Add Adaptive Spectral color prediction mode

This commit is contained in:
sentientstardust
2026-06-04 01:40:46 +01:00
parent b8cc3c077d
commit 5ecc99c321
9 changed files with 163 additions and 33 deletions

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@@ -33,6 +33,11 @@ namespace {
constexpr float TD_EFFECTIVE_ALPHA_DENSITY_SCALE = 0.6761904762f;
constexpr float TD_EFFECTIVE_ALPHA_PASS_DENSITY = 0.05f;
constexpr float TD_EFFECTIVE_ALPHA_WHITE_DENSITY = 0.35f;
constexpr float ADAPTIVE_SPECTRAL_DENSITY_SCALE = 1.8f;
constexpr float ADAPTIVE_SPECTRAL_PASS_DENSITY = 0.12f;
constexpr float ADAPTIVE_SPECTRAL_SURFACE_SCATTER = 0.08f;
constexpr float ADAPTIVE_SPECTRAL_NEUTRAL_MIX = 0.16f;
constexpr float ADAPTIVE_SPECTRAL_SCATTER_WARMTH = 0.35f;
constexpr float OKLAB_SOFT_CAP4_DARK4_MIN_L_WEIGHT = 1.f;
constexpr float OKLAB_SOFT_CAP4_DARK4_MAX_AB_WEIGHT = 4.f;
constexpr float OKLAB_SOFT_CAP4_DARK4_DARK_PENALTY = 4.f;
@@ -653,6 +658,19 @@ std::array<float, 3> td_effective_alpha_transmission(const std::array<float, 3>
return transmission_from_density_bias(td_effective_alpha_density_bias(srgb_color, role), scalar_transmission);
}
std::array<float, 3> adaptive_spectral_density(const std::array<float, 3> &srgb_color)
{
const std::array<float, 3> linear = srgb_to_linear_color(srgb_color);
std::array<float, 3> density;
for (size_t channel = 0; channel < 3; ++channel)
density[channel] = std::max(ADAPTIVE_SPECTRAL_PASS_DENSITY,
-std::log(std::clamp(linear[channel], 1e-4f, 0.9999f)));
const float weighted = std::max(1e-6f, linear_luminance(density));
for (float &value : density)
value /= weighted;
return density;
}
float ordered_stack_layer_opacity(const std::vector<float> &layer_opacities,
const std::vector<float> &layer_opacities_by_depth,
size_t component_count,
@@ -779,6 +797,77 @@ std::array<float, 3> mix_ordered_stack_td_effective_alpha(
return linear_to_srgb_color(accumulated);
}
std::array<float, 3> mix_ordered_stack_adaptive_spectral(const std::vector<std::array<float, 3>> &colors_with_background,
const std::vector<uint16_t> &surface_to_deep,
const std::vector<float> &layer_opacities,
const std::vector<float> &layer_opacities_by_depth)
{
if (colors_with_background.empty() || surface_to_deep.empty())
return colors_with_background.empty() ? std::array<float, 3>{ { 0.f, 0.f, 0.f } } : colors_with_background.back();
const size_t component_count = colors_with_background.size() - 1;
const std::array<float, 3> warm { 0.58f, 0.46f, 0.32f };
std::array<float, 3> neutral;
for (size_t channel = 0; channel < 3; ++channel) {
neutral[channel] =
(1.f - ADAPTIVE_SPECTRAL_SCATTER_WARMTH) * colors_with_background.back()[channel] +
ADAPTIVE_SPECTRAL_SCATTER_WARMTH * warm[channel];
}
std::vector<std::array<float, 3>> densities;
densities.reserve(component_count);
for (size_t component_idx = 0; component_idx < component_count; ++component_idx)
densities.emplace_back(adaptive_spectral_density(colors_with_background[component_idx]));
std::array<float, 3> accumulated { 0.f, 0.f, 0.f };
std::array<float, 3> remaining { 1.f, 1.f, 1.f };
bool surface_layer = true;
for (size_t depth_idx = 0; depth_idx < surface_to_deep.size(); ++depth_idx) {
const uint16_t component_idx = surface_to_deep[depth_idx];
if (size_t(component_idx) >= component_count)
continue;
const float opacity = ordered_stack_layer_opacity(layer_opacities,
layer_opacities_by_depth,
component_count,
depth_idx,
component_idx);
const float scalar_transmission = std::pow(1.f - opacity, ADAPTIVE_SPECTRAL_DENSITY_SCALE);
std::array<float, 3> transmission;
for (size_t channel = 0; channel < 3; ++channel)
transmission[channel] = std::pow(std::clamp(scalar_transmission, 1e-4f, 0.9999f),
densities[size_t(component_idx)][channel]);
if (surface_layer) {
