Files
OrcaSlicer-KX/src/slic3r/GUI/Selection.cpp
Ocraftyone b83e16dbdd Fix Compile Warnings (#5963)
* Fix calls to depreciated wxPen constructor

* Fix use of wxTimerEvent

* Fix unrecognized character escape sequence

* Fix signed/unsigned mismatch

At least as much as possible without significantly altering parts of the application

* Clean unreferenced variables

* fix mistyped namespace selector

* Update deprecated calls

* Fix preprocessor statement

* Remove empty switch statements

* Change int vector used as bool to bool vector

* Remove empty control statements and related unused code

* Change multi character constant to string constant

* Fix discarded return value

json::parse was being called on the object, rather than statically like it should be. Also, the value was not being captured.

* Rename ICON_SIZE def used by MultiMachine

By having the definition in the header, it causes issues when other files define ICON_SIZE. By renaming it to MM_ICON_SIZE, this lessens the issue. It would probably be ideal to have the definitions in the respective .cpp that use them, but it would make it less convenient to update the values if needed in the future.

* Remove unused includes

* Fix linux/macOS compilation

* Hide unused-function errors on non-Windows systems

* Disable signed/unsigned comparison mismatch error

* Remove/Disable more unused variables

Still TODO: check double for loop in Print.cpp

* Remove unused variable that was missed

* Remove unused variables in libraries in the src folder

* Apply temporary fix for subobject linkage error

* Remove/Disable last set of unused variables reported by GCC

* remove redundant for loop

* fix misspelled ifdef check

* Update message on dialog

* Fix hard-coded platform specific modifier keys

* Remove duplicate for loop

* Disable -Wmisleading-indentation warning

* disable -Wswitch warning

* Remove unused local typedefs

* Fix -Wunused-value

* Fix pragma error on Windows from subobject linkage fix

* Fix -Waddress

* Fix null conversions (-Wconversion-null)

