
||
overhangs_svg.draw(scaled(Vec2f(point.position.head<2>())), overhang_fill);
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
// Pick best seam point based on the given comparator
|
||
void pick_seam_point(std::vector<SeamCandidate> &perimeter_points, size_t start_index, const SeamComparator &comparator)
|
||
{
|
||
size_t end_index = perimeter_points[start_index].perimeter.end_index;
|
||
|
||
size_t seam_index = start_index;
|
||
for (size_t index = start_index; index < end_index; ++index) {
|
||
if (comparator.is_first_better(perimeter_points[index], perimeter_points[seam_index])) { seam_index = index; }
|
||
}
|
||
perimeter_points[start_index].perimeter.seam_index = seam_index;
|
||
}
|
||
|
||
size_t pick_nearest_seam_point_index(const std::vector<SeamCandidate> &perimeter_points, size_t start_index, const Vec2f &preffered_location)
|
||
{
|
||
size_t end_index = perimeter_points[start_index].perimeter.end_index;
|
||
SeamComparator comparator{spNearest};
|
||
|
||
size_t seam_index = start_index;
|
||
for (size_t index = start_index; index < end_index; ++index) {
|
||
if (comparator.is_first_better(perimeter_points[index], perimeter_points[seam_index], preffered_location)) { seam_index = index; }
|
||
}
|
||
return seam_index;
|
||
}
|
||
|
||
// picks random seam point uniformly, respecting enforcers blockers and overhang avoidance.
|
||
void pick_random_seam_point(const std::vector<SeamCandidate> &perimeter_points, size_t start_index)
|
||
{
|
||
SeamComparator comparator{spRandom};
|
||
|
||
// algorithm keeps a list of viable points and their lengths. If it finds a point
|
||
// that is much better than the viable_example_index (e.g. better type, no overhang; see is_first_not_much_worse)
|
||
// then it throws away stored lists and starts from start
|
||
// in the end, the list should contain points with same type (Enforced > Neutral > Blocked) and also only those which are not
|
||
// big overhang.
|
||
size_t viable_example_index = start_index;
|
||
size_t end_index = perimeter_points[start_index].perimeter.end_index;
|
||
struct Viable
|
||
{
|
||
// Candidate seam point index.
|
||
size_t index;
|
||
float edge_length;
|
||
Vec3f edge;
|
||
};
|
||
std::vector<Viable> viables;
|
||
|
||
const Vec3f pseudornd_seed = perimeter_points[viable_example_index].position;
|
||
float rand = std::abs(sin(pseudornd_seed.dot(Vec3f(12.9898f, 78.233f, 133.3333f))) * 43758.5453f);
|
||
rand = rand - (int) rand;
|
||
|
||
for (size_t index = start_index; index < end_index; ++index) {
|
||
if (comparator.are_similar(perimeter_points[index], perimeter_points[viable_example_index])) {
|
||
// index ok, push info into viables
|
||
Vec3f edge_to_next{perimeter_points[index == end_index - 1 ? start_index : index + 1].position - perimeter_points[index].position};
|
||
float dist_to_next = edge_to_next.norm();
|
||
viables.push_back({index, dist_to_next, edge_to_next});
|
||
} else if (comparator.is_first_not_much_worse(perimeter_points[viable_example_index], perimeter_points[index])) {
|
||
// index is worse then viable_example_index, skip this point
|
||
} else {
|
||
// index is better than viable example index, update example, clear gathered info, start again
|
||
// clear up all gathered info, start from scratch, update example index
|
||
viable_example_index = index;
|
||
viables.clear();
|
||
|
||
Vec3f edge_to_next = (perimeter_points[index == end_index - 1 ? start_index : index + 1].position - perimeter_points[index].position);
|
||
float dist_to_next = edge_to_next.norm();
|
||