for (float &channel_transmission : transmission) {
const float channel_opacity =
std::clamp(ADAPTIVE_SPECTRAL_SURFACE_SCATTER +
(1.f - ADAPTIVE_SPECTRAL_SURFACE_SCATTER) * (1.f - channel_transmission),
1e-4f,
0.9999f);
channel_transmission = 1.f - channel_opacity;
}
surface_layer = false;
}
std::array<float, 3> layer;
for (size_t channel = 0; channel < 3; ++channel)
layer[channel] =
(1.f - ADAPTIVE_SPECTRAL_NEUTRAL_MIX) * colors_with_background[size_t(component_idx)][channel] +
ADAPTIVE_SPECTRAL_NEUTRAL_MIX * neutral[channel];
const std::array<float, 3> layer_linear = srgb_to_linear_color(layer);
for (size_t channel = 0; channel < 3; ++channel) {
const float channel_opacity = 1.f - transmission[channel];
accumulated[channel] += remaining[channel] * channel_opacity * layer_linear[channel];
remaining[channel] *= transmission[channel];
}
if (std::max({ remaining[0], remaining[1], remaining[2] }) <= 1e-5f)
break;
}
const std::array<float, 3> background_linear = srgb_to_linear_color(neutral);
for (size_t channel = 0; channel < 3; ++channel)
accumulated[channel] += remaining[channel] * background_linear[channel];
return linear_to_srgb_color(accumulated);
}
std::array<float, 3> mix_ordered_stack_with_buffers(const std::vector<std::array<float, 3>> &colors_with_background,
std::vector<float> &weights,
const std::vector<uint16_t> &surface_to_deep,
@@ -789,7 +878,8 @@ std::array<float, 3> mix_ordered_stack_with_buffers(const std::vector<std::array
bool td_effective_alpha_correction,
const std::vector<ColorSolverStackComponentRole> &component_roles,
const std::vector<float> &layer_opacities_by_depth,
const ColorSolverCalibratedStackModel *calibrated_stack_model)
const ColorSolverCalibratedStackModel *calibrated_stack_model,
bool adaptive_spectral_correction)
{
if (colors_with_background.empty() || surface_to_deep.empty())
return colors_with_background.empty() ? std::array<float, 3>{ { 0.f, 0.f, 0.f } } : colors_with_background.back();
@@ -809,7 +899,8 @@ std::array<float, 3> mix_ordered_stack_with_buffers(const std::vector<std::array
td_effective_alpha_correction,
component_roles,
layer_opacities_by_depth,
nullptr);
nullptr,
adaptive_spectral_correction);
return eval_current_linear_affine_model(base, calibrated_stack_model->coefficients_linear_rgb);
}
case ColorSolverCalibratedStackModelKind::AlphaEffective:
@@ -821,6 +912,8 @@ std::array<float, 3> mix_ordered_stack_with_buffers(const std::vector<std::array
}
}
if (adaptive_spectral_correction)
return mix_ordered_stack_adaptive_spectral(colors_with_background, surface_to_deep, layer_opacities, layer_opacities_by_depth);
if (td_effective_alpha_correction)
return mix_ordered_stack_td_effective_alpha(colors_with_background, surface_to_deep, layer_opacities, 0.f, component_roles, layer_opacities_by_depth);
if (beer_lambert_rgb_correction)
@@ -1169,7 +1262,8 @@ void append_ordered_stack_candidate(ColorSolverOrderedStackCandidateSet &c
bool td_effective_alpha_correction,
const std::vector<ColorSolverStackComponentRole> &component_roles,
const std::vector<float> &layer_opacities_by_depth,
const ColorSolverCalibratedStackModel *calibrated_stack_model)
const ColorSolverCalibratedStackModel *calibrated_stack_model,
bool adaptive_spectral_correction)
{
std::vector<uint16_t> simulated_surface_to_deep;
const std::vector<uint16_t> *mix_stack = &surface_to_deep;
@@ -1188,7 +1282,8 @@ void append_ordered_stack_candidate(ColorSolverOrderedStackCandidateSet &c
td_effective_alpha_correction,
component_roles,
layer_opacities_by_depth,
calibrated_stack_model);
calibrated_stack_model,
adaptive_spectral_correction);
const std::array<float, 3> perceptual = oklab_from_srgb(mixed);
candidates.rgbs.emplace_back(mixed[0]);
candidates.rgbs.emplace_back(mixed[1]);