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2024-07-29 21:00:26 +08:00

3243 lines
123 KiB
C++

#include "libslic3r/libslic3r.h"
#include "Selection.hpp"
#include "3DScene.hpp"
#include "GLCanvas3D.hpp"
#include "GUI_App.hpp"
#include "GUI.hpp"
#include "GUI_ObjectList.hpp"
#include "Gizmos/GLGizmoBase.hpp"
#include "Camera.hpp"
#include "Plater.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/LocalesUtils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/PresetBundle.hpp"
#if ENABLE_ENHANCED_PRINT_VOLUME_FIT
#include "libslic3r/BuildVolume.hpp"
#endif // ENABLE_ENHANCED_PRINT_VOLUME_FIT
#include <GL/glew.h>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/log/trivial.hpp>
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Min_sphere_of_spheres_d.h>
#include <CGAL/Min_sphere_of_points_d_traits_3.h>
static const Slic3r::ColorRGBA UNIFORM_SCALE_COLOR = Slic3r::ColorRGBA::ORANGE();
static const Slic3r::ColorRGBA SOLID_PLANE_COLOR = {0.0f, 174.0f / 255.0f, 66.0f / 255.0f, 1.0f};
static const Slic3r::ColorRGBA TRANSPARENT_PLANE_COLOR = { 0.8f, 0.8f, 0.8f, 0.5f };
namespace Slic3r {
namespace GUI {
Selection::VolumeCache::TransformCache::TransformCache()
: position(Vec3d::Zero())
, rotation_matrix(Transform3d::Identity())
, scale_matrix(Transform3d::Identity())
, mirror_matrix(Transform3d::Identity())
{
}
Selection::VolumeCache::TransformCache::TransformCache(const Geometry::Transformation& transform)
: position(transform.get_offset())
, transform(transform)
{
rotation_matrix = transform.get_rotation_matrix();
scale_matrix = transform.get_scaling_factor_matrix();
mirror_matrix = transform.get_mirror_matrix();
}
Selection::VolumeCache::VolumeCache(const Geometry::Transformation& volume_transform, const Geometry::Transformation& instance_transform)
: m_volume(volume_transform)
, m_instance(instance_transform)
{
}
bool Selection::Clipboard::is_sla_compliant() const
{
if (m_mode == Selection::Volume)
return false;
for (const ModelObject* o : m_model->objects) {
if (o->is_multiparts())
return false;
for (const ModelVolume* v : o->volumes) {
if (v->is_modifier())
return false;
}
}
return true;
}
Selection::Clipboard::Clipboard()
{
m_model.reset(new Model);
}
void Selection::Clipboard::reset()
{
m_model->clear_objects();
}
bool Selection::Clipboard::is_empty() const
{
return m_model->objects.empty();
}
ModelObject* Selection::Clipboard::add_object()
{
return m_model->add_object();
}
ModelObject* Selection::Clipboard::get_object(unsigned int id)
{
return (id < (unsigned int)m_model->objects.size()) ? m_model->objects[id] : nullptr;
}
const ModelObjectPtrs& Selection::Clipboard::get_objects() const
{
return m_model->objects;
}
Selection::Selection()
: m_volumes(nullptr)
, m_model(nullptr)
, m_enabled(false)
, m_mode(Instance)
, m_type(Empty)
, m_valid(false)
, m_scale_factor(1.0f)
{
this->set_bounding_boxes_dirty();
}
void Selection::set_volumes(GLVolumePtrs* volumes)
{
m_volumes = volumes;
update_valid();
}
// Init shall be called from the OpenGL render function, so that the OpenGL context is initialized!
bool Selection::init()
{
m_arrow.init_from(straight_arrow(10.0f, 5.0f, 5.0f, 10.0f, 1.0f));
m_curved_arrow.init_from(circular_arrow(16, 10.0f, 5.0f, 10.0f, 5.0f, 1.0f));
#if ENABLE_RENDER_SELECTION_CENTER
m_vbo_sphere.init_from(its_make_sphere(0.75, PI / 12.0));
#endif // ENABLE_RENDER_SELECTION_CENTER
return true;
}
void Selection::set_model(Model* model)
{
m_model = model;
update_valid();
}
int Selection::query_real_volume_idx_from_other_view(unsigned int object_idx, unsigned int instance_idx, unsigned int model_volume_idx)
{
for (int i = 0; i < m_volumes->size(); i++) {
auto v = (*m_volumes)[i];
if (v->object_idx() == object_idx && instance_idx == v->instance_idx() && model_volume_idx == v->volume_idx()) {
return i;
}
}
return -1;
}
void Selection::add(unsigned int volume_idx, bool as_single_selection, bool check_for_already_contained)
{
if (!m_valid || (unsigned int)m_volumes->size() <= volume_idx)
return;
const GLVolume* volume = (*m_volumes)[volume_idx];
//BBS: multiple wipe tower case should be considered
// wipe tower is already selected
//if (is_wipe_tower() && volume->is_wipe_tower)
// return;
if (!m_list.empty() && !is_wipe_tower() && volume->is_wipe_tower && !as_single_selection)
return;
bool keep_instance_mode = (m_mode == Instance) && !as_single_selection;
bool already_contained = check_for_already_contained && contains_volume(volume_idx);
// resets the current list if needed
bool needs_reset = as_single_selection && !already_contained;
needs_reset |= volume->is_wipe_tower;
needs_reset |= is_wipe_tower() && !volume->is_wipe_tower;
needs_reset |= as_single_selection && !is_any_modifier() && volume->is_modifier;
needs_reset |= is_any_modifier() && !volume->is_modifier;
if (!needs_reset && (is_any_modifier() || is_any_volume())) {
int obj_index = volume->object_idx();
int inst_index = volume->instance_idx();
int first = *(m_list.begin());
if (first < m_volumes->size()) {
const GLVolume* volume = (*m_volumes)[first];
if ((volume->object_idx() != obj_index) || (volume->instance_idx() != inst_index))
needs_reset = true;
}
}
if (!already_contained || needs_reset) {
wxGetApp().plater()->take_snapshot(std::string("Selection-Add!"), UndoRedo::SnapshotType::Selection);
if (needs_reset)
clear();
// BBS
if (!keep_instance_mode)
m_mode = volume->is_modifier ? Volume : m_volume_selection_mode;
}
else
// keep current mode
return;
switch (m_mode)
{
case Volume:
{
if (volume->volume_idx() >= 0 && (is_empty() || volume->instance_idx() == get_instance_idx()))
do_add_volume(volume_idx);
break;
}
case Instance:
{
Plater::SuppressSnapshots suppress(wxGetApp().plater());
add_instance(volume->object_idx(), volume->instance_idx(), as_single_selection);
break;
}
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove(unsigned int volume_idx)
{
if (!m_valid || (unsigned int)m_volumes->size() <= volume_idx)
return;
if (!contains_volume(volume_idx))
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Remove!"), UndoRedo::SnapshotType::Selection);
GLVolume* volume = (*m_volumes)[volume_idx];
switch (m_mode)
{
case Volume:
{
do_remove_volume(volume_idx);
break;
}
case Instance:
{
do_remove_instance(volume->object_idx(), volume->instance_idx());
break;
}
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::add_object(unsigned int object_idx, bool as_single_selection)
{
if (!m_valid)
return;
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_object(object_idx);
if ((!as_single_selection && contains_all_volumes(volume_idxs)) ||
(as_single_selection && matches(volume_idxs)))
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Add Object"), UndoRedo::SnapshotType::Selection);
// resets the current list if needed
if (as_single_selection)
clear();
m_mode = Instance;
do_add_volumes(volume_idxs);
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove_object(unsigned int object_idx)
{
if (!m_valid)
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Remove Object"), UndoRedo::SnapshotType::Selection);
do_remove_object(object_idx);
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::add_instance(unsigned int object_idx, unsigned int instance_idx, bool as_single_selection)
{
if (!m_valid)
return;
const std::vector<unsigned int> volume_idxs = get_volume_idxs_from_instance(object_idx, instance_idx);
if ((!as_single_selection && contains_all_volumes(volume_idxs)) ||
(as_single_selection && matches(volume_idxs)))
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Add Instance"), UndoRedo::SnapshotType::Selection);
// resets the current list if needed
if (as_single_selection)
clear();
m_mode = Instance;
do_add_volumes(volume_idxs);
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove_instance(unsigned int object_idx, unsigned int instance_idx)
{
if (!m_valid)
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Remove Instance"), UndoRedo::SnapshotType::Selection);
do_remove_instance(object_idx, instance_idx);
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::add_volume(unsigned int object_idx, unsigned int volume_idx, int instance_idx, bool as_single_selection)
{
if (!m_valid)
return;
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_volume(object_idx, instance_idx, volume_idx);
if ((!as_single_selection && contains_all_volumes(volume_idxs)) ||
(as_single_selection && matches(volume_idxs)))
return;
// resets the current list if needed
if (as_single_selection)
clear();
m_mode = Volume;
do_add_volumes(volume_idxs);
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove_volume(unsigned int object_idx, unsigned int volume_idx)
{
if (!m_valid)
return;
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
GLVolume* v = (*m_volumes)[i];
if (v->object_idx() == (int)object_idx && v->volume_idx() == (int)volume_idx)
do_remove_volume(i);
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::add_volumes(EMode mode, const std::vector<unsigned int>& volume_idxs, bool as_single_selection)
{
if (!m_valid)
return;
if ((!as_single_selection && contains_all_volumes(volume_idxs)) ||
(as_single_selection && matches(volume_idxs)))
return;
// resets the current list if needed
if (as_single_selection)
clear();
m_mode = mode;
for (unsigned int i : volume_idxs) {
if (i < (unsigned int)m_volumes->size())
do_add_volume(i);
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove_volumes(EMode mode, const std::vector<unsigned int>& volume_idxs)
{
if (!m_valid)
return;
m_mode = mode;
for (unsigned int i : volume_idxs) {
if (i < (unsigned int)m_volumes->size())
do_remove_volume(i);
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::add_curr_plate()
{
if (!m_valid)
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Add Curr Plate All!"));
m_mode = Instance;
clear();
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_curr_plate();
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (plate && plate->contain_instance_totally(obj_idx, 0)) {
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_object(obj_idx);
do_add_volumes(volume_idxs);
}
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::add_object_from_idx(std::vector<int>& object_idxs) {
if (!m_valid)
return;
m_mode = Instance;
clear();
for (int obj_idx = 0; obj_idx < object_idxs.size(); obj_idx++) {
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_object(object_idxs[obj_idx]);
do_add_volumes(volume_idxs);
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove_curr_plate()
{
if (!m_valid)
return;
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_curr_plate();
if (plate->empty())
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Delete Curr Plate All"));
m_mode = Instance;
clear();
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (plate && plate->contain_instance(obj_idx, 0)) {
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_object(obj_idx);
do_add_volumes(volume_idxs);
}
}
update_type();
this->set_bounding_boxes_dirty();
erase();
}
void Selection::clone(int numbers)
{
if (numbers <= 0)
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-clone"));
copy_to_clipboard();
for (int i = 0; i < numbers; i++) {
paste_from_clipboard();
}
}
void Selection::center()
{
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_selected_plate();
// calc distance
Vec3d src_pos = this->get_bounding_box().center();
Vec3d tar_pos = plate->get_center_origin();
Vec3d distance = Vec3d(tar_pos.x() - src_pos.x(), tar_pos.y() - src_pos.y(), 0);
this->move_to_center(distance);
wxGetApp().plater()->get_view3D_canvas3D()->do_move(L("Move Object"));
return;
}
void Selection::center_plate(const int plate_idx) {
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_plate(plate_idx);
Vec3d src_pos = this->get_bounding_box().center();
Vec3d tar_pos = plate->get_center_origin();
Vec3d distance = Vec3d(tar_pos.x() - src_pos.x(), tar_pos.y() - src_pos.y(), 0);
this->move_to_center(distance);
wxGetApp().plater()->get_view3D_canvas3D()->do_move(L("Move Object"));
return;
}
//BBS
void Selection::set_printable(bool printable)
{
if (!m_valid)
return;
std::set<std::pair<int, int>> instances_idxs;
for (ObjectIdxsToInstanceIdxsMap::iterator obj_it = m_cache.content.begin(); obj_it != m_cache.content.end(); ++obj_it)
{
for (InstanceIdxsList::reverse_iterator inst_it = obj_it->second.rbegin(); inst_it != obj_it->second.rend(); ++inst_it)
{
instances_idxs.insert(std::make_pair(obj_it->first, *inst_it));
}
}
std::string snapshot_text = (boost::format("%1%") % (printable ? "Set Selection Printable" : "Set Selection Unprintable")).str();
wxGetApp().plater()->take_snapshot(snapshot_text);
// set printable value for all instances in object
for (const std::pair<int, int>& i : instances_idxs)
{
ModelObject* object = m_model->objects[i.first];
for (auto inst : object->instances)
inst->printable = printable;
wxGetApp().obj_list()->update_printable_state(i.first, i.second);
//update printable state on canvas
wxGetApp().plater()->canvas3D()->update_instance_printable_state_for_object((size_t)i.first);
}
// update scene
wxGetApp().plater()->update();
}
void Selection::add_all()
{
if (!m_valid)
return;
unsigned int count = 0;
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
if (!(*m_volumes)[i]->is_wipe_tower)
++count;
}
if ((unsigned int)m_list.size() == count)
return;
wxGetApp().plater()->take_snapshot(std::string("Selection-Add All!"), UndoRedo::SnapshotType::Selection);
m_mode = Instance;
clear();
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
if (!(*m_volumes)[i]->is_wipe_tower)
do_add_volume(i);
}
update_type();
this->set_bounding_boxes_dirty();
}
void Selection::remove_all()
{
if (!m_valid)
return;
if (is_empty())
return;
// Not taking the snapshot with non-empty Redo stack will likely be more confusing than losing the Redo stack.
// Let's wait for user feedback.
// if (!wxGetApp().plater()->can_redo())
wxGetApp().plater()->take_snapshot(std::string("Selection-Remove All!"), UndoRedo::SnapshotType::Selection);
m_mode = Instance;
clear();
}
void Selection::set_deserialized(EMode mode, const std::vector<std::pair<size_t, size_t>> &volumes_and_instances)
{
if (! m_valid)
return;
m_mode = mode;
for (unsigned int i : m_list)
(*m_volumes)[i]->selected = false;
m_list.clear();
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++ i)
if (std::binary_search(volumes_and_instances.begin(), volumes_and_instances.end(), (*m_volumes)[i]->geometry_id))