viables.push_back({index, dist_to_next, edge_to_next});
|
||
}
|
||
}
|
||
|
||
// now pick random point from the stored options
|
||
float len_sum = std::accumulate(viables.begin(), viables.end(), 0.0f, [](const float acc, const Viable &v) { return acc + v.edge_length; });
|
||
float picked_len = len_sum * rand;
|
||
|
||
size_t point_idx = 0;
|
||
while (picked_len - viables[point_idx].edge_length > 0) {
|
||
picked_len = picked_len - viables[point_idx].edge_length;
|
||
point_idx++;
|
||
}
|
||
|
||
Perimeter &perimeter = perimeter_points[start_index].perimeter;
|
||
perimeter.seam_index = viables[point_idx].index;
|
||
perimeter.final_seam_position = perimeter_points[perimeter.seam_index].position + viables[point_idx].edge.normalized() * picked_len;
|
||
perimeter.finalized = true;
|
||
}
|
||
|
||
class PerimeterDistancer
|
||
{
|
||
std::vector<Linef> lines;
|
||
AABBTreeIndirect::Tree<2, double> tree;
|
||
|
||
public:
|
||
PerimeterDistancer(const Layer *layer)
|
||
{
|
||
ExPolygons layer_outline = layer->lslices;
|
||
for (const ExPolygon &island : layer_outline) {
|
||
assert(island.contour.is_counter_clockwise());
|
||
for (const auto &line : island.contour.lines()) { lines.emplace_back(unscale(line.a), unscale(line.b)); }
|
||
for (const Polygon &hole : island.holes) {
|
||
assert(hole.is_clockwise());
|
||
for (const auto &line : hole.lines()) { lines.emplace_back(unscale(line.a), unscale(line.b)); }
|
||
}
|
||
}
|
||
tree = AABBTreeLines::build_aabb_tree_over_indexed_lines(lines);
|
||
}
|
||
|
||
float distance_from_perimeter(const Vec2f &point) const
|
||
{
|
||
Vec2d p = point.cast<double>();
|
||
size_t hit_idx_out{};
|
||
Vec2d hit_point_out = Vec2d::Zero();
|
||
auto distance = AABBTreeLines::squared_distance_to_indexed_lines(lines, tree, p, hit_idx_out, hit_point_out);
|
||
if (distance < 0) { return std::numeric_limits<float>::max(); }
|
||
|
||
distance = sqrt(distance);
|
||
const Linef &line = lines[hit_idx_out];
|
||
Vec2d v1 = line.b - line.a;
|
||
Vec2d v2 = p - line.a;
|
||
if ((v1.x() * v2.y()) - (v1.y() * v2.x()) > 0.0) { distance *= -1; }
|
||
return distance;
|
||
}
|
||
};
|
||
|
||
} // namespace SeamPlacerImpl
|
||
|
||
// Parallel process and extract each perimeter polygon of the given print object.
|
||
// Gather SeamCandidates of each layer into vector and build KDtree over them
|
||
// Store results in the SeamPlacer variables m_seam_per_object
|
||
void SeamPlacer::gather_seam_candidates(const PrintObject *po, const SeamPlacerImpl::GlobalModelInfo &global_model_info, const SeamPosition configured_seam_preference)
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
PrintObjectSeamData &seam_data = m_seam_per_object.emplace(po, PrintObjectSeamData{}).first->second;
|
||
seam_data.layers.resize(po->layer_count());
|
||
|
||
tbb::parallel_for(tbb::blocked_range<size_t>(0, po->layers().size()), [po, configured_seam_preference, &global_model_info, &seam_data](tbb::blocked_range<size_t> r) {
|
||
for (size_t layer_idx = r.begin(); layer_idx < r.end(); ++layer_idx) {
|
||
PrintObjectSeamData::LayerSeams &layer_seams = seam_data.layers[layer_idx];
|
||
const Layer * layer = po->get_layer(layer_idx);
|
||
auto unscaled_z = layer->slice_z;
|
||
std::vector<const LayerRegion *> regions;
|
||
// NOTE corresponding region ptr may be null, if the layer has zero perimeters
|
||
Polygons polygons = extract_perimeter_polygons(layer, configured_seam_preference, regions);
|
||
for (size_t poly_index = 0; poly_index < polygons.size(); ++poly_index) {
|
||
