Update Clipper2 to 2.0.1 (f9c5eb6)

This commit is contained in:
sentientstardust
2026-05-27 18:07:51 +01:00
parent a75b8b69e3
commit 2d762be590
15 changed files with 1583 additions and 184 deletions

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@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.10)
project(Clipper2 VERSION 1.5.2 LANGUAGES C CXX)
project(Clipper2 VERSION 2.0.1 LANGUAGES C CXX)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_CXX_STANDARD 17)
@@ -19,6 +19,7 @@ set(CLIPPER2_INC
Clipper2Lib/include/clipper2/clipper.minkowski.h
Clipper2Lib/include/clipper2/clipper.offset.h
Clipper2Lib/include/clipper2/clipper.rectclip.h
Clipper2Lib/include/clipper2/clipper.triangulation.h
Clipper2Lib/include/clipper2/clipper2_z.hpp
)
@@ -26,6 +27,7 @@ set(CLIPPER2_SRC
Clipper2Lib/src/clipper.engine.cpp
Clipper2Lib/src/clipper.offset.cpp
Clipper2Lib/src/clipper.rectclip.cpp
Clipper2Lib/src/clipper.triangulation.cpp
Clipper2Lib/src/clipper2_z.cpp
)
@@ -51,4 +53,3 @@ set_target_properties(Clipper2 PROPERTIES FOLDER Libraries
SOVERSION ${PROJECT_VERSION_MAJOR}
PUBLIC_HEADER "${CLIPPER2_INC}"
)