do_add_volume(i);
update_type();
set_bounding_boxes_dirty();
}
void Selection::clear()
{
if (!m_valid)
return;
if (m_list.empty())
return;
#if ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
// ensure that the volumes get the proper color before next call to render (expecially needed for transparent volumes)
for (unsigned int i : m_list) {
GLVolume& volume = *(*m_volumes)[i];
volume.selected = false;
bool is_transparent = volume.color.is_transparent();
if (is_transparent)
volume.force_transparent = true;
volume.set_render_color();
if (is_transparent)
volume.force_transparent = false;
}
#else
for (unsigned int i : m_list) {
(*m_volumes)[i]->selected = false;
// ensure the volume gets the proper color before next call to render (expecially needed for transparent volumes)
(*m_volumes)[i]->set_render_color();
}
#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
m_list.clear();
update_type();
set_bounding_boxes_dirty();
// BBS
#if 0
// this happens while the application is closing
if (wxGetApp().obj_manipul() == nullptr)
return;
// resets the cache in the sidebar
wxGetApp().obj_manipul()->reset_cache();
#endif
// #et_FIXME fake KillFocus from sidebar
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event("", false);
}
// Update the selection based on the new instance IDs.
void Selection::instances_changed(const std::vector<size_t> &instance_ids_selected)
{
assert(m_valid);
assert(m_mode == Instance);
m_list.clear();
for (unsigned int volume_idx = 0; volume_idx < (unsigned int)m_volumes->size(); ++ volume_idx) {
const GLVolume *volume = (*m_volumes)[volume_idx];
auto it = std::lower_bound(instance_ids_selected.begin(), instance_ids_selected.end(), volume->geometry_id.second);
if (it != instance_ids_selected.end() && *it == volume->geometry_id.second)
this->do_add_volume(volume_idx);
}
update_type();
this->set_bounding_boxes_dirty();
}
// Update the selection based on the map from old indices to new indices after m_volumes changed.
// If the current selection is by instance, this call may select newly added volumes, if they belong to already selected instances.
void Selection::volumes_changed(const std::vector<size_t> &map_volume_old_to_new)
{
assert(m_valid);
assert(m_mode == Volume);
IndicesList list_new;
for (unsigned int idx : m_list)
if (map_volume_old_to_new[idx] != size_t(-1)) {
unsigned int new_idx = (unsigned int)map_volume_old_to_new[idx];
(*m_volumes)[new_idx]->selected = true;
list_new.insert(new_idx);
}
m_list = std::move(list_new);
update_type();
this->set_bounding_boxes_dirty();
}
bool Selection::is_any_connector() const
{
const int obj_idx = get_object_idx();
if ((is_any_volume() || is_any_modifier() || is_mixed()) && // some solid_part AND/OR modifier is selected
obj_idx >= 0 && m_model->objects[obj_idx]->is_cut()) {
const ModelVolumePtrs& obj_volumes = m_model->objects[obj_idx]->volumes;
for (size_t vol_idx = 0; vol_idx < obj_volumes.size(); vol_idx++)
if (obj_volumes[vol_idx]->is_cut_connector())
for (const GLVolume* v : *m_volumes)
if (v->object_idx() == obj_idx && v->volume_idx() == (int)vol_idx && v->selected)
return true;
}
return false;
}
bool Selection::is_any_cut_volume() const
{
const int obj_idx = get_object_idx();
return is_any_volume() && obj_idx >= 0 && m_model->objects[obj_idx]->is_cut();
}
bool Selection::is_single_full_instance() const
{
if (m_type == SingleFullInstance)
return true;
if (m_type == SingleFullObject)
return get_instance_idx() != -1;
if (m_list.empty() || m_volumes->empty())
return false;
int object_idx = m_valid ? get_object_idx() : -1;
if (object_idx < 0 || (int)m_model->objects.size() <= object_idx)
return false;
int instance_idx = (*m_volumes)[*m_list.begin()]->instance_idx();
std::set<int> volumes_idxs;
for (unsigned int i : m_list) {
const GLVolume* v = (*m_volumes)[i];
if (object_idx != v->object_idx() || instance_idx != v->instance_idx())
return false;
int volume_idx = v->volume_idx();
if (volume_idx >= 0)
volumes_idxs.insert(volume_idx);
}
return m_model->objects[object_idx]->volumes.size() == volumes_idxs.size();
}
bool Selection::is_from_single_object() const
{
const int idx = get_object_idx();
return 0 <= idx && idx < 1000;
}
bool Selection::is_sla_compliant() const
{
if (m_mode == Volume)
return false;
for (unsigned int i : m_list) {
if ((*m_volumes)[i]->is_modifier)
return false;
}
return true;
}
bool Selection::is_single_text() const
{
if (!is_single_volume_or_modifier())
return false;
const GLVolume* gl_volume = (*m_volumes)[*m_list.begin()];
const ModelVolume* model_volume = m_model->objects[gl_volume->object_idx()]->volumes[gl_volume->volume_idx()];
return model_volume && model_volume->text_configuration.has_value();
}
bool Selection::contains_all_volumes(const std::vector<unsigned int>& volume_idxs) const
{
for (unsigned int i : volume_idxs) {
if (m_list.find(i) == m_list.end())
return false;
}
return true;
}
bool Selection::contains_any_volume(const std::vector<unsigned int>& volume_idxs) const
{
for (unsigned int i : volume_idxs) {
if (m_list.find(i) != m_list.end())
return true;
}
return false;
}
bool Selection::contains_sinking_volumes(bool ignore_modifiers) const
{
for (const GLVolume* v : *m_volumes) {
if (!ignore_modifiers || !v->is_modifier) {
if (v->is_sinking())
return true;
}
}
return false;
}
bool Selection::matches(const std::vector<unsigned int>& volume_idxs) const
{
unsigned int count = 0;
for (unsigned int i : volume_idxs) {
if (m_list.find(i) != m_list.end())
++count;
else
return false;
}
return count == (unsigned int)m_list.size();
}
bool Selection::requires_uniform_scale() const
{
if (is_single_full_instance() || is_single_modifier() || is_single_volume())
return false;
return true;
}
int Selection::get_object_idx() const
{
return (m_cache.content.size() == 1) ? m_cache.content.begin()->first : -1;
}
int Selection::get_instance_idx() const
{
if (m_cache.content.size() == 1) {
const InstanceIdxsList& idxs = m_cache.content.begin()->second;
if (idxs.size() == 1)
return *idxs.begin();
}
return -1;
}
const Selection::InstanceIdxsList& Selection::get_instance_idxs() const
{
assert(m_cache.content.size() == 1);
return m_cache.content.begin()->second;
}
const GLVolume* Selection::get_volume(unsigned int volume_idx) const
{
return (m_valid && (volume_idx < (unsigned int)m_volumes->size())) ? (*m_volumes)[volume_idx] : nullptr;
}
GLVolume* Selection::get_volume(unsigned int volume_idx)
{
return (m_valid && (volume_idx < (unsigned int)m_volumes->size())) ? (*m_volumes)[volume_idx] : nullptr;
}
const BoundingBoxf3& Selection::get_bounding_box() const
{
if (!m_bounding_box.has_value()) {
std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_bounding_box);
*bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
(*bbox)->merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
}
}
}
return *m_bounding_box;
}
const BoundingBoxf3& Selection::get_unscaled_instance_bounding_box() const
{
assert(is_single_full_instance());
if (!m_unscaled_instance_bounding_box.has_value()) {
std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_unscaled_instance_bounding_box);
*bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
if (volume.is_modifier)
continue;
Transform3d trafo = volume.get_instance_transformation().get_matrix_no_scaling_factor() * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_unscaled_instance_bounding_box;
}
const BoundingBoxf3& Selection::get_scaled_instance_bounding_box() const
{
assert(is_single_full_instance());
if (!m_scaled_instance_bounding_box.has_value()) {
std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_scaled_instance_bounding_box);
*bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
if (volume.is_modifier)
continue;
Transform3d trafo = volume.get_instance_transformation().get_matrix() * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_scaled_instance_bounding_box;
}
const BoundingBoxf3& Selection::get_full_unscaled_instance_bounding_box() const
{
assert(is_single_full_instance());
if (!m_full_unscaled_instance_bounding_box.has_value()) {
std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_full_unscaled_instance_bounding_box);
*bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
Transform3d trafo = volume.get_instance_transformation().get_matrix_no_scaling_factor() * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_full_unscaled_instance_bounding_box;
}
const BoundingBoxf3& Selection::get_full_scaled_instance_bounding_box() const
{
assert(is_single_full_instance());
if (!m_full_scaled_instance_bounding_box.has_value()) {
std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_full_scaled_instance_bounding_box);
*bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
Transform3d trafo = volume.get_instance_transformation().get_matrix() * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_full_scaled_instance_bounding_box;
}
const BoundingBoxf3& Selection::get_full_unscaled_instance_local_bounding_box() const
{
assert(is_single_full_instance());
if (!m_full_unscaled_instance_local_bounding_box.has_value()) {
std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_full_unscaled_instance_local_bounding_box);
*bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
Transform3d trafo = volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_full_unscaled_instance_local_bounding_box;
}
const std::pair<BoundingBoxf3, Transform3d>& Selection::get_bounding_box_in_current_reference_system() const
{
static int last_coordinates_type = -1;
assert(!is_empty());
ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
if (m_mode == Instance && coordinates_type == ECoordinatesType::Local)
coordinates_type = ECoordinatesType::World;
if (last_coordinates_type != int(coordinates_type))
const_cast<std::optional<std::pair<BoundingBoxf3, Transform3d>>*>(&m_bounding_box_in_current_reference_system)->reset();
if (!m_bounding_box_in_current_reference_system.has_value()) {
last_coordinates_type = int(coordinates_type);
*const_cast<std::optional<std::pair<BoundingBoxf3, Transform3d>>*>(&m_bounding_box_in_current_reference_system) = get_bounding_box_in_reference_system(coordinates_type);
}
return *m_bounding_box_in_current_reference_system;
}
std::pair<BoundingBoxf3, Transform3d> Selection::get_bounding_box_in_reference_system(ECoordinatesType type) const
{
//
// trafo to current reference system
//
Transform3d trafo;
switch (type)
{
case ECoordinatesType::World: { trafo = Transform3d::Identity(); break; }
case ECoordinatesType::Instance: { trafo = get_first_volume()->get_instance_transformation().get_matrix(); break; }
case ECoordinatesType::Local: { trafo = get_first_volume()->world_matrix(); break; }
}
//
// trafo basis in world coordinates
//
Geometry::Transformation t(trafo);
t.reset_scaling_factor();
const Transform3d basis_trafo = t.get_matrix_no_offset();
std::vector<Vec3d> axes = { Vec3d::UnitX(), Vec3d::UnitY(), Vec3d::UnitZ() };
for (size_t i = 0; i < axes.size(); ++i) {
axes[i] = basis_trafo * axes[i];
}
//
// calculate bounding box aligned to trafo basis
//
Vec3d min = { DBL_MAX, DBL_MAX, DBL_MAX };
Vec3d max = { -DBL_MAX, -DBL_MAX, -DBL_MAX };
for (unsigned int id : m_list) {
const GLVolume& vol = *get_volume(id);
const Transform3d vol_world_rafo = vol.world_matrix();
const TriangleMesh* mesh = vol.convex_hull();
if (mesh == nullptr)
mesh = &m_model->objects[vol.object_idx()]->volumes[vol.volume_idx()]->mesh();
assert(mesh != nullptr);
for (const stl_vertex& v : mesh->its.vertices) {
const Vec3d world_v = vol_world_rafo * v.cast<double>();
for (int i = 0; i < 3; ++i) {
const double i_comp = world_v.dot(axes[i]);
min(i) = std::min(min(i), i_comp);
max(i) = std::max(max(i), i_comp);
}
}
}
const Vec3d box_size = max - min;
Vec3d half_box_size = 0.5 * box_size;
Geometry::Transformation out_trafo(trafo);
Vec3d center = 0.5 * (min + max);
// Fix for non centered volume
// by move with calculated center(to volume center) and extend half box size
// e.g. for right aligned embossed text
if (m_list.size() == 1 &&
type == ECoordinatesType::Local) {
const GLVolume& vol = *get_volume(*m_list.begin());
const Transform3d vol_world_trafo = vol.world_matrix();
Vec3d world_zero = vol_world_trafo * Vec3d::Zero();
for (size_t i = 0; i < 3; i++){
// move center to local volume zero
center[i] = world_zero.dot(axes[i]);
// extend half size to bigger distance from center
half_box_size[i] = std::max(
abs(center[i] - min[i]),
abs(center[i] - max[i]));
}
}
const BoundingBoxf3 out_box(-half_box_size, half_box_size);
out_trafo.set_offset(basis_trafo * center);
return { out_box, out_trafo.get_matrix_no_scaling_factor() };
}
const std::pair<Vec3d, double> Selection::get_bounding_sphere() const
{
if (!m_bounding_sphere.has_value()) {
std::optional<std::pair<Vec3d, double>>* sphere = const_cast<std::optional<std::pair<Vec3d, double>>*>(&m_bounding_sphere);
*sphere = { Vec3d::Zero(), 0.0 };
using K = CGAL::Simple_cartesian<float>;
using Traits = CGAL::Min_sphere_of_points_d_traits_3<K, float>;
using Min_sphere = CGAL::Min_sphere_of_spheres_d<Traits>;
using Point = K::Point_3;
std::vector<Point> points;
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
const TriangleMesh* hull = volume.convex_hull();
const indexed_triangle_set& its = (hull != nullptr) ?
hull->its : m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh().its;
const Transform3d& matrix = volume.world_matrix();
for (const Vec3f& v : its.vertices) {
const Vec3d vv = matrix * v.cast<double>();
points.push_back(Point(vv.x(), vv.y(), vv.z()));
}
}
Min_sphere ms(points.begin(), points.end());
const float* center_x = ms.center_cartesian_begin();
(*sphere)->first = { *center_x, *(center_x + 1), *(center_x + 2) };
(*sphere)->second = ms.radius();
}
}
return *m_bounding_sphere;
}
void Selection::setup_cache()
{
if (!m_valid)
return;
set_caches();
}
void Selection::move_to_center(const Vec3d& displacement, bool local)
{
if (!m_valid)
return;
//BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": %1%, displacement {%2%, %3%, %4%}") % __LINE__ % displacement(X) % displacement(Y) % displacement(Z);
set_caches();
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
if (m_mode == Volume) {
if (local)
v.set_volume_offset(m_cache.volumes_data[i].get_volume_position() + displacement);
else {
const Vec3d local_displacement = (m_cache.volumes_data[i].get_instance_rotation_matrix() * m_cache.volumes_data[i].get_instance_scale_matrix() * m_cache.volumes_data[i].get_instance_mirror_matrix()).inverse() * displacement;