process_perimeter_polygon(polygons[poly_index], unscaled_z, regions[poly_index], global_model_info, layer_seams);
|
||
}
|
||
auto functor = SeamCandidateCoordinateFunctor{layer_seams.points};
|
||
seam_data.layers[layer_idx].points_tree = std::make_unique<PrintObjectSeamData::SeamCandidatesTree>(functor, layer_seams.points.size());
|
||
}
|
||
});
|
||
}
|
||
|
||
void SeamPlacer::calculate_candidates_visibility(const PrintObject *po, const SeamPlacerImpl::GlobalModelInfo &global_model_info)
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
|
||
std::vector<PrintObjectSeamData::LayerSeams> &layers = m_seam_per_object[po].layers;
|
||
tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size()), [&layers, &global_model_info](tbb::blocked_range<size_t> r) {
|
||
for (size_t layer_idx = r.begin(); layer_idx < r.end(); ++layer_idx) {
|
||
for (auto &perimeter_point : layers[layer_idx].points) { perimeter_point.visibility = global_model_info.calculate_point_visibility(perimeter_point.position); }
|
||
}
|
||
});
|
||
}
|
||
|
||
void SeamPlacer::calculate_overhangs_and_layer_embedding(const PrintObject *po)
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
|
||
std::vector<PrintObjectSeamData::LayerSeams> &layers = m_seam_per_object[po].layers;
|
||
tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size()), [po, &layers](tbb::blocked_range<size_t> r) {
|
||
std::unique_ptr<PerimeterDistancer> prev_layer_distancer;
|
||
if (r.begin() > 0) { // previous layer exists
|
||
prev_layer_distancer = std::make_unique<PerimeterDistancer>(po->layers()[r.begin() - 1]);
|
||
}
|
||
|
||
for (size_t layer_idx = r.begin(); layer_idx < r.end(); ++layer_idx) {
|
||
size_t regions_with_perimeter = 0;
|
||
for (const LayerRegion *region : po->layers()[layer_idx]->regions()) {
|
||
if (region->perimeters.entities.size() > 0) { regions_with_perimeter++; }
|
||
};
|
||
bool should_compute_layer_embedding = regions_with_perimeter > 1;
|
||
std::unique_ptr<PerimeterDistancer> current_layer_distancer = std::make_unique<PerimeterDistancer>(po->layers()[layer_idx]);
|
||
|
||
for (SeamCandidate &perimeter_point : layers[layer_idx].points) {
|
||
Vec2f point = Vec2f{perimeter_point.position.head<2>()};
|
||
if (prev_layer_distancer.get() != nullptr) {
|
||
perimeter_point.overhang = prev_layer_distancer->distance_from_perimeter(point) + 0.6f * perimeter_point.perimeter.flow_width -
|
||
tan(SeamPlacer::overhang_angle_threshold) * po->layers()[layer_idx]->height;
|
||
perimeter_point.overhang = perimeter_point.overhang < 0.0f ? 0.0f : perimeter_point.overhang;
|
||
}
|
||
|
||
if (should_compute_layer_embedding) { // search for embedded perimeter points (points hidden inside the print ,e.g. multimaterial join, best position for seam)
|
||
perimeter_point.embedded_distance = current_layer_distancer->distance_from_perimeter(point) + 0.6f * perimeter_point.perimeter.flow_width;
|
||
}
|
||
}
|
||
|
||
prev_layer_distancer.swap(current_layer_distancer);
|
||
}
|
||
});
|
||
}
|
||
|
||
// Estimates, if there is good seam point in the layer_idx which is close to last_point_pos
|
||
// uses comparator.is_first_not_much_worse method to compare current seam with the closest point
|
||
// (if current seam is too far away )
|
||
// If the current chosen stream is close enough, it is stored in seam_string. returns true and updates last_point_pos
|
||
// If the closest point is good enough to replace current chosen seam, it is stored in potential_string_seams, returns true and updates last_point_pos
|
||
// Otherwise does nothing, returns false
|
||
// Used by align_seam_points().