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@@ -1,8 +1,8 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 12 May 2024 *
* Date : 12 October 2025 *
* Website : https://www.angusj.com *
* Copyright : Angus Johnson 2010-2024 *
* Copyright : Angus Johnson 2010-2025 *
* Purpose : Core Clipper Library structures and functions *
* License : https://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
@@ -141,7 +141,7 @@ namespace Clipper2Lib {
}
}
explicit Point() : x(0), y(0), z(0) {};
explicit Point() : x(0), y(0), z(0) {}
template <typename T2>
Point(const T2 x_, const T2 y_, const z_type z_ = 0)
@@ -193,7 +193,7 @@ namespace Clipper2Lib {
}
}
explicit Point() : x(0), y(0) {};
explicit Point() : x(0), y(0) {}
template <typename T2>
Point(const T2 x_, const T2 y_) { Init(x_, y_); }
@@ -251,6 +251,20 @@ namespace Clipper2Lib {
template <typename T>
using Paths = std::vector<Path<T>>;
template <typename T, typename T2=T>
Path<T>& operator<<(Path<T>& poly, const Point<T2>& p)
{
poly.emplace_back(p);
return poly;
}
template <typename T>
Paths<T>& operator<<(Paths<T>& polys, const Path<T>& p)
{
polys.emplace_back(p);
return polys;
}
using Path64 = Path<int64_t>;
using PathD = Path<double>;
using Paths64 = std::vector< Path64>;
@@ -356,13 +370,13 @@ namespace Clipper2Lib {
bottom *= scale;
}
bool IsEmpty() const { return bottom <= top || right <= left; };
bool IsEmpty() const { return bottom <= top || right <= left; }
bool Intersects(const Rect<T>& rec) const
{
return ((std::max)(left, rec.left) <= (std::min)(right, rec.right)) &&
((std::max)(top, rec.top) <= (std::min)(bottom, rec.bottom));
};
}
bool operator==(const Rect<T>& other) const {
return left == other.left && right == other.right &&
@@ -688,29 +702,28 @@ namespace Clipper2Lib {
return (x > 0) - (x < 0);
}
struct MultiplyUInt64Result
struct UInt128Struct
{
const uint64_t result = 0;
const uint64_t carry = 0;
const uint64_t lo = 0;
const uint64_t hi = 0;
bool operator==(const MultiplyUInt64Result& other) const
bool operator==(const UInt128Struct& other) const
{
return result == other.result && carry == other.carry;
};
return lo == other.lo && hi == other.hi;
}
};
inline MultiplyUInt64Result Multiply(uint64_t a, uint64_t b) // #834, #835
inline UInt128Struct MultiplyUInt64(uint64_t a, uint64_t b) // #834, #835
{
// note to self - lamba expressions follow
const auto lo = [](uint64_t x) { return x & 0xFFFFFFFF; };
const auto hi = [](uint64_t x) { return x >> 32; };
const uint64_t x1 = lo(a) * lo(b);
const uint64_t x2 = hi(a) * lo(b) + hi(x1);
const uint64_t x3 = lo(a) * hi(b) + lo(x2);
const uint64_t result = lo(x3) << 32 | lo(x1);
const uint64_t carry = hi(a) * hi(b) + hi(x2) + hi(x3);
return { result, carry };
return { uint64_t(lo(x3) << 32 | lo(x1)), uint64_t(hi(a) * hi(b) + hi(x2) + hi(x3)) };
}
// returns true if (and only if) a * b == c * d
@@ -727,14 +740,50 @@ namespace Clipper2Lib {
const auto abs_c = static_cast<uint64_t>(std::abs(c));
const auto abs_d = static_cast<uint64_t>(std::abs(d));
const auto abs_ab = Multiply(abs_a, abs_b);
const auto abs_cd = Multiply(abs_c, abs_d);
const auto ab = MultiplyUInt64(abs_a, abs_b);
const auto cd = MultiplyUInt64(abs_c, abs_d);
// nb: it's important to differentiate 0 values here from other values
const auto sign_ab = TriSign(a) * TriSign(b);
const auto sign_cd = TriSign(c) * TriSign(d);
return abs_ab == abs_cd && sign_ab == sign_cd;
return ab == cd && sign_ab == sign_cd;
#endif
}
template <typename T>
inline int CrossProductSign(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3)
{
const auto a = pt2.x - pt1.x;
const auto b = pt3.y - pt2.y;
const auto c = pt2.y - pt1.y;
const auto d = pt3.x - pt2.x;
#if (defined(__clang__) || defined(__GNUC__)) && UINTPTR_MAX >= UINT64_MAX
const auto ab = static_cast<__int128_t>(a) * static_cast<__int128_t>(b);
const auto cd = static_cast<__int128_t>(c) * static_cast<__int128_t>(d);
if (ab > cd) return 1;
else if (ab < cd) return -1;
else return 0;
#else
const auto ab = MultiplyUInt64(std::abs(a), std::abs(b));
const auto cd = MultiplyUInt64(std::abs(c), std::abs(d));
const auto sign_ab = TriSign(a) * TriSign(b);
const auto sign_cd = TriSign(c) * TriSign(d);
if (sign_ab == sign_cd)
{
int result;
if (ab.hi == cd.hi)
{
if (ab.lo == cd.lo) return 0;
result = (ab.lo > cd.lo) ? 1 : -1;
}
else result = (ab.hi > cd.hi) ? 1 : -1;
return (sign_ab > 0) ? result : -result;
}
return (sign_ab > sign_cd) ? 1 : -1;
#endif
}
@@ -838,14 +887,18 @@ namespace Clipper2Lib {
return Area<T>(poly) >= 0;
}
#if CLIPPER2_HI_PRECISION
// GetLineIntersectPt - a 'true' result is non-parallel. The 'ip' will also
// be constrained to seg1. However, it's possible that 'ip' won't be inside
// seg2, even when 'ip' hasn't been constrained (ie 'ip' is inside seg1).
#if defined(CLIPPER2_HI_PRECISION) && CLIPPER2_HI_PRECISION
// caution: this will compromise performance
// https://github.com/AngusJohnson/Clipper2/issues/317#issuecomment-1314023253
// See also CPP/BenchMark/GetIntersectPtBenchmark.cpp
#define CC_MIN(x,y) ((x)>(y)?(y):(x))
#define CC_MAX(x,y) ((x)<(y)?(y):(x))
template<typename T>
inline bool GetSegmentIntersectPt(const Point<T>& ln1a, const Point<T>& ln1b,
inline bool GetLineIntersectPt(const Point<T>& ln1a, const Point<T>& ln1b,
const Point<T>& ln2a, const Point<T>& ln2b, Point<T>& ip)
{
double ln1dy = static_cast<double>(ln1b.y - ln1a.y);
@@ -891,11 +944,14 @@ namespace Clipper2Lib {
ip.x = originx + static_cast<T>(hitx);
ip.y = originy + static_cast<T>(hity);
}
#ifdef USINGZ
ip.z = 0;
#endif
return true;
}
#else
template<typename T>
inline bool GetSegmentIntersectPt(const Point<T>& ln1a, const Point<T>& ln1b,
inline bool GetLineIntersectPt(const Point<T>& ln1a, const Point<T>& ln1b,
const Point<T>& ln2a, const Point<T>& ln2b, Point<T>& ip)
{
// https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection
@@ -913,7 +969,10 @@ namespace Clipper2Lib {
{
ip.x = static_cast<T>(ln1a.x + t * dx1);
ip.y = static_cast<T>(ln1a.y + t * dy1);
}
#ifdef USINGZ
ip.z = 0;
#endif
}
return true;
}
#endif
@@ -949,21 +1008,44 @@ namespace Clipper2Lib {
inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
const Point64& seg2a, const Point64& seg2b, bool inclusive = false)
{
double dy1 = static_cast<double>(seg1b.y - seg1a.y);
double dx1 = static_cast<double>(seg1b.x - seg1a.x);
double dy2 = static_cast<double>(seg2b.y - seg2a.y);
double dx2 = static_cast<double>(seg2b.x - seg2a.x);
double cp = dy1 * dx2 - dy2 * dx1;
if (cp == 0) return false; // ie parallel segments
if (inclusive)
{
double res1 = CrossProduct(seg1a, seg2a, seg2b);
double res2 = CrossProduct(seg1b, seg2a, seg2b);
if (res1 * res2 > 0) return false;
double res3 = CrossProduct(seg2a, seg1a, seg1b);
double res4 = CrossProduct(seg2b, seg1a, seg1b);
if (res3 * res4 > 0) return false;
return (res1 || res2 || res3 || res4); // ensures not collinear
//result **includes** segments that touch at an end point
double t = ((seg1a.x - seg2a.x) * dy2 - (seg1a.y - seg2a.y) * dx2);
if (t == 0) return true;
if (t > 0)
{
if (cp < 0 || t > cp) return false;
}
else if (cp > 0 || t < cp) return false; // false when t more neg. than cp
t = ((seg1a.x - seg2a.x) * dy1 - (seg1a.y - seg2a.y) * dx1);
if (t == 0) return true;
if (t > 0) return (cp > 0 && t <= cp);
else return (cp < 0 && t >= cp); // true when t less neg. than cp
}
else {
return (GetSign(CrossProduct(seg1a, seg2a, seg2b)) *
GetSign(CrossProduct(seg1b, seg2a, seg2b)) < 0) &&
(GetSign(CrossProduct(seg2a, seg1a, seg1b)) *
GetSign(CrossProduct(seg2b, seg1a, seg1b)) < 0);
else
{
//result **excludes** segments that touch at an end point
double t = ((seg1a.x - seg2a.x) * dy2 - (seg1a.y - seg2a.y) * dx2);
if (t == 0) return false;
if (t > 0)
{
if (cp < 0 || t >= cp) return false;
}
else if (cp > 0 || t <= cp ) return false; // false when t more neg. than cp
t = ((seg1a.x - seg2a.x) * dy1 - (seg1a.y - seg2a.y) * dx1);
if (t == 0) return false;
if (t > 0) return (cp > 0 && t < cp);
else return (cp < 0 && t > cp); // true when t less neg. than cp
}
}
@@ -1051,7 +1133,7 @@ namespace Clipper2Lib {
val = 1 - val; // toggle val
else
{
double d = CrossProduct(*prev, *curr, pt);
int d = CrossProductSign(*prev, *curr, pt);
if (d == 0) return PointInPolygonResult::IsOn;
if ((d < 0) == is_above) val = 1 - val;
}
@@ -1065,7 +1147,7 @@ namespace Clipper2Lib {
if (curr == cend) curr = cbegin;
if (curr == cbegin) prev = cend - 1;
else prev = curr - 1;
double d = CrossProduct(*prev, *curr, pt);
int d = CrossProductSign(*prev, *curr, pt);
if (d == 0) return PointInPolygonResult::IsOn;
if ((d < 0) == is_above) val = 1 - val;
}