v.set_volume_offset(m_cache.volumes_data[i].get_volume_position() + local_displacement);
}
}
else if (m_mode == Instance) {
if (is_from_fully_selected_instance(i)) {
v.set_instance_offset(m_cache.volumes_data[i].get_instance_position() + displacement);
}
else {
const Vec3d local_displacement = (m_cache.volumes_data[i].get_instance_rotation_matrix() * m_cache.volumes_data[i].get_instance_scale_matrix() * m_cache.volumes_data[i].get_instance_mirror_matrix()).inverse() * displacement;
v.set_volume_offset(m_cache.volumes_data[i].get_volume_position() + local_displacement);
}
}
}
this->set_bounding_boxes_dirty();
}
void Selection::translate(const Vec3d& displacement, TransformationType transformation_type)
{
if (!m_valid)
return;
// Emboss use translate in local coordinate
assert(transformation_type.relative() ||
transformation_type.local());
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
const VolumeCache& volume_data = m_cache.volumes_data[i];
if (m_mode == Instance && !is_wipe_tower()) {
assert(is_from_fully_selected_instance(i));
if (transformation_type.instance()) {
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
v.set_instance_offset(inst_trafo.get_offset() + inst_trafo.get_rotation_matrix() * displacement);
}
else
transform_instance_relative(v, volume_data, transformation_type, Geometry::translation_transform(displacement), m_cache.dragging_center);
}
else {
if (transformation_type.local() && transformation_type.absolute()) {
const Geometry::Transformation& vol_trafo = volume_data.get_volume_transform();
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
v.set_volume_offset(vol_trafo.get_offset() + inst_trafo.get_scaling_factor_matrix().inverse() * vol_trafo.get_rotation_matrix() * displacement);
}
else {
Vec3d relative_disp = displacement;
if (transformation_type.world() && transformation_type.instance())
relative_disp = volume_data.get_instance_transform().get_scaling_factor_matrix().inverse() * relative_disp;
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(relative_disp), m_cache.dragging_center);
}
}
}
#if !DISABLE_INSTANCES_SYNCH
if (m_mode == Instance)
synchronize_unselected_instances(SyncRotationType::NONE);
else if (m_mode == Volume)
synchronize_unselected_volumes();
#endif // !DISABLE_INSTANCES_SYNCH
ensure_not_below_bed();
set_bounding_boxes_dirty();
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
}
// Rotate an object around one of the axes. Only one rotation component is expected to be changing.
void Selection::rotate(const Vec3d& rotation, TransformationType transformation_type)
{
if (!m_valid)
return;
assert(transformation_type.relative() || (transformation_type.absolute() && transformation_type.local()));
bool requires_general_synchronization = false;
for (unsigned int i : m_list) {
Transform3d rotation_matrix = Geometry::rotation_transform(rotation);
GLVolume& v = *(*m_volumes)[i];
const VolumeCache& volume_data = m_cache.volumes_data[i];
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
if (m_mode == Instance && !is_wipe_tower()) {
assert(is_from_fully_selected_instance(i));
if (transformation_type.instance()) {
// ensure that the instance rotates as a rigid body
Transform3d inst_rotation_matrix = inst_trafo.get_rotation_matrix();
if (inst_trafo.is_left_handed()) {
Geometry::TransformationSVD inst_svd(inst_trafo);
inst_rotation_matrix = inst_svd.u * inst_svd.v.transpose();
// ensure the rotation has the proper direction
if (!rotation.normalized().cwiseAbs().isApprox(Vec3d::UnitX()))
rotation_matrix = rotation_matrix.inverse();
}
const Transform3d inst_matrix_no_offset = inst_trafo.get_matrix_no_offset();
rotation_matrix = inst_matrix_no_offset.inverse() * inst_rotation_matrix * rotation_matrix * inst_rotation_matrix.inverse() * inst_matrix_no_offset;
// rotate around selection center
const Vec3d inst_pivot = inst_trafo.get_matrix_no_offset().inverse() * (m_cache.rotation_pivot - inst_trafo.get_offset());
rotation_matrix = Geometry::translation_transform(inst_pivot) * rotation_matrix * Geometry::translation_transform(-inst_pivot);
// Detects if the rotation is equivalent to a world rotation around the Z axis
// If not, force for a full synchronization of unselected instances
if (!requires_general_synchronization) {
const Geometry::Transformation& vol_trafo = volume_data.get_volume_transform();
const Transform3d old_world_rotation_matrix = (inst_trafo * vol_trafo).get_rotation_matrix();
const Transform3d new_world_rotation_matrix = (inst_trafo * Geometry::Transformation(rotation_matrix) * vol_trafo).get_rotation_matrix();
if (std::abs((old_world_rotation_matrix * Vec3d::UnitX()).z() - (new_world_rotation_matrix * Vec3d::UnitX()).z()) > EPSILON)
requires_general_synchronization = true;
else if (std::abs((old_world_rotation_matrix * Vec3d::UnitY()).z() - (new_world_rotation_matrix * Vec3d::UnitY()).z()) > EPSILON)
requires_general_synchronization = true;
else if (std::abs((old_world_rotation_matrix * Vec3d::UnitZ()).z() - (new_world_rotation_matrix * Vec3d::UnitZ()).z()) > EPSILON)
requires_general_synchronization = true;
}
}
transform_instance_relative(v, volume_data, transformation_type, rotation_matrix, m_cache.rotation_pivot);
}
else {
if (!is_single_volume_or_modifier()) {
assert(transformation_type.world());
transform_volume_relative(v, volume_data, transformation_type, rotation_matrix, m_cache.rotation_pivot);
}
else {
if (transformation_type.instance()) {
// ensure that the volume rotates as a rigid body
const Transform3d inst_scale_matrix = inst_trafo.get_scaling_factor_matrix();
rotation_matrix = inst_scale_matrix.inverse() * rotation_matrix * inst_scale_matrix;
}
else {
if (transformation_type.local()) {
// ensure that the volume rotates as a rigid body
const Geometry::Transformation& vol_trafo = volume_data.get_volume_transform();
const Transform3d vol_matrix_no_offset = vol_trafo.get_matrix_no_offset();
const Transform3d inst_scale_matrix = inst_trafo.get_scaling_factor_matrix();
Transform3d vol_rotation_matrix = vol_trafo.get_rotation_matrix();
if (vol_trafo.is_left_handed()) {
Geometry::TransformationSVD vol_svd(vol_trafo);
vol_rotation_matrix = vol_svd.u * vol_svd.v.transpose();
// ensure the rotation has the proper direction
if (!rotation.normalized().cwiseAbs().isApprox(Vec3d::UnitX()))
rotation_matrix = rotation_matrix.inverse();
}
rotation_matrix = vol_matrix_no_offset.inverse() * inst_scale_matrix.inverse() * vol_rotation_matrix * rotation_matrix *
vol_rotation_matrix.inverse() * inst_scale_matrix * vol_matrix_no_offset;
}
}
transform_volume_relative(v, volume_data, transformation_type, rotation_matrix, m_cache.rotation_pivot);
}
}
}
#if !DISABLE_INSTANCES_SYNCH
if (m_mode == Instance) {
int rot_axis_max = 0;
rotation.cwiseAbs().maxCoeff(&rot_axis_max);
const SyncRotationType type = (transformation_type.instance() && requires_general_synchronization) ||
(!transformation_type.instance() && rot_axis_max != 2) ||
rotation.isApprox(Vec3d::Zero()) ?
SyncRotationType::GENERAL : SyncRotationType::NONE;
synchronize_unselected_instances(type);
}
else if (m_mode == Volume)
synchronize_unselected_volumes();
#endif // !DISABLE_INSTANCES_SYNCH
set_bounding_boxes_dirty();
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
}
void Selection::flattening_rotate(const Vec3d& normal)
{
// We get the normal in untransformed coordinates. We must transform it using the instance matrix, find out
// how to rotate the instance so it faces downwards and do the rotation. All that for all selected instances.
// The function assumes that is_from_single_object() holds.
assert(Slic3r::is_approx(normal.norm(), 1.));
if (!m_valid)
return;
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
// Normal transformed from the object coordinate space to the world coordinate space.
const Geometry::Transformation& old_inst_trafo = v.get_instance_transformation();
const Vec3d tnormal = old_inst_trafo.get_matrix().matrix().block(0, 0, 3, 3).inverse().transpose() * normal;
// Additional rotation to align tnormal with the down vector in the world coordinate space.
const Transform3d rotation_matrix = Transform3d(Eigen::Quaterniond().setFromTwoVectors(tnormal, -Vec3d::UnitZ()));
v.set_instance_transformation(old_inst_trafo.get_offset_matrix() * rotation_matrix * old_inst_trafo.get_matrix_no_offset());
}
#if !DISABLE_INSTANCES_SYNCH
// Apply the same transformation also to other instances,
// but respect their possibly diffrent z-rotation.
if (m_mode == Instance)
synchronize_unselected_instances(SyncRotationType::GENERAL);
#endif // !DISABLE_INSTANCES_SYNCH
this->set_bounding_boxes_dirty();
}
void Selection::scale_legacy(const Vec3d& scale, TransformationType transformation_type)
{
if (!m_valid)
return;
for (unsigned int i : m_list) {
GLVolume &v = *(*m_volumes)[i];
if (is_single_full_instance()) {
if (transformation_type.relative()) {
Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), scale);
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> new_matrix = (m * m_cache.volumes_data[i].get_instance_scale_matrix()).matrix().block(0, 0, 3, 3);
// extracts scaling factors from the composed transformation
Vec3d new_scale(new_matrix.col(0).norm(), new_matrix.col(1).norm(), new_matrix.col(2).norm());
if (transformation_type.joint())
v.set_instance_offset(m_cache.dragging_center + m * (m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center));
v.set_instance_scaling_factor(new_scale);
// Restore mirror state
v.set_instance_mirror(m_cache.volumes_data[i].get_instance_transform().get_mirror());
}
else {
const auto mirror = v.get_instance_mirror();
if (transformation_type.world() && (std::abs(scale.x() - scale.y()) > EPSILON || std::abs(scale.x() - scale.z()) > EPSILON)) {
// Non-uniform scaling. Transform the scaling factors into the local coordinate system.
// This is only possible, if the instance rotation is mulitples of ninety degrees.
assert(Geometry::is_rotation_ninety_degrees(v.get_instance_rotation()));
v.set_instance_scaling_factor((v.get_instance_transformation().get_rotation_matrix().matrix().block<3, 3>(0, 0).transpose() * scale).cwiseAbs());
}
else
v.set_instance_scaling_factor(scale);
// Restore mirror state
v.set_instance_mirror(mirror);
}
// update the instance assemble transform
ModelObject* object = m_model->objects[v.object_idx()];
Geometry::Transformation assemble_transform = object->instances[v.instance_idx()]->get_assemble_transformation();
const auto mirror = assemble_transform.get_mirror();
assemble_transform.set_scaling_factor(v.get_instance_scaling_factor());
assemble_transform.set_mirror(mirror);
object->instances[v.instance_idx()]->set_assemble_transformation(assemble_transform);
}
else if (is_single_volume() || is_single_modifier()) {
const auto mirror = v.get_volume_transformation().get_mirror();
v.set_volume_scaling_factor(scale);
// Restore mirror state
v.set_volume_mirror(mirror);
}
else {
Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), scale);
if (m_mode == Instance) {
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> new_matrix = (m * m_cache.volumes_data[i].get_instance_scale_matrix()).matrix().block(0, 0, 3, 3);
// extracts scaling factors from the composed transformation
Vec3d new_scale(new_matrix.col(0).norm(), new_matrix.col(1).norm(), new_matrix.col(2).norm());
if (transformation_type.joint())
v.set_instance_offset(m_cache.dragging_center + m * (m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center));
v.set_instance_scaling_factor(new_scale);
// Restore mirror state
v.set_instance_mirror(m_cache.volumes_data[i].get_instance_transform().get_mirror());
}
else if (m_mode == Volume) {
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> new_matrix = (m * m_cache.volumes_data[i].get_volume_scale_matrix()).matrix().block(0, 0, 3, 3);
// extracts scaling factors from the composed transformation
Vec3d new_scale(new_matrix.col(0).norm(), new_matrix.col(1).norm(), new_matrix.col(2).norm());
if (transformation_type.joint()) {
Vec3d offset = m * (m_cache.volumes_data[i].get_volume_position() + m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center);
v.set_volume_offset(m_cache.dragging_center - m_cache.volumes_data[i].get_instance_position() + offset);
}
v.set_volume_scaling_factor(new_scale);
// Restore mirror state
v.set_volume_mirror(m_cache.volumes_data[i].get_volume_transform().get_mirror());
}
}
}
#if !DISABLE_INSTANCES_SYNCH
if (m_mode == Instance)
// even if there is no rotation, we pass SyncRotationType::GENERAL to force
// synchronize_unselected_instances() to apply the scale to the other instances
synchronize_unselected_instances(SyncRotationType::GENERAL);
else if (m_mode == Volume)
synchronize_unselected_volumes();
#endif // !DISABLE_INSTANCES_SYNCH
ensure_on_bed();
set_bounding_boxes_dirty();
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
}
void Selection::scale(const Vec3d& scale, TransformationType transformation_type)
{
scale_and_translate(scale, Vec3d::Zero(), transformation_type);
}
#if ENABLE_ENHANCED_PRINT_VOLUME_FIT
void Selection::scale_to_fit_print_volume(const BuildVolume& volume)
{
auto fit = [this](double s, Vec3d offset) {
if (s <= 0.0 || s == 1.0)
return;
wxGetApp().plater()->take_snapshot(std::string("Scale To Fit"));
TransformationType type;
type.set_world();
type.set_relative();
type.set_joint();
// apply scale
setup_cache();
scale(s * Vec3d::Ones(), type);
wxGetApp().plater()->canvas3D()->do_scale(""); // avoid storing another snapshot
// center selection on print bed
setup_cache();
offset.z() = -get_bounding_box().min.z();
TransformationType trafo_type;
trafo_type.set_relative();
translate(offset, trafo_type);
wxGetApp().plater()->canvas3D()->do_move(""); // avoid storing another snapshot
// BBS
//wxGetApp().obj_manipul()->set_dirty();
};
auto fit_rectangle = [this, fit](const BuildVolume& volume) {
const BoundingBoxf3 print_volume = volume.bounding_volume();
const Vec3d print_volume_size = print_volume.size();
// adds 1/100th of a mm on all sides to avoid false out of print volume detections due to floating-point roundings
const Vec3d box_size = get_bounding_box().size() + 0.02 * Vec3d::Ones();
const double sx = (box_size.x() != 0.0) ? print_volume_size.x() / box_size.x() : 0.0;
const double sy = (box_size.y() != 0.0) ? print_volume_size.y() / box_size.y() : 0.0;