|
||
std::optional<std::pair<size_t, size_t>> SeamPlacer::find_next_seam_in_layer(const std::vector<PrintObjectSeamData::LayerSeams> &layers,
|
||
const Vec3f & projected_position,
|
||
const size_t layer_idx,
|
||
const float max_distance,
|
||
const SeamPlacerImpl::SeamComparator & comparator) const
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
std::vector<size_t> nearby_points_indices = find_nearby_points(*layers[layer_idx].points_tree, projected_position, max_distance);
|
||
|
||
if (nearby_points_indices.empty()) { return {}; }
|
||
|
||
size_t best_nearby_point_index = nearby_points_indices[0];
|
||
size_t nearest_point_index = nearby_points_indices[0];
|
||
|
||
// Now find best nearby point, nearest point, and corresponding indices
|
||
for (const size_t &nearby_point_index : nearby_points_indices) {
|
||
const SeamCandidate &point = layers[layer_idx].points[nearby_point_index];
|
||
if (point.perimeter.finalized) {
|
||
continue; // skip over finalized perimeters, try to find some that is not finalized
|
||
}
|
||
if (comparator.is_first_better(point, layers[layer_idx].points[best_nearby_point_index], projected_position.head<2>()) ||
|
||
layers[layer_idx].points[best_nearby_point_index].perimeter.finalized) {
|
||
best_nearby_point_index = nearby_point_index;
|
||
}
|
||
if ((point.position - projected_position).squaredNorm() < (layers[layer_idx].points[nearest_point_index].position - projected_position).squaredNorm() ||
|
||
layers[layer_idx].points[nearest_point_index].perimeter.finalized) {
|
||
nearest_point_index = nearby_point_index;
|
||
}
|
||
}
|
||
|
||
const SeamCandidate &best_nearby_point = layers[layer_idx].points[best_nearby_point_index];
|
||
const SeamCandidate &nearest_point = layers[layer_idx].points[nearest_point_index];
|
||
|
||
if (nearest_point.perimeter.finalized) {
|
||
// all points are from already finalized perimeter, skip
|
||
return {};
|
||
}
|
||
|
||
// from the nearest_point, deduce index of seam in the next layer
|
||
const SeamCandidate &next_layer_seam = layers[layer_idx].points[nearest_point.perimeter.seam_index];
|
||
|
||
// First try to pick central enforcer if any present
|
||
if (next_layer_seam.central_enforcer && (next_layer_seam.position - projected_position).squaredNorm() < sqr(3 * max_distance)) {
|
||
return {std::pair<size_t, size_t>{layer_idx, nearest_point.perimeter.seam_index}};
|
||
}
|
||
|
||
// First try to align the nearest, then try the best nearby
|
||
if (comparator.is_first_not_much_worse(nearest_point, next_layer_seam)) { return {std::pair<size_t, size_t>{layer_idx, nearest_point_index}}; }
|
||
// If nearest point is not good enough, try it with the best nearby point.
|
||
if (comparator.is_first_not_much_worse(best_nearby_point, next_layer_seam)) { return {std::pair<size_t, size_t>{layer_idx, best_nearby_point_index}}; }
|
||
|
||
return {};
|
||
}
|
||
|
||
std::vector<std::pair<size_t, size_t>> SeamPlacer::find_seam_string(const PrintObject * po,
|
||
std::pair<size_t, size_t> start_seam,
|
||
const SeamPlacerImpl::SeamComparator &comparator) const
|
||
{
|
||
const std::vector<PrintObjectSeamData::LayerSeams> &layers = m_seam_per_object.find(po)->second.layers;
|
||
int layer_idx = start_seam.first;
|
||
|
||
// initialize searching for seam string - cluster of nearby seams on previous and next layers
|
||
int next_layer = layer_idx + 1;
|
||
int step = 1;
|
||
std::pair<size_t, size_t> prev_point_index = start_seam;
|
||
std::vector<std::pair<size_t, size_t>> seam_string{start_seam};
|
||
|
||
auto reverse_lookup_direction = [&]() {
|
||
step = -1;
|
||
prev_point_index = start_seam;
|
||
next_layer = layer_idx - 1;
|
||
};
|
||
|
||
while (next_layer >= 0) {
|
||
if (next_layer >= int(layers.size())) {
|
||
reverse_lookup_direction();
|
||
if (next_layer < 0) { break; }
|
||
}
|
||
float max_distance = SeamPlacer::seam_align_tolerable_dist_factor * layers[start_seam.first].points[start_seam.second].perimeter.flow_width;
|
||
Vec3f prev_position = layers[prev_point_index.first].points[prev_point_index.second].position;
|
||
Vec3f projected_position = prev_position;
|
||
projected_position.z() = float(po->get_layer(next_layer)->slice_z);
|
||
|
||
std::optional<std::pair<size_t, size_t>> maybe_next_seam = find_next_seam_in_layer(layers, projected_position, next_layer, max_distance, comparator);
|
||
|
||
if (maybe_next_seam.has_value()) {
|
||
// For old macOS (pre 10.14), std::optional does not have .value() method, so the code is using operator*() instead.