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@@ -97,7 +97,7 @@ namespace Clipper2Lib {
if (splits) delete splits;
// nb: don't delete the split pointers
// as these are owned by ClipperBase's outrec_list_
};
}
};
///////////////////////////////////////////////////////////////////
@@ -160,7 +160,7 @@ namespace Clipper2Lib {
struct HorzJoin {
OutPt* op1 = nullptr;
OutPt* op2 = nullptr;
HorzJoin() {};
HorzJoin() {}
explicit HorzJoin(OutPt* ltr, OutPt* rtl) : op1(ltr), op2(rtl) { }
};
@@ -280,11 +280,11 @@ namespace Clipper2Lib {
void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
public:
virtual ~ClipperBase();
int ErrorCode() const { return error_code_; };
void PreserveCollinear(bool val) { preserve_collinear_ = val; };
bool PreserveCollinear() const { return preserve_collinear_;};
void ReverseSolution(bool val) { reverse_solution_ = val; };
bool ReverseSolution() const { return reverse_solution_; };
int ErrorCode() const { return error_code_; }
void PreserveCollinear(bool val) { preserve_collinear_ = val; }
bool PreserveCollinear() const { return preserve_collinear_;}
void ReverseSolution(bool val) { reverse_solution_ = val; }
bool ReverseSolution() const { return reverse_solution_; }
void Clear();
void AddReuseableData(const ReuseableDataContainer64& reuseable_data);
#ifdef USINGZ
@@ -304,7 +304,7 @@ namespace Clipper2Lib {
PolyPath* parent_;
public:
PolyPath(PolyPath* parent = nullptr): parent_(parent){}
virtual ~PolyPath() {};
virtual ~PolyPath() {}
//https://en.cppreference.com/w/cpp/language/rule_of_three
PolyPath(const PolyPath&) = delete;
PolyPath& operator=(const PolyPath&) = delete;
@@ -352,7 +352,7 @@ namespace Clipper2Lib {
explicit PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
explicit PolyPath64(PolyPath64* parent, const Path64& path) : PolyPath(parent) { polygon_ = path; }
~PolyPath64() {
~PolyPath64() override {
childs_.resize(0);
}
@@ -384,7 +384,7 @@ namespace Clipper2Lib {
return childs_.size();
}
const Path64& Polygon() const { return polygon_; };
const Path64& Polygon() const { return polygon_; }
double Area() const
{
@@ -418,7 +418,7 @@ namespace Clipper2Lib {
polygon_ = path;
}
~PolyPathD() {
~PolyPathD() override {
childs_.resize(0);
}
@@ -458,7 +458,7 @@ namespace Clipper2Lib {
return childs_.size();
}
const PathD& Polygon() const { return polygon_; };
const PathD& Polygon() const { return polygon_; }
double Area() const
{
@@ -548,7 +548,7 @@ namespace Clipper2Lib {
}
#ifdef USINGZ
void SetZCallback(ZCallbackD cb) { zCallbackD_ = cb; };
void SetZCallback(ZCallbackD cb) { zCallbackD_ = cb; }
void ZCB(const Point64& e1bot, const Point64& e1top,
const Point64& e2bot, const Point64& e2top, Point64& pt)
@@ -564,7 +564,7 @@ namespace Clipper2Lib {
PointD e2t = PointD(e2top) * invScale_;
zCallbackD_(e1b,e1t, e2b, e2t, tmp);
pt.z = tmp.z; // only update 'z'
};
}
void CheckCallback()
{