const double sz = (box_size.z() != 0.0) ? print_volume_size.z() / box_size.z() : 0.0;
if (sx != 0.0 && sy != 0.0 && sz != 0.0)
fit(std::min(sx, std::min(sy, sz)), print_volume.center() - get_bounding_box().center());
};
auto fit_circle = [this, fit](const BuildVolume& volume) {
const Geometry::Circled& print_circle = volume.circle();
double print_circle_radius = unscale<double>(print_circle.radius);
if (print_circle_radius == 0.0)
return;
Points points;
double max_z = 0.0;
for (unsigned int i : m_list) {
const GLVolume& v = *(*m_volumes)[i];
TriangleMesh hull_3d = *v.convex_hull();
hull_3d.transform(v.world_matrix());
max_z = std::max(max_z, hull_3d.bounding_box().size().z());
const Polygon hull_2d = hull_3d.convex_hull();
points.insert(points.end(), hull_2d.begin(), hull_2d.end());
}
if (points.empty())
return;
const Geometry::Circled circle = Geometry::smallest_enclosing_circle_welzl(points);
// adds 1/100th of a mm on all sides to avoid false out of print volume detections due to floating-point roundings
const double circle_radius = unscale<double>(circle.radius) + 0.01;
if (circle_radius == 0.0 || max_z == 0.0)
return;
const double s = std::min(print_circle_radius / circle_radius, volume.printable_height() / max_z);
const Vec3d sel_center = get_bounding_box().center();
const Vec3d offset = s * (Vec3d(unscale<double>(circle.center.x()), unscale<double>(circle.center.y()), 0.5 * max_z) - sel_center);
const Vec3d print_center = { unscale<double>(print_circle.center.x()), unscale<double>(print_circle.center.y()), 0.5 * volume.printable_height() };
fit(s, print_center - (sel_center + offset));
};
if (is_empty() || m_mode == Volume)
return;
switch (volume.type())
{
case BuildVolume_Type::Rectangle: { fit_rectangle(volume); break; }
case BuildVolume_Type::Circle: { fit_circle(volume); break; }
default: { break; }
}
}
#else
void Selection::scale_to_fit_print_volume(const DynamicPrintConfig& config)
{
if (is_empty() || m_mode == Volume)
return;
// adds 1/100th of a mm on all sides to avoid false out of print volume detections due to floating-point roundings
Vec3d box_size = get_bounding_box().size() + 0.01 * Vec3d::Ones();
const ConfigOptionPoints* opt = dynamic_cast<const ConfigOptionPoints*>(config.option("printable_area"));
if (opt != nullptr) {
BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
BoundingBoxf3 print_volume({ unscale<double>(bed_box_2D.min(0)), unscale<double>(bed_box_2D.min(1)), 0.0 }, { unscale<double>(bed_box_2D.max(0)), unscale<double>(bed_box_2D.max(1)), config.opt_float("printable_height") });
Vec3d print_volume_size = print_volume.size();
double sx = (box_size(0) != 0.0) ? print_volume_size(0) / box_size(0) : 0.0;
double sy = (box_size(1) != 0.0) ? print_volume_size(1) / box_size(1) : 0.0;
double sz = (box_size(2) != 0.0) ? print_volume_size(2) / box_size(2) : 0.0;
if (sx != 0.0 && sy != 0.0 && sz != 0.0)
{
double s = std::min(sx, std::min(sy, sz));
if (s != 1.0) {
wxGetApp().plater()->take_snapshot("Scale To Fit");
TransformationType type;
type.set_world();
type.set_relative();
type.set_joint();
// apply scale
start_dragging();
scale(s * Vec3d::Ones(), type);
wxGetApp().plater()->canvas3D()->do_scale(""); // avoid storing another snapshot
// center selection on print bed
start_dragging();
translate(print_volume.center() - get_bounding_box().center());
wxGetApp().plater()->canvas3D()->do_move(""); // avoid storing another snapshot
// BBS
//wxGetApp().obj_manipul()->set_dirty();
}
}
}
}
#endif // ENABLE_ENHANCED_PRINT_VOLUME_FIT
void Selection::mirror(Axis axis, TransformationType transformation_type)
{
const Vec3d mirror((axis == X) ? -1.0 : 1.0, (axis == Y) ? -1.0 : 1.0, (axis == Z) ? -1.0 : 1.0);
scale_and_translate(mirror, Vec3d::Zero(), transformation_type);
}
void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& world_translation, TransformationType transformation_type)
{
if (!m_valid)
return;
Vec3d relative_scale = scale;
if (transformation_type.absolute()) {
// converts to relative scale
if (m_mode == Instance) {
if (is_single_full_instance()) {
BoundingBoxf3 current_box = get_bounding_box_in_current_reference_system().first;
BoundingBoxf3 original_box;
if (transformation_type.world())
original_box = get_full_unscaled_instance_bounding_box();
else
original_box = get_full_unscaled_instance_local_bounding_box();
relative_scale = original_box.size().cwiseProduct(scale).cwiseQuotient(current_box.size());
}
}
transformation_type.set_relative();
}
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
const VolumeCache& volume_data = m_cache.volumes_data[i];
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
if (m_mode == Instance) {
if (transformation_type.instance()) {
const Vec3d world_inst_pivot = m_cache.dragging_center - inst_trafo.get_offset();
const Vec3d local_inst_pivot = inst_trafo.get_matrix_no_offset().inverse() * world_inst_pivot;
Matrix3d inst_rotation, inst_scale;
inst_trafo.get_matrix().computeRotationScaling(&inst_rotation, &inst_scale);
const Transform3d offset_trafo = Geometry::translation_transform(inst_trafo.get_offset() + world_translation);
const Transform3d scale_trafo = Transform3d(inst_scale) * Geometry::scale_transform(relative_scale);
v.set_instance_transformation(Geometry::translation_transform(world_inst_pivot) * offset_trafo * Transform3d(inst_rotation) * scale_trafo * Geometry::translation_transform(-local_inst_pivot));
}
else
transform_instance_relative(v, volume_data, transformation_type, Geometry::translation_transform(world_translation) * Geometry::scale_transform(relative_scale), m_cache.dragging_center);
}
else {
if (!is_single_volume_or_modifier()) {
assert(transformation_type.world());
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(world_translation) * Geometry::scale_transform(scale), m_cache.dragging_center);
}
else {
transformation_type.set_independent();
Vec3d translation;
if (transformation_type.local())
translation = volume_data.get_volume_transform().get_matrix_no_offset().inverse() * inst_trafo.get_matrix_no_offset().inverse() * world_translation;
else if (transformation_type.instance())
translation = inst_trafo.get_matrix_no_offset().inverse() * world_translation;
else
translation = world_translation;
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(scale), m_cache.dragging_center);
}
}
}
#if !DISABLE_INSTANCES_SYNCH
if (m_mode == Instance)
// even if there is no rotation, we pass SyncRotationType::GENERAL to force
// synchronize_unselected_instances() to apply the scale to the other instances
synchronize_unselected_instances(SyncRotationType::GENERAL);
else if (m_mode == Volume)
synchronize_unselected_volumes();
#endif // !DISABLE_INSTANCES_SYNCH
ensure_on_bed();
set_bounding_boxes_dirty();
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
}
void Selection::translate(unsigned int object_idx, const Vec3d& displacement)
{
if (!m_valid)
return;
//BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj %1%") % object_idx;
//BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": %1%, displacement {%2%, %3%, %4%}") % __LINE__ % displacement(X) % displacement(Y) % displacement(Z);
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
if (v.object_idx() == (int)object_idx)
v.set_instance_offset(v.get_instance_offset() + displacement);
}
std::set<unsigned int> done; // prevent processing volumes twice
done.insert(m_list.begin(), m_list.end());
for (unsigned int i : m_list) {
if (done.size() == m_volumes->size())
break;
int object_idx = (*m_volumes)[i]->object_idx();
if (object_idx >= 1000)
continue;
// Process unselected volumes of the object.
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j) {
if (done.size() == m_volumes->size())
break;
if (done.find(j) != done.end())
continue;
GLVolume& v = *(*m_volumes)[j];
if (v.object_idx() != object_idx)
continue;
v.set_instance_offset(v.get_instance_offset() + displacement);
done.insert(j);
}
}
this->set_bounding_boxes_dirty();
}
void Selection::translate(unsigned int object_idx, unsigned int instance_idx, const Vec3d& displacement)
{
if (!m_valid)
return;
//BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj %1%, instance %2%") % object_idx % instance_idx;
//BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": %1%, displacement {%2%, %3%, %4%}") % __LINE__ % displacement(X) % displacement(Y) % displacement(Z);
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
if (v.object_idx() == (int)object_idx && v.instance_idx() == (int)instance_idx)
v.set_instance_offset(v.get_instance_offset() + displacement);
}
std::set<unsigned int> done; // prevent processing volumes twice
done.insert(m_list.begin(), m_list.end());
for (unsigned int i : m_list) {
if (done.size() == m_volumes->size())
break;
int object_idx = (*m_volumes)[i]->object_idx();
if (object_idx >= 1000)
continue;
// Process unselected volumes of the object.
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j) {
if (done.size() == m_volumes->size())
break;
if (done.find(j) != done.end())
continue;
GLVolume& v = *(*m_volumes)[j];
if (v.object_idx() != object_idx || v.instance_idx() != (int)instance_idx)
continue;
v.set_instance_offset(v.get_instance_offset() + displacement);
done.insert(j);
}
}
this->set_bounding_boxes_dirty();
}
//BBS: add partplate related logic
void Selection::notify_instance_update(int object_idx, int instance_idx)
{
//BBS: notify instance updates to part plater list
PartPlateList& plate_list = wxGetApp().plater()->get_partplate_list();
if (object_idx == -1)
{
std::set<std::pair<int, int>> notify_set;
for (unsigned int i : m_list)
{
int obj_index = (*m_volumes)[i]->object_idx();
//-1 means all the instance in this object
if (instance_idx == -1)
{
ModelObject* object = m_model->objects[obj_index];
for (int instance_index = 0; instance_index < object->instances.size(); instance_index++)
{
std::pair<int, int> notify_index(obj_index, instance_index);
if (notify_set.find(notify_index) == notify_set.end()) {
plate_list.notify_instance_update(obj_index, instance_index);
notify_set.insert(notify_index);
}
}
}
else {
std::pair<int, int> notify_index(obj_index, instance_idx);
if (notify_set.find(notify_index) == notify_set.end()) {
plate_list.notify_instance_update(obj_index, instance_idx);
notify_set.insert(notify_index);
}
}
}
}
else
{
if (instance_idx == -1)
{
ModelObject* object = m_model->objects[object_idx];
for (int index = 0; index < object->instances.size(); index++)
{
plate_list.notify_instance_update(object_idx, index);
}
}
else
plate_list.notify_instance_update(object_idx, instance_idx);
}
}
void Selection::erase()
{
if (!m_valid)
return;
if (is_single_full_object())
wxGetApp().obj_list()->delete_from_model_and_list(ItemType::itObject, get_object_idx(), 0);
else if (is_multiple_full_object()) {
std::vector<ItemForDelete> items;
items.reserve(m_cache.content.size());
for (ObjectIdxsToInstanceIdxsMap::iterator it = m_cache.content.begin(); it != m_cache.content.end(); ++it) {
items.emplace_back(ItemType::itObject, it->first, 0);
}
wxGetApp().obj_list()->delete_from_model_and_list(items);
}
else if (is_multiple_full_instance()) {
std::set<std::pair<int, int>> instances_idxs;
for (ObjectIdxsToInstanceIdxsMap::iterator obj_it = m_cache.content.begin(); obj_it != m_cache.content.end(); ++obj_it) {
for (InstanceIdxsList::reverse_iterator inst_it = obj_it->second.rbegin(); inst_it != obj_it->second.rend(); ++inst_it) {
instances_idxs.insert(std::make_pair(obj_it->first, *inst_it));
}
}
std::vector<ItemForDelete> items;
items.reserve(instances_idxs.size());
for (const std::pair<int, int>& i : instances_idxs) {
items.emplace_back(ItemType::itInstance, i.first, i.second);
}
wxGetApp().obj_list()->delete_from_model_and_list(items);
}
else if (is_single_full_instance())
wxGetApp().obj_list()->delete_from_model_and_list(ItemType::itInstance, get_object_idx(), get_instance_idx());
else if (is_mixed()) {
std::set<ItemForDelete> items_set;
std::map<int, int> volumes_in_obj;
for (auto i : m_list) {
const auto gl_vol = (*m_volumes)[i];
const auto glv_obj_idx = gl_vol->object_idx();
const auto model_object = m_model->objects[glv_obj_idx];
if (model_object->instances.size() == 1) {
if (model_object->volumes.size() == 1)
items_set.insert(ItemForDelete(ItemType::itObject, glv_obj_idx, -1));
else {
items_set.insert(ItemForDelete(ItemType::itVolume, glv_obj_idx, gl_vol->volume_idx()));
int idx = (volumes_in_obj.find(glv_obj_idx) == volumes_in_obj.end()) ? 0 : volumes_in_obj.at(glv_obj_idx);
volumes_in_obj[glv_obj_idx] = ++idx;
}
continue;
}
const auto glv_ins_idx = gl_vol->instance_idx();
for (auto obj_ins : m_cache.content) {
if (obj_ins.first == glv_obj_idx) {
if (obj_ins.second.find(glv_ins_idx) != obj_ins.second.end()) {
if (obj_ins.second.size() == model_object->instances.size())
items_set.insert(ItemForDelete(ItemType::itObject, glv_obj_idx, -1));
else
items_set.insert(ItemForDelete(ItemType::itInstance, glv_obj_idx, glv_ins_idx));
break;
}
}
}
}
std::vector<ItemForDelete> items;
items.reserve(items_set.size());
for (const ItemForDelete& i : items_set) {
if (i.type == ItemType::itVolume) {
const int vol_in_obj_cnt = volumes_in_obj.find(i.obj_idx) == volumes_in_obj.end() ? 0 : volumes_in_obj.at(i.obj_idx);
if (vol_in_obj_cnt == (int)m_model->objects[i.obj_idx]->volumes.size()) {
if (i.sub_obj_idx == vol_in_obj_cnt - 1)
items.emplace_back(ItemType::itObject, i.obj_idx, 0);
continue;
}
}
items.emplace_back(i.type, i.obj_idx, i.sub_obj_idx);
}
wxGetApp().obj_list()->delete_from_model_and_list(items);
}
else {
std::set<std::pair<int, int>> volumes_idxs;
for (unsigned int i : m_list) {
const GLVolume* v = (*m_volumes)[i];
// Only remove volumes associated with ModelVolumes from the object list.
// Temporary meshes (SLA supports or pads) are not managed by the object list.
if (v->volume_idx() >= 0)
volumes_idxs.insert(std::make_pair(v->object_idx(), v->volume_idx()));
}
std::vector<ItemForDelete> items;
items.reserve(volumes_idxs.size());
for (const std::pair<int, int>& v : volumes_idxs) {
items.emplace_back(ItemType::itVolume, v.first, v.second);
}
wxGetApp().obj_list()->delete_from_model_and_list(items);
ensure_not_below_bed();
}
}
void Selection::render(float scale_factor)
{
if (!m_valid || is_empty())
return;
m_scale_factor = scale_factor;
// render cumulative bounding box of selected volumes
const auto& [box, trafo] = get_bounding_box_in_current_reference_system();