|
||
seam_string.push_back(maybe_next_seam.operator*());
|
||
prev_point_index = seam_string.back();
|
||
// String added, prev_point_index updated
|
||
} else {
|
||
if (step == 1) {
|
||
reverse_lookup_direction();
|
||
if (next_layer < 0) { break; }
|
||
} else {
|
||
break;
|
||
}
|
||
}
|
||
next_layer += step;
|
||
}
|
||
return seam_string;
|
||
}
|
||
|
||
// clusters already chosen seam points into strings across multiple layers, and then
|
||
// aligns the strings via polynomial fit
|
||
// Does not change the positions of the SeamCandidates themselves, instead stores
|
||
// the new aligned position into the shared Perimeter structure of each perimeter
|
||
// Note that this position does not necesarilly lay on the perimeter.
|
||
void SeamPlacer::align_seam_points(const PrintObject *po, const SeamPlacerImpl::SeamComparator &comparator)
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
|
||
// Prepares Debug files for writing.
|
||
#ifdef DEBUG_FILES
|
||
Slic3r::CNumericLocalesSetter locales_setter;
|
||
auto clusters_f = debug_out_path("seam_clusters.obj");
|
||
FILE * clusters = boost::nowide::fopen(clusters_f.c_str(), "w");
|
||
if (clusters == nullptr) {
|
||
BOOST_LOG_TRIVIAL(error) << "stl_write_obj: Couldn't open " << clusters_f << " for writing";
|
||
return;
|
||
}
|
||
auto aligned_f = debug_out_path("aligned_clusters.obj");
|
||
FILE *aligns = boost::nowide::fopen(aligned_f.c_str(), "w");
|
||
if (aligns == nullptr) {
|
||
BOOST_LOG_TRIVIAL(error) << "stl_write_obj: Couldn't open " << clusters_f << " for writing";
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
// gather vector of all seams on the print_object - pair of layer_index and seam__index within that layer
|
||
const std::vector<PrintObjectSeamData::LayerSeams> &layers = m_seam_per_object[po].layers;
|
||
std::vector<std::pair<size_t, size_t>> seams;
|
||
for (size_t layer_idx = 0; layer_idx < layers.size(); ++layer_idx) {
|
||
const std::vector<SeamCandidate> &layer_perimeter_points = layers[layer_idx].points;
|
||
size_t current_point_index = 0;
|
||
while (current_point_index < layer_perimeter_points.size()) {
|
||
seams.emplace_back(layer_idx, layer_perimeter_points[current_point_index].perimeter.seam_index);
|
||
current_point_index = layer_perimeter_points[current_point_index].perimeter.end_index;
|
||
}
|
||
}
|
||
|
||
// sort them before alignment. Alignment is sensitive to initializaion, this gives it better chance to choose something nice
|
||
std::stable_sort(seams.begin(), seams.end(), [&comparator, &layers](const std::pair<size_t, size_t> &left, const std::pair<size_t, size_t> &right) {
|
||
return comparator.is_first_better(layers[left.first].points[left.second], layers[right.first].points[right.second]);
|
||
});
|
||
|
||
// align the seam points - start with the best, and check if they are aligned, if yes, skip, else start alignment
|
||
// Keeping the vectors outside, so with a bit of luck they will not get reallocated after couple of for loop iterations.
|
||
std::vector<std::pair<size_t, size_t>> seam_string;
|
||
std::vector<std::pair<size_t, size_t>> alternative_seam_string;
|
||
std::vector<Vec2f> observations;
|
||
std::vector<float> observation_points;
|
||
std::vector<float> weights;
|
||
|
||
int global_index = 0;
|
||
while (global_index < int(seams.size())) {
|
||
size_t layer_idx = seams[global_index].first;
|
||
size_t seam_index = seams[global_index].second;
|
||
global_index++;
|
||
const std::vector<SeamCandidate> &layer_perimeter_points = layers[layer_idx].points;
|
||
if (layer_perimeter_points[seam_index].perimeter.finalized) {
|
||
// This perimeter is already aligned, skip seam
|
||
continue;
|
||
} else {
|
||
seam_string = this->find_seam_string(po, {layer_idx, seam_index}, comparator);
|
||
size_t step_size = 1 + seam_string.size() / 20;
|
||
for (size_t alternative_start = 0; alternative_start < seam_string.size(); alternative_start += step_size) {
|
||
size_t start_layer_idx = seam_string[alternative_start].first;
|
||
size_t seam_idx = layers[start_layer_idx].points[seam_string[alternative_start].second].perimeter.seam_index;
|
||
alternative_seam_string = this->find_seam_string(po, std::pair<size_t, size_t>(start_layer_idx, seam_idx), comparator);
|
||
if (alternative_seam_string.size() > seam_string.size()) { seam_string = std::move(alternative_seam_string); }
|
||
}
|
||
if (seam_string.size() < seam_align_minimum_string_seams) {
|
||
// string NOT long enough to be worth aligning, skip
|
||
continue;
|
||
}
|
||
|
||
// String is long enough, all string seams and potential string seams gathered, now do the alignment
|
||
// sort by layer index
|
||
std::sort(seam_string.begin(), seam_string.end(),
|
||
[](const std::pair<size_t, size_t> &left, const std::pair<size_t, size_t> &right) { return left.first < right.first; });
|
||
|
||
// repeat the alignment for the current seam, since it could be skipped due to alternative path being aligned.