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@@ -116,6 +116,7 @@ the four vertices that define the two segments that are intersecting.
#include "clipper2/clipper.engine.h"
#include "clipper2/clipper.offset.h"
#include "clipper2/clipper.rectclip.h"
#include "clipper2/clipper.triangulation.h"
#include <cstdlib>
#ifdef USINGZ
@@ -816,6 +817,24 @@ EXTERN_DLL_EXPORT CPaths64 MinkowskiDiff64(const CPath64& cpattern, const CPath6
return CreateCPathsFromPathsT(solution);
}
EXTERN_DLL_EXPORT CPaths64 Triangulate64(const CPaths64 paths, bool use_delaunay)
{
Paths64 pp = ConvertCPathsToPathsT(paths);
Paths64 sol;
if (Triangulate(pp, sol, use_delaunay) != TriangulateResult::success) return nullptr;
return CreateCPathsFromPathsT(sol);
}
EXTERN_DLL_EXPORT CPathsD TriangulateD(const CPathsD paths, int decimal_precison, bool use_delaunay)
{
if (decimal_precison < -8 || decimal_precison > 8) return nullptr;
const double scale = std::pow(10, decimal_precison);
Paths64 pp = ConvertCPathsDToPaths64(paths, scale);
Paths64 sol;
if (Triangulate(pp, sol, use_delaunay) != TriangulateResult::success) return nullptr;
return CreateCPathsDFromPaths64(sol, 1 / scale);
}
#ifdef USINGZ
typedef void (*DLLZCallback64)(const Point64& e1bot, const Point64& e1top, const Point64& e2bot, const Point64& e2top, Point64& pt);
typedef void (*DLLZCallbackD)(const PointD& e1bot, const PointD& e1top, const PointD& e2bot, const PointD& e2top, PointD& pt);

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@@ -1,8 +1,8 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 27 April 2024 *
* Date : 5 March 2025 *
* Website : https://www.angusj.com *
* Copyright : Angus Johnson 2010-2024 *
* Copyright : Angus Johnson 2010-2025 *
* Purpose : This module provides a simple interface to the Clipper Library *
* License : https://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
@@ -13,8 +13,9 @@
#include "clipper2/clipper.core.h"
#include "clipper2/clipper.engine.h"
#include "clipper2/clipper.offset.h"
#include "clipper2/clipper.minkowski.h"
#include "clipper2/clipper.rectclip.h"
#include "clipper2/clipper.minkowski.h"
#include "clipper2/clipper.triangulation.h"
#include <type_traits>
#ifdef USINGZ
@@ -137,7 +138,7 @@
JoinType jt, EndType et, double miter_limit = 2.0,
double arc_tolerance = 0.0)
{
if (!delta) return paths;
if (delta==0.0) return paths;
ClipperOffset clip_offset(miter_limit, arc_tolerance);
clip_offset.AddPaths(paths, jt, et);
Paths64 solution;
@@ -151,10 +152,10 @@
{
int error_code = 0;
CheckPrecisionRange(precision, error_code);
if (!delta) return paths;
if (delta==0.0) return paths;
if (error_code) return PathsD();
const double scale = std::pow(10, precision);
ClipperOffset clip_offset(miter_limit, arc_tolerance);
ClipperOffset clip_offset(miter_limit, arc_tolerance * scale);
clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale, error_code), jt, et);
if (error_code) return PathsD();
Paths64 solution;
@@ -355,6 +356,29 @@
#endif
}
inline size_t GetNext(size_t current, size_t high,
const std::vector<bool>& flags)
{
++current;
while (current <= high && flags[current]) ++current;
if (current <= high) return current;
current = 0;
while (flags[current]) ++current;
return current;
}
inline size_t GetPrior(size_t current, size_t high,
const std::vector<bool>& flags)
{
if (current == 0) current = high;
else --current;
while (current > 0 && flags[current]) --current;
if (!flags[current]) return current;
current = high;
while (flags[current]) --current;
return current;
}
} // end details namespace
inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp)
@@ -615,29 +639,6 @@
return result;
}
inline size_t GetNext(size_t current, size_t high,
const std::vector<bool>& flags)
{
++current;
while (current <= high && flags[current]) ++current;
if (current <= high) return current;
current = 0;
while (flags[current]) ++current;
return current;
}
inline size_t GetPrior(size_t current, size_t high,
const std::vector<bool>& flags)
{
if (current == 0) current = high;
else --current;
while (current > 0 && flags[current]) --current;
if (!flags[current]) return current;
current = high;
while (flags[current]) --current;
return current;
}
template <typename T>
inline Path<T> SimplifyPath(const Path<T> &path,
double epsilon, bool isClosedPath = true)
@@ -669,13 +670,13 @@
start = curr;
do
{
curr = GetNext(curr, high, flags);
curr = details::GetNext(curr, high, flags);
} while (curr != start && distSqr[curr] > epsSqr);
if (curr == start) break;
}
prior = GetPrior(curr, high, flags);
next = GetNext(curr, high, flags);
prior = details::GetPrior(curr, high, flags);
next = details::GetNext(curr, high, flags);
if (next == prior) break;
// flag for removal the smaller of adjacent 'distances'
@@ -684,14 +685,14 @@
prior2 = prior;
prior = curr;
curr = next;
next = GetNext(next, high, flags);
next = details::GetNext(next, high, flags);
}
else
prior2 = GetPrior(prior, high, flags);
prior2 = details::GetPrior(prior, high, flags);
flags[curr] = true;
curr = next;
next = GetNext(next, high, flags);
next = details::GetNext(next, high, flags);
if (isClosedPath || ((curr != high) && (curr != 0)))
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
@@ -716,6 +717,35 @@
return result;
}
template <typename T>
inline bool Path2ContainsPath1(const Path<T>& path1, const Path<T>& path2)
{
// precondition: paths must not intersect, except for
// transient (and presumed 'micro') path intersections
PointInPolygonResult pip = PointInPolygonResult::IsOn;
for (const Point<T>& pt : path1)
{
switch (PointInPolygon(pt, path2))
{
case PointInPolygonResult::IsOutside:
if (pip == PointInPolygonResult::IsOutside) return false;
pip = PointInPolygonResult::IsOutside;
break;
case PointInPolygonResult::IsInside:
if (pip == PointInPolygonResult::IsInside) return true;
pip = PointInPolygonResult::IsInside;
break;
default:
break;
}
}
if (pip != PointInPolygonResult::IsInside) return false;
// result is likely true but check midpoint
Point<T> mp1 = GetBounds(path1).MidPoint();
return PointInPolygon(mp1, path2) == PointInPolygonResult::IsInside;
}
template <typename T>
inline void RDP(const Path<T> path, std::size_t begin,
std::size_t end, double epsSqrd, std::vector<bool>& flags)