render_bounding_box(box, trafo, ColorRGB::WHITE());
render_synchronized_volumes();
}
#if ENABLE_RENDER_SELECTION_CENTER
void Selection::render_center(bool gizmo_is_dragging)
{
if (!m_valid || is_empty())
return;
GLShaderProgram* shader = wxGetApp().get_shader("flat");
if (shader == nullptr)
return;
shader->start_using();
const Vec3d center = gizmo_is_dragging ? m_cache.dragging_center : get_bounding_box().center();
glsafe(::glDisable(GL_DEPTH_TEST));
const Camera& camera = wxGetApp().plater()->get_camera();
Transform3d view_model_matrix = camera.get_view_matrix() * Geometry::assemble_transform(center);
shader->set_uniform("view_model_matrix", view_model_matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
m_vbo_sphere.set_color(ColorRGBA::WHITE());
m_vbo_sphere.render();
shader->stop_using();
}
#endif // ENABLE_RENDER_SELECTION_CENTER
//BBS: GUI refactor, add uniform scale from gizmo
void Selection::render_sidebar_hints(const std::string& sidebar_field, bool uniform_scale)
//void Selection::render_sidebar_hints(const std::string& sidebar_field)
{
if (sidebar_field.empty())
return;
GLShaderProgram* shader = wxGetApp().get_shader(boost::starts_with(sidebar_field, "layer") ? "flat" : "gouraud_light");
if (shader == nullptr)
return;
shader->start_using();
glsafe(::glEnable(GL_DEPTH_TEST));
const Transform3d base_matrix = Geometry::assemble_transform(get_bounding_box().center());
Transform3d orient_matrix = Transform3d::Identity();
if (!boost::starts_with(sidebar_field, "layer")) {
shader->set_uniform("emission_factor", 0.05f);
// BBS
if (is_single_full_instance()/* && !wxGetApp().obj_manipul()->get_world_coordinates()*/) {
if (!boost::starts_with(sidebar_field, "position")) {
if (boost::starts_with(sidebar_field, "scale"))
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
else if (boost::starts_with(sidebar_field, "rotation")) {
if (boost::ends_with(sidebar_field, "x"))
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
else if (boost::ends_with(sidebar_field, "y")) {
const Vec3d& rotation = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation();
if (rotation.x() == 0.0)
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
else
orient_matrix.rotate(Eigen::AngleAxisd(rotation.z(), Vec3d::UnitZ()));
}
}
}
}
else if (is_single_volume() || is_single_modifier()) {
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
if (!boost::starts_with(sidebar_field, "position"))
orient_matrix = orient_matrix * (*m_volumes)[*m_list.begin()]->get_volume_transformation().get_rotation_matrix();
}
else {
if (requires_local_axes())
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
}
}
if (!boost::starts_with(sidebar_field, "layer"))
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
if (boost::starts_with(sidebar_field, "position"))
render_sidebar_position_hints(sidebar_field, *shader, base_matrix * orient_matrix);
else if (boost::starts_with(sidebar_field, "rotation"))
render_sidebar_rotation_hints(sidebar_field, *shader, base_matrix * orient_matrix);
else if (boost::starts_with(sidebar_field, "scale") || boost::starts_with(sidebar_field, "size"))
//BBS: GUI refactor: add uniform_scale from gizmo
render_sidebar_scale_hints(sidebar_field, uniform_scale, *shader, base_matrix * orient_matrix);
else if (boost::starts_with(sidebar_field, "layer"))
render_sidebar_layers_hints(sidebar_field, *shader);
shader->stop_using();
}
bool Selection::requires_local_axes() const
{
return m_mode == Volume && is_from_single_instance();
}
void Selection::cut_to_clipboard()
{
copy_to_clipboard();
erase();
}
void Selection::copy_to_clipboard()
{
if (!m_valid)
return;
m_clipboard.reset();
// sort as the object list order
std::vector<unsigned int> selected_list;
selected_list.assign(m_list.begin(), m_list.end());
std::sort(selected_list.begin(), selected_list.end(), [this](unsigned int left, unsigned int right) {
return (*m_volumes)[left]->volume_idx() < (*m_volumes)[right]->volume_idx();
});
for (const ObjectIdxsToInstanceIdxsMap::value_type& object : m_cache.content) {
ModelObject* src_object = m_model->objects[object.first];
ModelObject* dst_object = m_clipboard.add_object();
dst_object->name = src_object->name;
dst_object->input_file = src_object->input_file;
dst_object->config.assign_config(src_object->config);
dst_object->sla_support_points = src_object->sla_support_points;
dst_object->sla_points_status = src_object->sla_points_status;
dst_object->sla_drain_holes = src_object->sla_drain_holes;
dst_object->layer_config_ranges = src_object->layer_config_ranges; // #ys_FIXME_experiment
dst_object->layer_height_profile.assign(src_object->layer_height_profile);
dst_object->origin_translation = src_object->origin_translation;
for (int i : object.second) {
dst_object->add_instance(*src_object->instances[i]);
}
for (unsigned int i : selected_list) {
// Copy the ModelVolumes only for the selected GLVolumes of the 1st selected instance.
const GLVolume* volume = (*m_volumes)[i];
if (volume->object_idx() == object.first && volume->instance_idx() == *object.second.begin()) {
int volume_idx = volume->volume_idx();
if (0 <= volume_idx && volume_idx < (int)src_object->volumes.size()) {
ModelVolume* src_volume = src_object->volumes[volume_idx];
ModelVolume* dst_volume = dst_object->add_volume(*src_volume);
dst_volume->set_new_unique_id();
}
else
assert(false);
}
}
}
m_clipboard.set_mode(m_mode);
}
void Selection::paste_from_clipboard()
{
if (!m_valid || m_clipboard.is_empty())
return;
switch (m_clipboard.get_mode())
{
case Volume:
{
if (is_from_single_instance())
paste_volumes_from_clipboard();
break;
}
case Instance:
{
if (m_mode == Instance)
paste_objects_from_clipboard();
break;
}
}
}
//BBS get export mesh for exporting stl
std::set<std::pair<int, int>> Selection::get_selected_object_instances()
{
std::set<std::pair<int, int>> instances_idxs;
// BBS only support multi full object now
if (!is_multiple_full_object())
return instances_idxs;
for (ObjectIdxsToInstanceIdxsMap::iterator obj_it = m_cache.content.begin(); obj_it != m_cache.content.end(); ++obj_it)
{
for (InstanceIdxsList::reverse_iterator inst_it = obj_it->second.rbegin(); inst_it != obj_it->second.rend(); ++inst_it)
{
instances_idxs.insert(std::make_pair(obj_it->first, *inst_it));
}
}
return instances_idxs;
}
void Selection::fill_color(int extruder_id)
{
wxGetApp().obj_list()->set_extruder_for_selected_items(extruder_id);
}
std::vector<unsigned int> Selection::get_volume_idxs_from_object(unsigned int object_idx) const
{
std::vector<unsigned int> idxs;
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
{
if ((*m_volumes)[i]->object_idx() == (int)object_idx)
idxs.push_back(i);
}
return idxs;
}
std::vector<unsigned int> Selection::get_volume_idxs_from_instance(unsigned int object_idx, unsigned int instance_idx) const
{
std::vector<unsigned int> idxs;
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
{
const GLVolume* v = (*m_volumes)[i];
if ((v->object_idx() == (int)object_idx) && (v->instance_idx() == (int)instance_idx))
idxs.push_back(i);
}
return idxs;
}
std::vector<unsigned int> Selection::get_volume_idxs_from_volume(unsigned int object_idx, unsigned int instance_idx, unsigned int volume_idx) const
{
std::vector<unsigned int> idxs;
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
{
const GLVolume* v = (*m_volumes)[i];
if ((v->object_idx() == (int)object_idx) && (v->volume_idx() == (int)volume_idx))
{
if (((int)instance_idx != -1) && (v->instance_idx() == (int)instance_idx))
idxs.push_back(i);
}
}
return idxs;
}
std::vector<unsigned int> Selection::get_missing_volume_idxs_from(const std::vector<unsigned int>& volume_idxs) const
{
std::vector<unsigned int> idxs;
for (unsigned int i : m_list)
{
std::vector<unsigned int>::const_iterator it = std::find(volume_idxs.begin(), volume_idxs.end(), i);
if (it == volume_idxs.end())
idxs.push_back(i);
}
return idxs;
}
std::vector<unsigned int> Selection::get_unselected_volume_idxs_from(const std::vector<unsigned int>& volume_idxs) const
{
std::vector<unsigned int> idxs;
for (unsigned int i : volume_idxs)
{
if (m_list.find(i) == m_list.end())
idxs.push_back(i);
}
return idxs;
}
void Selection::update_valid()
{
m_valid = (m_volumes != nullptr) && (m_model != nullptr);
}
void Selection::update_type()
{
m_cache.content.clear();
m_type = Mixed;
for (unsigned int i : m_list)
{
const GLVolume* volume = (*m_volumes)[i];
int obj_idx = volume->object_idx();
int inst_idx = volume->instance_idx();
ObjectIdxsToInstanceIdxsMap::iterator obj_it = m_cache.content.find(obj_idx);
if (obj_it == m_cache.content.end())
obj_it = m_cache.content.insert(ObjectIdxsToInstanceIdxsMap::value_type(obj_idx, InstanceIdxsList())).first;
obj_it->second.insert(inst_idx);
}
// BBL removed functionality below
// bool requires_disable = false;
if (!m_valid)
m_type = Invalid;
else
{
if (m_list.empty())
m_type = Empty;
else if (m_list.size() == 1)
{
const GLVolume* first = (*m_volumes)[*m_list.begin()];
if (first->is_wipe_tower)
m_type = WipeTower;
else if (first->is_modifier)
{
m_type = SingleModifier;
// requires_disable = true;
}
else
{
const ModelObject* model_object = m_model->objects[first->object_idx()];
unsigned int volumes_count = (unsigned int)model_object->volumes.size();
unsigned int instances_count = (unsigned int)model_object->instances.size();
if (volumes_count * instances_count == 1)
{
m_type = SingleFullObject;
// ensures the correct mode is selected
m_mode = Instance;
}
else if (volumes_count == 1) // instances_count > 1
{
m_type = SingleFullInstance;
// ensures the correct mode is selected
m_mode = Instance;
}
else
{
m_type = SingleVolume;
// requires_disable = true;
}
}
}
else
{
unsigned int sla_volumes_count = 0;
// Note: sla_volumes_count is a count of the selected sla_volumes per object instead of per instance, like a model_volumes_count is
for (unsigned int i : m_list) {
if ((*m_volumes)[i]->volume_idx() < 0)
++sla_volumes_count;
}
if (m_cache.content.size() == 1) // single object
{
const ModelObject* model_object = m_model->objects[m_cache.content.begin()->first];
unsigned int model_volumes_count = (unsigned int)model_object->volumes.size();
unsigned int instances_count = (unsigned int)model_object->instances.size();
unsigned int selected_instances_count = (unsigned int)m_cache.content.begin()->second.size();
if (model_volumes_count * instances_count + sla_volumes_count == (unsigned int)m_list.size())
{
m_type = SingleFullObject;
// ensures the correct mode is selected
m_mode = Instance;
}
else if (selected_instances_count == 1)
{
if (model_volumes_count + sla_volumes_count == (unsigned int)m_list.size())
{
m_type = SingleFullInstance;
// ensures the correct mode is selected
m_mode = Instance;
}
else
{
unsigned int modifiers_count = 0;
for (unsigned int i : m_list)
{
if ((*m_volumes)[i]->is_modifier)
++modifiers_count;
}
if (modifiers_count == 0)
m_type = MultipleVolume;
else if (modifiers_count == (unsigned int)m_list.size())
m_type = MultipleModifier;
// requires_disable = true;
}
}
else if ((selected_instances_count > 1) && (selected_instances_count * model_volumes_count + sla_volumes_count == (unsigned int)m_list.size()))
{
m_type = MultipleFullInstance;
// ensures the correct mode is selected
m_mode = Instance;
}
}
else
{
unsigned int sels_cntr = 0;
for (ObjectIdxsToInstanceIdxsMap::iterator it = m_cache.content.begin(); it != m_cache.content.end(); ++it)
{
bool is_wipe_tower = it->first >= 1000;
int actual_obj_id = is_wipe_tower ? it->first - 1000 : it->first;
const ModelObject *model_object = m_model->objects[actual_obj_id];
unsigned int volumes_count = (unsigned int)model_object->volumes.size();
unsigned int instances_count = (unsigned int)model_object->instances.size();
sels_cntr += volumes_count * instances_count;
}
if (sels_cntr + sla_volumes_count == (unsigned int)m_list.size())
{
m_type = MultipleFullObject;
// ensures the correct mode is selected
m_mode = Instance;
}
}
}
}
//BBS: remove the disable logic here
/*int object_idx = get_object_idx();
int instance_idx = get_instance_idx();
for (GLVolume* v : *m_volumes)
{
v->disabled = requires_disable ? (v->object_idx() != object_idx) || (v->instance_idx() != instance_idx) : false;
}*/
#if ENABLE_SELECTION_DEBUG_OUTPUT
std::cout << "Selection: ";
std::cout << "mode: ";
switch (m_mode)
{
case Volume:
{
std::cout << "Volume";
break;
}
case Instance:
{
std::cout << "Instance";
break;
}
}
std::cout << " - type: ";
switch (m_type)
{
case Invalid:
{
std::cout << "Invalid" << std::endl;
break;
}
case Empty:
{
std::cout << "Empty" << std::endl;
break;
}
case WipeTower:
{
std::cout << "WipeTower" << std::endl;
break;
}
case SingleModifier:
{
std::cout << "SingleModifier" << std::endl;
break;
}
case MultipleModifier:
{
std::cout << "MultipleModifier" << std::endl;
break;
}
case SingleVolume:
{
std::cout << "SingleVolume" << std::endl;
break;
}
case MultipleVolume:
{
std::cout << "MultipleVolume" << std::endl;
break;
}
case SingleFullObject:
{
std::cout << "SingleFullObject" << std::endl;
break;
}
case MultipleFullObject:
{
std::cout << "MultipleFullObject" << std::endl;
break;
}
case SingleFullInstance:
{
std::cout << "SingleFullInstance" << std::endl;
break;
}
case MultipleFullInstance:
{
std::cout << "MultipleFullInstance" << std::endl;
break;
}
case Mixed:
{
std::cout << "Mixed" << std::endl;
break;
}
}
#endif // ENABLE_SELECTION_DEBUG_OUTPUT
}
void Selection::set_caches()
{
m_cache.volumes_data.clear();
m_cache.sinking_volumes.clear();
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
const GLVolume& v = *(*m_volumes)[i];
m_cache.volumes_data.emplace(i, VolumeCache(v.get_volume_transformation(), v.get_instance_transformation()));
if (v.is_sinking())
m_cache.sinking_volumes.push_back(i);
}
m_cache.dragging_center = get_bounding_box().center();
m_cache.rotation_pivot = get_bounding_sphere().first;
}
void Selection::do_add_volume(unsigned int volume_idx)
{
m_list.insert(volume_idx);
GLVolume* v = (*m_volumes)[volume_idx];
v->selected = true;
if (v->hover == GLVolume::HS_Select || v->hover == GLVolume::HS_Deselect)
v->hover = GLVolume::HS_Hover;
}
void Selection::do_add_volumes(const std::vector<unsigned int>& volume_idxs)
{
for (unsigned int i : volume_idxs)
{
if (i < (unsigned int)m_volumes->size())
do_add_volume(i);
}
}
void Selection::do_remove_volume(unsigned int volume_idx)
{
IndicesList::iterator v_it = m_list.find(volume_idx);