@@ -1305,7 +1400,8 @@ std::array<float, 3> mix_color_solver_ordered_stack(const std::vector<std::array
bool td_effective_alpha_correction,
const std::vector<ColorSolverStackComponentRole> &component_roles,
const std::vector<float> &layer_opacities_by_depth,
const ColorSolverCalibratedStackModel *calibrated_stack_model)
const ColorSolverCalibratedStackModel *calibrated_stack_model,
bool adaptive_spectral_correction)
{
if (component_colors.empty() || surface_to_deep.empty())
return background_rgb;
@@ -1323,7 +1419,8 @@ std::array<float, 3> mix_color_solver_ordered_stack(const std::vector<std::array
td_effective_alpha_correction,
component_roles,
layer_opacities_by_depth,
calibrated_stack_model);
calibrated_stack_model,
adaptive_spectral_correction);
}
std::array<float, 3> color_solver_oklab_from_srgb(const std::array<float, 3> &rgb)
@@ -1463,7 +1560,8 @@ std::string color_solver_ordered_stack_candidate_cache_key(const std::vector<std
const std::vector<ColorSolverStackComponentRole> &component_roles,
bool beam_search_stack_expansion,
const std::vector<float> &layer_opacities_by_depth,
const ColorSolverCalibratedStackModel *calibrated_stack_model)
const ColorSolverCalibratedStackModel *calibrated_stack_model,
bool adaptive_spectral_correction)
{
std::ostringstream key;
key << component_colors.size();
@@ -1473,12 +1571,13 @@ std::string color_solver_ordered_stack_candidate_cache_key(const std::vector<std
key << "|lim" << candidate_limit;
key << "|item" << stack_item_limit;
const float safe_surface_scatter =
td_effective_alpha_correction ?
(td_effective_alpha_correction || adaptive_spectral_correction) ?
0.f :
std::clamp(std::isfinite(surface_scatter) ? surface_scatter : 0.f, 0.f, 0.5f);
key << "|ss" << int(std::lround(safe_surface_scatter * 1000000.f));
key << "|bl" << (beer_lambert_rgb_correction ? 1 : 0);
key << "|ea" << (td_effective_alpha_correction ? 1 : 0);
key << "|as" << (adaptive_spectral_correction ? 1 : 0);
key << "|beam" << (beam_search_stack_expansion ? 1 : 0);
if (td_effective_alpha_correction) {
key << "|role";
@@ -1535,7 +1634,8 @@ ColorSolverOrderedStackCandidateSet build_color_solver_ordered_stack_candidates(
const std::vector<ColorSolverStackComponentRole> &component_roles,
bool beam_search_stack_expansion,
const std::vector<float> &layer_opacities_by_depth,
const ColorSolverCalibratedStackModel *calibrated_stack_model)
const ColorSolverCalibratedStackModel *calibrated_stack_model,
bool adaptive_spectral_correction)
{
ColorSolverOrderedStackCandidateSet candidates;
int simulated_depth = simulated_stack_depth > 0 ? simulated_stack_depth : stack_depth;
@@ -1578,7 +1678,8 @@ ColorSolverOrderedStackCandidateSet build_color_solver_ordered_stack_candidates(
td_effective_alpha_correction,
component_roles,
layer_opacities_by_depth,
calibrated_stack_model);
calibrated_stack_model,
adaptive_spectral_correction);
return;
}
@@ -1633,7 +1734,8 @@ ColorSolverOrderedStackCandidateSet build_color_solver_ordered_stack_candidates(
td_effective_alpha_correction,
component_roles,
layer_opacities_by_depth,
calibrated_stack_model);
calibrated_stack_model,
adaptive_spectral_correction);
}
return;
}
@@ -1666,7 +1768,8 @@ const ColorSolverOrderedStackCandidateSet &color_solver_ordered_stack_candidates
const std::vector<ColorSolverStackComponentRole> &component_roles,
bool beam_search_stack_expansion,
const std::vector<float> &layer_opacities_by_depth,
const ColorSolverCalibratedStackModel *calibrated_stack_model)
const ColorSolverCalibratedStackModel *calibrated_stack_model,
bool adaptive_spectral_correction)
{
const std::string key =
color_solver_ordered_stack_candidate_cache_key(component_colors,
@@ -1683,7 +1786,8 @@ const ColorSolverOrderedStackCandidateSet &color_solver_ordered_stack_candidates