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@@ -63,7 +63,7 @@ namespace Clipper2Lib {
quad.emplace_back(tmp[i][h]);
quad.emplace_back(tmp[i][j]);
quad.emplace_back(tmp[g][j]);
};
}
if (!IsPositive(quad))
std::reverse(quad.begin(), quad.end());
result.emplace_back(std::move(quad));

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@@ -39,7 +39,7 @@ private:
class Group {
public:
Paths64 paths_in;
std::optional<size_t> lowest_path_idx{};
std::optional<size_t> lowest_path_idx{};
bool is_reversed = false;
JoinType join_type;
EndType end_type;
@@ -92,14 +92,14 @@ public:
bool reverse_solution = false) :
miter_limit_(miter_limit), arc_tolerance_(arc_tolerance),
preserve_collinear_(preserve_collinear),
reverse_solution_(reverse_solution) { };
reverse_solution_(reverse_solution) { }
~ClipperOffset() { Clear(); };
~ClipperOffset() { Clear(); }
int ErrorCode() const { return error_code_; };
int ErrorCode() const { return error_code_; }
void AddPath(const Path64& path, JoinType jt_, EndType et_);
void AddPaths(const Paths64& paths, JoinType jt_, EndType et_);
void Clear() { groups_.clear(); norms.clear(); };
void Clear() { groups_.clear(); norms.clear(); }
void Execute(double delta, Paths64& sols_64);
void Execute(double delta, PolyTree64& polytree);

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@@ -75,7 +75,7 @@ namespace Clipper2Lib {
void ExecuteInternal(const Path64& path);
Path64 GetPath(OutPt2*& op);
public:
explicit RectClipLines64(const Rect64& rect) : RectClip64(rect) {};
explicit RectClipLines64(const Rect64& rect) : RectClip64(rect) {}
Paths64 Execute(const Paths64& paths);
};

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@@ -0,0 +1,30 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 6 December 2025 *
* Release : BETA RELEASE *
* Website : https://www.angusj.com *
* Copyright : Angus Johnson 2010-2025 *
* Purpose : Delaunay Triangulation *
* License : https://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
#ifndef CLIPPER_TRIANGULATION_H
#define CLIPPER_TRIANGULATION_H
#include <stack>
#include "clipper2/clipper.core.h"
#ifdef USINGZ
namespace Clipper2Lib_Z {
#else
namespace Clipper2Lib {
#endif
enum class TriangulateResult { success, fail, no_polygons, paths_intersect };
// Triangulate - this function will not accept intesecting paths
TriangulateResult Triangulate(const Paths64& pp, Paths64& solution, bool useDelaunay = true);
TriangulateResult Triangulate(const PathsD& pp, int decPlaces, PathsD& solution, bool useDelaunay = true);
} // Clipper2Lib namespace
#endif // CLIPPER_TRIANGULATION_H

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@@ -1,6 +1,6 @@
#ifndef CLIPPER_VERSION_H
#define CLIPPER_VERSION_H
constexpr auto CLIPPER2_VERSION = "1.5.2";
constexpr auto CLIPPER2_VERSION = "2.0.1";
#endif // CLIPPER_VERSION_H