if (v_it == m_list.end())
return;
m_list.erase(v_it);
(*m_volumes)[volume_idx]->selected = false;
}
void Selection::do_remove_instance(unsigned int object_idx, unsigned int instance_idx)
{
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
GLVolume* v = (*m_volumes)[i];
if (v->object_idx() == (int)object_idx && v->instance_idx() == (int)instance_idx)
do_remove_volume(i);
}
}
void Selection::do_remove_object(unsigned int object_idx)
{
for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i) {
GLVolume* v = (*m_volumes)[i];
if (v->object_idx() == (int)object_idx)
do_remove_volume(i);
}
}
void Selection::render_synchronized_volumes()
{
if (m_mode == Instance)
return;
const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
BoundingBoxf3 box;
Transform3d trafo;
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
int object_idx = volume.object_idx();
int volume_idx = volume.volume_idx();
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j) {
if (i == j)
continue;
const GLVolume& v = *(*m_volumes)[j];
if (v.object_idx() != object_idx || v.volume_idx() != volume_idx)
continue;
if (coordinates_type == ECoordinatesType::World) {
box = v.transformed_convex_hull_bounding_box();
trafo = Transform3d::Identity();
}
else if (coordinates_type == ECoordinatesType::Local) {
box = v.bounding_box();
trafo = v.world_matrix();
}
else {
box = v.transformed_convex_hull_bounding_box(v.get_volume_transformation().get_matrix());
trafo = v.get_instance_transformation().get_matrix();
}
render_bounding_box(box, trafo, ColorRGB::YELLOW());
}
}
}
void Selection::render_bounding_box(const BoundingBoxf3& box, const Transform3d& trafo, const ColorRGB& color)
{
const BoundingBoxf3& curr_box = m_box.get_bounding_box();
if (!m_box.is_initialized() || !is_approx(box.min, curr_box.min) || !is_approx(box.max, curr_box.max)) {
m_box.reset();
const Vec3f b_min = box.min.cast<float>();
const Vec3f b_max = box.max.cast<float>();
const Vec3f size = 0.2f * box.size().cast<float>();
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
init_data.reserve_vertices(48);
init_data.reserve_indices(48);
// vertices
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x() + size.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y() + size.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_min.z() + size.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x() - size.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y() + size.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_min.z() + size.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x() - size.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y() - size.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_min.z() + size.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x() + size.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y() - size.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_min.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_min.z() + size.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x() + size.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y() + size.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_min.y(), b_max.z() - size.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x() - size.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y() + size.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_min.y(), b_max.z() - size.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x() - size.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y() - size.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_max.x(), b_max.y(), b_max.z() - size.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x() + size.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y() - size.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_max.z()));
init_data.add_vertex(Vec3f(b_min.x(), b_max.y(), b_max.z() - size.z()));
// indices
for (unsigned int i = 0; i < 48; ++i) {
init_data.add_index(i);
}
m_box.init_from(std::move(init_data));
}
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glLineWidth(2.0f * m_scale_factor));
GLShaderProgram* shader = wxGetApp().get_shader("flat");
if (shader == nullptr)
return;
shader->start_using();
const Camera& camera = wxGetApp().plater()->get_camera();
shader->set_uniform("view_model_matrix", camera.get_view_matrix() * trafo);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
m_box.set_color(to_rgba(color));
m_box.render();
shader->stop_using();
}
static ColorRGBA get_color(Axis axis)
{
return GLGizmoBase::AXES_COLOR[axis];
}
void Selection::render_sidebar_position_hints(const std::string& sidebar_field, GLShaderProgram& shader, const Transform3d& matrix)
{
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
shader.set_uniform("projection_matrix", camera.get_projection_matrix());
if (boost::ends_with(sidebar_field, "x")) {
const Transform3d model_matrix = matrix * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitZ());
shader.set_uniform("view_model_matrix", view_matrix * model_matrix);
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader.set_uniform("view_normal_matrix", view_normal_matrix);
m_arrow.set_color(get_color(X));
m_arrow.render();
}
else if (boost::ends_with(sidebar_field, "y")) {
shader.set_uniform("view_model_matrix", view_matrix * matrix);
shader.set_uniform("view_normal_matrix", (Matrix3d)Matrix3d::Identity());
m_arrow.set_color(get_color(Y));
m_arrow.render();
}
else if (boost::ends_with(sidebar_field, "z")) {
const Transform3d model_matrix = matrix * Geometry::assemble_transform(Vec3d::Zero(), 0.5 * PI * Vec3d::UnitX());
shader.set_uniform("view_model_matrix", view_matrix * model_matrix);
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader.set_uniform("view_normal_matrix", view_normal_matrix);
m_arrow.set_color(get_color(Z));
m_arrow.render();
}
}
void Selection::render_sidebar_rotation_hints(const std::string& sidebar_field, GLShaderProgram& shader, const Transform3d& matrix)
{
auto render_sidebar_rotation_hint = [this](GLShaderProgram& shader, const Transform3d& view_matrix, const Transform3d& model_matrix) {
shader.set_uniform("view_model_matrix", view_matrix * model_matrix);
Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader.set_uniform("view_normal_matrix", view_normal_matrix);
m_curved_arrow.render();
const Transform3d matrix = model_matrix * Geometry::assemble_transform(Vec3d::Zero(), PI * Vec3d::UnitZ());
shader.set_uniform("view_model_matrix", view_matrix * matrix);
view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader.set_uniform("view_normal_matrix", view_normal_matrix);
m_curved_arrow.render();
};
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
shader.set_uniform("projection_matrix", camera.get_projection_matrix());
if (boost::ends_with(sidebar_field, "x")) {
m_curved_arrow.set_color(get_color(X));
render_sidebar_rotation_hint(shader, view_matrix, matrix * Geometry::assemble_transform(Vec3d::Zero(), 0.5 * PI * Vec3d::UnitY()));
}
else if (boost::ends_with(sidebar_field, "y")) {
m_curved_arrow.set_color(get_color(Y));
render_sidebar_rotation_hint(shader, view_matrix, matrix * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitX()));
}
else if (boost::ends_with(sidebar_field, "z")) {
m_curved_arrow.set_color(get_color(Z));
render_sidebar_rotation_hint(shader, view_matrix, matrix);
}
}
//BBS: GUI refactor: add gizmo uniform_scale
void Selection::render_sidebar_scale_hints(const std::string& sidebar_field, bool gizmo_uniform_scale, GLShaderProgram& shader, const Transform3d& matrix)
{
// BBS
//bool uniform_scale = requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling();
bool uniform_scale = requires_uniform_scale() || gizmo_uniform_scale;
auto render_sidebar_scale_hint = [this, uniform_scale](Axis axis, GLShaderProgram& shader, const Transform3d& view_matrix, const Transform3d& model_matrix) {
m_arrow.set_color(uniform_scale ? UNIFORM_SCALE_COLOR : get_color(axis));
Transform3d matrix = model_matrix * Geometry::assemble_transform(5.0 * Vec3d::UnitY());
shader.set_uniform("view_model_matrix", view_matrix * matrix);
Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader.set_uniform("view_normal_matrix", view_normal_matrix);
m_arrow.render();
matrix = model_matrix * Geometry::assemble_transform(-5.0 * Vec3d::UnitY(), PI * Vec3d::UnitZ());
shader.set_uniform("view_model_matrix", view_matrix * matrix);
view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader.set_uniform("view_normal_matrix", view_normal_matrix);
m_arrow.render();
};
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
shader.set_uniform("projection_matrix", camera.get_projection_matrix());
if (boost::ends_with(sidebar_field, "x") || uniform_scale) {
render_sidebar_scale_hint(X, shader, view_matrix, matrix * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitZ()));
}
if (boost::ends_with(sidebar_field, "y") || uniform_scale) {
render_sidebar_scale_hint(Y, shader, view_matrix, matrix);
}
if (boost::ends_with(sidebar_field, "z") || uniform_scale) {
render_sidebar_scale_hint(Z, shader, view_matrix, matrix * Geometry::assemble_transform(Vec3d::Zero(), 0.5 * PI * Vec3d::UnitX()));
}
}
void Selection::render_sidebar_layers_hints(const std::string& sidebar_field, GLShaderProgram& shader)
{
static const float Margin = 10.0f;
std::string field = sidebar_field;
// extract max_z
std::string::size_type pos = field.rfind("_");
if (pos == std::string::npos)
return;
const float max_z = float(string_to_double_decimal_point(field.substr(pos + 1)));
// extract min_z
field = field.substr(0, pos);
pos = field.rfind("_");
if (pos == std::string::npos)
return;
const float min_z = float(string_to_double_decimal_point(field.substr(pos + 1)));
// extract type
field = field.substr(0, pos);
pos = field.rfind("_");
if (pos == std::string::npos)
return;
const int type = std::stoi(field.substr(pos + 1));
const BoundingBoxf3& box = get_bounding_box();
// view dependend order of rendering to keep correct transparency
const bool camera_on_top = wxGetApp().plater()->get_camera().is_looking_downward();
const float z1 = camera_on_top ? min_z : max_z;
const float z2 = camera_on_top ? max_z : min_z;
const Vec3f p1 = { float(box.min.x()) - Margin, float(box.min.y()) - Margin, z1 };
const Vec3f p2 = { float(box.max.x()) + Margin, float(box.max.y()) + Margin, z2 };
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDisable(GL_CULL_FACE));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
if (!m_planes.models[0].is_initialized() || !is_approx(m_planes.check_points[0], p1)) {
m_planes.check_points[0] = p1;
m_planes.models[0].reset();
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3 };
init_data.reserve_vertices(4);
init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec3f(p1.x(), p1.y(), z1));
init_data.add_vertex(Vec3f(p2.x(), p1.y(), z1));
init_data.add_vertex(Vec3f(p2.x(), p2.y(), z1));
init_data.add_vertex(Vec3f(p1.x(), p2.y(), z1));
// indices
init_data.add_triangle(0, 1, 2);
init_data.add_triangle(2, 3, 0);
m_planes.models[0].init_from(std::move(init_data));
}
if (!m_planes.models[1].is_initialized() || !is_approx(m_planes.check_points[1], p2)) {
m_planes.check_points[1] = p2;
m_planes.models[1].reset();
GLModel::Geometry init_data;
init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3 };
init_data.reserve_vertices(4);
init_data.reserve_indices(6);
// vertices
init_data.add_vertex(Vec3f(p1.x(), p1.y(), z2));
init_data.add_vertex(Vec3f(p2.x(), p1.y(), z2));
init_data.add_vertex(Vec3f(p2.x(), p2.y(), z2));
init_data.add_vertex(Vec3f(p1.x(), p2.y(), z2));
// indices
init_data.add_triangle(0, 1, 2);
init_data.add_triangle(2, 3, 0);
m_planes.models[1].init_from(std::move(init_data));
}
const Camera& camera = wxGetApp().plater()->get_camera();
shader.set_uniform("view_model_matrix", camera.get_view_matrix());
shader.set_uniform("projection_matrix", camera.get_projection_matrix());
m_planes.models[0].set_color((camera_on_top && type == 1) || (!camera_on_top && type == 2) ? SOLID_PLANE_COLOR : TRANSPARENT_PLANE_COLOR);
m_planes.models[0].render();
m_planes.models[1].set_color((camera_on_top && type == 2) || (!camera_on_top && type == 1) ? SOLID_PLANE_COLOR : TRANSPARENT_PLANE_COLOR);
m_planes.models[1].render();
glsafe(::glEnable(GL_CULL_FACE));
glsafe(::glDisable(GL_BLEND));
}
static bool is_left_handed(const Transform3d::ConstLinearPart& m)
{
return m.determinant() < 0;
}
static bool is_left_handed(const Transform3d& m)
{
return is_left_handed(m.linear());
}
#ifndef NDEBUG
static bool is_rotation_xy_synchronized(const Transform3d &rot_xyz_from, const Transform3d &rot_xyz_to)
{
const Eigen::AngleAxisd angle_axis((rot_xyz_from * rot_xyz_to.inverse()).rotation());
const Vec3d axis = angle_axis.axis();
const double angle = angle_axis.angle();
if (std::abs(angle) < 1e-8)
return true;
assert(std::abs(axis.x()) < 1e-8);
assert(std::abs(axis.y()) < 1e-8);
assert(std::abs(std::abs(axis.z()) - 1.) < 1e-8);
return std::abs(axis.x()) < 1e-8 && std::abs(axis.y()) < 1e-8 && std::abs(std::abs(axis.z()) - 1.) < 1e-8;
}
static void verify_instances_rotation_synchronized(const Model &model, const GLVolumePtrs &volumes)
{
for (int idx_object = 0; idx_object < int(model.objects.size()); ++idx_object) {
int idx_volume_first = -1;
for (int i = 0; i < (int)volumes.size(); ++i) {
if (volumes[i]->object_idx() == idx_object) {
idx_volume_first = i;
break;
}
}
//assert(idx_volume_first != -1); // object without instances?
if (idx_volume_first == -1)
continue;
const Transform3d &rotation0 = volumes[idx_volume_first]->get_instance_transformation().get_matrix();
for (int i = idx_volume_first + 1; i < (int)volumes.size(); ++i)
if (volumes[i]->object_idx() == idx_object) {
const Transform3d &rotation = volumes[i]->get_instance_transformation().get_matrix();
assert(is_rotation_xy_synchronized(rotation, rotation0));
}
}
}
#endif /* NDEBUG */
void Selection::synchronize_unselected_instances(SyncRotationType sync_rotation_type)
{
std::set<unsigned int> done; // prevent processing volumes twice
done.insert(m_list.begin(), m_list.end());
for (unsigned int i : m_list) {
if (done.size() == m_volumes->size())
break;
const GLVolume* volume_i = (*m_volumes)[i];
const int object_idx = volume_i->object_idx();
if (object_idx >= 1000)
continue;
const int instance_idx = volume_i->instance_idx();
const Transform3d& curr_inst_trafo_i = volume_i->get_instance_transformation().get_matrix();