component_roles,
beam_search_stack_expansion,
layer_opacities_by_depth,
calibrated_stack_model);
calibrated_stack_model,
adaptive_spectral_correction);
auto it = cache.find(key);
if (it != cache.end())
return it->second;
@@ -1703,7 +1807,8 @@ const ColorSolverOrderedStackCandidateSet &color_solver_ordered_stack_candidates
component_roles,
beam_search_stack_expansion,
layer_opacities_by_depth,
calibrated_stack_model)).first->second;
calibrated_stack_model,
adaptive_spectral_correction)).first->second;
}
ColorSolverOrderedStackResult solve_color_solver_ordered_stack_result_for_target(

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@@ -152,7 +152,8 @@ std::array<float, 3> mix_color_solver_ordered_stack(const std::vector<std::array
bool td_effective_alpha_correction = false,
const std::vector<ColorSolverStackComponentRole> &component_roles = {},
const std::vector<float> &layer_opacities_by_depth = {},
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr);
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr,
bool adaptive_spectral_correction = false);
std::array<float, 3> color_solver_oklab_from_srgb(const std::array<float, 3> &rgb);
std::array<float, 3> color_solver_srgb_from_oklab(const std::array<float, 3> &oklab);
@@ -184,7 +185,8 @@ std::string color_solver_ordered_stack_candidate_cache_key(const std::vector<std
const std::vector<ColorSolverStackComponentRole> &component_roles = {},
bool beam_search_stack_expansion = false,
const std::vector<float> &layer_opacities_by_depth = {},
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr);
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr,
bool adaptive_spectral_correction = false);
ColorSolverOrderedStackCandidateSet build_color_solver_ordered_stack_candidates(
const std::vector<std::array<float, 3>> &component_colors,
const std::vector<float> &layer_opacities,
@@ -200,7 +202,8 @@ ColorSolverOrderedStackCandidateSet build_color_solver_ordered_stack_candidates(
const std::vector<ColorSolverStackComponentRole> &component_roles = {},
bool beam_search_stack_expansion = false,
const std::vector<float> &layer_opacities_by_depth = {},
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr);
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr,
bool adaptive_spectral_correction = false);
const ColorSolverOrderedStackCandidateSet &color_solver_ordered_stack_candidates(
ColorSolverOrderedStackCandidateCache &cache,
const std::vector<std::array<float, 3>> &component_colors,
@@ -217,7 +220,8 @@ const ColorSolverOrderedStackCandidateSet &color_solver_ordered_stack_candidates
const std::vector<ColorSolverStackComponentRole> &component_roles = {},
bool beam_search_stack_expansion = false,
const std::vector<float> &layer_opacities_by_depth = {},
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr);
const ColorSolverCalibratedStackModel *calibrated_stack_model = nullptr,
bool adaptive_spectral_correction = false);
ColorSolverOrderedStackResult solve_color_solver_ordered_stack_result_for_target(
const ColorSolverOrderedStackCandidateSet &candidates,
const std::array<float, 3> &target_rgb,

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@@ -816,6 +816,8 @@ static std::string top_surface_contoning_color_prediction_mode_name(int mode)
return "rgb_beer_lambert";
if (mode == int(TextureMappingZone::ContoningColorPredictionBasicReflectance))
return "basic_reflectance";
if (mode == int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral))
return "adaptive_spectral";
if (mode == int(TextureMappingZone::ContoningColorPredictionCalibratedCurrentLinearAffine))
return "calibrated_current_linear_affine";
if (mode == int(TextureMappingZone::ContoningColorPredictionCalibratedTdAlphaEffective))