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@@ -1,8 +1,8 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 17 September 2024 *
* Date : 21 February 2026 *
* Website : https://www.angusj.com *
* Copyright : Angus Johnson 2010-2024 *
* Copyright : Angus Johnson 2010-2026 *
* Purpose : This is the main polygon clipping module *
* License : https://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
@@ -482,8 +482,7 @@ namespace Clipper2Lib {
inline void SetOwner(OutRec* outrec, OutRec* new_owner)
{
//precondition1: new_owner is never null
while (new_owner->owner && !new_owner->owner->pts)
new_owner->owner = new_owner->owner->owner;
new_owner->owner = GetRealOutRec(new_owner->owner);
OutRec* tmp = new_owner;
while (tmp && tmp != outrec) tmp = tmp->owner;
if (tmp) new_owner->owner = outrec->owner;
@@ -536,9 +535,9 @@ namespace Clipper2Lib {
val = 1 - val; // toggle val
else
{
double d = CrossProduct(op2->prev->pt, op2->pt, pt);
if (d == 0) return PointInPolygonResult::IsOn;
if ((d < 0) == is_above) val = 1 - val;
int i = CrossProductSign(op2->prev->pt, op2->pt, pt);
if (i == 0) return PointInPolygonResult::IsOn;
if ((i < 0) == is_above) val = 1 - val;
}
is_above = !is_above;
op2 = op2->next;
@@ -546,9 +545,9 @@ namespace Clipper2Lib {
if (is_above != starting_above)
{
double d = CrossProduct(op2->prev->pt, op2->pt, pt);
if (d == 0) return PointInPolygonResult::IsOn;
if ((d < 0) == is_above) val = 1 - val;
int i = CrossProductSign(op2->prev->pt, op2->pt, pt);
if (i == 0) return PointInPolygonResult::IsOn;
if ((i < 0) == is_above) val = 1 - val;
}
if (val == 0) return PointInPolygonResult::IsOutside;
@@ -578,30 +577,31 @@ namespace Clipper2Lib {
return result;
}
inline bool Path1InsidePath2(OutPt* op1, OutPt* op2)
inline bool Path2ContainsPath1(OutPt* op1, OutPt* op2)
{
// we need to make some accommodation for rounding errors
// so we won't jump if the first vertex is found outside
PointInPolygonResult result;
int outside_cnt = 0;
// this function accommodates rounding errors that
// can cause path micro intersections
PointInPolygonResult pip = PointInPolygonResult::IsOn;
OutPt* op = op1;
do
{
result = PointInOpPolygon(op->pt, op2);
if (result == PointInPolygonResult::IsOutside) ++outside_cnt;
else if (result == PointInPolygonResult::IsInside) --outside_cnt;
do {
switch (PointInOpPolygon(op->pt, op2))
{
case PointInPolygonResult::IsOutside:
if (pip == PointInPolygonResult::IsOutside) return false;
pip = PointInPolygonResult::IsOutside;
break;
case PointInPolygonResult::IsInside:
if (pip == PointInPolygonResult::IsInside) return true;
pip = PointInPolygonResult::IsInside;
break;
default: break;
}
op = op->next;
} while (op != op1 && std::abs(outside_cnt) < 2);
if (std::abs(outside_cnt) > 1) return (outside_cnt < 0);
// since path1's location is still equivocal, check its midpoint
Point64 mp = GetBounds(GetCleanPath(op1)).MidPoint();
Path64 path2 = GetCleanPath(op2);
return PointInPolygon(mp, path2) != PointInPolygonResult::IsOutside;
} while (op != op1);
// result unclear, so try again using cleaned paths
return Path2ContainsPath1(GetCleanPath(op1), GetCleanPath(op2)); // (#973)
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void AddLocMin(LocalMinimaList& list,
Vertex& vert, PathType polytype, bool is_open)
{
@@ -621,7 +621,7 @@ namespace Clipper2Lib {
{return a + path.size(); });
if (total_vertex_count == 0) return;
Vertex* vertices = new Vertex[total_vertex_count], * v = vertices;
Vertex* allVertices = new Vertex[total_vertex_count], * v = allVertices;
for (const Path64& path : paths)
{
//for each path create a circular double linked list of vertices
@@ -713,7 +713,7 @@ namespace Clipper2Lib {
}
} // end processing current path
vertexLists.emplace_back(vertices);
vertexLists.emplace_back(allVertices);
}
//------------------------------------------------------------------------------
@@ -1126,21 +1126,19 @@ namespace Clipper2Lib {
return newcomer.curr_x > resident.curr_x;
//get the turning direction a1.top, a2.bot, a2.top
double d = CrossProduct(resident.top, newcomer.bot, newcomer.top);
if (d != 0) return d < 0;
int i = CrossProductSign(resident.top, newcomer.bot, newcomer.top);
if (i != 0) return i < 0;
//edges must be collinear to get here
//for starting open paths, place them according to
//the direction they're about to turn
if (!IsMaxima(resident) && (resident.top.y > newcomer.top.y))
{
return CrossProduct(newcomer.bot,
resident.top, NextVertex(resident)->pt) <= 0;
return (CrossProductSign(newcomer.bot, resident.top, NextVertex(resident)->pt) <= 0);
}
else if (!IsMaxima(newcomer) && (newcomer.top.y > resident.top.y))
{
return CrossProduct(newcomer.bot,
newcomer.top, NextVertex(newcomer)->pt) >= 0;
return (CrossProductSign(newcomer.bot, newcomer.top, NextVertex(newcomer)->pt) >= 0);
}
int64_t y = newcomer.bot.y;
@@ -1155,7 +1153,7 @@ namespace Clipper2Lib {
resident.bot, resident.top)) return true;
else
//compare turning direction of the alternate bound
return (CrossProduct(PrevPrevVertex(resident)->pt,
return (CrossProductSign(PrevPrevVertex(resident)->pt,
newcomer.bot, PrevPrevVertex(newcomer)->pt) > 0) == newcomerIsLeft;
}
@@ -1565,7 +1563,7 @@ namespace Clipper2Lib {
FixSelfIntersects(outrec);
}
void ClipperBase::DoSplitOp(OutRec* outrec, OutPt* splitOp)
void ClipperBase::DoSplitOp (OutRec* outrec, OutPt* splitOp)
{
// splitOp.prev -> splitOp &&
// splitOp.next -> splitOp.next.next are intersecting
@@ -1574,7 +1572,7 @@ namespace Clipper2Lib {
outrec->pts = prevOp;
Point64 ip;
GetSegmentIntersectPt(prevOp->pt, splitOp->pt,
GetLineIntersectPt(prevOp->pt, splitOp->pt,
splitOp->next->pt, nextNextOp->pt, ip);
#ifdef USINGZ
@@ -1630,7 +1628,7 @@ namespace Clipper2Lib {
if (using_polytree_)
{
if (Path1InsidePath2(prevOp, newOp))
if (Path2ContainsPath1(prevOp, newOp))
{
newOr->splits = new OutRecList();
newOr->splits->emplace_back(outrec);
@@ -1652,10 +1650,10 @@ namespace Clipper2Lib {
void ClipperBase::FixSelfIntersects(OutRec* outrec)
{
OutPt* op2 = outrec->pts;
if (op2->prev == op2->next->next)
return; // because triangles can't self-intersect
for (; ; )
{
// triangles can't self-intersect
if (op2->prev == op2->next->next) break;
if (SegmentsIntersect(op2->prev->pt,
op2->pt, op2->next->pt, op2->next->next->pt))
{
@@ -1664,6 +1662,8 @@ namespace Clipper2Lib {
DoSplitOp(outrec, op2);
if (!outrec->pts) break;
op2 = outrec->pts;
if (op2->prev == op2->next->next)
break; // again, because triangles can't self-intersect
continue;
}
else
@@ -2112,10 +2112,9 @@ namespace Clipper2Lib {
e->prev_in_sel = e->prev_in_ael;
e->next_in_sel = e->next_in_ael;
e->jump = e->next_in_sel;
if (e->join_with == JoinWith::Left)
e->curr_x = e->prev_in_ael->curr_x; // also avoids complications
else
e->curr_x = TopX(*e, top_y);
// it is safe to ignore 'joined' edges here because
// if necessary they will be split in IntersectEdges()
e->curr_x = TopX(*e, top_y);
e = e->next_in_ael;
}
}
@@ -2262,15 +2261,14 @@ namespace Clipper2Lib {
void MoveSplits(OutRec* fromOr, OutRec* toOr)
{
if (!fromOr->splits) return;
if (!toOr->splits) toOr->splits = new OutRecList();
OutRecList::iterator orIter = fromOr->splits->begin();
for (; orIter != fromOr->splits->end(); ++orIter)
toOr->splits->emplace_back(*orIter);
if (toOr != *orIter) // #987
toOr->splits->emplace_back(*orIter);
fromOr->splits->clear();
}
void ClipperBase::ProcessHorzJoins()
{
for (const HorzJoin& j : horz_join_list_)
@@ -2300,7 +2298,7 @@ namespace Clipper2Lib {
if (using_polytree_) //#498, #520, #584, D#576, #618
{
if (Path1InsidePath2(or1->pts, or2->pts))
if (Path2ContainsPath1(or1->pts, or2->pts))
{
//swap or1's & or2's pts
OutPt* tmp = or1->pts;
@@ -2311,7 +2309,7 @@ namespace Clipper2Lib {
//or2 is now inside or1
or2->owner = or1;
}
else if (Path1InsidePath2(or2->pts, or1->pts))
else if (Path2ContainsPath1(or2->pts, or1->pts))
{
or2->owner = or1;
}
@@ -2324,13 +2322,14 @@ namespace Clipper2Lib {
else
or2->owner = or1;
}
else
else // joining, not splitting
{
or2->pts = nullptr;
if (using_polytree_)
{
SetOwner(or2, or1);
MoveSplits(or2, or1); //#618
if (or2->splits)
MoveSplits(or2, or1); //#618
}
else
or2->owner = or1;
@@ -2350,7 +2349,7 @@ namespace Clipper2Lib {
void ClipperBase::AddNewIntersectNode(Active& e1, Active& e2, int64_t top_y)
{
Point64 ip;
if (!GetSegmentIntersectPt(e1.bot, e1.top, e2.bot, e2.top, ip))
if (!GetLineIntersectPt(e1.bot, e1.top, e2.bot, e2.top, ip))
ip = Point64(e1.curr_x, top_y); //parallel edges
//rounding errors can occasionally place the calculated intersection
@@ -2934,22 +2933,28 @@ namespace Clipper2Lib {
bool ClipperBase::CheckSplitOwner(OutRec* outrec, OutRecList* splits)
{
for (auto split : *splits)
// nb: use indexing (not an iterator) in case 'splits' is modified inside this loop (#1029)
for (size_t idx = 0; idx < splits->size(); ++idx)
{
OutRec* split = (*splits)[idx];
if (!split->pts && split->splits &&
CheckSplitOwner(outrec, split->splits)) return true; //#942
split = GetRealOutRec(split);
if(!split || split == outrec || split->recursive_split == outrec) continue;
if (!split || split == outrec || split->recursive_split == outrec) continue;
split->recursive_split = outrec; // prevent infinite loops
if (split->splits && CheckSplitOwner(outrec, split->splits))
return true;
else if (CheckBounds(split) &&
IsValidOwner(outrec, split) &&
split->bounds.Contains(outrec->bounds) &&
Path1InsidePath2(outrec->pts, split->pts))
{
outrec->owner = split; //found in split
return true;
}
if (!CheckBounds(split) || !split->bounds.Contains(outrec->bounds) ||
!Path2ContainsPath1(outrec->pts, split->pts)) continue;
if (!IsValidOwner(outrec, split)) // split is owned by outrec! (#957)
split->owner = outrec->owner;
outrec->owner = split;
return true;
}
return false;
}
@@ -2960,13 +2965,12 @@ namespace Clipper2Lib {
// post-condition: if a valid path, outrec will have a polypath
if (outrec->polypath || outrec->bounds.IsEmpty()) return;
while (outrec->owner)
{
if (outrec->owner->splits && CheckSplitOwner(outrec, outrec->owner->splits)) break;
if (outrec->owner->pts && CheckBounds(outrec->owner) &&
outrec->owner->bounds.Contains(outrec->bounds) &&
Path1InsidePath2(outrec->pts, outrec->owner->pts)) break;
Path2ContainsPath1(outrec->pts, outrec->owner->pts)) break;
outrec->owner = outrec->owner->owner;
}
@@ -3029,6 +3033,7 @@ namespace Clipper2Lib {
{
OutRec* outrec = outrec_list_[i];
if (!outrec || !outrec->pts) continue;
if (outrec->is_open)
{
Path64 path;