|
||
global_index--;
|
||
|
||
// gather all positions of seams and their weights
|
||
observations.resize(seam_string.size());
|
||
observation_points.resize(seam_string.size());
|
||
weights.resize(seam_string.size());
|
||
|
||
auto angle_3d = [](const Vec3f &a, const Vec3f &b) { return std::abs(acosf(a.normalized().dot(b.normalized()))); };
|
||
|
||
auto angle_weight = [](float angle) { return 1.0f / (0.1f + compute_angle_penalty(angle)); };
|
||
|
||
// gather points positions and weights
|
||
float total_length = 0.0f;
|
||
Vec3f last_point_pos = layers[seam_string[0].first].points[seam_string[0].second].position;
|
||
for (size_t index = 0; index < seam_string.size(); ++index) {
|
||
const SeamCandidate ¤t = layers[seam_string[index].first].points[seam_string[index].second];
|
||
float layer_angle = 0.0f;
|
||
if (index > 0 && index < seam_string.size() - 1) {
|
||
layer_angle = angle_3d(current.position - layers[seam_string[index - 1].first].points[seam_string[index - 1].second].position,
|
||
layers[seam_string[index + 1].first].points[seam_string[index + 1].second].position - current.position);
|
||
}
|
||
observations[index] = current.position.head<2>();
|
||
observation_points[index] = current.position.z();
|
||
weights[index] = angle_weight(current.local_ccw_angle);
|
||
float sign = layer_angle > 2.0 * std::abs(current.local_ccw_angle) ? -0.8f : 1.0f;
|
||
if (current.type == EnforcedBlockedSeamPoint::Enforced) {
|
||
sign = 1.0f;
|
||
weights[index] += 3.0f;
|
||
}
|
||
total_length += sign * (last_point_pos - current.position).norm();
|
||
last_point_pos = current.position;
|
||
}
|
||
|
||
// Curve Fitting
|
||
size_t number_of_segments = std::max(size_t(1), size_t(std::max(0.0f, total_length) / SeamPlacer::seam_align_mm_per_segment));
|
||
auto curve = Geometry::fit_cubic_bspline(observations, observation_points, weights, number_of_segments);
|
||
|
||
// Do alignment - compute fitted point for each point in the string from its Z coord, and store the position into
|
||
// Perimeter structure of the point; also set flag aligned to true
|
||
for (size_t index = 0; index < seam_string.size(); ++index) {
|
||
const auto &pair = seam_string[index];
|
||
float t = std::min(1.0f, std::pow(std::abs(layers[pair.first].points[pair.second].local_ccw_angle) / SeamPlacer::sharp_angle_snapping_threshold, 3.0f));
|
||
if (layers[pair.first].points[pair.second].type == EnforcedBlockedSeamPoint::Enforced) { t = std::max(0.4f, t); }
|
||
|
||
Vec3f current_pos = layers[pair.first].points[pair.second].position;
|
||
Vec2f fitted_pos = curve.get_fitted_value(current_pos.z());
|
||
|
||
// interpolate between current and fitted position, prefer current pos for large weights.