@@ -841,6 +843,10 @@ static int top_surface_contoning_color_prediction_mode_from_name(std::string nam
name == "basic_reflectance_no_td_correction" ||
name == "no_td_correction")
return int(TextureMappingZone::ContoningColorPredictionBasicReflectance);
if (name == "adaptive_spectral" ||
name == "adaptive_spectral_td" ||
name == "adaptive_spectral_td_effective")
return int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral);
if (name == "calibrated_current_linear_affine" ||
name == "calibrated_current_affine" ||
name == "current_linear_affine" ||
@@ -2584,7 +2590,7 @@ void TextureMappingManager::load_entries(const std::string &serialized,
color_prediction_mode_it->get<int>() :
TextureMappingZone::DefaultTopSurfaceContoningColorPredictionMode,
int(TextureMappingZone::ContoningColorPredictionDefault),
int(TextureMappingZone::ContoningColorPredictionCalibratedDepthKernelLinear));
int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral));
zone.top_surface_contoning_beer_lambert_rgb_correction_enabled =
TextureMappingZone::DefaultTopSurfaceContoningBeerLambertRgbCorrectionEnabled;
zone.top_surface_contoning_td_effective_alpha_correction_enabled =

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@@ -101,7 +101,8 @@ struct TextureMappingZone
ContoningColorPredictionCalibratedCurrentLinearAffine = 4,
ContoningColorPredictionCalibratedTdAlphaEffective = 5,
ContoningColorPredictionCalibratedFreeAlphaEffective = 6,
ContoningColorPredictionCalibratedDepthKernelLinear = 7
ContoningColorPredictionCalibratedDepthKernelLinear = 7,
ContoningColorPredictionAdaptiveSpectral = 8
};
enum TopSurfaceContoningPolygonizationMode : uint8_t {
@@ -232,7 +233,7 @@ struct TextureMappingZone
static constexpr bool DefaultTopSurfaceContoningTdAdjustmentEnabled = true;
static constexpr bool DefaultTopSurfaceContoningSurfaceScatterEnabled = false;
static constexpr int DefaultTopSurfaceContoningColorPredictionMode = int(ContoningColorPredictionDefault);
static constexpr int SlicerDefaultTopSurfaceContoningColorPredictionMode = int(ContoningColorPredictionTdEffectiveAlpha);
static constexpr int SlicerDefaultTopSurfaceContoningColorPredictionMode = int(ContoningColorPredictionAdaptiveSpectral);
static constexpr bool DefaultTopSurfaceContoningVariableLayerHeightCompensationEnabled = true;
static constexpr bool DefaultTopSurfaceContoningBeerLambertRgbCorrectionEnabled =
SlicerDefaultTopSurfaceContoningColorPredictionMode == int(ContoningColorPredictionBeerLambertRgb);
@@ -396,7 +397,7 @@ struct TextureMappingZone
return SlicerDefaultTopSurfaceContoningColorPredictionMode;
return std::clamp(mode,
int(ContoningColorPredictionTdEffectiveAlpha),
int(ContoningColorPredictionCalibratedDepthKernelLinear));
int(ContoningColorPredictionAdaptiveSpectral));
}
static bool top_surface_contoning_color_prediction_mode_is_calibrated(int mode)

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@@ -410,6 +410,9 @@ TextureMappingContoningSolver::TextureMappingContoningSolver(const TextureMappin
const int effective_color_prediction_mode =
TextureMappingZone::effective_top_surface_contoning_color_prediction_mode(
zone.top_surface_contoning_color_prediction_mode);
m_adaptive_spectral_correction_enabled =
m_td_adjustment_enabled &&
effective_color_prediction_mode == int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral);
m_td_effective_alpha_correction_enabled =
m_td_adjustment_enabled &&
(effective_color_prediction_mode == int(TextureMappingZone::ContoningColorPredictionTdEffectiveAlpha) ||
@@ -573,7 +576,8 @@ std::optional<std::array<float, 3>> TextureMappingContoningSolver::stack_rgb(
m_td_effective_alpha_correction_enabled,
m_component_roles,
depth_layer_opacities,
m_calibrated_stack_model.valid() ? &m_calibrated_stack_model : nullptr);