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@@ -1,6 +1,6 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 22 January 2025 *
* Date : 11 October 2025 *
* Website : https://www.angusj.com *
* Copyright : Angus Johnson 2010-2025 *
* Purpose : Path Offset (Inflate/Shrink) *
@@ -37,22 +37,28 @@ const double arc_const = 0.002; // <-- 1/500
// Miscellaneous methods
//------------------------------------------------------------------------------
std::optional<size_t> GetLowestClosedPathIdx(const Paths64& paths)
void GetLowestClosedPathInfo(const Paths64& paths, std::optional<size_t>& idx, bool& is_neg_area)
{
std::optional<size_t> result;
idx.reset();
Point64 botPt = Point64(INT64_MAX, INT64_MIN);
for (size_t i = 0; i < paths.size(); ++i)
{
double a = MAX_DBL;
for (const Point64& pt : paths[i])
{
if ((pt.y < botPt.y) ||
((pt.y == botPt.y) && (pt.x >= botPt.x))) continue;
result = i;
if (a == MAX_DBL)
{
a = Area(paths[i]);
if (a == 0) break; // invalid closed path, so break from inner loop
is_neg_area = a < 0;
}
idx = i;
botPt.x = pt.x;
botPt.y = pt.y;
}
}
return result;
}
inline double Hypot(double x, double y)
@@ -145,15 +151,16 @@ ClipperOffset::Group::Group(const Paths64& _paths, JoinType _join_type, EndType
if (end_type == EndType::Polygon)
{
lowest_path_idx = GetLowestClosedPathIdx(paths_in);
bool is_neg_area;
GetLowestClosedPathInfo(paths_in, lowest_path_idx, is_neg_area);
// the lowermost path must be an outer path, so if its orientation is negative,
// then flag the whole group is 'reversed' (will negate delta etc.)
// as this is much more efficient than reversing every path.
is_reversed = (lowest_path_idx.has_value()) && Area(paths_in[lowest_path_idx.value()]) < 0;
is_reversed = lowest_path_idx.has_value() && is_neg_area;
}
else
{
lowest_path_idx = std::nullopt;
lowest_path_idx.reset();
is_reversed = false;
}
}
@@ -236,7 +243,7 @@ void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
{
PointD pt4 = PointD(pt3.x + vec.x * group_delta_, pt3.y + vec.y * group_delta_);
PointD pt = ptQ;
GetSegmentIntersectPt(pt1, pt2, pt3, pt4, pt);
GetLineIntersectPt(pt1, pt2, pt3, pt4, pt);
//get the second intersect point through reflecion
path_out.emplace_back(ReflectPoint(pt, ptQ));
path_out.emplace_back(pt);
@@ -245,7 +252,7 @@ void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
{
PointD pt4 = GetPerpendicD(path[j], norms[k], group_delta_);
PointD pt = ptQ;
GetSegmentIntersectPt(pt1, pt2, pt3, pt4, pt);
GetLineIntersectPt(pt1, pt2, pt3, pt4, pt);
path_out.emplace_back(pt);
//get the second intersect point through reflecion
path_out.emplace_back(ReflectPoint(pt, ptQ));
@@ -601,10 +608,10 @@ void ClipperOffset::ExecuteInternal(double delta)
if (!solution->size()) return;
bool paths_reversed = CheckReverseOrientation();
bool paths_reversed = CheckReverseOrientation();
//clean up self-intersections ...
Clipper64 c;
c.PreserveCollinear(false);
c.PreserveCollinear(preserve_collinear_);
//the solution should retain the orientation of the input
c.ReverseSolution(reverse_solution_ != paths_reversed);
#ifdef USINGZ