|
||
Vec3f final_position = t * current_pos + (1.0f - t) * to_3d(fitted_pos, current_pos.z());
|
||
|
||
Perimeter &perimeter = layers[pair.first].points[pair.second].perimeter;
|
||
perimeter.seam_index = pair.second;
|
||
perimeter.final_seam_position = final_position;
|
||
perimeter.finalized = true;
|
||
}
|
||
|
||
#ifdef DEBUG_FILES
|
||
auto randf = []() { return float(rand()) / float(RAND_MAX); };
|
||
Vec3f color{randf(), randf(), randf()};
|
||
for (size_t i = 0; i < seam_string.size(); ++i) {
|
||
auto orig_seam = layers[seam_string[i].first].points[seam_string[i].second];
|
||
fprintf(clusters, "v %f %f %f %f %f %f \n", orig_seam.position[0], orig_seam.position[1], orig_seam.position[2], color[0], color[1], color[2]);
|
||
}
|
||
|
||
color = Vec3f{randf(), randf(), randf()};
|
||
for (size_t i = 0; i < seam_string.size(); ++i) {
|
||
const Perimeter &perimeter = layers[seam_string[i].first].points[seam_string[i].second].perimeter;
|
||
fprintf(aligns, "v %f %f %f %f %f %f \n", perimeter.final_seam_position[0], perimeter.final_seam_position[1], perimeter.final_seam_position[2], color[0],
|
||
color[1], color[2]);
|
||
}
|
||
#endif
|
||
}
|
||
}
|
||
|
||
#ifdef DEBUG_FILES
|
||
fclose(clusters);
|
||
fclose(aligns);
|
||
#endif
|
||
}
|
||
|
||
void SeamPlacer::init(const Print &print, std::function<void(void)> throw_if_canceled_func)
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
m_seam_per_object.clear();
|
||
|
||
for (const PrintObject *po : print.objects()) {
|
||
throw_if_canceled_func();
|
||
SeamPosition configured_seam_preference = po->config().seam_position.value;
|
||
SeamComparator comparator{configured_seam_preference};
|
||
|
||
{
|
||
GlobalModelInfo global_model_info{};
|
||
gather_enforcers_blockers(global_model_info, po);
|
||
throw_if_canceled_func();
|
||
if (configured_seam_preference == spAligned || configured_seam_preference == spNearest) { compute_global_occlusion(global_model_info, po, throw_if_canceled_func); }
|
||
throw_if_canceled_func();
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: gather_seam_candidates: start";
|
||
gather_seam_candidates(po, global_model_info, configured_seam_preference);
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: gather_seam_candidates: end";
|
||
throw_if_canceled_func();
|
||
if (configured_seam_preference == spAligned || configured_seam_preference == spNearest) {
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: calculate_candidates_visibility : start";
|
||
calculate_candidates_visibility(po, global_model_info);
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: calculate_candidates_visibility : end";
|
||
}
|
||
} // destruction of global_model_info (large structure, no longer needed)
|
||
throw_if_canceled_func();
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: calculate_overhangs and layer embdedding : start";
|
||
calculate_overhangs_and_layer_embedding(po);
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: calculate_overhangs and layer embdedding: end";
|
||
throw_if_canceled_func();
|
||
if (configured_seam_preference != spNearest) { // For spNearest, the seam is picked in the place_seam method with actual nozzle position information
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: pick_seam_point : start";
|
||
// pick seam point
|
||
std::vector<PrintObjectSeamData::LayerSeams> &layers = m_seam_per_object[po].layers;
|
||
tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size()), [&layers, configured_seam_preference, comparator](tbb::blocked_range<size_t> r) {
|
||
for (size_t layer_idx = r.begin(); layer_idx < r.end(); ++layer_idx) {
|
||
std::vector<SeamCandidate> &layer_perimeter_points = layers[layer_idx].points;
|
||
for (size_t current = 0; current < layer_perimeter_points.size(); current = layer_perimeter_points[current].perimeter.end_index)
|
||
if (configured_seam_preference == spRandom)
|
||
pick_random_seam_point(layer_perimeter_points, current);
|
||
else
|
||
pick_seam_point(layer_perimeter_points, current, comparator);
|
||
}
|
||
});
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: pick_seam_point : end";
|
||
}
|
||
throw_if_canceled_func();
|
||
if (configured_seam_preference == spAligned || configured_seam_preference == spRear) {
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: align_seam_points : start";
|
||
align_seam_points(po, comparator);
|
||
BOOST_LOG_TRIVIAL(debug) << "SeamPlacer: align_seam_points : end";
|
||
}
|
||
|
||
#ifdef DEBUG_FILES
|
||
debug_export_points(m_seam_per_object[po].layers, po->bounding_box(), comparator);
|
||
#endif
|
||
}
|
||
}
|
||
|
||
void SeamPlacer::place_seam(const Layer *layer, ExtrusionLoop &loop, bool external_first, const Point &last_pos) const
|
||
{
|
||
using namespace SeamPlacerImpl;
|
||
const PrintObject *po = layer->object();
|
||
// Must not be called with supprot layer.