const Transform3d& old_inst_trafo_i = m_cache.volumes_data[i].get_instance_transform().get_matrix();
bool mirrored = is_left_handed(curr_inst_trafo_i) != is_left_handed(old_inst_trafo_i);
// bool mirrored = curr_inst_trafo_i.linear().determinant() * old_inst_trafo_i.linear().determinant() < 0;
// Process unselected instances.
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j) {
if (done.size() == m_volumes->size())
break;
if (done.find(j) != done.end())
continue;
GLVolume* volume_j = (*m_volumes)[j];
if (volume_j->object_idx() != object_idx || volume_j->instance_idx() == instance_idx)
continue;
const Transform3d& old_inst_trafo_j = m_cache.volumes_data[j].get_instance_transform().get_matrix();
assert(is_rotation_xy_synchronized(old_inst_trafo_i, old_inst_trafo_j));
Transform3d new_inst_trafo_j = volume_j->get_instance_transformation().get_matrix();
if (sync_rotation_type == SyncRotationType::RESET) {
Geometry::Transformation new_inst_trafo_j_no_rotation(new_inst_trafo_j);
new_inst_trafo_j_no_rotation.reset_rotation();
new_inst_trafo_j = new_inst_trafo_j_no_rotation.get_matrix();
}
else if (sync_rotation_type != SyncRotationType::NONE || mirrored)
new_inst_trafo_j.linear() = (old_inst_trafo_j.linear() * old_inst_trafo_i.linear().inverse()) * curr_inst_trafo_i.linear();
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA)
new_inst_trafo_j.translation().z() = curr_inst_trafo_i.translation().z();
assert(is_rotation_xy_synchronized(curr_inst_trafo_i, new_inst_trafo_j));
volume_j->set_instance_transformation(new_inst_trafo_j);
done.insert(j);
}
}
#ifndef NDEBUG
verify_instances_rotation_synchronized(*m_model, *m_volumes);
#endif /* NDEBUG */
}
void Selection::synchronize_unselected_volumes()
{
for (unsigned int i : m_list) {
const GLVolume* volume = (*m_volumes)[i];
const int object_idx = volume->object_idx();
if (object_idx >= 1000)
continue;
const int volume_idx = volume->volume_idx();
const Geometry::Transformation& trafo = volume->get_volume_transformation();
// Process unselected volumes.
for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j) {
if (j == i)
continue;
GLVolume* v = (*m_volumes)[j];
if (v->object_idx() != object_idx || v->volume_idx() != volume_idx)
continue;
v->set_volume_transformation(trafo);
}
}
}
void Selection::ensure_on_bed()
{
typedef std::map<std::pair<int, int>, double> InstancesToZMap;
InstancesToZMap instances_min_z;
for (size_t i = 0; i < m_volumes->size(); ++i) {
GLVolume* volume = (*m_volumes)[i];
if (!volume->is_wipe_tower && !volume->is_modifier &&
std::find(m_cache.sinking_volumes.begin(), m_cache.sinking_volumes.end(), i) == m_cache.sinking_volumes.end()) {
const double min_z = volume->transformed_convex_hull_bounding_box().min.z();
std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
InstancesToZMap::iterator it = instances_min_z.find(instance);
if (it == instances_min_z.end())
it = instances_min_z.insert(InstancesToZMap::value_type(instance, DBL_MAX)).first;
it->second = std::min(it->second, min_z);
}
}
for (GLVolume* volume : *m_volumes) {
std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
InstancesToZMap::iterator it = instances_min_z.find(instance);
if (it != instances_min_z.end())
volume->set_instance_offset(Z, volume->get_instance_offset(Z) - it->second);
}
}
void Selection::ensure_not_below_bed()
{
typedef std::map<std::pair<int, int>, double> InstancesToZMap;
InstancesToZMap instances_max_z;
for (size_t i = 0; i < m_volumes->size(); ++i) {
GLVolume* volume = (*m_volumes)[i];
if (!volume->is_wipe_tower && !volume->is_modifier) {
const double max_z = volume->transformed_convex_hull_bounding_box().max.z();
const std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
InstancesToZMap::iterator it = instances_max_z.find(instance);
if (it == instances_max_z.end())
it = instances_max_z.insert({ instance, -DBL_MAX }).first;
it->second = std::max(it->second, max_z);
}
}
if (is_any_volume()) {
for (unsigned int i : m_list) {
GLVolume& volume = *(*m_volumes)[i];
const std::pair<int, int> instance = std::make_pair(volume.object_idx(), volume.instance_idx());
InstancesToZMap::const_iterator it = instances_max_z.find(instance);
const double z_shift = SINKING_MIN_Z_THRESHOLD - it->second;
if (it != instances_max_z.end() && z_shift > 0.0)
volume.set_volume_offset(Z, volume.get_volume_offset(Z) + z_shift);
}
}
else {
for (GLVolume* volume : *m_volumes) {
const std::pair<int, int> instance = std::make_pair(volume->object_idx(), volume->instance_idx());
InstancesToZMap::const_iterator it = instances_max_z.find(instance);
if (it != instances_max_z.end() && it->second < SINKING_MIN_Z_THRESHOLD)
volume->set_instance_offset(Z, volume->get_instance_offset(Z) + SINKING_MIN_Z_THRESHOLD - it->second);
}
}
}
bool Selection::is_from_fully_selected_instance(unsigned int volume_idx) const
{
struct SameInstance
{
int obj_idx;
int inst_idx;
GLVolumePtrs& volumes;
SameInstance(int obj_idx, int inst_idx, GLVolumePtrs& volumes) : obj_idx(obj_idx), inst_idx(inst_idx), volumes(volumes) {}
bool operator () (unsigned int i) { return (volumes[i]->volume_idx() >= 0) && (volumes[i]->object_idx() == obj_idx) && (volumes[i]->instance_idx() == inst_idx); }
};
if ((unsigned int)m_volumes->size() <= volume_idx)
return false;
GLVolume* volume = (*m_volumes)[volume_idx];
int object_idx = volume->object_idx();
if ((int)m_model->objects.size() <= object_idx)
return false;
unsigned int count = (unsigned int)std::count_if(m_list.begin(), m_list.end(), SameInstance(object_idx, volume->instance_idx(), *m_volumes));
return count == (unsigned int)m_model->objects[object_idx]->volumes.size();
}
void Selection::paste_volumes_from_clipboard()
{
#ifdef _DEBUG
check_model_ids_validity(*m_model);
#endif /* _DEBUG */
int dst_obj_idx = get_object_idx();
if ((dst_obj_idx < 0) || ((int)m_model->objects.size() <= dst_obj_idx))
return;
ModelObject* dst_object = m_model->objects[dst_obj_idx];
int dst_inst_idx = get_instance_idx();
if ((dst_inst_idx < 0) || ((int)dst_object->instances.size() <= dst_inst_idx))
return;
ModelObject* src_object = m_clipboard.get_object(0);
if (src_object != nullptr)
{
ModelInstance* dst_instance = dst_object->instances[dst_inst_idx];
BoundingBoxf3 dst_instance_bb = dst_object->instance_bounding_box(dst_inst_idx);
Transform3d src_matrix = src_object->instances[0]->get_transformation().get_matrix_no_offset();
Transform3d dst_matrix = dst_instance->get_transformation().get_matrix_no_offset();
bool from_same_object = (src_object->input_file == dst_object->input_file) && src_matrix.isApprox(dst_matrix);
// used to keep relative position of multivolume selections when pasting from another object
BoundingBoxf3 total_bb;
ModelVolumePtrs volumes;
for (ModelVolume* src_volume : src_object->volumes)
{
ModelVolume* dst_volume = dst_object->add_volume(*src_volume);
dst_volume->set_new_unique_id();
if (from_same_object)
{
// // if the volume comes from the same object, apply the offset in world system
// double offset = wxGetApp().plater()->canvas3D()->get_size_proportional_to_max_bed_size(0.05);
// dst_volume->translate(dst_matrix.inverse() * Vec3d(offset, offset, 0.0));
}
else
{
// if the volume comes from another object, apply the offset as done when adding modifiers
// see ObjectList::load_generic_subobject()
total_bb.merge(dst_volume->mesh().bounding_box().transformed(src_volume->get_matrix()));
}
volumes.push_back(dst_volume);
#ifdef _DEBUG
check_model_ids_validity(*m_model);
#endif /* _DEBUG */
}
// keeps relative position of multivolume selections
if (!from_same_object)
{
for (ModelVolume* v : volumes)
{
v->set_offset((v->get_offset() - total_bb.center()) + dst_matrix.inverse() * (Vec3d(dst_instance_bb.max(0), dst_instance_bb.min(1), dst_instance_bb.min(2)) + 0.5 * total_bb.size() - dst_instance->get_transformation().get_offset()));
}
}
wxGetApp().obj_list()->paste_volumes_into_list(dst_obj_idx, volumes);
}
#ifdef _DEBUG
check_model_ids_validity(*m_model);
#endif /* _DEBUG */
}
void Selection::paste_objects_from_clipboard()
{
#ifdef _DEBUG
check_model_ids_validity(*m_model);
#endif /* _DEBUG */
std::vector<size_t> object_idxs;
const ModelObjectPtrs& src_objects = m_clipboard.get_objects();
PartPlate * plate = wxGetApp().plater()->get_partplate_list().get_curr_plate();
//BBS: if multiple objects are selected, move them as a whole after copy
Vec2d shift_all = {0, 0};
Vec2f empty_cell_all = {0, 0};
if (src_objects.size() > 1) {
BoundingBoxf3 bbox_all;
for (const ModelObject *src_object : src_objects) {
BoundingBoxf3 bbox = src_object->instance_convex_hull_bounding_box(size_t(0));
bbox_all.merge(bbox);
}
auto bsize = bbox_all.size();
if (bsize.x() < bsize.y())
shift_all = {bbox_all.size().x(), 0};
else
shift_all = {0, bbox_all.size().y()};
}
for (size_t i=0;i<src_objects.size();i++)
{
const ModelObject *src_object = src_objects[i];
ModelObject* dst_object = m_model->add_object(*src_object);
// BBS: find an empty cell to put the copied object
BoundingBoxf3 bbox = src_object->instance_convex_hull_bounding_box(size_t(0));
Vec3d displacement;
bool in_current = plate->intersects(bbox);
auto start_point = in_current ? bbox.center() : plate->get_build_volume().center();
if (shift_all(0) != 0 || shift_all(1) != 0) {
// BBS: if multiple objects are selected, move them as a whole after copy
if (i == 0) empty_cell_all = wxGetApp().plater()->canvas3D()->get_nearest_empty_cell({start_point(0), start_point(1)}, {bbox.size()(0)+1,bbox.size()(1)+1});
auto instance_shift = src_object->instances.front()->get_offset() - src_objects[0]->instances.front()->get_offset();
displacement = {shift_all.x() + empty_cell_all.x()+instance_shift.x(), shift_all.y() + empty_cell_all.y()+instance_shift.y(), start_point(2)};
} else {
// BBS: if only one object is copied, find an empty cell to put it
auto start_offset = in_current ? src_object->instances.front()->get_offset() : plate->get_build_volume().center();
auto point_offset = start_offset - start_point;
auto empty_cell = wxGetApp().plater()->canvas3D()->get_nearest_empty_cell({start_point(0), start_point(1)}, {bbox.size()(0)+1, bbox.size()(1)+1});
displacement = {empty_cell.x() + point_offset.x(), empty_cell.y() + point_offset.y(), start_offset(2)};
}
for (ModelInstance* inst : dst_object->instances) {
inst->set_offset(displacement);
//BBS init asssmble transformation
Geometry::Transformation t = inst->get_transformation();
inst->set_assemble_transformation(t);
}
object_idxs.push_back(m_model->objects.size() - 1);
#ifdef _DEBUG
check_model_ids_validity(*m_model);
#endif /* _DEBUG */
}
wxGetApp().obj_list()->paste_objects_into_list(object_idxs);
#ifdef _DEBUG
check_model_ids_validity(*m_model);
#endif /* _DEBUG */
}
void Selection::transform_instance_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
const Transform3d& transform, const Vec3d& world_pivot)
{
assert(transformation_type.relative());
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
if (transformation_type.world()) {
const Vec3d inst_pivot = transformation_type.independent() && !is_from_single_instance() ? inst_trafo.get_offset() : world_pivot;
const Transform3d trafo = Geometry::translation_transform(inst_pivot) * transform * Geometry::translation_transform(-inst_pivot);
volume.set_instance_transformation(trafo * inst_trafo.get_matrix());
}
else if (transformation_type.instance())
volume.set_instance_transformation(inst_trafo.get_matrix() * transform);
else
assert(false);
}
void Selection::transform_volume_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
const Transform3d& transform, const Vec3d& world_pivot)
{
assert(transformation_type.relative());
const Geometry::Transformation& vol_trafo = volume_data.get_volume_transform();
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
if (transformation_type.world()) {
const Vec3d inst_pivot = transformation_type.independent() ? vol_trafo.get_offset() : (Vec3d)(inst_trafo.get_matrix().inverse() * world_pivot);
const Transform3d inst_matrix_no_offset = inst_trafo.get_matrix_no_offset();
const Transform3d trafo = Geometry::translation_transform(inst_pivot) * inst_matrix_no_offset.inverse() * transform * inst_matrix_no_offset * Geometry::translation_transform(-inst_pivot);
volume.set_volume_transformation(trafo * vol_trafo.get_matrix());
}
else if (transformation_type.instance()) {
const Vec3d inst_pivot = transformation_type.independent() ? vol_trafo.get_offset() : (Vec3d)(inst_trafo.get_matrix().inverse() * world_pivot);
const Transform3d trafo = Geometry::translation_transform(inst_pivot) * transform * Geometry::translation_transform(-inst_pivot);
volume.set_volume_transformation(trafo * vol_trafo.get_matrix());
}
else if (transformation_type.local())
volume.set_volume_transformation(vol_trafo.get_matrix() * transform);
else
assert(false);
}
ModelVolume *get_selected_volume(const Selection &selection)
{
const GLVolume *gl_volume = get_selected_gl_volume(selection);
if (gl_volume == nullptr)
return nullptr;
const ModelObjectPtrs &objects = selection.get_model()->objects;
return get_model_volume(*gl_volume, objects);
}
const GLVolume *get_selected_gl_volume(const Selection &selection)
{
int object_idx = selection.get_object_idx();
// is more object selected?
if (object_idx == -1)
return nullptr;
const auto &list = selection.get_volume_idxs();
// is more volumes selected?
if (list.size() != 1)
return nullptr;
unsigned int volume_idx = *list.begin();
return selection.get_volume(volume_idx);
}
ModelVolume *get_selected_volume(const ObjectID &volume_id, const Selection &selection) {
const Selection::IndicesList &volume_ids = selection.get_volume_idxs();
const ModelObjectPtrs &model_objects = selection.get_model()->objects;
for (auto id : volume_ids) {
const GLVolume *selected_volume = selection.get_volume(id);
const GLVolume::CompositeID &cid = selected_volume->composite_id;
ModelObject *obj = model_objects[cid.object_id];
ModelVolume *volume = obj->volumes[cid.volume_id];
if (volume_id == volume->id())
return volume;
}
return nullptr;
}
ModelVolume *get_volume(const ObjectID &volume_id, const Selection &selection) {
const ModelObjectPtrs &objects = selection.get_model()->objects;
for (const ModelObject *object : objects) {
for (ModelVolume *volume : object->volumes) {
if (volume->id() == volume_id)
return volume;
}
}
return nullptr;
}
} // namespace GUI
} // namespace Slic3r