m_calibrated_stack_model.valid() ? &m_calibrated_stack_model : nullptr,
m_adaptive_spectral_correction_enabled);
}
std::vector<float> TextureMappingContoningSolver::layer_opacities_by_depth(
@@ -739,7 +743,8 @@ TextureMappingContoningStack TextureMappingContoningSolver::solve_impl(
m_component_roles,
beam_search_stack_expansion_enabled,
depth_layer_opacities,
m_calibrated_stack_model.valid() ? &m_calibrated_stack_model : nullptr);
m_calibrated_stack_model.valid() ? &m_calibrated_stack_model : nullptr,
m_adaptive_spectral_correction_enabled);
}
const ColorSolverOrderedStackResult solved =
solve_color_solver_ordered_stack_result_for_target(*ordered_candidates, target_rgb, ColorSolverMode::OklabSoftCap4Dark4);

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@@ -87,6 +87,7 @@ private:
float m_surface_scatter { 0.f };
ColorSolverMixModel m_mix_model { ColorSolverMixModel::PigmentPainter };
bool m_td_adjustment_enabled { false };
bool m_adaptive_spectral_correction_enabled { false };
bool m_beer_lambert_rgb_correction_enabled { false };
bool m_td_effective_alpha_correction_enabled { false };
bool m_variable_layer_height_compensation_enabled { false };

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@@ -714,8 +714,6 @@ std::map<unsigned int, unsigned int> raw_top_surface_slot_component_id_map(
}
}
const float max_match_distance_sq =
TextureMappingManager::poor_color_match_distance() * TextureMappingManager::poor_color_match_distance();
for (size_t component_idx = 0; component_idx < target_keys.size() && component_idx < mapping.size(); ++component_idx) {
if (mapping[component_idx] != sentinel)
continue;
@@ -732,7 +730,7 @@ std::map<unsigned int, unsigned int> raw_top_surface_slot_component_id_map(
best_source = source_idx;
}
}
if (best_source < source_colors.size() && best_distance_sq <= max_match_distance_sq) {
if (best_source < source_colors.size()) {
mapping[component_idx] = best_source;
used[best_source] = 1;
}

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@@ -98,6 +98,7 @@ struct TexturePreviewSimulationSettings
bool contoning_flat_surface_quantization = false;
bool contoning_flat_surface_pattern_blend = false;
bool contoning_flat_surface_td_adjustment = false;
bool contoning_flat_surface_adaptive_spectral_correction = false;
bool contoning_flat_surface_beer_lambert_rgb_correction = false;
bool contoning_flat_surface_td_effective_alpha_correction = false;
bool contoning_flat_surface_beam_search_stack_expansion = false;
@@ -1197,8 +1198,6 @@ std::unordered_map<unsigned int, uint16_t> raw_top_surface_component_indices_for
}
}
const float max_match_distance_sq =
TextureMappingManager::poor_color_match_distance() * TextureMappingManager::poor_color_match_distance();
for (size_t component_idx = 0; component_idx < target_keys.size() && component_idx < mapping.size(); ++component_idx) {
if (mapping[component_idx] != sentinel)
continue;
@@ -1216,7 +1215,7 @@ std::unordered_map<unsigned int, uint16_t> raw_top_surface_component_indices_for
best_source = source_idx;
}
}
if (best_source < source_colors.size() && best_distance_sq <= max_match_distance_sq) {
if (best_source < source_colors.size()) {
mapping[component_idx] = best_source;
used[best_source] = 1;
}
@@ -1333,7 +1332,8 @@ std::optional<std::array<float, 3>> raw_top_surface_stack_rgb_for_texture_previe
std::vector<float>{},
settings.contoning_flat_surface_calibrated_stack_model.valid() ?
&settings.contoning_flat_surface_calibrated_stack_model :
nullptr);
nullptr,
settings.contoning_flat_surface_adaptive_spectral_correction);
}
std::vector<std::array<float, 3>> colors;
@@ -2949,7 +2949,8 @@ std::array<float, 3> contoning_flat_surface_rgb_for_texture_preview(
std::vector<float>{},
settings.contoning_flat_surface_calibrated_stack_model.valid() ?