|
||
assert(dynamic_cast<const SupportLayer *>(layer) == nullptr);
|
||
// Object layer IDs are incremented by the number of raft layers.
|
||
assert(layer->id() >= po->slicing_parameters().raft_layers());
|
||
const size_t layer_index = layer->id() - po->slicing_parameters().raft_layers();
|
||
const double unscaled_z = layer->slice_z;
|
||
|
||
const PrintObjectSeamData::LayerSeams &layer_perimeters = m_seam_per_object.find(layer->object())->second.layers[layer_index];
|
||
|
||
// Find the closest perimeter in the SeamPlacer to the first point of this loop.
|
||
size_t closest_perimeter_point_index;
|
||
{
|
||
const Point &fp = loop.first_point();
|
||
Vec2f unscaled_p = unscaled<float>(fp);
|
||
closest_perimeter_point_index = find_closest_point(*layer_perimeters.points_tree.get(), to_3d(unscaled_p, float(unscaled_z)));
|
||
}
|
||
|
||
Vec3f seam_position;
|
||
size_t seam_index;
|
||
if (const Perimeter &perimeter = layer_perimeters.points[closest_perimeter_point_index].perimeter; perimeter.finalized) {
|
||
seam_position = perimeter.final_seam_position;
|
||
seam_index = perimeter.seam_index;
|
||
} else {
|
||
seam_index = po->config().seam_position == spNearest ? pick_nearest_seam_point_index(layer_perimeters.points, perimeter.start_index, unscaled<float>(last_pos)) :
|
||
perimeter.seam_index;
|
||
seam_position = layer_perimeters.points[seam_index].position;
|
||
}
|
||
|
||
Point seam_point = Point::new_scale(seam_position.x(), seam_position.y());
|
||
|
||
if (const SeamCandidate &perimeter_point = layer_perimeters.points[seam_index];
|
||
(po->config().seam_position == spNearest || po->config().seam_position == spAligned) && loop.role() == ExtrusionRole::erPerimeter && // Hopefully internal perimeter
|
||
(seam_position - perimeter_point.position).squaredNorm() < 4.0f && // seam is on perimeter point
|
||
perimeter_point.local_ccw_angle < -EPSILON // In concave angles
|
||
) { // In this case, we are at internal perimeter, where the external perimeter has seam in concave angle. We want to align
|
||
// the internal seam into the concave corner, and not on the perpendicular projection on the closest edge (which is what the split_at function does)
|
||
size_t index_of_prev = seam_index == perimeter_point.perimeter.start_index ? perimeter_point.perimeter.end_index - 1 : seam_index - 1;
|
||
size_t index_of_next = seam_index == perimeter_point.perimeter.end_index - 1 ? perimeter_point.perimeter.start_index : seam_index + 1;
|
||
|
||
Vec2f dir_to_middle = ((perimeter_point.position - layer_perimeters.points[index_of_prev].position).head<2>().normalized() +
|
||
(perimeter_point.position - layer_perimeters.points[index_of_next].position).head<2>().normalized()) *
|
||
0.5;
|
||
|
||
ExtrusionLoop::ClosestPathPoint projected_point = loop.get_closest_path_and_point(seam_point, true);
|
||
// get closest projected point, determine depth of the seam point.
|
||
float depth = (float) unscale(Point(seam_point - projected_point.foot_pt)).norm();
|
||
float angle_factor = cos(-perimeter_point.local_ccw_angle / 2.0f); // There are some nice geometric identities in determination of the correct depth of new seam point.
|
||
// overshoot the target depth, in concave angles it will correctly snap to the corner; TODO: find out why such big overshoot is needed.
|
||
Vec2f final_pos = perimeter_point.position.head<2>() + (1.4142 * depth / angle_factor) * dir_to_middle;
|
||
seam_point = Point::new_scale(final_pos.x(), final_pos.y());
|
||
}
|
||
|
||
// Because the G-code export has 1um resolution, don't generate segments shorter than 1.5 microns,
|
||
// thus empty path segments will not be produced by G-code export.
|
||
if (!loop.split_at_vertex(seam_point, scaled<double>(0.0015))) {
|
||
// The point is not in the original loop.
|
||
// Insert it.
|
||
loop.split_at(seam_point, true);
|
||
}
|
||
}
|
||
|
||
} // namespace Slic3r
|