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@@ -1,8 +1,8 @@
/*******************************************************************************
* Author : Angus Johnson *
* Date : 5 July 2024 *
* Date : 11 October 2025 *
* Website : https://www.angusj.com *
* Copyright : Angus Johnson 2010-2024 *
* Copyright : Angus Johnson 2010-2025 *
* Purpose : FAST rectangular clipping *
* License : https://www.boost.org/LICENSE_1_0.txt *
*******************************************************************************/
@@ -77,8 +77,8 @@ namespace Clipper2Lib {
bool GetSegmentIntersection(const Point64& p1,
const Point64& p2, const Point64& p3, const Point64& p4, Point64& ip)
{
double res1 = CrossProduct(p1, p3, p4);
double res2 = CrossProduct(p2, p3, p4);
int res1 = CrossProductSign(p1, p3, p4);
int res2 = CrossProductSign(p2, p3, p4);
if (res1 == 0)
{
ip = p1;
@@ -97,8 +97,8 @@ namespace Clipper2Lib {
}
if ((res1 > 0) == (res2 > 0)) return false;
double res3 = CrossProduct(p3, p1, p2);
double res4 = CrossProduct(p4, p1, p2);
int res3 = CrossProductSign(p3, p1, p2);
int res4 = CrossProductSign(p4, p1, p2);
if (res3 == 0)
{
ip = p3;
@@ -116,7 +116,7 @@ namespace Clipper2Lib {
if ((res3 > 0) == (res4 > 0)) return false;
// segments must intersect to get here
return GetSegmentIntersectPt(p1, p2, p3, p4, ip);
return GetLineIntersectPt(p1, p2, p3, p4, ip);
}
inline bool GetIntersection(const Path64& rectPath,
@@ -227,7 +227,7 @@ namespace Clipper2Lib {
const Point64& prev_pt, const Point64& curr_pt, const Point64& rect_mp)
{
if (AreOpposites(prev, curr))
return CrossProduct(prev_pt, rect_mp, curr_pt) < 0;
return CrossProductSign(prev_pt, rect_mp, curr_pt) < 0;
else
return HeadingClockwise(prev, curr);
}

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@@ -6,3 +6,4 @@
#include "clipper.engine.cpp"
#include "clipper.offset.cpp"
#include "clipper.rectclip.cpp"
#include "clipper.triangulation.cpp"