&settings.contoning_flat_surface_calibrated_stack_model :
nullptr);
nullptr,
settings.contoning_flat_surface_adaptive_spectral_correction);
}
}
if (!candidates.empty()) {
@@ -3111,6 +3112,9 @@ std::optional<TexturePreviewSimulationSettings> texture_preview_simulation_setti
settings.contoning_flat_surface_beer_lambert_rgb_correction =
settings.contoning_flat_surface_td_adjustment &&
effective_color_prediction_mode == int(TextureMappingZone::ContoningColorPredictionBeerLambertRgb);
settings.contoning_flat_surface_adaptive_spectral_correction =
settings.contoning_flat_surface_td_adjustment &&
effective_color_prediction_mode == int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral);
settings.contoning_flat_surface_td_effective_alpha_correction =
settings.contoning_flat_surface_td_adjustment &&
(effective_color_prediction_mode == int(TextureMappingZone::ContoningColorPredictionTdEffectiveAlpha) ||
@@ -3179,6 +3183,7 @@ std::optional<TexturePreviewSimulationSettings> texture_preview_simulation_setti
contoning_flat_surface_preview_layer_opacities(settings);
if (settings.contoning_flat_surface_layer_opacities.size() != settings.component_colors.size()) {
settings.contoning_flat_surface_td_adjustment = false;
settings.contoning_flat_surface_adaptive_spectral_correction = false;
settings.contoning_flat_surface_beer_lambert_rgb_correction = false;
settings.contoning_flat_surface_td_effective_alpha_correction = false;
} else {
@@ -3233,6 +3238,7 @@ size_t texture_preview_simulation_signature(const ModelVolume &model_volume,
mix(std::hash<int>{}(settings.contoning_flat_surface_quantization ? 1 : 0));
mix(std::hash<int>{}(settings.contoning_flat_surface_pattern_blend ? 1 : 0));
mix(std::hash<int>{}(settings.contoning_flat_surface_td_adjustment ? 1 : 0));
mix(std::hash<int>{}(settings.contoning_flat_surface_adaptive_spectral_correction ? 1 : 0));
mix(std::hash<int>{}(settings.contoning_flat_surface_beer_lambert_rgb_correction ? 1 : 0));
mix(std::hash<int>{}(settings.contoning_flat_surface_td_effective_alpha_correction ? 1 : 0));
mix(std::hash<int>{}(settings.contoning_flat_surface_beam_search_stack_expansion ? 1 : 0));
@@ -3356,7 +3362,8 @@ TexturePreviewSimulationResult build_simulated_texture_preview_result(size_t sig
std::vector<float>{},
settings.contoning_flat_surface_calibrated_stack_model.valid() ?
&settings.contoning_flat_surface_calibrated_stack_model :
nullptr) :
nullptr,
settings.contoning_flat_surface_adaptive_spectral_correction) :
ColorSolverOrderedStackCandidateSet{};
const std::vector<TexturePreviewMixCandidate> contoning_flat_surface_candidates =
use_contoning_flat_surface_quantization &&

View File

@@ -2340,6 +2340,8 @@ static int texture_mapping_generic_solver_mode_from_choice_selection(int selecti
static wxString texture_mapping_contoning_color_prediction_mode_label(int mode)
{
switch (TextureMappingZone::effective_top_surface_contoning_color_prediction_mode(mode)) {
case int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral):
return _L("Adaptive Spectral");
case int(TextureMappingZone::ContoningColorPredictionBeerLambertRgb):
return _L("RGB Beer-Lambert - not recommended");
case int(TextureMappingZone::ContoningColorPredictionBasicReflectance):
@@ -4332,6 +4334,7 @@ private:
m_top_surface_contoning_td_correction_choice->Clear();
add_mode(int(TextureMappingZone::ContoningColorPredictionDefault));
add_mode(int(TextureMappingZone::ContoningColorPredictionAdaptiveSpectral));
add_mode(int(TextureMappingZone::ContoningColorPredictionTdEffectiveAlpha));
add_mode(int(TextureMappingZone::ContoningColorPredictionBeerLambertRgb));
add_mode(int(TextureMappingZone::ContoningColorPredictionBasicReflectance));